Zephyr: Difference between revisions
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|name=Zephyr | |name=Zephyr | ||
|katakana=疾風 | |katakana=疾風 | ||
| | |romaji=Shippū | ||
| | |jpname=Gale | ||
|desc=Your most basic weapon. Nothing really sets it apart. | |||
|desc=Your most basic weapon. | |||
|str=+15 | |str=+15 | ||
|strunit=— | |strunit=— | ||
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|char=Xaldin | |char=Xaldin | ||
}} | }} | ||
'''Zephyr''' is a set of [[Xaldin]] | The '''Zephyr''' is a set of [[Lances]] that can be wielded by [[Xaldin]] in ''[[Kingdom Hearts 358/2 Days]]''. | ||
==Design== | |||
The Zephyr is Xaldin's most basic weapon, and therefore requires no [[Gear]]s in order to wield. In appearance, the Zephyr is almost entirely grey, symbolizing its nature as the most basic of all of Xaldin's weapons through the use of achromatic colors. | |||
A Zephyr Lance's shaft is white in the center and black on the ends, the two colors being separated by small, light grey rings. The lower end of the Lance is shaped like a grey, elongated diamond. The upper end is larger and shaped more like an arrowhead with a black center and light grey edges. | |||
A Zephyr | |||
The name "Zephyr" comes from a word that refers to a light, westerly wind, which is, in turn, derived from the name of the Greek god of the west wind, Zephyrus. | The name "Zephyr" comes from a word that refers to a light, westerly wind, which is, in turn, derived from the name of the Greek god of the west wind, Zephyrus. | ||
==Gameplay== | |||
The Zephyr's ground combo starts with a sideways slash using one Lance, followed by a downward diagonal slash using the other Lance. It ends with a thrust of all six Lances forwards at once. | |||
The aerial combo consists of a sideways slash using one Lance, followed by a downward diagonal slash using the other Lance, and it ends with a thrust of all six Lances forwards at once in a pointed, star-like shape. | |||
{{ | {{358Atk/o | ||
|{{358Atk | |||
|char=Xaldin | |||
|a10=a | |||
|a11pow=0.5 | |||
|a12a=* | |||
|a20=i | |||
|a21pow=0.75 | |||
|a22a=* | |||
|a30=u | |||
|a31pow=1.56 | |||
|a31crit=◯ | |||
|a31flin=◯ | |||
|a31count=◯ | |||
}} | |||
|{{358Atk | |||
|char=Xaldin | |||
|air=* | |||
|a10=A | |||
|a11pow=0.75 | |||
|a12a=* | |||
|a20=I | |||
|a21pow=0.75 | |||
|a22a=* | |||
|a30=U | |||
|a31pow=1.56 | |||
|a31crit=◯ | |||
|a31flin=◯ | |||
|a31count=◯ | |||
}}}} | |||
{{Lance}} | |||
{{Gearless}} | {{Gearless}} | ||
Latest revision as of 16:55, 18 November 2024
Kingdom Hearts 358/2 Days Zephyr | |||||
---|---|---|---|---|---|
"Your most basic weapon. Nothing really sets it apart." | |||||
Japanese | 疾風 | ||||
Rōmaji | Shippū | ||||
Translation | Gale | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+15 | — | +85 | +0 | — | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | — | +0 | — | +2 | — |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Obtained | |||||
No Gear (Xaldin) |
The Zephyr is a set of Lances that can be wielded by Xaldin in Kingdom Hearts 358/2 Days.
Design[edit]
The Zephyr is Xaldin's most basic weapon, and therefore requires no Gears in order to wield. In appearance, the Zephyr is almost entirely grey, symbolizing its nature as the most basic of all of Xaldin's weapons through the use of achromatic colors.
A Zephyr Lance's shaft is white in the center and black on the ends, the two colors being separated by small, light grey rings. The lower end of the Lance is shaped like a grey, elongated diamond. The upper end is larger and shaped more like an arrowhead with a black center and light grey edges.
The name "Zephyr" comes from a word that refers to a light, westerly wind, which is, in turn, derived from the name of the Greek god of the west wind, Zephyrus.
Gameplay[edit]
The Zephyr's ground combo starts with a sideways slash using one Lance, followed by a downward diagonal slash using the other Lance. It ends with a thrust of all six Lances forwards at once.
The aerial combo consists of a sideways slash using one Lance, followed by a downward diagonal slash using the other Lance, and it ends with a thrust of all six Lances forwards at once in a pointed, star-like shape.
Combos | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Xaldin's Lances |
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Zephyr | Moonglade | Aer | Nescience | Brume | Asura | Crux | Paladin | Fellking | Nightcloud | Shimmer | Vortex | Scission | Heavenfall | Aether | Mazzaroth | Hegemon | Foxfire | Yaksha | Cynosura | Dragonreign Lindworm | Broom | Wyvern |
Gearless weapons |
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Malice | Stand-Alone | Zephyr | Tester Zero | Reticence | Black Primer | New Moon | Ashes | Basic Model | The Fool | Fickle Erica | Trancheuse | Kingdom Key Soul Eater | Mage's Staff | Knight's Shield | Kingdom Key D |