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Sharpshooter: Difference between revisions

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{{game|KH2|FM2|358|DDD|DHD|KH3}}
{{game|KH2|FM2|358|DDD|DHD|UCX|KH3|3RM}}
{{InfoWeapon358
{{InfoWeapon358
|name=Sharpshooter
|name=Sharpshooter
|katakana=シャープシューター
|katakana=シャープシューター
|romaji=Shāpushūtā
|romaji=Shāpushūtā
|image=Sharpshooter KHD.png
|desc=A powerful weapon that draws forth its wielder's true worth.
|desc=A powerful weapon that draws forth its wielder's true worth.
|str=+124
|str=+124
Line 24: Line 23:
|char=Xigbar
|char=Xigbar
}}
}}
The '''Sharpshooter''' is a pair of Arrowguns available to [[Xigbar]] in ''[[Kingdom Hearts 358/2 Days]]''. In ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'', and ''[[Kingdom Hearts III]]'', the Sharpshooter is his only weapon. He can also combine the two Arrowguns into a rifle for far distance shooting in his Limit Break or during his battle in ''Kingdom Hearts II''.
The '''Sharpshooter''' is a pair of [[Arrowgun]]s available to [[Xigbar]] in ''[[Kingdom Hearts 358/2 Days]]''. In ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'', and ''[[Kingdom Hearts III]]'', the Sharpshooter is his only weapon.
 
==Design==
The body of a Sharpshooter arrowgun consists of a purple ring that is white on the top. Three short spikes vaguely reminiscent of those on the Nobody sigil line the edge of this ring. The barrel of the weapon is a long, thin pyramid that is light lavender at the base that lightens to white near its tip. The handle of the arrowgun is purple and has a thick, purple, curved curved arc acting as a guard. This guard is lined by six light purple, diamond-shaped spikes with silver edges that flash when Xigbar reloads the weapon.
 
Xigbar can also combine the two arrowguns to form different weapons. In ''Kingdom Hearts 358/2 Days'', he can transform them into a rifle for far distance shooting during his Limit Break, and he does the same during his battle in ''Kingdom Hearts II''. In ''Kingdom Hearts III'', he can combine them into a large bow-and-arrow that can fire a volley of arrows high into the air.


==Gameplay==
==Gameplay==
===''Kingdom Hearts 358/2 Days''===
The weapon can fire thirty-two shots before having to be reloaded. The combo starts out by firing two bullets at a time, until the combo finisher, in which Xigbar fires four. In the aerial combo, he fires four bullets at a time, in a two-shot combo.
The weapon can fire thirty-two shots before having to be reloaded. The combo starts out by firing two bullets at a time, until the combo finisher, in which Xigbar fires four. In the aerial combo, he fires four bullets at a time, in a two-shot combo.
{{358Atk/o
|{{358Atk
|char=Xigbar
|a10=a
|a11pow=0.5
|a12pow=0.5
|a12y=e
|a13a=*
|y13pow=0.38 x4
|a20=i
|y20y=*
|a21pow=0.5
|y21=o
|a22pow=0.5
|y22pow=0.75
|y22crit=◯
|y22flin=◯
|a23a=*
|y23hit=2
|y23pow=0.75
|y23crit=◯
|y23flin=◯
|a30=u
|a31pow=0.88
|a31crit=◯
|a31flin=◯
|a31count=◯
|a32pow=0.88
|a32crit=◯
|a32flin=◯
|a32count=◯
}}
|{{358Atk
|char=Xigbar
|air=*
|a10=A
|a11pow=0.5
|a12pow=0.5
|a13pow=0.5
|a14pow=0.5
|a15a=*
|a20=I
|a21pow=0.75
|a21crit=◯
|a21flin=◯
|a21count=◯
|a22pow=0.75
|a22crit=◯
|a22flin=◯
|a22count=◯
}}
}}


==Design==
==Gallery==
The body of a Sharpshooter arrowgun consists of a purple ring that is white on the top. Three short spikes vaguely reminiscent of those on the Nobody sigil line the edge of this ring. The barrel of the weapon is a long, thin pyramid that is light lavender at the base that lightens to white near its tip. The handle of the arrowgun is purple and has a thick, purple, curved curved arc acting as a guard. This guard is lined by six light purple, diamond-shaped spikes with silver edges that flash when Xigbar reloads the weapon.
 
<gallery>
<gallery>
File:Sharpshooter KHII.png|Sharpshooter as it appears in ''Kingdom Hearts II''.
File:Sharpshooter KHII.png|Sharpshooter in ''Kingdom Hearts II''.
File:Sharpshooter KHIIFM.png|Sharpshooter as it appears in ''Kingdom Hearts II Final Mix''.
File:Sharpshooter KHIIFM.png|Sharpshooter in ''Kingdom Hearts II Final Mix''.
File:Sharpshooter KHUX.png|Sharpshooter in ''Kingdom Hearts Union χ''.
</gallery>
</gallery>
{{Arrowgun}}
{{Arrowgun}}
{{ZeroGear}}
{{ZeroGear}}
[[de:Scharfschütze (Pfeilgewehr)]]
[[de:Scharfschütze (Pfeilgewehr)]]

Latest revision as of 18:46, 17 November 2024

Kingdom Hearts 358/2 Days
Sharpshooter
Sharpshooter
"A powerful weapon that draws forth its wielder's true worth."
Japanese シャープシューター
Rōmaji Shāpushūtā
Stats
Strength Magic
Base Unit Ultima Base Unit
+124 +4 +15 +30 +4
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +4 +10 +4 +19 +4
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Ammo Capacity
32
Abilities
1: Combo Boost
2: Chain Power
3: Chain Time
Obtained
Zero Gear ⑤ (Xigbar)

The Sharpshooter is a pair of Arrowguns available to Xigbar in Kingdom Hearts 358/2 Days. In Kingdom Hearts II, Kingdom Hearts II Final Mix, and Kingdom Hearts III, the Sharpshooter is his only weapon.

Design[edit]

The body of a Sharpshooter arrowgun consists of a purple ring that is white on the top. Three short spikes vaguely reminiscent of those on the Nobody sigil line the edge of this ring. The barrel of the weapon is a long, thin pyramid that is light lavender at the base that lightens to white near its tip. The handle of the arrowgun is purple and has a thick, purple, curved curved arc acting as a guard. This guard is lined by six light purple, diamond-shaped spikes with silver edges that flash when Xigbar reloads the weapon.

Xigbar can also combine the two arrowguns to form different weapons. In Kingdom Hearts 358/2 Days, he can transform them into a rifle for far distance shooting during his Limit Break, and he does the same during his battle in Kingdom Hearts II. In Kingdom Hearts III, he can combine them into a large bow-and-arrow that can fire a volley of arrows high into the air.

Gameplay[edit]

Kingdom Hearts 358/2 Days[edit]

The weapon can fire thirty-two shots before having to be reloaded. The combo starts out by firing two bullets at a time, until the combo finisher, in which Xigbar fires four. In the aerial combo, he fires four bullets at a time, in a two-shot combo.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) High-Speed Rapid-Fire
Hit 1 0.5 X X X
Hit 2 0.5 X X X
(Ground) Down Simultaneous Fire Somersault
Hit 1 0.38 x4 X X X
(Ground) Forward Rapid-Fire
Hit 1 0.5 X X X (Ground) Somersault Double Shot
Hit 2 0.5 X X X Hit 1 0.75 X
Hit 2 0.75 X
(Ground) Horizontal Spin Forward Rapid-Fire
Hit 1 0.88
Hit 2 0.88


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Quadruple Shot
Hit 1 0.5 X X X
Hit 2 0.5 X X X
Hit 3 0.5 X X X
Hit 4 0.5 X X X

(Air) Somersault Double Shot
Hit 1 0.75
Hit 2 0.75


Gallery[edit]