Hard-Boiled Heat
Kingdom Hearts 358/2 Days Hard-Boiled Heat | |||||
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"A weapon that possesses extreme Strength. Devastates tough enemies." | |||||
Japanese | ハードボイルド | ||||
Rōmaji | Hādo-Boirudo | ||||
Translation | Hard-Boiled | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+69 | +2 | +31 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+3 | +1 | +0 | +1 | +10 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Striker 2: Grand Slam 3: Vitality Surge | |||||
Obtained | |||||
Prestige Gear ④ (Xigbar) |
Kingdom Hearts 358/2 Days Hard-Boiled Heat+ | |||||
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"An upgraded Hard-Boiled Heat. Possesses extreme Strength. Devastates tough enemies." | |||||
Japanese | ハードボイルド+ | ||||
Rōmaji | Hādo-Boirudo+ | ||||
Translation | Hard-Boiled+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+90 | +2 | +15 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+3 | +1 | +6 | +1 | +11 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
12 | |||||
Abilities | |||||
1: Striker 2: Grand Slam 3: Vitality Surge | |||||
Obtained | |||||
Prestige Gear+ ④ (Xigbar) |
The Hard-Boiled Heat is a pair of Arrowguns that can be wielded by Xigbar in Kingdom Hearts 358/2 Days. It can be upgraded to the Hard-Boiled Heat+.
Design[edit]
A Hard-Boiled Heat Arrowgun has a light grey center with red edges and is surrounded by a thick, gear-like ring. This ring is black with thin, red edges. The black barrel is very wide and short with a similar gear-like shape to the body. The handle is black and the guard, which is lined by six black diamonds with white edges, is red. The diamonds flash the same color as the bullets, red, when Xigbar reloads. The bullets produce red sparks on contact with enemies and gold ones on contact with anything else.
Gameplay[edit]
In Xigbar's ground combo, he rapid-fires two pairs of shots diagonally forward, fires two more pairs, and then spins around before firing two pairs of larger, charged shots (this is actually the same sequence as his most generic ground combo, but fires twice the number of shots per trigger pull). His aerial combo consists of him holding his Arrowguns together and firing four simultaneous, charged shots in a wide "X" pattern.
Xigbar's Arrowguns |
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Stand-Alone | Killer Bee | Stingray | Counterweight | Precision | Dual Head | Bahamut | Gullwing | Blue Frame | Star Shell | Sunrise | Ignition | Armstrong Hard-Boiled Heat | Diablo Eye | Double Tap | Stardust | Energy Muzzle | Crime & Punishment | Cupid's Arrow | Final Weapon | Sharpshooter | Dryer | Trumpet |