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Kingdom Hearts III

Realm of Darkness

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Issues: Reorganize story and areas listings to match other world articles; add room coverage from KHX (A room in the Dark Corridor Trials (闇の回廊トライアル Yami no Kairō Toraiaru?), every one is simply called Trial Area (トライアルエリア Toraiaru Eria?), in the game files the world is internally known as Dungeon (ダンジョン Danjon?).)

Realm of Darkness

Dark World Logo KH0.2.png
Japanese 闇の世界

Romaji Yami no Sekai
Games Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Kingdom Hearts Birth by Sleep
Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
Kingdom Hearts III

Themes Header.png

KHBBS tracks
Field theme - Night in the Dark Dream
Battle theme - Night of Tragedy
Other worlds
Introduced in Kingdom Hearts
Dive to the Heart | Destiny Islands | Disney Castle
Traverse Town | Wonderland | Olympus Coliseum
Deep Jungle | Agrabah | Monstro
Atlantica | Halloween Town | Neverland
100 Acre Wood | Hollow Bastion
End of the World | Realm of Darkness
Introduced in Kingdom Hearts Chain of Memories
Castle Oblivion | Twilight Town
Introduced in Kingdom Hearts II
Mysterious Tower | Radiant Garden
The Land of Dragons | Beast's Castle | Timeless River
Port Royal | Pride Lands | Space Paranoids
The World That Never Was | End of Sea | Keyblade Graveyard
Introduced in Kingdom Hearts coded
Datascape
Introduced in Kingdom Hearts Birth by Sleep
Land of Departure | Mirage Arena
Dwarf Woodlands | Enchanted Dominion | Castle of Dreams
Disney Town | Deep Space
Introduced in Kingdom Hearts 3D: Dream Drop Distance
La Cité des Cloches | The Grid | Symphony of Sorcery
Country of the Musketeers | Prankster's Paradise
Introduced in Kingdom Hearts χ[chi]
Daybreak Town
Introduced in Kingdom Hearts Union χ[Cross]
Game Central Station | Niceland | Cy-Bug Sector | Candy Kingdom
Introduced in Kingdom Hearts III
The Final World | Secret Forest | Olympus
Toy Box | Kingdom of Corona | Monstropolis
Arendelle | The Caribbean | San Fransokyo
Scala ad Caelum | Quadratum

The Realm of Darkness (闇の世界 Yami no Sekai?), also translated as Dark World in its playable incarnation in Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- and Kingdom Hearts III, is a realm made up of darkness in people in every world. Unlike the Realm of Light, the passage of time does not exist here. As a result, anyone trapped in the Realm of Darkness does not age or need food and sleep. Secret Ansem Report 5 If one who strongly resonates with darkness passes away, their soul ends up here, Chain of Memories although they can later be resurrected. Kingdom Hearts II

The Realm of Darkness has its own natural landmasses, often stone-like with blue glowing cracks in them. However, when Heartless devour a world's heart, it is swallowed into this realm and becomes connected to other worlds the Heartless attacked; although this sometimes help create new worlds like Traverse Town and End of the World. As with the Realm of Light, this realm has a Keyblade, Kingdom Key D, which chose King Mickey as its wielder. It is where Ansem, Seeker of Darkness formed the Kingdom Hearts of Worlds' Hearts, and is the home of all Pureblood Heartless.

Settings and Areas

After defeating Terra-Xehanort, Aqua awakes within an immense, eerie cavern known simply as the Realm of Darkness (闇の世界 Yami no Sekai?). Starting at the cavern's Middle Zone (中層 Chūsō?), she ventures through the Lower Zone (下層 Kasō?) and Upper Zone (上層 Jōsō?) before finally finding a way out. These caves are infested with Heartless and strange rock formations, as well as geysers and barriers formed from pure darkness. In the Upper Zone is a path towards a spiraling purple and violet light. Following this path leads to out of the cavern and to the Valley of the Dark (闇の狭間 Yami no Hazama?), a twisted and decaying forest drenched in darkness.

minimaps

Past the valley is the Dark Cinderella Castle in the distance, which can be reached through a crumbling forested path sparsely lit with lanterns. Surrounding the castle is the Castle Town, which is filled with empty houses, business stalls, and a fountain frozen in time in the center. Pieces of buildings float around the area. At the edges of the Castle Town, the remains of the world are crumbling into blue crystals. Beyond that is the remains of the seven Dwarfs' cottage from Dwarf Woodlands, and a mirror leading to the World Within (鏡の中世界 Kagami no Naka no Sekai?, lit. "the World Within the Mirror") the Magic Mirror, which resembles both the realm of the Spirit of the Magic Mirror and the Queen's dungeon. Past the mirror is the Forest of Thorns (茨の森 Ibara no Mori?), a corruption of the dark forest of Enchanted Dominion which ends at the Forbidden Mountain. From there, a portal leads to similar cavernous area known as the Depths of Darkness. At the end of the path is a sandy terrain leading into a bright light; it leads to Homecoming, where Kingdom Key D is hidden.

At the furthest reaches of the Realm of Darkness, on the border between it and the Realm Between, is a moonlit shoreline called the Dark Margin (闇の海岸 Yami no Kaigan?). Like the caverns, this beach is littered with strange, almost organic rock formations.

Story

Kingdom Hearts Birth by Sleep

Aqua fighting Heartless in the Realm of Darkness.

While wandering lost through the Realm of Darkness, Aqua is confronted by a Darkside. She prepares to fight it, but three more Darksides join the fight and she loses hope. However, she is rescued by the Earthshaker and Wayward Wind Keyblades, which make quick work of the Darksides and renew her hope. She looks at her Wayfinder and remembers all the friends she has made throughout her journey across the worlds. Smiling, Aqua vows to escape the Realm of Darkness.

However, as she moves onward, a crack of light forms in the cavern's roof and a beam of darkness fires through it. Aqua's Wayfinder stops glowing and she senses something is wrong. Aqua ventures deeper in the Realm of Darkness and comes across the Heartless, enemies she does not recognize. As residents of the Realm of Darkness, these enemies prove to be stronger than the Unversed, but Aqua manages to fight her way through them until she reaches the Dark Hide. Although the beast is vicious and powerful, Aqua finally emerges victorious after a lengthy battle. Venturing forward, Aqua is horrified when she spots the destroyed Castle of Dreams jutting out of a sea of darkness in the distance.

Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-

Aqua continues her journey through the Realm of Darkness, passing through the remains of Castle of Dreams, Dwarf Woodlands and Enchanted Dominion. Aqua questions what happens to the people who have lost their worlds to darkness, while finding herself thinking back to when she was with her friends. She is eventually confronted by Phantom Aqua, an illusion created from the doubt in her heart by the darkness. Once it is defeated, Aqua finds manifestations of Terra's and Ventus's hearts; Terra is able to converse with her, while Ven remains comatose. However, Xehanort attempts to use this link to find out where she hid Ven. Terra fights off Xehanort, accidentally summoning a Darkside, which pulls Aqua into darkness.

Aqua is rescued by Mickey, who informs that an entire decade has passed since the battle with Xehanort. Mickey informs her they need to find Kingdom Key D, to help Sora and Riku seal the Door to Darkness to keep the Heartless from escaping and destroying the worlds. Upon finding the Keyblade they need, the duo find Demon Tide attempting to attack Riku; Aqua tethers it with her magic, getting pulled into a secluded part of the Dark Realm. Mickey is left to focus on sealing the Door and hoping to find Aqua again. Once she defeats the Heartless, Aqua rests; she is content to wait for her rescue, knowing now that the Realm of Light is safe with Sora and Riku there.

Kingdom Hearts

When Riku continues to resist against his possession, Ansem banishes the boy's heart to the Realm of Darkness. Riku's heart manifests as his former self, lamenting over his foolishness in abandoning his home and friends all for the sake of dark power. He hears Mickey call out for his help. Mickey lets him know that he has retrieved a Keyblade of darkness, with which they can close the Door to Darkness. Riku agrees to help, and continues onward to find the door.

Later, after Sora reaches the deepest depths of the End of the World, he finds Ansem preparing to open the Door to Darkness, so that he can enter the Realm of Darkness and the Kingdom Hearts of Worlds' Hearts laying within it. Though Sora defeats Ansem, the door has already opened and darkness begins spilling out. As Sora and his friends struggle to shut the door, they see Mickey and a restored Riku on the other side, and together, they manage to close the door.

Kingdom Hearts Chain of Memories

Riku awakens from his slumber in the Realm of Darkness when an unseen presence, later revealed to be DiZ, gifts him a magic world card and asks him to choose between slipping back into sleep, or taking the card and making his way toward the truth. Riku decides that going back to sleep would be boring, and confidently takes the card. He is taken by the card through a corridor of darkness to the lowest basement of Castle Oblivion. As Riku makes his way through the castle, he is contacted by Mickey, who is still trapped within the Realm of Darkness, but encourages Riku to persevere. As Riku reaches the top of the castle, Mickey finally finds a way out of the Realm of Darkness in the form of another card, which showed him Riku's heart and led him through a corridor of darkness constructed by Organization XIII.[1]

Kingdom Hearts II

After running into Mickey at Twilight Town, Sora and his friends decide that they must enter the Realm of Darkness to find Riku.

When they encounter Saïx at the Battle of the 1000 Heartless, Sora even begs Saïx to let him into the Realm of Darkness, but the Nobody coldly refuses and prepares to attack. Maleficent begrudgingly rescues Sora and his friends by transporting them to the Realm of Darkness, where they run into a disguised Riku-Ansem. He leaves them a sea-salt ice cream bar and a photo of Roxas in Twilight Town as clues to get to The World That Never Was, rescue Kairi and destroy Organization XIII. They follow the clues to the Old Mansion, hoping that the Simulated Twilight Town will have another path to the Realm of Darkness.

After defeating Xemnas within his "The World of Nothing", Sora and Riku end up at the Realm Between's side of the Dark Margin.[2] They patiently wait there until Kairi's Letter washes up on the shore. The Door to Light appears as they read it, allowing them to return home to Destiny Islands.

Blank Points

Eventually, Aqua finds Ansem the Wise sitting on the coast of the side of darkness, having been sent there by the explosion of the Kingdom Hearts Encoder, though he is slowly losing his memories again. Aqua and Ansem have a conversation about the worlds and how Ansem came to know Sora. This leads Aqua to shed tears of hope and say Sora's name, knowing that he will save her and her friends.

Kingdom Hearts III

Later on, Ansem, Seeker of Darkness confronts Aqua and Ansem the Wise on the shore of the darkness. Ansem, Seeker of Darkness confronts Ansem The Wise about where to find his hidden work. Aqua tries to defend against Ansem, Seeker of Darkness, but without her Keyblade, she is thrown into a glob of darkness that is shown to fully consume her body.

The King and Riku arrive shortly afterwards, but are repelled by a Demon Tower that breaks Riku's keyblade and damaged the King's; they retreat to better arm themselves. They later return after failing to find other leads, only for "Anti-Aqua" to imprison the King in a Demon Tower and steal his keyblade, planning to trap them in her place. However, Sora is able to use Master's Defender to reach them. Beating the Demon Tide and freeing the King, Sora is able to defeat Aqua and free her from the darkness. The keyblade wielders return to Destiny Islands.

Enemies

Heartless

Other

Treasures

Trivia

  • According to the Director's Secret Report XIII, the Dark Margin is the tip of a world in the Realm Between reaching into the Realm of Darkness. The Kingdom Hearts II game files and the official Kingdom Hearts website refer to this world as End of Sea (エンド・オブ・シー Endo obu Shī?).

Notes and References

  1. ^ Secret Ansem's Report 11: "It seems my friend, fighting in the realm of darkness, appeared in Castle Oblivion through a corridor of darkness constructed by Organization XIII. My new ally Riku also effected his return via one of these corridors."
  2. ^ Director's Secret Report XIII, p. 27-28; Interviewer: "Is there a possibility that blank points in time and settings that haven't been shown in detail such as the "Realm of Darkness" etc will be depicted in the future? Was the beach that appeared at the beginning and end of KHII the "Realm of Darkness"?" / Tetsuya Nomura: "At present, I think there are four broad stories you could say are blank: "King Mickey's period of absence", "Riku's period of absence", "Roxas's days with Organization XIII", and "Xehanort's past". In that case, "King Mickey's time of absence" would be a story set in the Realm of Darkness. I have been considering over and over how I ought to tell these four stories, so perhaps someday they will be told in some way. That place that appears at the beginning and end of KHII, called the Dark Margin, is the tip of the cape of that world, and it is not strictly part of the Realm of Darkness but a boundary-like place between Darkness and Between. This means that in the ending Sora and Riku are looking at an ocean in the Realm of Darkness from a beach in the Realm Between. This also means that the scene of the door appearing in the ocean of darkness at the end was symbolic of Sora's "deep down, there's a light that never goes out" line from the first game." Translation via Goldpanner.