Kingdom Hearts (game)
Kingdom Hearts Final Mix
Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
Kingdom Hearts III
Kingdom Hearts Dark Road
Kingdom Hearts Melody of Memory

Pulsing: Difference between revisions

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(KHMOM EXP)
(KHMOM drops)
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===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===
====Drops====
====Drops====
*'''Pulsing Shard''': {{ns|Game|Simple and Clean}}, {{ns|Game|Welcome to Wonderland}}, {{ns|Game|To Our Surprise}}, {{ns|Game|Olympus Coliseum (track)|Olympus Coliseum}}, {{ns|Game|Go for It!}}, {{ns|Game|A Day in Agrabah}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Under the Sea}}, {{ns|Game|Spooks of Halloween Town}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Scherzo Di Notte}} (KH), {{ns|Game|Fragments of Sorrow}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Guardando nel buio}}, {{ns|Game|Castle Oblivion (track)|Castle Oblivion}}, {{ns|Game|Lord of the Castle}}, {{ns|Game|The 13th Struggle}}, {{ns|Game|Hand in Hand}} (Piano), {{ns|Game|A Whole New World}}
*'''Pulsing Shard''': {{ns|Game|To Our Surprise}} (75%/73.8%)<ref name="MOM6">Once Moogle Level 6 has been reached, Pulsing materials drop less often in favor of Hungry Crystals.</ref>, {{ns|Game|Go for It!}} (75%/73.8%)<ref name="MOM4">Once Moogle Level 4 has been reached, Pulsing materials drop less often in favor of Wellspring Crystals.</ref>, {{ns|Game|Arabian Dream}} (75%/73.8%)<ref name="MOM4" />, {{ns|Game|A Very Small Wish}} (75%/73.8%)<ref name="MOM4" />, {{ns|Game|Squirming Evil}} (75%/73.8%)<ref name="MOM6" />, {{ns|Game|Castle Oblivion}} (75%/73.8%)<ref name="MOM6" />, {{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}} (75%/73.8%)<ref name="MOM6" />, {{ns|Game|Simple and Clean}} (75%/73.3%)<ref name="MOM2">Once Moogle Level 2 has been reached, Pulsing materials drop less often in favor of Soothing Crystals.</ref>, {{ns|Game|Under the Sea}} (75%/73.3%)<ref name="MOM2" />, {{ns|Game|Captain Hook's Pirate Ship}} (75%/73.3%)<ref name="MOM2" />, {{ns|Game|Welcome to Wonderland}} (66.7%/65.3%)<ref name="MOM4" />, {{ns|Game|Olympus Coliseum (track)|Olympus Coliseum}} (66.7%/65.3%)<ref name="MOM4" />, {{ns|Game|A Day in Agrabah}} (66.7%/65.3%)<ref name="MOM6" />, {{ns|Game|Spooks of Halloween Town}} (66.7%/65.3%)<ref name="MOM6" />, {{ns|Game|Lord of the Castle}} (66.7%/65.3%)<ref name="MOM4" />, {{ns|Game|A Whole New World}} (66.7%/65.3%)<ref name="MOM6" />, {{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}} (66.7%/64.6%)<ref name="MOM2" />, {{ns|Game|Fragments of Sorrow}} (66.7%/64.6%)<ref name="MOM2" />, {{ns|Game|Guardando nel buio}} (66.7%/64.6%)<ref name="MOM2" />, {{ns|Game|The 13th Struggle}} (66.7%/64.6%)<ref name="MOM2" />
*'''Pulsing Gem''': {{ns|Game|Simple and Clean}}, {{ns|Game|To Our Surprise}}, {{ns|Game|Go for It!}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Monstrous Monstro}}, {{ns|Game|Under the Sea}}, {{ns|Game|An Adventure in Atlantica}}, {{ns|Game|This is Halloween}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Pirate's Gigue}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|End of the World (track)|End of the World}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Another Side}}, {{ns|Game|Castle Oblivion (track)|Castle Oblivion}}, {{ns|Game|Forgotten Challenge}}, {{ns|Game|The Force in You}}, {{ns|Game|Hand in Hand}} (Piano), {{ns|Game|Destati}}
*'''Pulsing Gem''': {{ns|Game|Monstrous Monstro}} (40%/39.7%)<ref name="MOM4" />, {{ns|Game|An Adventure in Atlantica}} (40%/39.7%)<ref name="MOM4" />, {{ns|Game|This is Halloween}} (40%/39.7%)<ref name="MOM4" />, {{ns|Game|Pirate's Gigue}} (40%/39.7%)<ref name="MOM6" />, {{ns|Game|End of the World (track)|End of the World}} (40%/39.7%)<ref name="MOM6" />, {{ns|Game|Another Side}} (40%/39.7%)<ref name="MOM4" />, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}} (40%/39.6%)<ref name="MOM2" />, {{ns|Game|Forgotten Challenge}} (40%/39.6%)<ref name="MOM2" />, {{ns|Game|The Force in You}} (40%/39.6%)<ref name="MOM2" />, {{ns|Game|Destati}} (40%/39.6%)<ref name="MOM2" />, To Our Surprise (25%/24.6%)<ref name="MOM6" />, Go for It! (25%/24.6%)<ref name="MOM4" />, Arabian Dream (25%/24.6%)<ref name="MOM4" />, A Very Small Wish (25%/24.6%)<ref name="MOM4" />, Squirming Evil (25%/24.6%)<ref name="MOM6" />, Castle Oblivion (25%/24.6%)<ref name="MOM6" />, Hand in Hand (Piano Collections) (25%/24.6%)<ref name="MOM6" />, Simple and Clean (25%/24.4%)<ref name="MOM2" />, Under the Sea (25%/24.4%)<ref name="MOM2" />, Captain Hook's Pirate Ship (25%/24.4%)<ref name="MOM2" />


====Rewards====
====Rewards====

Revision as of 02:34, 6 January 2024

For the Power Crystal from Kingdom Hearts, see Energy. For the Power Gem from Kingdom Hearts χ, see Power Gem (KHχ).
Power
"A gem shard containing essence of strength. Used for item synthesis."
"A gem containing essence of strength. Used for item synthesis."
"A mysterious stone filled with power. Used for item synthesis."
Japanese 力の
Rōmaji Chikara no

Item Rarity Buy Sell
Shard ★☆☆☆☆
Gem ★★☆☆☆
Stone ★★★★☆
Power
Power
Power
Power Shard KHII.png
"A gem fragment filled with power. A very common ingredient of item synthesis."
Power Stone KHII.png
"A stone filled with power. A common ingredient of item synthesis."
Power Gem KHII.png
"A gem abundant with power. A rare ingredient of item synthesis."
Power Crystal KHII.png
"A mysterious crystal abundant with power. A very rare ingredient of item synthesis."
Japanese 力の
Rōmaji Chikara no

Item Rank Buy Sell
Shard Material Class Icon C KHII.png 100[1] Munny
Stone Material Class Icon B KHII.png 200[2] Munny
Gem Material Class Icon A KHII.png 400[3] Munny
Crystal Material Class Icon S KHII.png
Pulsing
Crystal
"Used when melding commands. It attaches various abilities—some, for example, which increase the damage you deal with certain types of attacks."
Japanese 力の
Rōmaji Chikara no

Translation Power
Item Buy Sell
Crystal 300 Medals
Pulsing
The Pulsing Shard material sprite
"A sliver of magic that rumbles with strength. (Synthesis material)"
The Pulsing Stone material sprite
"A splintered stone imbued with might. (Synthesis material)"
The Pulsing Gem material sprite
"A fine jewel that can barely contain the force within it. (Synthesis material)"
The Pulsing Crystal material sprite
"A miraculous crystal formed of pure might. (Synthesis material)"
Japanese 力の
Rōmaji Chikara no

Translation Power
Item Rank Buy Sell
Shard Material Class Icon C KHIII.png 100[4] Munny
Stone Material Class Icon B KHIII.png 200[5] Munny
Gem Material Class Icon A KHIII.png 300[6] Munny
Crystal Material Class Icon S KHIII.png
Power
Generic material icon
"A shard from a gem brimming with power. Can be obtained in Rank ★★ or higher."
Japanese 力の
Rōmaji Chikara no

Pulsing
The Pulsing Shard material sprite
"A sliver of magic that rumbles with strength."
The Pulsing Gem material sprite
"A fine jewel that can barely contain the force within it."
Japanese 力の
Rōmaji Chikara no

Translation Power

Pulsing, also called Power, is a material type introduced in Kingdom Hearts. Pulsing materials contain the essence of strength.

In Kingdom Hearts Birth by Sleep, Pulsing materials can be use during Command Meld to attach abilities that increase damage dealt with certain attacks.

Design

Pulsing materials are dark blue in color. A Pulsing Shard is a blocky, crescent-shaped jewel. A Pulsing Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Pulsing Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Pulsing Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.

The material's name refers to the essence of strength it contains.

Obtainment

Kingdom Hearts

Drops

Japanese version
International version

Kingdom Hearts Final Mix

Drops

Kingdom Hearts II

Drops

Treasures

Kingdom Hearts Birth by Sleep

Drops

Treasures

Rewards

Kingdom Hearts III

Drops

Synthesis

The Pulsing Crystal material sprite Pulsing Crystal
Requires Obtain 30 different synthesis materials
Ingredients The Wellspring Crystal material sprite Wellspring Crystal x1
The Pulsing Gem material sprite Pulsing Gem x2
The Pulsing Stone material sprite Pulsing Stone x3
The Pulsing Shard material sprite Pulsing Shard x5

Other Methods

  • Pulsing Shard: Pulsing Shard x3 is one of the possible Prize Postcard rewards.
  • Pulsing Stone: Pulsing Stone x2 is one of the possible Prize Postcard rewards.

Kingdom Hearts Dark Road

Drops

  • Power Shard: Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★[5.0.0 +], Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★[5.0.0 +], Fill Out Your Album[5.0.0 +]

Kingdom Hearts Melody of Memory

Drops

Rewards

Synthesis

The Pulsing Shard material sprite Pulsing Shard
Requires Moogle Level 5 Ingredients The Writhing Shard material spriteWrithing Shard x3
EXP 633
EXP Bonus 950
The Pulsing Gem material sprite Pulsing Gem
Requires Moogle Level 7 Ingredients The Pulsing Shard material spritePulsing Shard x4
EXP 824
EXP Bonus 1236

Synthesized items

Kingdom Hearts

Power materials are used to synthesize the following items:

Kingdom Hearts Final Mix

Power materials are used to synthesize the following items:

Kingdom Hearts II

Power materials are used to synthesize the following items:

Kingdom Hearts Birth by Sleep

Pulsing materials are used to add the following abilities:

Kingdom Hearts III

Pulsing materials are used to synthesize the following items:

Pulsing materials are used to forge the following Keychains:

  • the Keychain of the Favorite Deputy Keyblade Favorite Deputy LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total)
  • the Keychain of the Nano Gear Keyblade Nano Gear LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total)

Kingdom Hearts Dark Road

Power materials are used to synthesize the following items:

Kingdom Hearts Melody of Memory

Pulsing materials are used to synthesize the following items:

Notes and references

  1. ^ The Power Shard can be purchased once 30 have been deposited.
  2. ^ The Power Stone can be purchased once 25 have been deposited.
  3. ^ The Power Gem can be purchased once 20 have been deposited.
  4. ^ The Pulsing Shard can be purchased once 30 have been deposited.
  5. ^ The Pulsing Stone can be purchased once 25 have been deposited.
  6. ^ The Pulsing Gem can be purchased once 20 have been deposited.
  7. ^ The Powerwild drops a Power Shard 20% of the time when they slip on a banana peel.
  8. ^ The Bouncywild drops a Power Shard 20% of the time when they slip on a banana peel.
  9. ^ a b The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.
  10. ^ a b In Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
  11. ^ The Battleship drops a Power Gem 20% of the time when the Stern, Cannons, or Mast are broken.
  12. ^ The White Mushroom drops a Power Gem 20% of the time if a Stop spell is the last of three different spells cast on it, and 60% of the time if all three are a Stop spell.
  13. ^ a b In Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.
  14. ^ The Powerwild drops a Power Shard 16% of the time when they slip on a banana peel.
  15. ^ The Bouncywild drops a Power Shard 24% of the time when they slip on a banana peel.
  16. ^ The Battleship drops a Power Gem 16% of the time when the Stern, Cannons, or Mast are broken.
  17. ^ The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.
  18. ^ When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.
  19. ^ In Halloween Town, Bambi drops a Power Shard 20% of the time the second time and third time his gauge is filled.
  20. ^ The Battleship drops a Power Gem 8% of the time when the Stern, Cannons, or Mast are broken.
  21. ^ When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Gem 10% of the time if a Stop spell is cast on it three times.
  22. ^ In Halloween Town, Bambi drops a Power Gem 20% of the time the third time his gauge is filled.
  23. ^ The 6th Sniperwild defeated drops a Power Stone 35% of the time, the 12th Sniperwild defeated drops a Power Stone 50% of the time, the 18th Sniperwild defeated drops a Power Stone 60% of the time, the 24th Sniperwild defeated drops a Power Stone 100% of the time, and the 30th Sniperwild defeated drops two Power Stones 100% of the time.
  24. ^ The Bruiser drops a Pulsing Crystal 6% of the time at Shop Level 1-2, and 9.6% of the time at Shop Level 3-8.
  25. ^ The Tank Toppler drops a Pulsing Crystal 6% of the time at Shop Level 4-6, and 7.2% of the time at Shop Level 7-8.
  26. ^ The Buckle Bruiser drops a Pulsing Crystal 12% of the time at Shop Level 5, and 21.6% of the time at Shop Level 6-8.
  27. ^ Soldiers can drop Pulsing Stones during fights that require you to fill up Boo's Laugh Gauge in Monstropolis.
  28. ^ a b c d e f g h i j k l m Once Moogle Level 6 has been reached, Pulsing materials drop less often in favor of Hungry Crystals.
  29. ^ a b c d e f g h i j k l m Once Moogle Level 4 has been reached, Pulsing materials drop less often in favor of Wellspring Crystals.
  30. ^ a b c d e f g h i j k l m n Once Moogle Level 2 has been reached, Pulsing materials drop less often in favor of Soothing Crystals.