Sharpshooter: Difference between revisions
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{{game|KH2|FM2|358|DDD|DHD|KH3}} | {{game|KH2|FM2|358|DDD|DHD|UCX|KH3|3RM}} | ||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name=Sharpshooter | |name=Sharpshooter | ||
|katakana=シャープシューター | |katakana=シャープシューター | ||
|romaji=Shāpushūtā | |romaji=Shāpushūtā | ||
|desc=A powerful weapon that draws forth its wielder's true worth. | |desc=A powerful weapon that draws forth its wielder's true worth. | ||
|str=+124 | |str=+124 | ||
Line 24: | Line 23: | ||
|char=Xigbar | |char=Xigbar | ||
}} | }} | ||
The '''Sharpshooter''' is a pair of | The '''Sharpshooter''' is a pair of [[Arrowgun]]s available to [[Xigbar]] in ''[[Kingdom Hearts 358/2 Days]]''. In ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'', and ''[[Kingdom Hearts III]]'', the Sharpshooter is his only weapon. | ||
==Design== | |||
The body of a Sharpshooter arrowgun consists of a purple ring that is white on the top. Three short spikes vaguely reminiscent of those on the Nobody sigil line the edge of this ring. The barrel of the weapon is a long, thin pyramid that is light lavender at the base that lightens to white near its tip. The handle of the arrowgun is purple and has a thick, purple, curved curved arc acting as a guard. This guard is lined by six light purple, diamond-shaped spikes with silver edges that flash when Xigbar reloads the weapon. | |||
Xigbar can also combine the two arrowguns to form different weapons. In ''Kingdom Hearts 358/2 Days'', he can transform them into a rifle for far distance shooting during his Limit Break, and he does the same during his battle in ''Kingdom Hearts II''. In ''Kingdom Hearts III'', he can combine them into a large bow-and-arrow that can fire a volley of arrows high into the air. | |||
==Gameplay== | ==Gameplay== | ||
The weapon can fire thirty-two shots before having to be reloaded. The combo starts out by firing two bullets at a time, until the combo finisher, in which Xigbar fires four. In the aerial combo, he fires four bullets at a time, in a two-shot combo. | The weapon can fire thirty-two shots before having to be reloaded. The combo starts out by firing two bullets at a time, until the combo finisher, in which Xigbar fires four. In the aerial combo, he fires four bullets at a time, in a two-shot combo. | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Sharpshooter KHII.png|Sharpshooter | File:Sharpshooter KHII.png|Sharpshooter in ''Kingdom Hearts II''. | ||
File:Sharpshooter KHIIFM.png|Sharpshooter | File:Sharpshooter KHIIFM.png|Sharpshooter in ''Kingdom Hearts II Final Mix''. | ||
File:Sharpshooter KHUX.png|Sharpshooter in ''Kingdom Hearts Union χ''. | |||
</gallery> | </gallery> | ||
{{Arrowgun}} | {{Arrowgun}} | ||
{{ZeroGear}} | {{ZeroGear}} | ||
[[de:Scharfschütze (Pfeilgewehr)]] | [[de:Scharfschütze (Pfeilgewehr)]] |
Latest revision as of 04:30, 2 November 2022
Kingdom Hearts 358/2 Days Sharpshooter | |||||
---|---|---|---|---|---|
"A powerful weapon that draws forth its wielder's true worth." | |||||
Japanese | シャープシューター | ||||
Rōmaji | Shāpushūtā | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+124 | +4 | +15 | +30 | +4 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +4 | +10 | +4 | +19 | +4 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Ammo Capacity | |||||
32 | |||||
Abilities | |||||
1: Combo Boost 2: Chain Power 3: Chain Time | |||||
Obtained | |||||
Zero Gear ⑤ (Xigbar) |
The Sharpshooter is a pair of Arrowguns available to Xigbar in Kingdom Hearts 358/2 Days. In Kingdom Hearts II, Kingdom Hearts II Final Mix, and Kingdom Hearts III, the Sharpshooter is his only weapon.
Design[edit]
The body of a Sharpshooter arrowgun consists of a purple ring that is white on the top. Three short spikes vaguely reminiscent of those on the Nobody sigil line the edge of this ring. The barrel of the weapon is a long, thin pyramid that is light lavender at the base that lightens to white near its tip. The handle of the arrowgun is purple and has a thick, purple, curved curved arc acting as a guard. This guard is lined by six light purple, diamond-shaped spikes with silver edges that flash when Xigbar reloads the weapon.
Xigbar can also combine the two arrowguns to form different weapons. In Kingdom Hearts 358/2 Days, he can transform them into a rifle for far distance shooting during his Limit Break, and he does the same during his battle in Kingdom Hearts II. In Kingdom Hearts III, he can combine them into a large bow-and-arrow that can fire a volley of arrows high into the air.
Gameplay[edit]
The weapon can fire thirty-two shots before having to be reloaded. The combo starts out by firing two bullets at a time, until the combo finisher, in which Xigbar fires four. In the aerial combo, he fires four bullets at a time, in a two-shot combo.
Gallery[edit]
Xigbar's Arrowguns |
---|
Stand-Alone | Killer Bee | Stingray | Counterweight | Precision | Dual Head | Bahamut | Gullwing | Blue Frame | Star Shell | Sunrise | Ignition | Armstrong Hard-Boiled Heat | Diablo Eye | Double Tap | Stardust | Energy Muzzle | Crime & Punishment | Cupid's Arrow | Final Weapon | Sharpshooter | Dryer | Trumpet |