Kingdom Hearts 358/2 Days

Gunz: Difference between revisions

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{{Game|358}}
{{Game|358}}
{{expand|create= Everything.}}
{{tab|o-info}}
{{images|Days image}}
{{tab|Gunz}}
{{nihongo|'''Günz'''|ギュンツ|Gyuntsu}} is a weapon that can be used by [[Vexen]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Günz+'''. The Günz is one of three of Vexen's weapons that is named after a [http://en.wikipedia.org/wiki/G%C3%BCnz_glaciation glacial period].
 
<div class="tabber" style="float: right;">
 
<div class="tabbertab" title="Günz">
{{InfoWeapon358
{{InfoWeapon358
|name=Günz
|name=Gunz
|katakana=ギュンツ
|katakana=ギュンツ
|japname=
|romaji=Gyuntsu
|image=Guns.jpg
|size= *
|desc=A weapon that lets you string together<br>faster, much longer ground combos.
|desc=A weapon that lets you string together<br>faster, much longer ground combos.
|str=+7
|str=+22
|strunit=+1
|strunit=+1
|ultima=+78
|mag=+0
|mag=+0
|magunit=+1
|magunit=+1
Line 22: Line 16:
|rate=+8
|rate=+8
|rateunit=+2
|rateunit=+2
|bonus=+1
|bonus=+3
|bonusunit=+1
|bonusunit=+1
|atkspd=1.1
|ability1=[[Combo Boost]]
|ability1=[[Combo Boost]]
|ability2=[[Combo-Block]]
|ability2=[[Combo-Block]]
|ability3=
|ability3=
|get=Attach [[Lift Gear|Lift Gear ③]]
|get=[[Lift Gear ③]] (Vexen)
}}</div><div class="tabbertab" title="+">
}}
 
{{tab|c}}{{tab|+}}
{{InfoWeapon358
{{InfoWeapon358
|name=Günz+
|name=Gunz+
|katakana=ギュンツ+
|katakana=ギュンツ+
|japname=
|romaji=Gyuntsu+
|image=
|image=Gunz
|size= *
|desc=An upgraded Gunz.<br>Lets you string together faster, much<br>longer ground combos.
|desc=An upgraded Gunz.<br>Lets you string together faster, much<br>longer ground combos.
|str=+33
|str=+48
|strunit=+1
|strunit=+1
|ultima=+52
|mag=+0
|mag=+0
|magunit=+1
|magunit=+1
Line 45: Line 40:
|rate=+6
|rate=+6
|rateunit=+2
|rateunit=+2
|bonus=+2
|bonus=+4
|bonusunit=+1
|bonusunit=+1
|atkspd=1.1
|ability1=[[Chain Power]]
|ability1=[[Chain Power]]
|ability2=[[Chain Time]]
|ability2=[[Chain Time]]
|ability3=
|ability3=
|get=Attach [[Lift Gear|Lift Gear+ ③]]
|get=[[Lift Gear+ ③]] (Vexen)
|char=Vexen
|char=Vexen
}}
}}
{{tab|c}}{{tab|c}}
The '''Gunz''' is a [[Shield]] that can be wielded by [[Vexen]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Gunz+'''.
==Design==
The Gunz shield is comprised of two sky blue semi-circles, surrounded by a pale yellow "S" shape. The outer edges of this shield are lined by navy blue spikes. Most of these spikes, except for the three bottom ones, are small and triangular in shape. The bottom three spikes are quite large, shaped like the spikes on the Nobody sigil, and have sky blue tips.
The {{w|Gunz glaciation|Günz glacial period}}, also referred to as the Beestonian stage, is a glacial epoch which ended about 866,000 years ago. Vexen's [[Mindel]] and [[Wurm]] also takes its name after glacial periods.
==Gameplay==
The Gunz shield offers Vexen long and powerful combos. The ground combo begins with a forward thrust with the Gunz shield. The second attack is a very short and simple jab to Vexen's left. The combo finisher then ends with a long-range forward toss of the Gunz shield; Vexen then stills it, gives it a small push forward from afar, and then the ground combo ends. The aerial combo begins with a short downward strike, then Vexen will perform a right-to-left swing strike. The aerial combo then will end with a quick circular orbit of the Gunz shield around Vexen in the air. These combos are all the same for the Gunz+.
{{358Atk/o
|{{358Atk
|char=Vexen
|a10=i
|a11pow=0.88
|a12a=*
|a20=a
|a21pow=0.63
|a22a=*
|a30=ka
|a31pow=0.75
|a31count=◯
|a31crit=◯
|a32pow=1.0
|a32count=◯
|a32flin=◯
|a32crit=◯
}}
|{{358Atk
|char=Vexen
|air=*
|a10=A
|a11pow=0.63
|a12a=*
|a20=I
|a21pow=0.63
|a22a=*
|a30=U
|a31pow=1.25 x2
|a31flin=◯
|a31crit=◯
|a31count=◯
}}}}


</div></div>
{{ShieldV}}
{{VexenWeapons}}
{{LiftGear}}
{{LiftGear}}
{{Weapon-stub}}

Latest revision as of 16:44, 19 November 2024

Kingdom Hearts 358/2 Days
Gunz
Gunz
"A weapon that lets you string together
faster, much longer ground combos."
Japanese ギュンツ
Rōmaji Gyuntsu
Stats
Strength Magic
Base Unit Ultima Base Unit
+22 +1 +78 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +2 +3 +1
Attack Speed Approach Speed
Ground Air
1.1 1.0 1.0
Abilities
1: Combo Boost
2: Combo-Block
Obtained
Lift Gear ③ (Vexen)
Kingdom Hearts 358/2 Days
Gunz+
Gunz
"An upgraded Gunz.
Lets you string together faster, much
longer ground combos."
Japanese ギュンツ+
Rōmaji Gyuntsu+
Stats
Strength Magic
Base Unit Ultima Base Unit
+48 +1 +52 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +6 +2 +4 +1
Attack Speed Approach Speed
Ground Air
1.1 1.0 1.0
Abilities
1: Chain Power
2: Chain Time
Obtained
Lift Gear+ ③ (Vexen)

The Gunz is a Shield that can be wielded by Vexen in Kingdom Hearts 358/2 Days. It can be upgraded to the Gunz+.

Design[edit]

The Gunz shield is comprised of two sky blue semi-circles, surrounded by a pale yellow "S" shape. The outer edges of this shield are lined by navy blue spikes. Most of these spikes, except for the three bottom ones, are small and triangular in shape. The bottom three spikes are quite large, shaped like the spikes on the Nobody sigil, and have sky blue tips.

The Günz glacial period, also referred to as the Beestonian stage, is a glacial epoch which ended about 866,000 years ago. Vexen's Mindel and Wurm also takes its name after glacial periods.

Gameplay[edit]

The Gunz shield offers Vexen long and powerful combos. The ground combo begins with a forward thrust with the Gunz shield. The second attack is a very short and simple jab to Vexen's left. The combo finisher then ends with a long-range forward toss of the Gunz shield; Vexen then stills it, gives it a small push forward from afar, and then the ground combo ends. The aerial combo begins with a short downward strike, then Vexen will perform a right-to-left swing strike. The aerial combo then will end with a quick circular orbit of the Gunz shield around Vexen in the air. These combos are all the same for the Gunz+.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Thrust
Hit 1 0.88 X X X
(Ground) Horizontal Swing
Hit 1 0.63 X X X
(Ground) Long Distance Front Throw
Hit 1 0.75 X
Hit 2 1.0


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Downswing
Hit 1 0.63 X X X
(Air) Horizontal Swing
Hit 1 0.63 X X X
(Air) Horizontal Circle Throw
Hit 1 1.25 x2