Hungry: Difference between revisions
m (Text replacement - "{{-}} {{" to "{{") |
|||
Line 172: | Line 172: | ||
*[[Mega-Ether]] (1 Hungry Gem) | *[[Mega-Ether]] (1 Hungry Gem) | ||
*[[Refocuser]] (1 Hungry Shard) | *[[Refocuser]] (1 Hungry Shard) | ||
*[[Hi-Refocuser]] (1 Hungry Stone) | |||
*[[AP Boost]] (1 Hungry Stone, 2 Hungry Shard) | *[[AP Boost]] (1 Hungry Stone, 2 Hungry Shard) | ||
*[[Warhammer+]] (1 Hungry Shard) | *[[Warhammer+]] (1 Hungry Shard) |
Revision as of 13:37, 12 February 2019
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
| ||
This article needs more information!
Improve it by adding what you know about the following issues. |
This article is about the synthesis materials. You may be looking for other uses. |
Mystery | |||
---|---|---|---|
"Droplet of a crystalized, mysterious substance. Used for item synthesis." "A mysterious crystal filled with feelings of gratification. Used for item synthesis." | |||
Japanese | 満たされる | ||
Rōmaji | Mitasareru
| ||
Item | Rarity | Buy | Sell |
Goo | ★★★★☆ | — | — |
Serenity Power | ★★★★★ | — | — |
Serenity | |||
---|---|---|---|
| |||
Japanese | 満たされる | ||
Rōmaji | Mitasareru
| ||
Type | Gold Modifier | ||
Item | Rank | Buy | Sell |
Shard | — | — | |
Stone | — | — | |
Gem | — | — | |
Crystal | — | — |
Hungry | ||
---|---|---|
Japanese | 満たされる | |
Rōmaji | Mitasareru
| |
Item | Buy | Sell |
Crystal | 350 Medals[1] | — |
Hungry, also translated as "Mystery" and "Serenity", is a material type available in Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts Birth by Sleep. Hungry materials contain the essence of fulfillment, and are colored gold. In Kingdom Hearts they are used as normal synthesis items, while in Kingdom Hearts II they are "modifier" materials that can be added to a recipe of the same rank to upgrade it to a more powerful form, and are usable once the Moogle reaches level 3, Junior Moogle. In Kingdom Hearts II, once all Serenity materials are obtained the Moogle will reward Sora with a Magic Boost.
Design
Hungry materials are represented by jewels with a Modifier material structure. The jewels are an opaline mixture of many colors, but gold is the most prominent. A light blue, smoky glow is present on each jewel.
"Serenity" means "calmness" or "peacefulness". The material's original English name, "Mystery”, may simply be a translation error, as "mitasareru" is phonetically similar to "mystery".
Drops
Kingdom Hearts
- Mystery Goo (満たされるしずく Mitasareru Shizuku , lit. "Fulfilling Stone"): Black Fungus (20%),[2] Rare Truffle (20%/40%/100%),[3] White Mushroom (10%/20%)[4]
Kingdom Hearts Final Mix introduced the Serenity Power (満たされるチカラ Mitasareru Chikara , lit. "Fulfilling Power"), dropped only by the Pink Agaricus (10%/20%/100%).[5]
Kingdom Hearts II
- Serenity Shard: Assault Rider (4%), Creeper (2%), Fat Bandit (4%), Graveyard (4%), Hot Rod (4%), Large Body (4%), Toy Soldier (4%)
- Serenity Stone: Crimson Jazz (4%), Devastator (4%), Dusk (2%), Living Bone (4%), Morning Star (4%)
- Serenity Gem: Dancer (4%), Dragoon (4%), Gambler (4%), Sniper (4%)
- Serenity Crystal: Assassin (4%), Berserker (4%), Samurai (4%), Sorcerer (4%)
Kingdom Hearts II Final Mix
Kingdom Hearts Birth by Sleep
- Hungry Crystal: Bruiser (25%)-(30%)-(40%), Buckle Bruiser (25%), Hareraiser (40%), Monotrucker (50%)-(40%)-(95%)-(40%), Vile Phial (50%)-(60%).
Treasures
Kingdom Hearts II
- Serenity Shard: Obtain a total of 50 materials; obtain all Rank C materials; chest at the Treasure Room.
- Serenity Stone: Obtain a total of 100 materials; obtain all Rank B materials; win the Pain and Panic Cup; chest at the Jungle.
- Serenity Gem: Obtain a total of 250 materials; obtain all Rank A materials; obtain all Dense-type materials.
- Serenity Crystal: Obtain a total of 500 materials; obtain all Rank S materials; obtain all Twilight-type materials.
Kingdom Hearts II Final Mix
- Serenity Gem: Two chests at Cavern of Remembrance: Mining Area.
- Serenity Crystal: Obtain all Remembrance-type materials; obtain all Tranquility-type materials; complete the "Heart" puzzle; chest at the Cavern of Remembrance: Mining Area; chest at the Cavern of Remembrance: Engine Chamber.
Kingdom Hearts Birth by Sleep
- Terra: chest at the Flower Glade, chest at the Ship Hub
- Ventus: chest at the Mousehole, chest at the Hall, collect 40 points in Ventus's Sticker Album[KH BbS]
- Aqua: chest at the Flower Glade, chest at the Gizmo Gallery, chest at the Launch Deck
Kingdom Hearts III
- Hungry Shard: Obtain at least 50 total synthesis materials.
- Hungry Stone: Complete a Collector's Goal.
- Hungry Gem: Complete a Collector's Goal.
- Hungry Crystal: Complete a Collector's Goal.
Recipe
Serenity Crystal | |||
---|---|---|---|
Requires | Superior Moogle (LV8) Free Development |
Ingredients | Tranquility Crystal x1 Remembrance Crystal x1 Bright Crystal x9 |
Rank | A | ||
EXP | 55 | ||
Manifest Illusion | |||
Requires | Junior Moogle (LV3) | Modifier | Serenity Gem x 1 |
Synthesized items
Kingdom Hearts
Serenity materials are used to synthesize the following items:
- Power Up (1 Mystery Goo)
- Defense Up (1 Mystery Goo)
- Atlas Armlet (1 Mystery Goo)
- Ultima Weapon (3 Mystery Goo)
Kingdom Hearts Final Mix
Serenity materials are used to synthesize the following items:
- EXP Earring (1 Serenity Power)
- Mythril (1 Mystery Goo)
- Three Stars (3 Mystery Goo)
- Atlas Armlet (1 Mystery Goo)
- Ribbon (3 Serenity Power)
- Ultima Weapon (5 Mystery Goo, 3 Serenity Power)
Kingdom Hearts II
Serenity materials are used to synthesize the following items:
- Megalixir (1 Serenity Gem)
- Mega-Ether (1 Serenity Stone)
- High Drive Recovery (1 Serenity Shard)
- Magic Boost (1 Serenity Crystal)
- Power Boost (1 Serenity Crystal)
- Firagun Bangle (1 Serenity Shard)
- Blizzagun Armlet (1 Serenity Shard)
- Thundagun Trinket (1 Serenity Shard)
- Chaos Anklet (1 Serenity Shard)
- Acrisius+ (1 Serenity Stone)
- Buster Band (1 Serenity Stone)
- Diamond Ring (1 Serenity Shard)
- Orichalcum Ring (1 Serenity Shard)
- Fencer Earring (1 Serenity Stone)
- Slayer Earring (1 Serenity Stone)
- Master's Ring (1 Serenity Gem)
- Mythril Stone (1 Serenity Shard)
- Mythril Crystal (1 Serenity Stone)
- Ribbon (1 Serenity Gem)
- Star Charm (1 Serenity Gem)
- Save the Queen+ (1 Serenity Crystal)
- Save the King+ (1 Serenity Crystal)
- Ultima Weapon (7 Serenity Crystal)
Kingdom Hearts II Final Mix
Serenity materials are used to synthesize the following items:
- Manifest Illusion (1 Serenity Gem)
- Lucky Ring (1 Serenity Crystal)
- Freeze Pride+ (1 Serenity Crystal)
- Centurion+ (1 Serenity Crystal)
- Shadow Archive (3 Serenity Stone)
- Shadow Archive+ (3 Serenity Stone, 1 Serenity Crystal)
- Full Bloom (3 Serenity Stone)
- Full Bloom+ (3 Serenity Stone, 1 Serenity Crystal)
- Shock Charm+ (1 Serenity Crystal)
Kingdom Hearts Birth by Sleep
Hungry materials are used to add the following abilities:
Kingdom Hearts III
Hungry materials are used to synthesize the following items:
- Mega-Potion (1 Hungry Stone)
- Hi-Ether (1 Hungry Shard)
- Mega-Ether (1 Hungry Gem)
- Refocuser (1 Hungry Shard)
- Hi-Refocuser (1 Hungry Stone)
- AP Boost (1 Hungry Stone, 2 Hungry Shard)
- Warhammer+ (1 Hungry Shard)
- Astrolabe+ (1 Hungry Stone)
- Heartless Maul+ (2 Hungry Gem)
- Save the Queen+ (1 Hungry Crystal)
- Clockwork Shield+ (1 Hungry Shard)
- Aegis Shield+ (1 Hungry Stone)
- Nobody Guard+ (2 Hungry Gem)
- Save the King+ (1 Hungry Crystal)
- Fira Bangle (1 Hungry Shard)
- Blizzara Choker (1 Hungry Shard)
- Thundara Trinket (1 Hungry Shard)
- Dark Anklet (1 Hungry Shard)
- Cosmic Ring (2 Hungry Gem)
Notes and References
- ^ The Hungry Crystal is available at Arena level 1.
- ^ The Black Fungus drops a Mystery Goo 20% of the time if it is defeated with a critical hit.
- ^ The Rare Truffle drops a Mystery Goo 20% of the time if it is juggled 10 times, 40% of the time if it is juggled 50 times, and 100% of the time if it is juggled 100 times.
- ^ The White Mushroom drops a Mystery Goo 10% of the time if three different spells are cast on it, and 20% of the time if all three are the same spell.
- ^ The Pink Agaricus drops a Serenity Power 10% of the time if it is hit 40 times, 20% of the time if it is hit 70 times, and 100% of the time if it is hit 100 times.