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Traverse Town

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Revision as of 01:05, 8 November 2019 by 136.228.200.157 (talk) (Added content)
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Issues: story section needs to be rewritten to be in-universe. In particular, when they only show flashbacks, place the remembered event in chronological order, then give a quick "flashed back to x event" in the game's section

Also, room names need to be standardized to the name used by the in-game map or pause screen, in the most recent appearance. Alternate spellings can be kept as invisible anchors if necessary but the page should not keep switching which one it is using.

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Traverse Town

Traverse Town KH.png
Traverse Town Logo KH.png

Traverse Town KH3D.png
Traverse Town Logo KH3D.png
Japanese トラヴァースタウン

Romaji Toravāsu Taun
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts coded
Kingdom Hearts 3D: Dream Drop Distance

Themes Header.png

KH tracks
Field theme - Traverse Town
Battle theme - Night of Fate
Battle theme - Hand in Hand
KHCOM tracks
Field theme - Traverse Town
Battle theme - Hand in Hand
KHREC tracks
Field theme - Traverse Town
Battle theme - Night of Fate
KH3D tracks
Field theme - Traverse in Trance
Battle theme - Hand to Hand
Other worlds
Introduced in Kingdom Hearts
Dive to the Heart | Destiny Islands | Disney Castle
Traverse Town | Wonderland | Olympus Coliseum
Deep Jungle | Agrabah | Monstro
Atlantica | Halloween Town | Neverland
100 Acre Wood | Hollow Bastion
End of the World | Realm of Darkness
Introduced in Kingdom Hearts Chain of Memories
Castle Oblivion | Twilight Town
Introduced in Kingdom Hearts II
Mysterious Tower | Radiant Garden
The Land of Dragons | Beast's Castle | Timeless River
Port Royal | Pride Lands | Space Paranoids
The World That Never Was | End of Sea | Keyblade Graveyard
Introduced in Kingdom Hearts coded
Datascape
Introduced in Kingdom Hearts Birth by Sleep
Land of Departure | Mirage Arena
Dwarf Woodlands | Enchanted Dominion | Castle of Dreams
Disney Town | Deep Space
Introduced in Kingdom Hearts 3D: Dream Drop Distance
La Cité des Cloches | The Grid | Symphony of Sorcery
Country of the Musketeers | Prankster's Paradise
Introduced in Kingdom Hearts χ[chi]
Daybreak Town
Introduced in Kingdom Hearts Union χ[Cross]
Game Central Station | Niceland | Cy-Bug Sector | Candy Kingdom
Introduced in Kingdom Hearts III
The Final World | Secret Forest | Olympus
Toy Box | Kingdom of Corona | Monstropolis
Arendelle | The Caribbean | San Fransokyo
Scala ad Caelum | Quadratum

Traverse Town is a world in the Realm Between introduced in Kingdom Hearts, where it serves as the game's main hub. It is a unique world that consists of the remnants of worlds which have been lost to darkness, and serves as a haven to those whose worlds no longer exist in the Realm of Light.[1] In order to serve as a new home, it is able to reshape its own layout to meet their needs.[2] However, in all appearances it remains a quaint and calm town with a sky of unending night, in which stars can be clearly seen.

Settings and Areas

Traverse Town is similar to a Victorian-age town in terms of design and layout. It is divided into five major districts along with several minor locations such as alleyways and caves. Besides being created from fragments of destroyed worlds and serving as a home to those whose worlds have been destroyed by the Heartless, Traverse Town is also a great place to shop.

no

Kingdom Hearts coded

Within the data representation of the town, the Keyhole itself is accessible, containing the 1st District, 2nd District, 3rd District and Terminus, which are placed in a linear formation.

Area Map in Kingdom Hearts Re:coded

minimaps

No

Story

Between Kingdom Hearts Birth by Sleep and Kingdom Hearts

Maleficent invades Radiant Garden with her army of Heartless, and Cid takes young Leon, Yuffie, and Aerith to Traverse Town in a Gummi Ship.

No

Kingdom Hearts Chain of Memories

When Sora enters Castle Oblivion, Marluxia gives him a world card, which leads Sora into a memory-based Traverse Town. Here Marluxia teaches Sora how to fight while in the castle.

While exploring the town, Sora, Donald, and Goofy encounter Leon, Yuffie, and Aerith, who do not remember them, but paradoxically know their names. Aerith speculates that their memories are resonating with Sora's.

Sora continues exploring the town, and he encounters Cid, who also recognizes Sora, but doesn't remember him. He tells Sora about the giant Heartless that appears when the Gizmo Shop bell rings. When the bell does after Cid leaves, the Guard Armor appears, and Sora fights and defeats it. After the battle, Sora says goodbye to the others, ready to continue on his way through the castle, but Aerith tells him that the town and its inhabitants are figments of Sora's mind, and that he should careful about trusting his memory.

Later, Riku explores the memory-based Traverse Town, but he only encounters the Guard Armor. He promptly defeats the Heartless and takes his leave.

Kingdom Hearts 358/2 Days

Although Roxas never visits this world, he sometimes sees it in his dreams and flashbacks reliving Sora's memories.

Kingdom Hearts II

While Sora's memories are being restored, Roxas continues to dream of his memories from Traverse Town, including his meeting Leon, Yuffie, and Aerith, and teaming up with Donald and Goofy.

Although Sora does not visit this world during his second journey, Merlin claims that he retrieved Winnie the Pooh's storybook out of the town's Zero District.

Traverse Town is mentioned several times in the Secret Ansem Reports.

Kingdom Hearts coded

In the datascape, Data-Sora is sent to Traverse Town after debugging the Destiny Islands. He is woken up by Pluto in the First District, paralleling when the real-world Sora first arrived at the real town. Data-Sora finds the town overrun with Bug Blox and Heartless, and he is asked by Cid to search for Huey, Dewey, and Louie in the other districts. He finds them one by one, and each of them gives Sora a shiny object they found while exploring. Sora notices that the objects fit together to make an incomplete Keyhole.

While searching the town, Sora encounters the black-coated figure, and after he finds the last of the triplets, the figure gives him one last piece of the Keyhole. From the Disney Castle library, Mickey tells Sora that the Keyhole probably leads to the source of the bugs. Inside the Keyhole, Sora traverses a strange space filled with bugs and Heartless. At the end, he encounters a Guard Armor, fights, and defeats it, clearing the town of bugs.

After Sora debugs Traverse Town, a new power awakens inside of him. Meanwhile, in the castle library, a new message appears in Jiminy's Journal, that reads "There are more hurts than the one you have just undone."[3]

Kingdom Hearts 3D: Dream Drop Distance

In order to save the existences of his friends, Joshua takes the last remnants of their dreams and searches for a safe place for them. Traverse Town appears before him in the Realm of Dreams, and Rhyme's dreams open a portal to the town. Joshua is surprised to discover that dreams take physical form in that world, and he decides to try restoring his friends' existences by piecing their dreams together.

Sora and Riku arrive in the sleeping Traverse Town at the beginning of their Mark of Mastery exam, but they are separated into two separate, yet connected, iterations of the town. They meet the former Shibuya residents, who, despite being separated from their partners, continue to play the Reaper's Game. Neku and Joshua introduce Sora and Riku, respectively, to using Dream Eaters in battle.

In Sora's iteration of the town, Neku brings Sora to the Third District, to where a hooded figure is waiting. While Neku tries to stop him from hurting Sora, Sora drops for the first time.

On Riku's side, Beat encounters him and Joshua in the Second District, and he tries to make his Kooma Panda attack Joshua, to no avail. After Riku defeats the Dream Eater, Beat gives up, and he expresses his wish to protect Rhyme, just before Riku drops.

Sora begins searching the town for Neku, while looking for his partner, and he finds Rhyme in the Fourth District. Although she doesn't remember whose partner she is, Sora takes her with him to find Neku.

Riku sees Shiki being chased by Dream Eaters into the First District. He saves her, then agrees to accompany her through the town. They arrive in the Fifth District, where they encountered the hooded figure, who tells Riku he will wander in sleep forever. Beat arrives to take care of Shiki, and he tells Riku the hooded figure had told Shiki he could send her home if she brought him Riku. The mysterious youth reveals his face, then summons the Hockomonkey, which enters the Garden. The youth disappears in a Corridor of Darkness, and Riku follows the Hockomonkey into the Garden, leaving Beat to watch over Shiki.

Sora and Rhyme arrive in the Fifth District, where they find Neku on the roof of the Garden. Neku explains that the black-coated figure told him he could send Neku and his partner home, in exchange for Sora. Sora forgives Neku and asks if Rhyme is his partner. Even as Neku says no, Rhyme disappears. The mysterious youth appears and summons the Hockomonkey, before disappearing in a Dark Corridor. Sora defeats the Hockomonkey, and as it breaks into pieces overhead, images of Shiki and Riku appear. Joshua appears, having used Rhyme's portal to save her and move between two Traverse Towns. Joshua explains the nature of the town, including the two iterations, and he speculates that the world was split because of the figure in the black coat. Sora, Neku, and Rhyme watch the images of Riku, Shiki, and Beat.

In the meantime, Riku defeats the Hockomonkey, and when it breaks into pieces, he, Beat, and Shiki see images of Sora, Rhyme, Neku, and Joshua standing around in the middle of the district. Although Beat is frustrated that he can't touch Rhyme, Riku reassures him that they will reach each other as long as their hearts are connected.

Joshua talks to both Sora and Riku, across the separation between their two sides, explaining how he and his friends came to Traverse Town. He surprises them by sprouting wings and flying away, leaving them to lock the Traverse Town Keyhole.

By the time Sora and Riku return to the town, the partners are reunited. As Joshua explains to Sora, they continue to play the Reaper's Game in order to save themselves from being erased from existence and return to their home world. In their new mission, they must defeat the Spellican, which has the power to summon many Dream Eater minions. Joshua asks Sora if he and Riku can help them out with their mission, and Sora agrees readily and goes to assist Neku and Shiki in the Fountain Plaza. After Sora beats the Spellican's minions, it escapes to Riku's side. While Sora is meeting Shiki, Joshua arrives and tells them his plan to corner the Spellican in the Third District.

Joshua also meets up with Riku when he arrives in the First District. He tells him about the Players' new mission, adding that Sora is already helping them out, and asks Riku to help Beat and Rhyme in the Fountain Plaza. He also tells Riku about the time disparity between the two Traverse Towns, suggesting that the two worlds are somehow distinct from each other. Joshua notes that it implies that they are within a dream, and tells Riku that it could be very significant for him and Sora.

Riku finds Beat and Rhyme facing the Spellican, which becomes agitated when the three of them become wrapped up in introductions and banter between Beat and Rhyme. While the two Players take on the Spellican's summoned minions, Riku follows it into the Back Streets. It summons a herd of Cera Terrors to hold him off, but he defeats them, and Joshua points him towards the Third District.

When Riku, Beat, and Rhyme corner the Spellican in the Third District, it moves to Sora's side. Joshua warns Riku about trusting the dream he is in, and Riku locks the second Traverse Town Keyhole.

Sora arrives in the Third District just as the Spellican emerges. While Neku and Shiki take on the lesser minions, Sora fights and defeats the Hockomonkey, Wargoyle, and Char Clawbster the Spellican summons. With its minions beaten, the Spellican escapes the town through its Keyhole, but Sora promises to go after it in order to complete the Players' mission. Neku and Shiki invite Sora to visit them in Shibuya, and he locks the Keyhole.

Traverse Town is also mentioned by Ienzo while Lea is searching for Braig and Isa. Ienzo explains that if a person who has lost their heart is recompleted, they normally appear in the world where they lost their heart in the first place; if that world is destroyed or otherwise unavailable, they would appear in Traverse Town instead.[4]

After Sora and Riku finish the Mark of Mastery exam, Sora returns to the sleeping Traverse Town, where he reunites with his Spirit Dream Eaters.

Other appearances

A fragmentary passage

While not visitable, Traverse Town is briefly shown with Donald and Goofy walking through it.

Characters

Cameos

Enemies

Heartless

Nobodies

Dream Eaters

Other

Notes and references

  1. ^ Kingdom Hearts 3D: Dream Drop Distance, Joshua: This town has a little secret. It only appears when someone out there has need of shelter.
  2. ^ Kingdom Hearts 3D: Dream Drop Distance Ultimania, Tetsuya Nomura: "In the first place, the worlds in the rift between darkness and light have different rules than other worlds. The Mysterious Tower isn't always standing in a fixed place. Traverse Town too reforms its shape every time, which is why the version that appears in this title is clearly different than the version in KH1."
  3. ^ In the original Kingdom Hearts coded, the message reads, "Their torment has been lessened."
  4. ^ Kingdom Hearts 3D: Dream Drop Distance, Ienzo: "When someone who's lost their heart is recompleted, they should return to the place where it happened. And if that world is unavailable for whatever reason, a refuge is made for them in the realm between—a world called "Traverse Town". They would be sent there."

See also