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Issues: Synthesis rank and EXP

This article is about the synthesis materials.
You may be looking for other uses.
Mystery
"Droplet of a crystalized, mysterious substance. Used for item synthesis."
"A mysterious crystal filled with feelings of gratification. Used for item synthesis."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Item Rarity Buy Sell
Goo ★★★★☆
Serenity Power ★★★★★
Serenity
Serenity
Serenity
Serenity Shard KHII.png
"A gem fragment filled with contentment. A very common ingredient of item synthesis."
Serenity Stone KHII.png
"A stone filled with contentment. A common ingredient of item synthesis."
Serenity Gem KHII.png
"A gem filled with contentment. A rare ingredient of item synthesis."
Serenity Crystal KHII.png
"A mysterious gem filled with contentment. A very rare ingredient of item synthesis."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Type Gold Modifier
Item Rank Buy Sell
Shard Material Class Icon C KHII.png
Stone Material Class Icon B KHII.png
Gem Material Class Icon A KHII.png
Crystal Material Class Icon S KHII.png
Hungry
Crystal
"Used when melding commands. It attaches abilities which increase HP prize drops or help you scoop prizes up."
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Item Buy Sell
Crystal 350 Medals[1] Munny
Hungry
The Hungry Shard material sprite
"A sliver of magic that dreams of fulfillment. (Synthesis material)"
The Hungry Stone material sprite
"A splintered stone that longs to be whole. (Synthesis material)"
The Hungry Gem material sprite
"A fine jewel that can barely contain the yearning within it. (Synthesis material)"
The Hungry Crystal material sprite
"A miraculous crystal formed of pure longing. (Synthesis material)"
Japanese 満たされる
Rōmaji Mitasareru

Translation Fulfilling
Item Rank Buy Sell
Shard Material Class Icon C KHIII.png
Stone Material Class Icon B KHIII.png
Gem Material Class Icon A KHIII.png
Crystal Material Class Icon S KHIII.png

Hungry, also translated as "Mystery" and "Serenity", is a material type introduced in Kingdom Hearts. Hungry materials contain the essence of fulfillment, and are colored gold. In Kingdom Hearts they are used as normal synthesis items, while in Kingdom Hearts II they are "modifier" materials that can be added to a recipe of the same rank to upgrade it to a more powerful form, and are usable once the Moogle reaches level 3, Junior Moogle. In Kingdom Hearts II, once all Serenity materials are obtained the Moogle will reward Sora with a Magic Boost.

Design

Hungry materials are represented by jewels with a Modifier material structure. The jewels are an opaline mixture of many colors, but gold is the most prominent. A light blue, smoky glow is present on each jewel.

"Serenity" means "calmness" or "peacefulness". The material's original English name, "Mystery”, may simply be a translation error, as "mitasareru" is phonetically similar to "mystery".

Drops

Kingdom Hearts

Kingdom Hearts II

Kingdom Hearts II Final Mix

Template:Section-stub

Kingdom Hearts Birth by Sleep

Kingdom Hearts III

Treasures

Kingdom Hearts II Final Mix

Kingdom Hearts Birth by Sleep

Kingdom Hearts III

Rewards

Kingdom Hearts II

  • Serenity Shard: Obtain a total of 50 materials; obtain all Rank C materials; chest at the Treasure Room.
  • Serenity Stone: Obtain a total of 100 materials; obtain all Rank B materials; win the Pain and Panic Cup; chest at the Jungle.
  • Serenity Gem: Obtain a total of 250 materials; obtain all Rank A materials; obtain all Dense-type materials.
  • Serenity Crystal: Obtain a total of 500 materials; obtain all Rank S materials; obtain all Twilight-type materials.

Kingdom Hearts II Final Mix

  • Serenity Shard: Obtain a total of 50 materials; obtain all Rank C materials.
  • Serenity Stone: Obtain a total of 100 materials; obtain all Rank B materials; win the Pain and Panic Cup.
  • Serenity Gem: Obtain a total of 250 materials; obtain all Rank A materials; obtain all Dense-type materials.
  • Serenity Crystal: Obtain a total of 500 materials; obtain all Rank S materials; obtain all Twilight-type materials; obtain all Remembrance-type materials; obtain all Tranquility-type materials; complete the "Heart" puzzle.

Kingdom Hearts Birth by Sleep

Kingdom Hearts III

  • Hungry Shard: Obtain at least 50 total synthesis materials.
  • Hungry Stone: Obtain at least 100 total synthesis materials; obtain every type of   material.
  • Hungry Gem: Obtain at least 250 total synthesis materials; obtain every type of   material; obtain every type of blazing material; obtain every type of frost material; obtain every type of lightning material; obtain every type of lucid material; obtain every type of soothing material; obtain every type of pulsing material.
  • Hungry Crystal: Obtain at least 500 total synthesis materials; obtain every type of   material; obtain every type of writhing material; obtain every type of betwixt material; obtain every type of twilight material;

Recipe

  Serenity Crystal
Requires Superior Moogle (LV8)
Free Development
Ingredients   Tranquility Crystal x1
  Remembrance Crystal x1
  Bright Crystal x9
Rank A
EXP 55
  Manifest Illusion
Requires Junior Moogle (LV3) Modifier   Serenity Gem x 1

Other methods

Kingdom Hearts III

  • Hungry Shard: Hungry Shard x3 is one of the possible Prize Postcard rewards.
  • Hungry Stone: Hungry Stone x2 is one of the possible Prize Postcard rewards.

Synthesized items

Kingdom Hearts

In Kingdom Hearts, Serenity materials are used to synthesize the following items:

In Kingdom Hearts Final Mix, Serenity materials are used to synthesize the following items:

Kingdom Hearts II

Serenity materials are used to synthesize the following items:

Kingdom Hearts Birth by Sleep

Hungry materials are used to add the following abilities:

Kingdom Hearts III

Hungry materials are used to synthesize the following items:

Wellspring materials are used to forge the following Keychains:

  •   Ultima Weapon LV4 to 10 (3 Hungry Stones, 3 Hungry Gems, 1 Hungry Crystal total)

Notes and references

  1. ^ The Hungry Crystal is available at Arena level 1.
  2. ^ The Black Fungus drops a Mystery Goo 20% of the time if it is defeated with a critical hit.
  3. ^ The Rare Truffle drops a Mystery Goo 20% of the time if it is juggled 10 times, 40% of the time if it is juggled 50 times, and 100% of the time if it is juggled 100 times.
  4. ^ The White Mushroom drops a Mystery Goo 10% of the time if three different spells are cast on it, and 20% of the time if all three are the same spell.
  5. ^ The Pink Agaricus drops a Serenity Power 10% of the time if it is hit 40 times, 20% of the time if it is hit 70 times, and 100% of the time if it is hit 100 times.