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Soothing: Difference between revisions

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{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|MOM}}
{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|DR|MOM}}
{{cleanup|KHMoM drops}}
{{cleanup|KHMoM drops}}
{{InfoItem
{{InfoItem
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|KH3desc4=A miraculous crystal formed of pure vitality.
|KH3desc4=A miraculous crystal formed of pure vitality.
|KH3rank4=S
|KH3rank4=S
|DRname=Bright
|DRitem1=Shard
|DRimage1=Ore Material KHDR.png
|DRdesc1=A shard from a gem brimming with a strong energy. Can be obtained in any world.
|MOMname=Soothing
|MOMname=Soothing
|MOMitem1=Soothing Crystal
|MOMitem1=Soothing Crystal
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*'''Soothing Shard''': Soothing Shard x3 is one of the possible [[Prize Postcard]] rewards.
*'''Soothing Shard''': Soothing Shard x3 is one of the possible [[Prize Postcard]] rewards.
*'''Soothing Stone''': Soothing Stone x2 is one of the possible [[Prize Postcard]] rewards.
*'''Soothing Stone''': Soothing Stone x2 is one of the possible [[Prize Postcard]] rewards.
===''Kingdom Hearts Dark Road''===
===Drops===
*'''Bright Shard''': Agrabah ★, Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★{{DROff}}, Wonderland ★ Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★{{DROff}}, Fill Out Your Album{{DROff}}


===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===
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Soothing materials are used to forge the following Keychains:
Soothing materials are used to forge the following Keychains:
*{{MSynth|Wheel of Fate|KHIII|*}} LV4, 5, 7, 8, 10 (3 Soothing Stones, 3 Soothing Gems, 1 Soothing Crystal total)
*{{MSynth|Wheel of Fate|KHIII|*}} LV4, 5, 7, 8, 10 (3 Soothing Stones, 3 Soothing Gems, 1 Soothing Crystal total)
===''Kingdom Hearts Dark Road''===
Bright materials are used to synthesize the following items:
*{{MSynth|Badge I|KHDR||Badge}} (5 Bright Shards)
*{{MSynth|Badge II|KHDR||Badge}} (3 Bright Shards)
*{{MSynth|Badge III|KHDR||Badge}} (10 Bright Shards)


==Notes and references==
==Notes and references==

Revision as of 03:33, 13 October 2023

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Issues: KHMoM drops

Bright
"A gem shard containing essence of vitality. Used for item synthesis."
"A gem containing essence of vitality. Used for item synthesis."
"Crystalized essence of vitality. Used for item synthesis."
Japanese うるおい
Rōmaji Uruoi

Translation Moisture
Item Rarity Buy Sell
Shard ★☆☆☆☆
Gem ★★☆☆☆
Crystal ★★★☆☆
Bright
Bright
Bright
Bright Shard KHII.png
"A gem fragment filled with brightness. A very common ingredient of item synthesis."
Bright Stone KHII.png
"A stone filled with brightness. A common ingredient of item synthesis."
Bright Gem KHII.png
"A gem abundant with brightness. A rare ingredient of item synthesis."
Bright Crystal KHII.png
"A mysterious crystal abundant with brightness. A very rare ingredient of item synthesis."
Japanese うるおい
Rōmaji Uruoi

Translation Moisture
Type Green Modifier
Item Rank Buy Sell
Shard Material Class Icon C KHII.png
Stone Material Class Icon B KHII.png
Gem Material Class Icon A KHII.png
Crystal Material Class Icon S KHII.png
Soothing
Crystal
"Used when melding commands. It attaches HP-related abilities—one, for example, which boosts your maximum HP."
Japanese うるおい
Rōmaji Uruoi

Translation Moisture
Item Buy Sell
Crystal 400 Medals
Soothing
The Soothing Shard material sprite
"A sliver of magic that hums with life. (Synthesis material)"
The Soothing Stone material sprite
"A splintered stone imbued with vitality. (Synthesis material)"
The Soothing Gem material sprite
"A fine jewel that can barely contain the vigor within it. (Synthesis material)"
The Soothing Crystal material sprite
"A miraculous crystal formed of pure vitality."
Japanese うるおい
Rōmaji Uruoi

Translation Moisture
Item Rank Buy Sell
Shard Material Class Icon C KHIII.png 100[1] Munny
Stone Material Class Icon B KHIII.png 200[2] Munny
Gem Material Class Icon A KHIII.png 300[3] Munny
Crystal Material Class Icon S KHIII.png
Bright
Generic material icon
"A shard from a gem brimming with a strong energy. Can be obtained in any world."
Japanese うるおい
Rōmaji Uruoi

Translation Moisture
Soothing
The Soothing Crystal material sprite
"A miraculous crystal formed of pure vitality. (Doubles the amount of Moogle EXP earned)"
Japanese うるおい
Rōmaji Uruoi

Translation Moisture

Soothing, also translated as "Bright", is a material type introduced in Kingdom Hearts. Bright materials contain the essence of vitality and are associated with Cure and Water magic.

In Kingdom Hearts II and Kingdom Hearts Melody of Memory, they are "modifier" materials that can be added to a recipe to double the experience that the moogle will earn, and are usable once the moogle reaches level 2.

In Kingdom Hearts Birth by Sleep, Soothing materials can be used during Command Meld to attach HP-related abilities.

In Kingdom Hearts II, once all Bright materials are obtained, the moogle will reward Sora with a Defense Boost.

Design

Soothing materials are represented by green jewels with light green particles resembling bubbles in them. They have a Modifier material structure.

"Bright" means "luminous" or "colorful". The bubbles in the material may be a reference to its original Japanese name, "Moisture".

Obtaining Soothing materials

Kingdom Hearts

Drops

Japanese version
International version

Kingdom Hearts Final Mix

Drops

Treasures

Kingdom Hearts II

Drops

Treasures

Kingdom Hearts Birth by Sleep

Drops

Treasures

Kingdom Hearts III

Drops

Synthesis

The Soothing Crystal material sprite Soothing Crystal
Requires Obtain 32 different synthesis materials
Ingredients The Wellspring Crystal material sprite Wellspring Crystal x1
The Soothing Gem material sprite Soothing Gem x2
The Soothing Stone material sprite Soothing Stone x3
The Soothing Shard material sprite Soothing Shard x5

Other methods

  • Soothing Shard: Soothing Shard x3 is one of the possible Prize Postcard rewards.
  • Soothing Stone: Soothing Stone x2 is one of the possible Prize Postcard rewards.

Kingdom Hearts Dark Road

Drops

  • Bright Shard: Agrabah ★, Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★[5.0.0 +], Wonderland ★ Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★[5.0.0 +], Fill Out Your Album[5.0.0 +]

Kingdom Hearts Melody of Memory

Drops

Rewards

Synthesis

The Soothing Crystal material sprite Soothing Crystal
Requires Moogle Level 2 Ingredients The Lucid Gem material spriteLucid Gem x7
The Pulsing Gem material sprite Pulsing Gem x9
EXP
EXP Bonus
The Soothing Crystal material sprite Soothing Crystal
Requires Moogle Level 8 Ingredients The Blazing Shard material spriteBlazing Shard x15
The Frost Shard material sprite Frost Shard x16
EXP
EXP Bonus

Synthesized items

Kingdom Hearts

In Kingdom Hearts, Bright materials are used to synthesize the following items:

In Kingdom Hearts Final Mix, Bright materials are used to synthesize the following items:

Kingdom Hearts II

Bright materials are used to synthesize the following items:

Kingdom Hearts Birth by Sleep

Soothing materials are used to add the following abilities:

Kingdom Hearts III

Soothing materials are used to synthesize the following items:

Soothing materials are used to forge the following Keychains:

  • the Keychain of the Wheel of Fate Keyblade Wheel of Fate LV4, 5, 7, 8, 10 (3 Soothing Stones, 3 Soothing Gems, 1 Soothing Crystal total)

Kingdom Hearts Dark Road

Bright materials are used to synthesize the following items:

Notes and references

  1. ^ The Soothing Shard can be purchased once 30 have been deposited.
  2. ^ The Soothing Stone can be purchased once 25 have been deposited.
  3. ^ The Soothing Gem can be purchased once 20 have been deposited.
  4. ^ a b c The White Mushroom drops a Bright Shard if a Cure spell is the last of three different spells cast on it.
  5. ^ a b At Agrabah, Bambi drops a Bright Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
  6. ^ The White Mushroom drops a Bright Gem 20% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.
  7. ^ a b At Agrabah, Bambi drops a Bright Gem 30% of the time the third time his gauge is filled.
  8. ^ The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.
  9. ^ At Agrabah, Bambi drops a Bright Shard 20% of the time the second time and third time his gauge is filled.
  10. ^ The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is cast on it three times.
  11. ^ At Agrabah, Bambi drops a Bright Gem 20% of the time the third time his gauge is filled.
  12. ^ The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.
  13. ^ The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.
  14. ^ The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.
  15. ^ The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.
  16. ^ The Flood drops a Soothing Crystal 4% of the time at Shop LV 1-6, and 3.96% of the time at Shop LV 7-8.