Kingdom Hearts 358/2 Days

Aether: Difference between revisions

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{{Game|358}}
{{Game|358}}
{{expand|create= Gameplay description section}}
{{tab|o-info}}
<div class="tabber" style="float: right;">
{{tab|Aether}}
<div class="tabbertab" title="Aether" style="width:234px">
{{InfoWeapon358
{{InfoWeapon358
|name=Aether
|name=Aether
|katakana=弦月断
|katakana=弦月断
|japname=Gengetsudan
|romaji=Gengetsudan
|image=Aether.png
|jpname=Half-Moon Judgment
|size=32px
|de=Äther (Lanze)
|desc=A weapon that offers high Magic and extended aerial combos.
|desc=A weapon that offers high Magic and extended aerial combos.
|str=+55
|str=+55
Line 24: Line 23:
|ability2=[[Combo-Jump]]
|ability2=[[Combo-Jump]]
|ability3=[[Combo-Air Slide]]
|ability3=[[Combo-Air Slide]]
|get=[[Crisis Gear|Crisis Gear ⑤]] (Xaldin)
|get=[[Crisis Gear ⑤]] (Xaldin)
|char=Xaldin
|char=Xaldin
|v1=Aer
}}
}}
</div><div class="tabbertab" title="+" style="width:234px">
{{tab|c}}{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name=Aether+
|name=Aether+
|katakana=弦月断+
|katakana=弦月断+
|japname=Gengetsudan+
|romaji=Gengetsudan+
|image=Aether.png
|jpname=Half-Moon Judgment+
|size=32px
|image=Aether
|desc=An upgraded Aether.<br>Offers high Magic and extended aerial combos.
|desc=An upgraded Aether.<br>Offers high Magic and extended aerial combos.
|str=+62
|str=+62
Line 47: Line 47:
|bonusunit=+3
|bonusunit=+3
|ability1=[[Aero Finish]]
|ability1=[[Aero Finish]]
|ability2=[[Magic Bracer]]
|ability2={{c|Magic Bracer|358}}
|ability3=[[Magic Finale]]
|ability3=[[Magic Finale]]
|get=[[Crisis Gear|Crisis Gear+ ⑤]] (Xaldin)
|get=[[Crisis Gear+ ⑤]] (Xaldin)
|v1=Aer
}}
}}
</div></div>
{{tab|c}}{{tab|c}}
{{nihongo|'''Aether'''|弦月断|Gengetsudan|lit. "Crescent Moon Finisher"}} is a set of [[Xaldin]]'s lances in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Aether+'''.
The '''Aether''' is a set of [[Lance]]s that can be wielded by [[Xaldin]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Aether+'''.


==Design==
==Design==
An Aether lance's shaft is silver in the center and midnight blue on the ends, with the two colors separated by small, copper-colored rings. The lower blade is a thin, yellow diamond with concave side corners. The main part of the upper blade is shaped like a blue right triangle with a circular cut taken out of its center. Two long, curved spikes sprout out of the triangle's bottom corners and spiral around the shaft. The top edges of these spikes are the same shade of yellow as the blade, and the under edges are midnight blue. An Aether lance is identical to the [[Aer]] model of lance, though it has different coloration.
An Aether lance's shaft is silver in the center and midnight blue on the ends, with the two colors separated by small, copper-colored rings. The lower blade is a thin, yellow diamond with concave side corners. The main part of the upper blade is shaped like a blue right triangle with a circular cut taken out of its center. Two long, curved spikes sprout out of the triangle's bottom corners and spiral around the shaft. The top edges of these spikes are the same shade of yellow as the blade, and the under edges are midnight blue. An Aether lance is identical to the [[Aer]] model of lance, although it has different coloration.


==See Also==
"Aether" is a Latin word that carries several meanings relating to the sky, clean air, and deities. Aether is also the name of a {{w|Classical element}} that existed outside of the mortal world. The weapon's Japanese name, "Half-Moon Judgment", simply refers to the crescent blades in the weapon's design and relates to astrology, much like many of Xaldin's lances.
*[[Aer]]
 
{{XaldinWeapons}}
==Gameplay==
Aether's normal ground combo starts with Xaldin swinging his lances from the same starting point upward to two far points in a "V" formation, followed by swinging his lances above him in a circular formation, like a fan, and ends with a scissor-like attack, where all six lances thrust forward, cross each other and emit X-shaped shockwaves. The {{button|dsy}} combo can be activated after the second attack, and consists of a thrust of all six lances forwards, followed by a star-shaped shockwave being emitted from the tips of the lances, then, up to two consecutive scissor-like attacks can be performed, where all six lances thrust forward, cross each other and emit X-shaped shockwaves.
 
The aerial combo consists of an upward diagonal slash using one lance, followed by Xaldin swinging his lances above him in a circular formation, like a fan. The combo then ends with a scissor-like attack, where all six of Xaldin's lances thrust forward, cross each other and emit X-shaped shockwaves.
 
{{358Atk/o
|{{358Atk
|char=Xaldin
|a10=e
|a11pow=0.75
|a11flin=◯
|a12a=*
|a20=o
|a21pow=0.75 x3
|a21y=ka
|a22a=*
|y22pow=0.88
|a30=ku
|y30y=*
|a31pow=0.88
|a31count=◯
|y31=ku
|a32pow=1.5
|a32flin=◯
|a32crit=◯
|a32count=◯
|y32pow=0.5
|y33hit=2
|y33pow=0.63
|y34y=*
|y40=ku
|y41pow=0.5
|y42hit=2
|y42pow=0.75
|y42flin=◯
|y42crit=◯
}}
|{{358Atk
|char=Xaldin
|air=*
|a10=O
|a11pow=0.75
|a12a=*
|a20=E
|a21pow=0.75 x3
|a22a=*
|a30=KA
|a31pow=0.88
|a31count=◯
|a32pow=1.5
|a32crit=◯
|a32flin=◯
|a32count=◯
}}}}
 
{{Lance}}
{{CrisisGear}}
{{CrisisGear}}
{{Weapon-stub}}

Latest revision as of 20:40, 18 November 2024

Kingdom Hearts 358/2 Days
Aether
Aether
"A weapon that offers high Magic and extended aerial combos."
Japanese 弦月断
Rōmaji Gengetsudan
Translation Half-Moon Judgment
Stats
Strength Magic
Base Unit Ultima Base Unit
+55 +1 +45 +31 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +1 +8 +3
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Aero Finish
2: Combo-Jump
3: Combo-Air Slide
Obtained
Crisis Gear ⑤ (Xaldin)
Kingdom Hearts 358/2 Days
Aether+
Aether
"An upgraded Aether.
Offers high Magic and extended aerial combos."
Japanese 弦月断+
Rōmaji Gengetsudan+
Translation Half-Moon Judgment+
Stats
Strength Magic
Base Unit Ultima Base Unit
+62 +1 +38 +37 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +1 +9 +3
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Aero Finish
2: Magic Bracer
3: Magic Finale
Obtained
Crisis Gear+ ⑤ (Xaldin)

The Aether is a set of Lances that can be wielded by Xaldin in Kingdom Hearts 358/2 Days. It can be upgraded to the Aether+.

Design[edit]

An Aether lance's shaft is silver in the center and midnight blue on the ends, with the two colors separated by small, copper-colored rings. The lower blade is a thin, yellow diamond with concave side corners. The main part of the upper blade is shaped like a blue right triangle with a circular cut taken out of its center. Two long, curved spikes sprout out of the triangle's bottom corners and spiral around the shaft. The top edges of these spikes are the same shade of yellow as the blade, and the under edges are midnight blue. An Aether lance is identical to the Aer model of lance, although it has different coloration.

"Aether" is a Latin word that carries several meanings relating to the sky, clean air, and deities. Aether is also the name of a Classical element that existed outside of the mortal world. The weapon's Japanese name, "Half-Moon Judgment", simply refers to the crescent blades in the weapon's design and relates to astrology, much like many of Xaldin's lances.

Gameplay[edit]

Aether's normal ground combo starts with Xaldin swinging his lances from the same starting point upward to two far points in a "V" formation, followed by swinging his lances above him in a circular formation, like a fan, and ends with a scissor-like attack, where all six lances thrust forward, cross each other and emit X-shaped shockwaves. The Y combo can be activated after the second attack, and consists of a thrust of all six lances forwards, followed by a star-shaped shockwave being emitted from the tips of the lances, then, up to two consecutive scissor-like attacks can be performed, where all six lances thrust forward, cross each other and emit X-shaped shockwaves.

The aerial combo consists of an upward diagonal slash using one lance, followed by Xaldin swinging his lances above him in a circular formation, like a fan. The combo then ends with a scissor-like attack, where all six of Xaldin's lances thrust forward, cross each other and emit X-shaped shockwaves.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Cross Launch
Hit 1 0.75 X X
(Ground) Flying Windmill Double Spin
Hit 1 0.75 x3 X X X
(Ground) Six Spears Single Point Thrust
Hit 1 0.88 X X X
(Ground) Six Spears Cross Thrust
Hit 1 0.88 X X (Ground) Six Spears Cross Thrust
Hit 2 1.5 Hit 1 0.5 X X X
Hit 2 0.63 X X X
(Ground) Six Spears Cross Thrust
Hit 1 0.5 X X X
Hit 2 0.75 X


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Upswing
Hit 1 0.75 X X X
(Air) Flying Windmill Double Spin
Hit 1 0.75 x3 X X X
(Air) Six Spears Cross Thrust
Hit 1 0.88 X X
Hit 2 1.5