Category:Kingdom Hearts 358/2 Days enemies: Difference between revisions

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(Thank you, but that should probably go on a separate "Kingdom Hearts 358/2 Days" section or something)
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Enemies that appear in ''Kingdom Hearts 358/2 Days''.
Enemies that appear in ''Kingdom Hearts 358/2 Days''.
Unlike the other games in the series, ''Kingdom Hearts 358/2 Days'' does not have a set HP or ATK/DEF attribute for their enemies. Instead, they use a base value for every level from 1 to 99. This base value is then multiplied by the number given to each enemy in the game to get the actual HP and ATK/DEF values for that level.
The base values for HP begin at 62 and increase +3 for each level, up to 356 at Level 99. The ATK/DEF base values begin at 8 and increase +1 for even levels, and +2 for odd levels, ending at 155 at Level 99.
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Kingdom Hearts 358/2 Days]]
[[Category:Kingdom Hearts 358/2 Days]]

Revision as of 01:36, 14 June 2010

Enemies that appear in Kingdom Hearts 358/2 Days.

Unlike the other games in the series, Kingdom Hearts 358/2 Days does not have a set HP or ATK/DEF attribute for their enemies. Instead, they use a base value for every level from 1 to 99. This base value is then multiplied by the number given to each enemy in the game to get the actual HP and ATK/DEF values for that level.

The base values for HP begin at 62 and increase +3 for each level, up to 356 at Level 99. The ATK/DEF base values begin at 8 and increase +1 for even levels, and +2 for odd levels, ending at 155 at Level 99.