Kingdom Hearts II
Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Dream Drop Distance HD
Kingdom Hearts III
Kingdom Hearts Melody of Memory

The World That Never Was: Difference between revisions

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary
Line 102: Line 102:


[[File:Power Over Time 01 KH3D.png|thumb|right|225px|The Sanctum of Time arena where Young Xehanort transports Riku to battle.]]
[[File:Power Over Time 01 KH3D.png|thumb|right|225px|The Sanctum of Time arena where Young Xehanort transports Riku to battle.]]
After the battles against Ansem, Riku arrives back in the real The World That Never Was at the {{nihongo|'''{{a|Memory's Skyscraper}}'''|記憶の摩天楼|Kioku no Matenrō}}. From here the [[Link Portal]] is the only way to for him go to the World Map, that is Sora's dreams. He can press onwards to the {{nihongo|'''{{a|Brink of Despair}}'''|絶望を望む断崖|lit. "Cliff of Despair's Desire"}}, where he'll meet a [[Komory Bat]] granting access to the real Castle That Never Was. Riku then finds himself at the '''Where Nothing Gathers''', before he's attacked by [[Young Xehanort]], who pulls him away to the {{nihongo|'''{{a|Sanctum of Time}}'''|時の祭壇|Toki no Saidan|lit. "Altar of Time'}}. The sanctum is a large circular arena with several cogs and clockwork devices integrated below the floor as well as atop pillars on either side of the battlefield, and is surrounded by six different colored hourglasses. The area as a whole resembles a fractured {{w|Sundial#Universal equinoctial ring dial|ring dial}}. Peculiarly, at certain times during battle, the poles sticking out of the ground cannot have Flowmotion used on them. Beneath the glass is a red Nobody insignia.
After the battles against Ansem, Riku arrives back in the real The World That Never Was at the {{nihongo|'''{{a|Memory's Skyscraper}}'''|記憶の摩天楼|Kioku no Matenrō}}. From here the [[Link Portal]] is the only way to for him go to the World Map, that is Sora's dreams. He can press onwards to the {{nihongo|'''{{a|Brink of Despair}}'''|絶望を望む断崖|lit. "Cliff of Despair's Desire"}}, where he must activate [[Dreamline]] between his [[Komory Bat]] and Sora's [[Meow Wow]] to enter the real Castle That Never Was. Riku then finds himself at the '''Where Nothing Gathers''', before he's attacked by [[Young Xehanort]], who pulls him away to the {{nihongo|'''{{a|Sanctum of Time}}'''|時の祭壇|Toki no Saidan|lit. "Altar of Time'}}. The sanctum is a large circular arena with several cogs and clockwork devices integrated below the floor as well as atop pillars on either side of the battlefield, and is surrounded by six different colored hourglasses. The area as a whole resembles a fractured {{w|Sundial#Universal equinoctial ring dial|ring dial}}. Peculiarly, at certain times during battle, the poles sticking out of the ground cannot have Flowmotion used on them. Beneath the glass is a red Nobody insignia.
{{-|left}}
{{-|left}}



Revision as of 05:28, 25 July 2023

The World That Never Was

The World That Never Was KHII.png
The World That Never Was Logo KHII.png

The World That Never Was KH3D.png
The World That Never Was Logo KH3D.png
Japanese 存在しなかった世界

Romaji Sonzai Shinakatta Sekai
Games Kingdom Hearts 358/2 Days
Kingdom Hearts II
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Melody of Memory

Allies Riku[KH II]
Themes Header.png

KHII tracks
Field theme - Sacred Moon
Battle theme - Deep Drive
KHD tracks
Field theme - Sacred Moon
Field theme - Mystic Moon
Battle theme - Critical Drive
KH3D tracks
Field theme - Sacred Distance
Battle theme - Deep Drop
Other worlds
Introduced in Kingdom Hearts
Dive to the Heart | Destiny Islands | Disney Castle
Traverse Town | Wonderland | Olympus Coliseum
Deep Jungle | Agrabah | Monstro
Atlantica | Halloween Town | Neverland
100 Acre Wood | Hollow Bastion
End of the World | Realm of Darkness
Introduced in Kingdom Hearts Chain of Memories
Castle Oblivion | Twilight Town
Introduced in Kingdom Hearts II
Mysterious Tower | Radiant Garden
The Land of Dragons | Beast's Castle | Timeless River
Port Royal | Pride Lands | Space Paranoids
The World That Never Was | End of Sea | Keyblade Graveyard
Introduced in Kingdom Hearts coded
Datascape
Introduced in Kingdom Hearts Birth by Sleep
Land of Departure | Mirage Arena
Dwarf Woodlands | Enchanted Dominion | Castle of Dreams
Disney Town | Deep Space
Introduced in Kingdom Hearts 3D: Dream Drop Distance
La Cité des Cloches | The Grid | Symphony of Sorcery
Country of the Musketeers | Prankster's Paradise
Introduced in Kingdom Hearts χ[chi]
Daybreak Town
Introduced in Kingdom Hearts Union χ[Cross]
Game Central Station | Niceland | Cy-Bug Sector | Candy Kingdom
Introduced in Kingdom Hearts III
The Final World | Secret Forest | Olympus
Toy Box | Kingdom of Corona | Monstropolis
Arendelle | The Caribbean | San Fransokyo
Scala ad Caelum | Quadratum

The World That Never Was is a world featured in Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts 3D: Dream Drop Distance.

The world of Organization XIII, it is home to a seemingly endless supply of Heartless and Nobodies. The Heartless seem to spawn more here due to how close The World That Never Was is to the darkness of Kingdom Hearts. The Organization rules the city below from their massive castle.

Settings and Areas

Kingdom Hearts II

The World That Never Was is a world located in the Realm Between, and serves as Organization XIII's stronghold. It's separated into two parts, the expansive Dark City filled with vacant buildings and neon signs, and the contrasting white and massive Castle That Never Was which floats weightlessly above the city, with Kingdom Hearts at its peak.

Artwork of The World That Never Was.

Arriving from the Betwixt and Between, Sora and party find themselves at the Alley to Between (狭間につながる路地 Hazama ni Tsunagaru Roji?), where the first save point of the world can be found. Exiting the alley leads to the Fragment Crossing (断片を紡ぐ道 Danpen o Tsumugu Michi?, lit. "Fragment-Spinning Road"), a long series of winding streets. Hordes of Shadows appear here, but in Kingdom Hearts II Final Mix, they're replaced with Nobodies. Following the Fragment Crossing is the Memory's Skyscraper (記憶の摩天楼 Kioku no Matenrō?), an imposingly tall building - filled with television screens at the top - which presides over the city. In the right corner of the plaza is a wrecked truck, flipped on its side, while in the left corner is a road leading up to the Brink of Despair (絶望を望む断崖 Zetsubō o Nozomu Dangai?, lit. "Cliff Overlooking Despair"). A save point can be found there near the edge of a gigantic crater, in which the world's castle hovers above.

Through a path created by the Keyblade, the castle can be entered at its bottom floor, named Nothing's Call (虚無への誘い Kyomu e no Sasoi?, lit. "Introduction to Nothingness"). From here the Crooked Ascension (歪みを貫く柱 Yugami no Tsuranuku Hashira?, lit. "Pillar Piercing Distortion") is entered, which is a giant elevator that'll transport the group up to Twilight's View (黄昏から望む場所 Tasogare kara Nozomu Basho?), which is a small stairway located inside a huge and hollow part of the castle. Massive windows in the shape of the Nobody insignia are found here, with a great view of the city outside. Below is what looks like an endless pit. Sora can meet a Moogle here and synthesize new items before heading to the next part of the castle. Following Twilight's View is the Hall of Empty Melodies (虚ろなる旋律の空間 Utsuro-naru Senritsu no Kūkan?), which is composed of a large platform over an indefinite abyss, with a recessed second floor accessible via Naught's Skyway and multiple high balconies overlooking the room. The domed glass ceiling provides a view of the castle's highest tower. This is also where Xigbar is fought and defeated. The aforementioned Naught's Skyway (虚空を辿る道 Kokū o Tadoru Michi?, lit. "Road Following Empty Space") is what connects the Hall of Empty Melodies' two floors, and is a small outside path in a high section of the castle. It overlooks the eerie red-tinged clouds of the city far below.

Artwork of the Hall of Empty Melodies.

Continuing on from Hall of Empty Melodies' second floor leads to Proof of Existence (存在の証 Sonzai no Akashi?), a smaller area with white, pink, and light-blue pipes shaped like thorns piercing out from the room's exit. It initially contained twelve portals, though nine of them have been destroyed, making the area almost resemble a graveyard instead. The portals are arranged by the rank of each member from left to right then top to bottom, with digital panels on the floor in front of the portals, acting as epitaphs depicting the member's title and weapon. Demyx's portal is incorrectly numbered as XI instead of IX. The digital panels indicated whether a member is still alive or not, with Roxas's panel, in the end, being the only one which remains active as he's a part of Sora. Luxord's portal leads to Havoc's Divide (混沌の狭間 Konton no Hazama?, lit. "Valley of Disorder"), a downwards sloped area with a steep drop at the end. The top of the area can be partially seen later on from Naught's Approach. The next portal leads to Addled Impasse (惑わしの空間 Madowashi no Kūkan?, lit. "Space of Deception"), a large chamber with a clear view of the Kingdom Hearts moon, and appears to be where Saïx spends a large amount of his time. Defeating Luxord and Saïx allows access to Naught's Approach (虚空を目指す道 Kokū o Mezasu Michi?, lit. "Road Heading Towards Empty Space"), an exterior passage which leads to Xemnas's tower. Eerie red and blue vapors leak out from the castle's next room, the Ruin and Creation's Passage (破壊と創造の回廊 Hakai to Sōzō no Kairō?), which is one of the biggest areas within the castle, with several platforms floating in the air. Invisible paths can be used to reach each platform and eventually navigate towards the exit. The room is filled with swirling red and blue smoke, with some collecting in a spiral at the top of the chamber. There are also numerous windows at the sides of the room, and neon lime colored bars of light hanging across the air.

Where Nothing Gathers is the Organization's meeting room.

Deep inside the castle is also the Soundless Prison (無音の牢獄 Muon no Rōgoku?), a small and purple cell used by Saïx to imprison Kairi and Pluto. The area only appears in cutscene. Another cutscene exclusive area is Where Nothing Gathers (虚無が集う場所 Kyomu ga Tsudou Basho?), a circular room containing throne-like chairs ranging in height, where the members of Organization XIII gather to discuss developments, and for Xemnas to give out orders. There are thirteen throne-like pillars for each of the members, with Xemnas' chair being the tallest one.

At the end of the Ruin and Creation's Passage is a pathway leading to the top of the castle, the Altar of Naught (虚空の祭壇 Kokū no Saidan?, lit. "Altar of Empty Space"). The alter is a giant tower peering out of castle, with Kingdom Hearts radiating in front of it. The Dark City below is impossible to see from here due to all the swirling smoke leaking from previous area. During his first fight against Xemnas, Sora is transported to Memory's Contortion (記憶の歪み Kioku no Yugami?), which is platform in the middle of nowhere with a strange and wavering illusion of the Memory's Skyscraper. Returning to the alter, there's now a huge door which can be used to access Kingdom Hearts.

Entering Kingdom Hearts leads the party to The World of Nothing. The first area they arrive at is called The World of Nothing—End's Beginning (ビル街 Biru Gai?, lit. "Building District"), which is a passageway resembling the Dark City where skyscrapers suddenly erupt from the ground in order to repel Sora. Powering through a tunnel at the end leads to the next area where Xemnas' colossal Dragon Ship can be seen from the distance. From here, Sora can ascend the falling skyscrapers, eventually leading him to the Dragon Ship's massive cannons at The World of Nothing—Twin Cannons (ユニット砲身部 Yunitto Hōshin-bu?, lit. "Unit Gun Barrel Area"). Once the cannons are destroyed, Sora swings his way up to the ship's Energy Core, which is kept in a room appropriately named The World of Nothing—Energy Core (エネルギーコア前 Enerugī Koa Mae?, lit. "Energy Core Front"). After disabling the ship's energy core, he ascends to The World of Nothing—Xemnas's Throne Room (ゼムナス(ドラゴン)頭部 Zemunasu (Doragon) Tōbu?, lit. "Xemnas (Dragon) Head"), where Xemnas sits in his Keyblade Armor, enthroned in a chamber atop the Dragon Ship's head, equipped with several of the deceased Organization members' weapons.

Sora and Riku battle Xemnas's Dragon Ship from their Sidecar Glider in the Sky (空中 Kūchū?). Afterwards, they face Xemnas once more in his Keyblade Armor, in an area called Within Xemnas (Dragon)'s Barrier (ゼムナス(ドラゴン)の結界内 Zemunasu (Doragon) no Kekkai-nai?)

After completely destroying the gigantic Nobody, Sora and Riku find themselves inside a nearly-empty void of shifting greys and whites, the World of Nothing (謎の空間最奥部 Nazo no Kūkan Saiō-bu?, lit. "Innermost Area of the Mysterious Space"), where Xemnas is fought for the last time.

Area Map in Kingdom Hearts II

Dark City Minimap minimaps

Kingdom Hearts 358/2 Days

Roxas in the Grey Area.

In Kingdom Hearts 358/2 Days, The World That Never Was serves as the game's hub world. The world's main room is the Grey Area (闇と光を紡ぐ庭 Yami to Hikari o Tsumugu Niwa?, lit. "Area Assembling Darkness and Light"), which serves as a lounge for the Organization's members, as well as the place where they'll receive their mission briefings from Saïx. The room is wedge-shaped with one wall being just a giant window, out of which Kingdom Hearts can eventually be seen floating in the distance. The room has couches and tables spread around it, and Organization members are often seen lounging about between missions. There is also a Moogle here wearing a Black Coat, whom offers Roxas to synthesize panels as well as using the gained heart points to shop.

Xion using the Organization's computer.

The castle is shown to have a large computer room which seems to contain information regarding all the various Organization XIII related projects, including the Replica Program and Castle Oblivion. The castle also contains a library filled with literature on various subjects. In here, Axel finds a book titled "The Truth about Naminé," authored by Vexen. All of the members have individual bedrooms across the castle, which are white with metal-like walls and lots of pipes across them. There's a single bed with the headboard in the shape of the Nobodies' symbol, and a window showing the heart-shaped moon of Kingdom Hearts. The Organization often gather at the Round Room (円卓 Entaku?, lit. "Round Table")[1] to discuss plans and other developments. Each member has a throne-like chair at top of a pillar here, except for Xion. These pillars can move up or down at the user's, or at the leader's will, though they all keep their thrones below Xemnas out of respect.[2] The remaining members also gather at the Altar of Naught on the ninety-third day, to watch as Kingdom Hearts finally takes form.

The Hall of Empty Melodies (虚ろなる旋律の空間 Utsuro-naru Senritsu no Kūkan?) is accessed during a few of the missions, and serve as a training ground for Roxas. When Roxas decides to leave the Organization he'll begins his escape at top of the second floor located here, and quickly reaches the lower floor by running through Naught's Skyway (虚空を辿る道 Kokū o Tadoru Michi?, lit. "Road Following Empty Space"). Leaving the hall Roxas briefly enters Twilight's View (黄昏から望む場所 Tasogare kara Nozomu Basho?) before entering the elevator at Crooked Ascension (歪みを貫く柱 Yugami no Tsuranuku Hashira?, lit. "Pillar Piercing Distortion"). Taking the elevator to the bottom takes Roxas to Nothing's Call (虚無への誘い Kyomu e no Sasoi?, lit. "Introduction to Nothingness"), where he battles Saïx before finally making his escape.

When Roxas returns to face Xemnas, he arrives at the Fragment Crossing (断片を紡ぐ道 Danpen o Tsumugu Michi?, lit. "Fragment-Spinning Road"), where he's attacked by a horde of Neoshadows. He eventually makes it to the Memory's Skyscraper (記憶の摩天楼 Kioku no Matenrō?), where he's confronted by Riku.

Area Map in Kingdom Hearts 358/2 Days

minimaps

Kingdom Hearts 3D: Dream Drop Distance

In Kingdom Hearts 3D: Dream Drop Distance, only Memory's Skyscraper, the Brink of Despair, and the real Castle That Never Was are visited in the Realm Between, while the rest of the areas appear within a dream version of the world. The dream version of The World that Never Was' Dark City appears a lot more contorted and ethereal than the city initially appeared in Kingdom Hearts II, much similar to The World of Nothing within Kingdom Hearts, while the Castle that Never Was's areas seem to be located at specific parts of the actual castle.

Buildings sliced by Sora at the Contorted City area.

Sora first arrives at the Memory Skyscraper, but is quickly sent to sleep and eventually wake up at the Avenue to Dreams (夢境の街路 Yumesakai no Gairo?). The place is a large urban area beginning with an enclosed alley featuring a save point and a Moogle Shop hologram. Up a long flight of stairs lies a piece of a destroyed building, blocking the path into the city that must be scaled to advance. Beyond is an area of twisting alleys surrounded by skyscrapers that can be scaled with Flowmotion. Several buildings are adorned in blue stripes with a geometric pattern and when stood upon, they rapidly elevate, throwing Sora into the air. Perhaps the most notable feature of this area is a stream of blue-green mist that falls from the roof of a massive tower extremely similar to the Memory's Skyscraper. The Castle that Never Was can be seen from this area, but instead of floating above a giant crater, it floats above several tall buildings. The next area is the Contorted City (歪みに満ちた街 Yugami ni Michita Machi?, lit. "City Filled with Distortion"), which seems to emerge from a strange canyon. The area is similar to the previous one, though many of the buildings float of their own accord. Beyond several overturned buildings, a path of broken pavement and destroyed buildings form an upward spiral, and neon strips and signs on the buildings can be traversed with Flowmotion. Several floating buildings marked with red symbols will hurtle towards Sora and must be destroyed with Reality Shift to avoid damage. Unlike the previous area, the castle cannot be seen from here. Pressing on leads to the Nightmarish Abyss (凶夢の深淵 Kyōmu no Shin'en?) which features a large open plaza surrounded by three skyscrapers, with a crashed truck blocking access to a side-street. The fourth side drops off to an abyss that is spanned by floating skyscrapers laid on their sides, forming a mostly straight path between two cliffs, and leads toward what appears to be the bottom of the Castle That Never Was seen from the left side, with the tower of the Verge of Chaos visible from down there. The largest floating building in the area is where Sora fights Xemnas.

The Walk of Delusions after destroying the devices.

Riku arrives at the Delusive Beginning (幻想のはじまり Gensō no Hajimari?), the lowest known area of the Castle That Never Was, situated just inside the large spinning ring at the base of the castle. It is comprised of four hallways connecting to a circular central chamber, two connecting at the ground floor, two high above. In the central chamber rests an energy beam housed in an impenetrable shield that'll damage Riku; destroying it requires to go inside the shield, which can be accessed through the hallway on the left leading to a teleport hole and inside said shield. Once shut down, the shield disappears and it creates a walkway to the upper levels with one hallway leading to an open space yard, with a red wall that cannot be climbed with Flowmotion; instead, Riku must use the platforms that appear to go up and open the treasure chests, while avoiding the eventual lasers that are fired if within range. The other hallway leads to the next area, that is the Walk of Delusions (幻惑の歩廊 Genwaku no Horō?, lit. "Gallery of Entrancement"), which initially appears as a shifting maze. Scattered throughout the maze are devices which can be destroyed with a Reality Shift. Once disabled, the layout of the area changes, with new pathways opening up leading to the next device. Once three devices have been destroyed, the maze disappears entirely and reveals the area to be a long, straight bridge leading from the outer edge of the castle to the castle itself, across the open crater beneath it.

Passing through the Walk of Delusions lead to Fact within Fiction (虚実を紡ぐ回廊 Kyojitsu o Tsumugu Kairō?, lit. "Corridor Spinning Fact and Fiction"), a large open-air level at the top of the castle's spinning ring, giving a view of the mechanism that spins it. It consists of several high-walled passages and thick metal pipes. Along one passage, beams of purple energy move back and forth that damage any enemy who crosses them. Near the end of the area is a large circular platform where many enemies spawn. After a flight of stairs, there is a lift that'll take Riku to the Verge of Chaos (混沌を見下ろす場所 Konton o Miorosu Basho?, lit. "Place Overlooking Chaos"). The area is primarily a large and slightly curved balcony. By using Flowmotion Riku can traverse the massive pipes attached to the walls, which will eventually take him through several smaller balconies. At the last balcony is a narrow bridge connecting to a multi-turreted tower, where Riku fights the Anti Black Coat Nightmare. This tower can be seen from afar, and is located on the castle's left side.

After defeating Anti Black Coat, Riku will be summoned by Ansem, Seeker of Darkness to Darkness's Call (闇への誘い Yami e no Sasoi?, lit. "Invitation to Darkness") to battle. The area is a dark arena with a spiraling violet vortex below, and streams of darkness rising around the central area. A platform may appear if Riku uses Reality Shift on Ansem. After the first battle, Riku is further brought to the Darkest End (闇の果て Yami no Hate?, lit. "Edge of Darkness"), which is a long corridor-like arena with huge dark pillars on each side, resembling the ones found in the Realm of Darkness. At the end of the room is a violet spiral where Ansem resides within a transformed Dark Figure. During their second battle, Ansem can manipulate the space within the area at will, by either stretching it to send his enemies to the back or by compressing it to pull them right in front of him. Wherever the areas are located in the World that Never Was is unknown.

The Sanctum of Time arena where Young Xehanort transports Riku to battle.

After the battles against Ansem, Riku arrives back in the real The World That Never Was at the Memory's Skyscraper (記憶の摩天楼 Kioku no Matenrō?). From here the Link Portal is the only way to for him go to the World Map, that is Sora's dreams. He can press onwards to the Brink of Despair (絶望を望む断崖 lit. "Cliff of Despair's Desire"?), where he must activate Dreamline between his Komory Bat and Sora's Meow Wow to enter the real Castle That Never Was. Riku then finds himself at the Where Nothing Gathers, before he's attacked by Young Xehanort, who pulls him away to the Sanctum of Time (時の祭壇 Toki no Saidan?, lit. "Altar of Time'). The sanctum is a large circular arena with several cogs and clockwork devices integrated below the floor as well as atop pillars on either side of the battlefield, and is surrounded by six different colored hourglasses. The area as a whole resembles a fractured ring dial. Peculiarly, at certain times during battle, the poles sticking out of the ground cannot have Flowmotion used on them. Beneath the glass is a red Nobody insignia.

Area Maps in Kingdom Hearts Dream Drop Distance HD

Minimap (Dark City) TWTNW KHDDD.png Minimap (Castle That Never Was) TWTNW KHDDD.png

Story

Kingdom Hearts 358/2 Days

When Roxas abandons the Organization, he wanders for a short time through the streets of the Dark City. Here, outside one of the many locked stores, Roxas meets Axel, who tries to stop him from leaving, warning that the Organization would destroy him. Roxas leaves a saddened Axel behind, and continues along the streets to Memory's Skyscraper.

After defeating Xion, Roxas returns to the city, hoping to engage Xemnas and the other Organization XIII members. Instead, he discovers multitudes of Heartless, sent to attack the Keyblade wielder. Roxas fends off the hordes of Neoshadow Heartless, but is ultimately outnumbered. Riku appears from atop a skyscraper, and assists Roxas in slaying the Heartless using Roxas's Oblivion Keyblade.

The two then turn on each other. Roxas nearly defeats Riku, who had not yet mastered himself or control of the Keyblade. In desperation, Riku releases the darkness in his heart, assuming the form of Ansem, Seeker of Darkness, with his guardian, and subdues Roxas. DiZ promptly arrives to find Riku-Ansem with his hood up. The two take Roxas back to their secret base in Twilight Town.

Kingdom Hearts II

Sora and his friends standing at the entrance to The World of Nothing, ready to fight Xemnas.

Sora arrives in the Dark City, with the help of the Organization's traitor, Axel. Fighting their way through large numbers of Heartless, Sora, Donald, Goofy, and King Mickey reach the center of the city, Memory's Skyscraper. Here, Samurai Nobodies materialize in front of Goofy and Donald. Roxas then appears, challenging Sora to a fight. The two disappear to duel on the Dive to the Heart. Sora defeats Roxas, who departs, calling Sora "a good other."

The group then continues on to the Castle That Never Was. They ascend through the many levels of the castle, meeting up with Riku and Kairi, and finishing off the remaining members of the Organization.

After the group runs into Ansem the Wise on one of the upper floors of the castle, he sacrifices his life in an attempt to destroy Xemnas's Kingdom Hearts, the blast returning Riku to his original form. The group make their way to the top floor, where they confront and defeat Xemnas, leader of Organization XIII.

During the extensive final battle with Xemnas, much of the Dark City and the Castle That Never Was is destroyed. Chunks of building are ripped up and thrown at Sora and Riku, and the main tower collapses off the castle. What ultimately happens to The World That Never Was following Xemnas's defeat remains unknown.

Kingdom Hearts 3D: Dream Drop Distance

After Sora and Riku successfully unlock all seven sleeping Keyholes, Sora arrives at The World That Never Was, where he is then greeted by Xigbar. Xigbar explains that the Real Organization XIII has been guiding the still-sleeping Sora through the Sleeping Worlds to The World That Never Was since his exam began, and that the Robed Figure was present the night when Destiny Islands was swallowed by darkness in order to be there when Sora entered the Sleeping Worlds. Xigbar then puts Sora into a second sleep.

Meanwhile, Riku arrives in the Castle That Never Was, wondering why he has not awoken yet with the exam supposed to be over. He travels through the castle to find Sora trapped in a sphere of darkness. Riku tries to awaken Sora, but the darkness around the sphere turns into the Anti Black Coat Nightmare, who Riku engages and defeats in battle. Riku is then swallowed by darkness and confronted by Ansem before he gets a chance to wake Sora.

The still-dreaming Sora sees illusions of Kairi, Riku, Aqua, and Terra, while Sora takes on Ventus's appearance. Upon the dream's end, Sora asks Xigbar whether everything he had seen was implanted by the Organization. Xigbar clarifies that the visions were a dream, as it was impossible for the Organization to insert false memories and visions into his head. Xigbar then leaves Sora to battle with Xemnas, whom Sora defeats. Sora proceeds to collapse from exhaustion, and is then consumed in darkness. Young Xehanort appears and reveals his plan to turn Sora into the thirteenth member of the true Organization. Sora falls unconscious shortly after and is then taken to Where Nothing Gathers.

Riku ultimately prevails against Ansem and travels to Where Nothing Gathers, where Riku finds the unconscious Sora. The cloaked members of the True Organization XIII materialize on the thrones, and Young Xehanort prepares himself to greet the recompleted Master Xehanort. King Mickey interrupts and freezes the group with Stopza, but Young Xehanort recovers and knocks him away, and summons a Keyblade to battle Riku. Riku defeats Young Xehanort just as Mickey's spell breaks, and Master Xehanort reforms.

Master Xehanort announces his plans to create the χ-blade again, after his experiment with Ventus and Vanitas proved a failure. Master Xehanort then prepares to turn Sora into his final vessel as Xemnas and Ansem restrain Riku and Mickey. However, Lea arrives and protects Sora from Xehanort's attack. Riku, Mickey, and Lea escape from The World That Never Was with the timely aid of Donald and Goofy. The members of the Organization then fade into darkness and return to their proper places in time.

Kingdom Hearts III

The World That Never Was appears in various flashbacks when Riku and Mickey recall their encounter with Xehanort at Where Nothing Gathers.

Characters

Enemies

Heartless

Nobodies

Dream Eaters

Other


Notes and references

  1. ^ Roxas's Diary, Day 7: Entry 1: "Today they told us to go to the Round Room, where we met our new member, No. XIV."
  2. ^ Kingdom Hearts II Final Mix+ Ultimania, pg. 502; Interviewer: "During the meetings, the members of Organization XIII are sitting in chairs. Is the height of these chairs determined by things like their skills and abilities?" / Tetsuya Nomura: "No, the height of the chairs is not fixated, they move. That is to say, the height is up to each person. The leader, Xemnas, is always the highest and to be at the same height as him would have a pretty bad feeling, so the other members wouldn't do that." Translation via TheWertle and Xaldin.
  3. ^ Do not appear anymore once the exit to the next area in the Walk of Delusions has been unlocked.