User contributions for JeruTz
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27 November 2024
- 16:1316:13, 27 November 2024 diff hist +12 Burnout →Gameplay
- 16:1116:11, 27 November 2024 diff hist +13 Ferris Wheels →Gameplay current
- 15:1915:19, 27 November 2024 diff hist +1,257 Dream Shield →Gameplay
- 14:4114:41, 27 November 2024 diff hist −2 Template:358Atk/Row I think this makes more sense.
- 13:5213:52, 27 November 2024 diff hist +11 Blaze of Glory →Gameplay current
- 13:2913:29, 27 November 2024 diff hist +1,573 Million Bucks →Gameplay current
- 13:2513:25, 27 November 2024 diff hist +1,097 Harmonics →Gameplay current
- 13:1213:12, 27 November 2024 diff hist +1,100 Concerto →Gameplay
- 13:0913:09, 27 November 2024 diff hist +1,061 Eight-Finger →Gameplay
- 13:0513:05, 27 November 2024 diff hist +1,354 Rock Star →Gameplay current
- 13:0513:05, 27 November 2024 diff hist +1,355 Rise to Fame →Gameplay current
- 12:5712:57, 27 November 2024 diff hist +1,185 Serenade →Gameplay current
- 12:5612:56, 27 November 2024 diff hist +38 Interlude No edit summary current
- 12:5412:54, 27 November 2024 diff hist +1,146 Interlude →Gameplay
26 November 2024
- 20:5220:52, 26 November 2024 diff hist +333 Fermata →Gameplay current
- 20:5120:51, 26 November 2024 diff hist +333 Power Chord →Gameplay current
- 20:4420:44, 26 November 2024 diff hist +1,442 Da Capo →Gameplay
- 20:4120:41, 26 November 2024 diff hist +653 Old Hand →Gameplay
- 20:3920:39, 26 November 2024 diff hist +624 Overture →Gameplay
- 20:3620:36, 26 November 2024 diff hist +1,364 Quintet →Gameplay
- 20:3420:34, 26 November 2024 diff hist +1,364 Quartet →Gameplay
- 20:2320:23, 26 November 2024 diff hist +1,253 Prince of Awesome →Gameplay
- 20:2320:23, 26 November 2024 diff hist +1,253 Arpeggio →Gameplay
- 20:2220:22, 26 November 2024 diff hist +1,253 Songbird →Gameplay
- 20:2120:21, 26 November 2024 diff hist +1,253 Tune-Up →Gameplay: Best I can tell it's some kind of variable damage value based on proximity. The closer the enemy, the more damage dealt and the more likely of landing a flinching or critical hit.
- 20:0420:04, 26 November 2024 diff hist +634 After School →Gameplay
- 18:1718:17, 26 November 2024 diff hist +369 Dichotomy →Gameplay current
- 18:1418:14, 26 November 2024 diff hist +499 Horoscope →Gameplay current
- 18:1318:13, 26 November 2024 diff hist +471 Moonset →Gameplay current
- 18:0518:05, 26 November 2024 diff hist +430 King of the Night →Gameplay current
- 18:0418:04, 26 November 2024 diff hist +430 Light Year →Gameplay current
- 17:5917:59, 26 November 2024 diff hist +431 Orbit →Gameplay current
- 17:5817:58, 26 November 2024 diff hist +403 Balsamic Moon →Gameplay current
- 17:4917:49, 26 November 2024 diff hist +480 Queen of the Night →Gameplay current
- 17:4817:48, 26 November 2024 diff hist +403 Twilight (Claymore) →Gameplay current
- 17:4617:46, 26 November 2024 diff hist +324 Berserker (Claymore) →Gameplay current
- 17:3717:37, 26 November 2024 diff hist +356 Bunnymoon →Gameplay current
- 17:3717:37, 26 November 2024 diff hist +387 Gibbous →Gameplay current
- 17:3517:35, 26 November 2024 diff hist +359 Crescent →Gameplay current
- 17:3217:32, 26 November 2024 diff hist +356 Lunar Phase →Gameplay current
- 17:3017:30, 26 November 2024 diff hist +328 Crater →Gameplay current
- 17:2617:26, 26 November 2024 diff hist 0 m Basic Model →Gameplay
- 17:2517:25, 26 November 2024 diff hist +56 Basic Model →Gameplay
- 17:2417:24, 26 November 2024 diff hist +713 Basic Model →Gameplay: Wasn't sure how best to represent this, but I tried getting a bit creative.
- 15:4115:41, 26 November 2024 diff hist +13 Double Edge →Gameplay current
- 15:4015:40, 26 November 2024 diff hist +491 Wildfire →Gameplay current
- 15:3715:37, 26 November 2024 diff hist +372 Double Edge →Gameplay
- 15:3015:30, 26 November 2024 diff hist +435 Prominence →Gameplay current
- 15:2915:29, 26 November 2024 diff hist +28 Omega Trinity →Gameplay current
- 15:2715:27, 26 November 2024 diff hist +1,437 Burnout →Gameplay