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Since the first card in a stocked combo is removed from the player's deck when the combo is used, unless said card is the only basic card left in the deck, the player can quickly be reduced to a few weak cards if they abuse combos without arranging them into efficient sleights. It is advised to build multiple layers of sleights into a deck, ensuring that cards may be used in multiple sleights, even after initial sleights remove cards from the deck. | Since the first card in a stocked combo is removed from the player's deck when the combo is used, unless said card is the only basic card left in the deck, the player can quickly be reduced to a few weak cards if they abuse combos without arranging them into efficient sleights. It is advised to build multiple layers of sleights into a deck, ensuring that cards may be used in multiple sleights, even after initial sleights remove cards from the deck. | ||
In ''Kingdom Hearts Chain of Memories'', Friend and Summon sleights do not have "Lv2" or "Lv3" as part of | In ''Kingdom Hearts Chain of Memories'', Friend and Summon sleights do not have "Lv2" or "Lv3" as part of their names. | ||
The term "sleight" may come from "{{w|sleight of hand}}", a skill commonly associated with card tricks. | The term "sleight" may come from "{{w|sleight of hand}}", a skill commonly associated with card tricks. | ||
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|{{nihongo|'''Fire Wall'''|ファイアウォール|<br>Faia Wōru}} | |{{nihongo|'''Fire Wall'''|ファイアウォール|<br>Faia Wōru}} | ||
|Axel | |Axel summons a wall of flames that moves forward. The wall of flames disappears when it hits or is evaded.{{KHCoM}}<br>Axel warps to the center of the arena, and spreads a wall of flames to the edge of the arena as well as small fire pillars. It cannot be evaded by jumping or dodge rolling, and when Sora is close, the attack can hit twice in a row.{{ReCoM}} | ||
|{{sleight|Axel - A1|Axel - A1|Axel - A1}} | |{{sleight|Axel - A1|Axel - A1|Axel - A1}} | ||
|- | |- | ||
|{{nihongo|'''Firetooth'''|ファイアカッター|<br>Faia Kattā|lit. "Fire Cutter"}} | |{{nihongo|'''Firetooth'''|ファイアカッター|<br>Faia Kattā|lit. "Fire Cutter"}} | ||
|Axel throws | |Used only in the second fight. Axel covers his weapons in fire and throws them. The trajectory of the weapons changes based on the distance to Sora and Axel's remaining HP.{{KHCoM}}<br>Used only in the second fight. Axel covers his weapons in fire and throws them. The method of throwing depends on Axel's remaining HP.<br>'''50% or higher HP:''' Axel throws both weapons at the same time. The thrown weapons fly across the ground, crossing each other repeatedly.<br>'''Less than 50% HP:''' Axel makes four weapons float above his head, then throws them at Sora at around the same time. The weapons fly back and forth around Sora before disappearing. In some cases, they can hit more than 10 times.{{ReCoM}} | ||
|{{sleight|Axel - A1|Axel - A2|Axel - A1|com=*}}{{KHCoM}}<br>{{sleight|Axel - A2|Axel - A2|Axel - A2}}{{ReCoM}} | |{{sleight|Axel - A1|Axel - A2|Axel - A1|com=*}}{{KHCoM}}<br>{{sleight|Axel - A2|Axel - A2|Axel - A2}}{{ReCoM}} | ||
|- | |- | ||
|{{nihongo|'''Cross-slash'''|凶斬り|<br>Kyougiri|lit. "Misfortune Slash"}} | |{{nihongo|'''Cross-slash'''|凶斬り|<br>Kyougiri|lit. "Misfortune Slash"}} | ||
|Cloud performs a three | |Cloud jumps towards Sora, and performs three consecutive attacks, consisting of a vertical slash, a horizontal slash, and an upward slash.{{KHCoM}}<br>Cloud jumps towards Sora (except when he's already near Sora), and swings his sword three times on the spot. The attack has little range and can be avoided by just moving away.{{ReCoM}} | ||
|{{sleight|Cloud - A1|Cloud - A1|Cloud - A1}} | |{{sleight|Cloud - A1|Cloud - A1|Cloud - A1}} | ||
|- | |- | ||
|{{nihongo|'''Omnislash'''|超究武神覇斬|<br>Choukyū Bushinhazan|<br>lit. "Super-ultimate Warrior God's Mastery Slash"}} | |{{nihongo|'''Omnislash'''|超究武神覇斬|<br>Choukyū Bushinhazan|<br>lit. "Super-ultimate Warrior God's Mastery Slash"}} | ||
|Cloud | |Cloud uses the power of darkness to fly around, and slash from the sky three times.{{KHCoM}}<br>Cloud moves out of range, approaches Sora, and swings his sword, repeating this for a total of 5 times. The swinging motion can differ, but the range is the same.{{ReCoM}} | ||
|{{sleight|Cloud - A2|Cloud - A2|Cloud - A2}} | |{{sleight|Cloud - A2|Cloud - A2|Cloud - A2}} | ||
|- | |- | ||
|{{nihongo|'''Temper Flare'''|ブレイズアップ|<br>Bureizu Appu|lit. "Blaze Up"}} | |{{nihongo|'''Temper Flare'''|ブレイズアップ|<br>Bureizu Appu|lit. "Blaze Up"}} | ||
|Hades | |Only used when blue. Hades emits flames to make his body red, increasing his movement speed and giving access to more techniques.{{KHCoM}}<br>Hades rotates 1-3 times while emitting flames from both hands. The direction and number of rotations are randomly determined. If it is used when Hades is blue, he turns red, which can't be prevented with a card break.{{ReCoM}} | ||
|{{sleight|Hades - A|Hades - A|Hades - A}} | |{{sleight|Hades - A|Hades - A|Hades - A}} | ||
|- | |- | ||
|{{nihongo|'''Firagaball'''|ファイガボール|<br>Faiga Bōru|lit. "Figa Ball"}} | |{{nihongo|'''Firaga Ball'''{{KHCoM}}''' Firagaball'''{{ReCoM}}|ファイガボール|<br>Faiga Bōru|lit. "Figa Ball"}} | ||
|Hades | |Hades throws a giant fireball forward.{{KHCoM}}<br>Hades throws two fireballs, one when at close range. The fireballs fly at high speed and chase Sora or Riku.{{ReCoM}} | ||
|{{sleight|Hades - M|Hades - A|Hades - M|com=*}}{{KHCoM}}<br>{{sleight|Hades - M|Hades - M|Hades - M}}{{ReCoM}} | |{{sleight|Hades - M|Hades - A|Hades - M|com=*}}{{KHCoM}}<br>{{sleight|Hades - M|Hades - M|Hades - M}}{{ReCoM}} | ||
|- | |- | ||
|{{nihongo|'''Lightning Bolt'''{{KHCoM}}|ライトニングボルト|<br>Raitoningu Boruto}} | |{{nihongo|'''Lightning Bolt'''{{KHCoM}}|ライトニングボルト|<br>Raitoningu Boruto}} | ||
|Larxene | |Larxene discharges electricity from her hands. When it hits, it lifts Sora from the ground, dealing continuous damage. | ||
|{{sleight|Larxene - A1|Larxene - M|Larxene - M|com=*}} | |{{sleight|Larxene - A1|Larxene - M|Larxene - M|com=*}} | ||
|- | |- | ||
|{{nihongo|'''Mega Volt'''{{ReCoM}}|メガヴォルト|<br>Mega Voruto}} | |{{nihongo|'''Mega Volt'''{{ReCoM}}|メガヴォルト|<br>Mega Voruto}} | ||
|Larxene throws | |Larxene throws 8 knives into the ground, and summons lightning over a wide area. The lightning can hit 2-3 times. | ||
|{{sleight|Larxene - A2|Larxene - M|Larxene - M}} | |{{sleight|Larxene - A2|Larxene - M|Larxene - M}} | ||
|- | |- | ||
|{{nihongo|'''Blade Storm'''{{ReCoM}}|ブレイドストーム|<br>Bureido Sutōmu}} | |{{nihongo|'''Blade Storm'''{{ReCoM}}|ブレイドストーム|<br>Bureido Sutōmu}} | ||
| | |Only used during the second battle. 8 knives are spread along the edges of the arena shooting electric shocks. If one hits Sora, all shocks will aim at him, he gets lifted in the air and receives damage 5 times at 1-second intervals. Sora can still act in the meantime, though he cannot use the Reload Card. | ||
|{{sleight|Larxene - M|Larxene - M|Larxene - M}} | |{{sleight|Larxene - M|Larxene - M|Larxene - M}} | ||
|- | |- | ||
|{{nihongo|'''Teleport Rush'''|テレポートラッシュ|<br>Terepōto Rasshu}} | |{{nihongo|'''Teleport Rush'''|テレポートラッシュ|<br>Terepōto Rasshu}} | ||
|Larxene | |Used in the second fight. Larxene repeatedly teleports to Sora's side, attacking 4-6 times with Continuous Attack or Knife Throw.{{KHCoM}}<br>Larxene teleports to Sora's side, striking twice, and repeats this up to 10 times. Can be dodged with proper timing.{{ReCoM}} | ||
|{{sleight|Larxene - A2|Larxene - A2|Larxene - A1}} | |{{sleight|Larxene - A2|Larxene - A2|Larxene - A1}} | ||
|- | |- | ||
|{{nihongo|'''Helm Split'''{{ReCoM}}|兜割り|<br>Kabuto Wari}} | |{{nihongo|'''Helm Split'''{{ReCoM}}|兜割り|<br>Kabuto Wari}} | ||
| | |Riku Replica jumps high in the air, and falls towards Sora or Riku, thrusting the ground with his sword, causing a shock wave. He does this 3 times, after which several pillars of darkness erupt from the ground. The shock wave hits 1-2 times, while the pillars of darkness hit 3-5 times. | ||
|{{sleight|Riku Replica - A1|Riku Replica - A1|Riku Replica - A3}} | |{{sleight|Riku Replica - A1|Riku Replica - A1|Riku Replica - A3}} | ||
|- | |- | ||
|{{nihongo|'''Dark Firaga'''|ダークファイガ|<br>Dāku Faiga}} | |{{nihongo|'''Dark Firaga'''|ダークファイガ|<br>Dāku Faiga}} | ||
|The Riku Replica fires a | |Used in all battles except the first battle against Sora. Riku Replica shoots a fireball from his hand. The fireball first travels straight, before flying toward the opponent.{{KHCoM}}<br>Riku Replica gathers dark power in his left hand, and fires a projectile. The projectile chases Sora or Riku at high speed, but since it cannot turn at a sharp angle, it can be avoided by dodging past it.{{ReCoM}} | ||
|{{sleight|Riku Replica - A1|Riku Replica - A1|Riku Replica - A3|com=*}}{{KHCoM}}<br>{{sleight|Riku Replica - A4|Riku Replica - A4|Riku Replica - A4}}{{ReCoM}} | |{{sleight|Riku Replica - A1|Riku Replica - A1|Riku Replica - A3|com=*}}{{KHCoM}}<br>{{sleight|Riku Replica - A4|Riku Replica - A4|Riku Replica - A4}}{{ReCoM}} | ||
|- | |- | ||
|{{nihongo|'''Dark Aura'''|ダークオーラ|<br>Dāku Ōra}} | |{{nihongo|'''Dark Aura'''|ダークオーラ|<br>Dāku Ōra}} | ||
| | |Only used during the final battles against Sora and Riku. Riku Replica performs six thrusts while flying around at high speed, then generates pillars of light when landing.{{KHCoM}}<br>Only used during the final battles against Sora and Riku. Riku Replica covers himself in a dark aura, and performs six thrusts while flying around the arena at high speed, then attacks from the sky and generates pillars of darkness when landing.{{ReCoM}} | ||
|{{sleight|Riku Replica - A2|Riku Replica - A2|Riku Replica - A4}} | |{{sleight|Riku Replica - A2|Riku Replica - A2|Riku Replica - A4}} | ||
|- | |- | ||
|{{nihongo|'''Barrel Blast'''{{ReCoM}}|バレルブラスト|<br>Bareru Burasuto}} | |{{nihongo|'''Barrel Blast'''{{ReCoM}}|バレルブラスト|<br>Bareru Burasuto}} | ||
| | |Hook jumps on a higher platform and drops 6 barrels, which are placed next to each other across the arena. The barrels roll back and forth in accordance with the tilt of the arena. They explode when 25 seconds have passed, they hit Sora, Riku, or Hook, or when they are caught in the explosion of another barrel. Once Hook drops the barrels, he'll wait on the higher platform, before coming down and chasing Sora or Riku, and attacking them with his sword when getting close, jumping back on the platform afterwards, and repeating the process. | ||
|{{sleight|Captain Hook - A1|Captain Hook - A1|Captain Hook - A3 }} | |{{sleight|Captain Hook - A1|Captain Hook - A1|Captain Hook - A3 }} | ||
|- | |- | ||
|{{nihongo|'''Rush & Present'''{{KHCoM}}|ラッシュ&プレゼント|<br>Rasshu ando Purezento}} | |{{nihongo|'''Rush & Present'''{{KHCoM}}|ラッシュ&プレゼント|<br>Rasshu ando Purezento}} | ||
| | |Hook throws 6 present bombs, one at a time, which explode immediately. | ||
|{{sleight|Captain Hook - A1|Captain Hook - A1|Captain Hook - A3|com=*}} | |{{sleight|Captain Hook - A1|Captain Hook - A1|Captain Hook - A3|com=*}} | ||
|- | |- | ||
|{{nihongo|'''Combo & Present'''|コンボ&プレゼント|<br>Konbo ando Purezento}} | |{{nihongo|'''Combo & Present'''|コンボ&プレゼント|<br>Konbo ando Purezento}} | ||
| | |Hook attacks 8 times, before throwing 3 randomly bouncing present bombs.{{KHCoM}}<br>Used when Hook's HP falls below 40%, and at close range. Hook swings his sword, thrusts 2 times while stepping forward, then throws 8 bombs disguised as presents.{{ReCoM}} | ||
|{{sleight|Captain Hook - A2|Captain Hook - A2|Captain Hook - A3}} | |{{sleight|Captain Hook - A2|Captain Hook - A2|Captain Hook - A3}} | ||
|- | |- | ||
|{{nihongo|'''Ice Needle'''|アイスニードル|<br>Aisu Nīdoru}} | |{{nihongo|'''Ice Needle'''|アイスニードル|<br>Aisu Nīdoru}} | ||
|Vexen | |Ice needles appear from the ground one after another, tracking the opponent. The attack stops early once it hits.{{KHCoM}}<br>Vexen protects himself with an ice barrier, while generating ice needles from the ground that follow Sora or Riku 20 times. During Sora's first battle, Vexen only uses it when he has less than 40% of his HP remaining.{{ReCoM}} | ||
|{{sleight|Vexen - M|Vexen - M|Vexen - M}} | |{{sleight|Vexen - M|Vexen - M|Vexen - M}} | ||
|- | |- | ||
|{{nihongo|'''Freeze'''|フリーズ|<br>Furīzu}} | |{{nihongo|'''Freeze'''|フリーズ|<br>Furīzu}} | ||
|Vexen | |Vexen generates an ice block at the opponent's location.{{KHCoM}}<br>Vexen generates an ice block at Sora or Riku's location. When it hits, he swings his shield to attack. The ice block can be avoided by dodging the moment Vexen raises his right hand (Riku cannot avoid it while in Dark Mode).{{ReCoM}} | ||
|{{sleight|Vexen - A|Vexen - M|Vexen - A}} | |{{sleight|Vexen - A|Vexen - M|Vexen - A}} | ||
|- | |- | ||
|{{nihongo|''' | |{{nihongo|'''Iceburn'''{{KHCoM}}|アイスバーン|<br>Aisu Bān}} | ||
|Vexen | |Used only against Sora in the second fight. Vexen freezes the ground in three places. When Sora moves over the frozen ground, he slips and falls. | ||
|{{sleight|Vexen - M|Vexen - M|Vexen - A|com=*}} | |{{sleight|Vexen - M|Vexen - M|Vexen - A|com=*}} | ||
|- | |- | ||
|{{nihongo|'''Slide Break'''{{ReCoM}}|スライドブレイク|<br>Suraido Bureiku}} | |{{nihongo|'''Slide Break'''{{ReCoM}}|スライドブレイク|<br>Suraido Bureiku}} | ||
|Vexen elongates | |Only used during Sora's second battle, when Vexen has less than 40% of his HP remaining. Vexen elongates his shield with ice, then rapidly approaches and slashes his shield twice, before swinging his shield down and releasing cold air around it. All attacks can be avoided with Dodge Roll. | ||
|{{sleight|Vexen - M|Vexen - M|Vexen - A}} | |{{sleight|Vexen - M|Vexen - M|Vexen - A}} | ||
|- | |- | ||
|{{nihongo|'''Diamond Dust'''|ダイヤモンドダスト|<br>Daiamondo Dasuto}} | |{{nihongo|'''Diamond Dust'''|ダイヤモンドダスト|<br>Daiamondo Dasuto}} | ||
|Vexen | |Used only against Riku. Vexen summons a blizzard that gradually reduces Riku's HP for 4 seconds.{{KHCoM}}<br>Only used against Riku, when Vexen has less than 40% of his HP remaining. Vexen envelops the entire arena in a blizzard that hits 5 times, then sends cold air around the area. The blizzard cannot be avoided.{{ReCoM}} | ||
|{{sleight|Vexen - A|Vexen - M|Vexen - M}} | |{{sleight|Vexen - A|Vexen - M|Vexen - M}} | ||
|- | |- | ||
|{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | |{{nihongo|'''Blossom Shower'''|ブロッサムシャワー|<br>Burossamu Shawā}} | ||
|Marluxia warps | |Marluxia sends out a spiral of flower petals from his hand. Has a very wide range.{{KHCoM}}<br>Marluxia warps and slashes 3 times, before warping to the center of the arena and creating two massive shock waves. Finally, Marluxia shoots innumerable light projectiles to Sora. Although they deal little damage, getting hit by one causes several others to hit as well.{{ReCoM}} | ||
|{{sleight|Marluxia - M|Marluxia - A1|Marluxia - M}} | |{{sleight|Marluxia - M|Marluxia - A1|Marluxia - M}} | ||
|- | |- | ||
|{{nihongo|'''Drop Shot'''{{ReCoM}}|ドロップショット|<br>Doroppu Shotto}} | |{{nihongo|'''Drop Shot'''{{ReCoM}}|ドロップショット|<br>Doroppu Shotto}} | ||
|Marluxia | |Marluxia strikes the ground from above, causing a massive explosion, before jumping in the sky. The explosion hits 2-3 times. Only used when Marluxia's HP is less than 40% of maximum. | ||
|{{sleight|Marluxia - A2|Marluxia - A1|Marluxia - A2}} | |{{sleight|Marluxia - A2|Marluxia - A1|Marluxia - A2}} | ||
|- | |- | ||
|{{nihongo|'''Deathscythe'''|デスサイズ|<br>Desusaizu}} | |{{nihongo|'''Deathscythe'''|デスサイズ|<br>Desusaizu}} | ||
|Marluxia | |Marluxia moves to match Sora's vertical position and cuts the space where Sora is, regardless of distance.{{KHCoM}}<br>Marluxia floats above the arena and swings his scythe three times. Each swing fires a blade at Sora, which creates a shock wave.{{ReCoM}} | ||
|{{sleight|Marluxia - A1|Marluxia - M|Marluxia - A2}} | |{{sleight|Marluxia - A1|Marluxia - M|Marluxia - A2}} | ||
|- | |- | ||
|{{nihongo|'''Gale of Severance'''{{ReCoM}}|断絶の烈風|<br>Danzetsu no Reppū}} | |{{nihongo|'''Gale of Severance'''{{ReCoM}}|断絶の烈風|<br>Danzetsu no Reppū|lit. "Gale of Extinction"}} | ||
| | |Used at short range. A shock wave sends Sora flying, and a gust of wind from the Specter prevents him from approaching. However, Sora can still glide to get closer. | ||
|{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 8.}} | |{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 8.}} | ||
|- | |- | ||
|{{nihongo|'''Doom'''{{ReCoM}}|死の宣告|<br>Shi no Senkoku|lit. "Death Sentence"}} | |{{nihongo|'''Doom'''{{ReCoM}}|死の宣告|<br>Shi no Senkoku|lit. "Death Sentence"}} | ||
|Marluxia | |Marluxia shoots thorn-shaped beams towards Sora. When hit, the screen zooms focuses on Sora, while he gets a counter above his head starting at 6 and the specter slowly approaches him. Sora has to break 6 of Marluxia's cards (valued 1~8) before the counter reaches 0 (within 18 seconds). When succesful, the screen returns to normal. If the counter reaches 0, the Specter will make Sora's HP drop to 0 with a scythe swing, ignoring any Enemy/Special Card effects. The thorns can be evaded with Dodge Roll. | ||
|{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 6.}} | |{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 6.}} | ||
|- | |- | ||
|{{nihongo|'''Whirlwind to the Void'''{{ReCoM}}|虚無への旋風|<br>Kyomu e no Senpū}} | |{{nihongo|'''Whirlwind to the Void'''{{ReCoM}}|虚無への旋風|<br>Kyomu e no Senpū|lit. "Whirlwind to Nothingness"}} | ||
|Marluxia | |Marluxia and the Specter generate 3 tornadoes that chase Sora and circle around. When hit, they scatter the Cards from Sora's Deck across the arena (excluding stocked Cards, unreloadable Cards, Enemy Cards, and Special Cards; Friend Cards are permanently lost). Sora can retrieve the Cards by walking over them. After about 20 seconds, Cards that haven't been picked up will fly away (except the Reload Card), but will return to the Deck when reloading. | ||
|{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 7.}} | |{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 7.}} | ||
|- | |- | ||
|{{nihongo|'''Circle Reject'''{{ReCoM}}|サークルリジェクト|<br>Sākuru Rijekuto}} | |{{nihongo|'''Circle Reject'''{{ReCoM}}|サークルリジェクト|<br>Sākuru Rijekuto}} | ||
|Marluxia | |Used when Marluxia's HP is less than 50% of maximum. The Specter warps to Sora and strikes the ground with the scythe's hilt, creating a shock wave. Has a shorter attack range compared to the previous battle. | ||
|{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 5.}} | |{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 5.}} | ||
|- | |- | ||
|{{nihongo|'''Omni Laser'''{{ReCoM}}|全方位レーザー|<br>Zenhōi Rēzā|lit. "Omnidirectional Laser"}} | |{{nihongo|'''Omni Laser'''{{ReCoM}}|全方位レーザー|<br>Zenhōi Rēzā|lit. "Omnidirectional Laser"}} | ||
|Marluxia | |Used when Marluxia's HP is less than 50% of maximum. Surrounds Sora with 16 bits from the outer ring of the arena that simultaneously shoot a ray of light. The ray is fired for 6 seconds, and hits up to 6 times (1 per second), but it can be avoided with Dodge Roll. | ||
|{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 4.}} | |{{sleight|Marluxia (Third Form)|Marluxia (Third Form)|Marluxia (Third Form)||Three cards numbered 4.}} | ||
|- | |- | ||
|{{nihongo|'''Impact Quake'''|インパクトクエイク|<br>Inpakuto Kueiku}}{{ReCoM}} | |{{nihongo|'''Impact Quake'''|インパクトクエイク|<br>Inpakuto Kueiku}}{{ReCoM}} | ||
|Lexaeus | |Used with no charge. Lexaeus gathers energy and slams the ground with his axe sword. Rocks then appear from the ground around Riku. Can be difficult do avoid, and Riku can get hit multiple times. | ||
|{{sleight|Lexaeus - A2|Lexaeus - M|Lexaeus - A1}} | |{{sleight|Lexaeus - A2|Lexaeus - M|Lexaeus - A1}} | ||
|- | |- | ||
|{{nihongo|'''Rockshatter'''|ロックブレイク|<br>Rokku Bureiku|lit. "Rock Break"}} | |{{nihongo|'''Rockshatter'''|ロックブレイク|<br>Rokku Bureiku|lit. "Rock Break"}} | ||
|Lexaeus | |Lexaeus digs up a rock from the ground and punches it, scattering debris.{{KHCoM}}<br>Can be used with yellow Charge. Lexaeus moves to the center of the arena, summons 6 rocks around him and shatters them with his axe sword, sending debris flying. Both the rocks and the debris deal damage. The attack can be avoided by side-stepping the moment the rocks break, or by double jumping in Dark Mode.{{ReCoM}} | ||
|{{sleight|Lexaeus - A1|Lexaeus - A2|Lexaeus - A1|com=*}}{{KHCoM}}<br>{{sleight|Lexaeus - A2|Lexaeus - A1|Lexaeus - M}}{{ReCoM}} | |{{sleight|Lexaeus - A1|Lexaeus - A2|Lexaeus - A1|com=*}}{{KHCoM}}<br>{{sleight|Lexaeus - A2|Lexaeus - A1|Lexaeus - M}}{{ReCoM}} | ||
|- | |- | ||
|{{nihongo|'''Ground Impact'''{{ReCoM}}|グランドインパクト|<br>Gurando Inpakuto}} | |{{nihongo|'''Ground Impact'''{{ReCoM}}|グランドインパクト|<br>Gurando Inpakuto}} | ||
|Lexaeus | |Can be used with red Charge. Lexaeus hits the ground from the sky, and creates a shock wave that covers the entire arena. If the attack is not broken, Lexaeus will lose all Charge status after the attack. | ||
|{{sleight|Lexaeus - A1|Lexaeus - A2|Lexaeus - M}} | |{{sleight|Lexaeus - A1|Lexaeus - A2|Lexaeus - M}} | ||
|- | |- | ||
|{{nihongo|'''Cyclone Snatch'''{{ReCoM}}|サイクロンスナッチ|<br>Saikuron Sunacchi}} | |{{nihongo|'''Cyclone Snatch'''{{ReCoM}}|サイクロンスナッチ|<br>Saikuron Sunacchi}} | ||
|Zexion | |Zexion summons a tornado with one of his floating Lexicons in the center of the arena that draws Riku in. When Riku approaches it, the top 2 Attack Cards from his deck get stolen every 2 seconds, and he takes damage when he touches it. If no Lexicons remain on the field, this attack has Zexion summon three Lexicons instead. | ||
|{{sleight|Zexion - M|Zexion - M|Zexion - M}} | |{{sleight|Zexion - M|Zexion - M|Zexion - M}} | ||
|- | |- | ||
|{{nihongo|'''Dark Punisher'''{{ReCoM}}|ダークパニッシャー|<br>Dāku Panisshā}} | |{{nihongo|'''Dark Punisher'''{{ReCoM}}|ダークパニッシャー|<br>Dāku Panisshā}} | ||
|Zexion grabs | |Zexion quickly approaches Riku and grabs him. While holding him, he inflicts damage every second, up to 8 times. | ||
|{{sleight|Soul Eater|Soul Eater|Soul Eater|0-10}} | |{{sleight|Soul Eater|Soul Eater|Soul Eater|0-10}} | ||
|- | |- | ||
|{{nihongo|'''Catastrophe'''{{ReCoM}}|カタストロフィー|<br>Katasutorofī}} | |{{nihongo|'''Catastrophe'''{{ReCoM}}|カタストロフィー|<br>Katasutorofī}} | ||
|Zexion and his | |Zexion and his remaining illusion clones move counterclockwise around the arena, firing powerful beams of light to the center. After about 5 seconds, Zexion attacks the newly formed light orb at the center from above, and causes an explosion across the arena. Riku can dodge the beams of light by dashing through them, but the explosion cannot be avoided. | ||
|{{sleight|Soul Eater|Soul Eater|Soul Eater|11-27}} | |{{sleight|Soul Eater|Soul Eater|Soul Eater|11-27}} | ||
|- | |- | ||
|{{nihongo|'''Dark Shadow'''|ダークシャドウ|<br>Dāku Shadou}} | |{{nihongo|'''Dark Shadow'''|ダークシャドウ|<br>Dāku Shadou}} | ||
|The Dark Figure | |The Dark Figure appears from under the opponent's feet a total of 8 times. If it hits, the opponent will be knocked straight up and takes continuous damage.{{KHCoM}}<br>Used when HP falls below 25%. After the Dark Figure appears from under Riku's feet eight times in a row, Ansem unleashes shock waves that move along the ground in all directions. The Dark Figure can be avoided with High-Speed Steps, and the shock waves can be avoided by standing diagonally from the enemy.{{ReCoM}} | ||
|{{sleight|Ansem - M|Ansem - A|Ansem - M}} | |{{sleight|Ansem - M|Ansem - A|Ansem - M}} | ||
|- | |- | ||
|{{nihongo|'''Shock Slash'''{{ReCoM}}|衝撃斬|<br>Shougekizan}} | |{{nihongo|'''Shock Slash'''{{ReCoM}}|衝撃斬|<br>Shougekizan}} | ||
|The Dark Figure | |The Dark Figure swings its hands back and forth, firing a total of seven rings of light. Has a fast firing rate, but can be avoided by moving away and High-Speed Step to the side. | ||
|{{sleight|Ansem - M|Ansem - M|Ansem - A}} | |{{sleight|Ansem - M|Ansem - M|Ansem - A}} | ||
|- | |- | ||
|{{nihongo|'''Dark Rush'''|ダークラッシュ|<br>Dāku Rasshu}}<ref>Erroneously called "Rockshatter" in the North American release of ''Kingdom Hearts Chain of Memories''.</ref> | |{{nihongo|'''Dark Rush'''|ダークラッシュ|<br>Dāku Rasshu}}<ref>Erroneously called "Rockshatter" in the North American release of ''Kingdom Hearts Chain of Memories''.</ref> | ||
| | |Performs a series of high-speed shoulder tackles as he runs back and forth across the field.{{KHCoM}}<br>Charges five times. Moves very fast and is difficult to avoid.{{ReCoM}} | ||
|{{sleight|Ansem - M|Ansem - A|Ansem - A|com=*}}{{KHCoM}}<br>{{sleight|Ansem - A|Ansem - A|Ansem - A}}{{ReCoM}} | |{{sleight|Ansem - M|Ansem - A|Ansem - A|com=*}}{{KHCoM}}<br>{{sleight|Ansem - A|Ansem - A|Ansem - A}}{{ReCoM}} | ||
|} | |} |
Latest revision as of 19:58, 16 October 2024
A sleight (ストック技 Sutokku Gi , lit. "stock technique") is a type of special technique in Kingdom Hearts Chain of Memories and Kingdom Hearts Re:Chain of Memories, activated by certain combinations of two or three Cards. Sleights are used by Sora, Riku, bosses that use a deck, and Marluxia's Third Form. Sora may learn sleights through leveling up, progressing through the story, obtaining certain cards, or opening treasure chests, while Riku gains all of his sleights early in his story. Each sleight has certain requirements to be activated, and most require all three stockable cards to be a certain type or value. Some sleights only require two cards; these Sleights will activate if the stocked cards don't fulfill any three-card Sleight, and can be activated with only two cards if desired by "stocking" the reload card instead of one in the player's deck, or by pressing and simultaneously in Kingdom Hearts Re:Chain of Memories. As sleights are activated through a combination of stocked cards, the first card in the sleight will disappear from the player's deck unless certain enemy cards are activated, but they can be recovered with high-level item cards.
Sora's sleights are divided into "Attack", "Magic", "Summon", and "Friend" sleights, which are categorized based on the cards they use. Kingdom Hearts Re:Chain of Memories also introduces two sleights unique to the Bumble-Rumble mini-game. Riku's sleights are divided into "Attack", "Friend", and "Duel" sleights. Unlike other sleight types, "Duel sleights" can only be used by activating a duel, and can include up to seven cards.
Since the first card in a stocked combo is removed from the player's deck when the combo is used, unless said card is the only basic card left in the deck, the player can quickly be reduced to a few weak cards if they abuse combos without arranging them into efficient sleights. It is advised to build multiple layers of sleights into a deck, ensuring that cards may be used in multiple sleights, even after initial sleights remove cards from the deck.
In Kingdom Hearts Chain of Memories, Friend and Summon sleights do not have "Lv2" or "Lv3" as part of their names.
The term "sleight" may come from "sleight of hand", a skill commonly associated with card tricks.
Sora's sleights[edit]
Attack sleights[edit]
Sleight | Description | Obtained | Card Combination |
---|---|---|---|
Sliding Dash (スライドダッシュ Suraido Dasshu , lit. "Slide Dash") |
Slide toward distant targets for a close-range attack. | Level 2 | + + (10-15) Three attack cards of the same type. |
Stun Impact (スタンインパクト Sutan Inpakuto ) |
Stun surrounding enemies with a single attack. | Level 7 | + + (20-23) Three attack cards of the same type. |
Strike Raid (ストライクレイド Sutoraiku Reido ) |
Hurl the Keyblade forward, stunning and dealing damage to enemies in its path. | Level 12 | + + (24-26) |
Blitz (ファイナルブレイク Fainaru Bureiku , lit. "Final Break") |
Unleash a powerful three-hit combo upon the enemy.[KH CoM] Deliver up to three blows in a powerful jumping combo upon the enemy.[KH Re:CoM] |
Level 17 | + + (10-15) Three attack cards of differing types. |
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.[KH Re:CoM] | |||
Zantetsuken (ザンテツケン Zantetsuken ) |
Break a card and render it unreloadable until the end of the battle. | Level 27[KH CoM] Level 22[KH Re:CoM] |
+ + (0/27) |
Sonic Blade (ソニックレイヴ Sonikku Reivu , lit. "Sonic Rave") |
Rocket across the field, striking down any enemies in the way.[KH CoM] Rocket across the field, striking down any enemies in the way for up to seven attacks.[KH Re:CoM] |
Level 22[KH CoM] Level 27[KH Re:CoM] |
+ + (20-23) Three attack cards of differing types. |
Press the A Button for up to six additional attacks.[KH CoM] Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.[KH Re:CoM] | |||
Ars Arcanum (ラストアルカナム Rasuto Arukanamu , lit. "Last Arcanum") |
Rain a flurry of blows upon the enemy.[KH CoM] Rain a flurry of up to thirteen attacks upon the enemy.[KH Re:CoM] |
Level 37[KH CoM] Level 42[KH Re:CoM] |
+ + (1-6) |
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.[KH Re:CoM] | |||
Ragnarok (ラグナロク Ragunaroku ) |
Leap into the air and fire a stream of rays in front of you. | Level 47[KH CoM] Level 52[KH Re:CoM] |
+ + (7-9) |
Use the left stick to determine the direction of fire. Press to fire sooner, but less rays are fired.[KH Re:CoM] | |||
Trinity Limit (トリニティリミット Toriniti Rimitto ) |
Inflict heavy damage on all enemies in sight. | Enter Castle Oblivion. | + + + + + + + + + + + + [KH CoM] |
Magic sleights[edit]
Sleight | Description | Obtained | Card Combination |
---|---|---|---|
Fira (ファイラ Faira ) |
Sizzle the opposition with powerful fire magic.[KH CoM] Sizzle the enemy with powerful fire magic.[KH Re:CoM] |
Obtain Fire. | + |
Firaga (ファイガ Faiga , lit. "Figa") |
Scorch the opposition with supreme fire magic.[KH CoM] Scorch the enemy with supreme fire magic.[KH Re:CoM] |
Obtain Fire. | + + |
Blizzara (ブリザラ Burizara ) |
Chill the opposition with powerful ice magic.[KH CoM] Chill enemies with powerful ice magic.[KH Re:CoM] |
Available from the beginning. | + |
Blizzaga (ブリザガ Burizaga ) |
Freeze the opposition with supreme ice magic.[KH CoM] Freeze enemies with supreme ice magic.[KH Re:CoM] |
Available from the beginning. | + + |
Thundara (サンダラ Sandara ) |
Shock the opposition with powerful lightning magic.[KH CoM] Shock enemies with powerful lightning magic.[KH Re:CoM] |
Obtain Thunder. | + |
Thundaga (サンダガ Sandaga ) |
Fry the opposition with supreme lightning magic.[KH CoM] Fry enemies with supreme lightning magic.[KH Re:CoM] |
Obtain Thunder. | + + |
Cura (ケアルラ Kearura , lit. "Curera") |
Restore a lot of HP. | Available from the beginning. | + |
Curaga (ケアルガ Kearuga , lit. "Curega") |
Restore a very large amount of HP. | Available from the beginning. | + + |
Gravira (グラビラ Gurabira ) |
Deal damage relative to the enemy's remaining HP.[KH CoM] Deal damage relative to the enemies' remaining HP.[KH Re:CoM] |
Obtain Gravity. | + |
Graviga (グラビガ Gurabiga ) |
Deal damage relative to the enemy's remaining HP.[KH CoM] Deal wide-range damage relative to the enemies' remaining HP.[KH Re:CoM] |
Obtain Gravity. | + + |
Stopra (ストプラ Sutopura ) |
Halt enemy movement for a long period of time. | Obtain Stop. | + |
Stopga (ストプガ Sutopuga ) |
Halt enemy movement for a very long period of time. | Obtain Stop. | + + |
Aerora (エアロラ Earora ) |
Blow away surrounding enemies and inflict damage. | Obtain Aero. | + |
Aeroga (エアロガ Earoga ) |
Blow away all enemies in a large radius and inflict damage. | Obtain Aero. | + + |
Gravity Raid[KH CoM] (グラビデレイド Gurabide Reido ) |
Hurl the Keyblade and trigger Gravity upon impact. | Halloween Town Reward | + + |
Stop Raid[KH CoM] (ストップレイド Sutoppu Reido ) |
Hurl the Keyblade and trigger Stop upon impact. | Wonderland Reward | + + |
Homing Fira[KH CoM] (ホーミングファイラ Hōmingu Faira ) |
Cast a Fira spell that seeks out the targeted enemy. | Neverland Bounty | + + Aero + Fire + magic card |
Firaga Break[KH CoM] (ファイガブレイク Faiga Bureiku , lit. "Figa Break") |
Inflict fire damage on enemies in front of you with a powerful attack. | Twilight Town Bounty | + + |
Warpinator (デジョネーター Dejonētā , lit. "Dezonator") |
Eliminate the closest enemy. Not always successful. | Defeat Riku on the 8th floor.[KH CoM] Twilight Town Bounty[KH Re:CoM] |
+ + |
Warp (デジョン Dejon , lit. "Dezone") |
Eliminate all enemies in sight.[KH CoM] Eliminate all enemies in sight. Enemies that vanish will not drop prizes. Not always successful.[KH Re:CoM] |
Twilight Town Reward[KH CoM] 1st Agrabah Reward[KH Re:CoM] |
+ + |
Blizzard Raid (ブリザドレイド Burizado Reido ) |
Hurl the Keyblade and inflict ice damage. | Olympus Coliseum Bounty | + + |
Synchro (シンクロ Shinkuro ) |
Set surrounding enemies' HP to that of the target. | Find Rabbit.[KH CoM] 1st Wonderland Reward[KH Re:CoM] |
+ + |
Fire Raid (ファイアレイド Faia Reido ) |
Hurl the Keyblade and inflict fire damage. | Monstro Bounty | + + |
Aqua Splash (アクアスプラッシュ Akua Supurasshu ) |
Spray melted ice at the enemy over a period of time, inflicting ice damage. | 1st Monstro Reward | + + |
Use the left stick to control the direction of attack.[KH Re:CoM] | |||
Terror (テラー Terā ) |
Strike fear in the enemy so they no longer approach. | Enter Halloween Town. | + + Summon card + summon card + Jack + + Simba + Mushu + item card |
Gifted Miracle (ミラクルギフト Mirakuru Gifuto , lit. "Miracle Gift") |
Reload cards and reset the counter while restoring HP to friends and foes alike.[KH CoM] Reload cards and reset the counter while restoring HP to Sora and foes alike.[KH Re:CoM] |
Halloween Town Bounty | + + Summon card + magic card + Jack + + Bambi + Blizzard + item card |
Bind (バインド Baindo ) |
Hold enemies in place. Enemies can still attack from their positions. | Find Eeyore.[KH CoM] 1st Halloween Town Reward[KH Re:CoM] |
+ + Gravity + Stop + magic card |
Shock Impact (ショックインパクト Shokku Inpakuto ) |
Simba's roar sends enemies flying and triggers Stop. | Atlantica Bounty | + + |
Homing Blizzara (ホーミングブリザラ Hōmingu Burizara ) |
Cast a Blizzara spell that seeks out the targeted enemy. | Atlantica Bounty | + + Aero + Blizzard + magic card |
Quake (クエイク Kueiku ) |
Inflict damage on all ground enemies with a violent tremor. | 1st Atlantica Reward | + + Gravity + Simba + magic card |
Teleport (テレポ Terepo ) |
Rematerialize behind the targeted enemy, stunning it for a short time. | Neverland Bounty | + + Magic card + magic card + Peter Pan + + Stop + Aero + item card |
Thunder Raid (サンダーレイド Sandā Reido ) |
Hurl the Keyblade and inflict lightning damage. | 1st Neverland Reward | + + |
Confuse (コンフュ Konfu ) |
Temporarily confuse enemies so they attack less often. | Find Piglet. | + + Genie + Tinker Bell + summon card |
Firaga Burst[KH Re:CoM] (ファイガバースト Faiga Bāsuto , lit. "Figa Burst") |
Shoot a large fireball into the air and rain down small fireballs over a wide area. | Clear Balloon Glider. | + + |
Reflect Raid (リフレクトレイド Rifurekuto Reido ) |
Hurl the Keyblade and make it ricochet around to strike many enemies. | Hollow Bastion Bounty | + + |
Magnet Spiral[KH Re:CoM] (マグネスパイラル Magune Supairaru ) |
Pull multiple enemies closer before attacking them. | Defeat Riku Replica on the 8th floor. | + + |
Lethal Frame[1][KH Re:CoM] (リーサルフレーム Rīsaru Furēmu ) |
Stop time and deal multiple blows on an enemy. | Level 32 | + + |
Tornado (トルネド Torunedo ) |
Blow away enemies in a wide area, inflicting damage and stunning them. | Level 32[KH CoM] Level 37[KH Re:CoM] |
+ + Aero + Gravity + summon card |
Use the left stick to control the direction of the tornado.[KH Re:CoM] | |||
Freeze[KH Re:CoM] (フリーズ Furīzu ) |
Freezes nearby enemies. Attacking a frozen enemy deals greater damage. | Defeat Vexen on the 10th floor. | + + |
Judgment (ジャッジメント Jajjimento ) |
Hurl the Keyblade toward the enemy for multiple attacks. | Destiny Islands Bounty | + + |
Holy (ホーリー Hōrī ) |
Inflict damage on a targeted enemy and all surrounding enemies. | Level 42[KH CoM] Level 47[KH Re:CoM] |
+ + Mega-Ether + Megalixir + item card |
Raging Storm[KH Re:CoM] (レイジングストーム Reijingu Sutōmu ) |
Three fiery tornadoes appear around Sora, dealing damage to enemies as they hit. | Castle Oblivion Bounty | + + |
Use the left stick to control the direction of attack. | |||
Mega Flare (メガフレア Mega Furea ) |
Incinerate all enemies in a wide area. | Level 52[KH CoM] Level 57[KH Re:CoM] |
+ + |
Summon sleights[edit]
Sleight | Description | Obtained | Card Combination |
---|---|---|---|
Proud Roar Lv2 (プラウドロアLv2 Puraudo Roa Lv2 ) |
Simba's roar stuns and deals damage to enemies in front of him. | Obtain Simba | + |
Proud Roar Lv3 (プラウドロアLv3 Puraudo Roa Lv3 ) |
Simba's roar stuns and deals even more damage to enemies in front of him. | Obtain Simba | + + |
Showtime Lv2 (ショータイムLv2 Shōtaimu Lv2 ) |
Genie randomly casts two spells chosen from Gravira, Thundara, and Stopra. | Obtain Genie | + |
Showtime Lv3 (ショータイムLv3 Shōtaimu Lv3 ) |
Genie randomly casts three spells chosen from Gravira, Thundara, and Stopra. | Obtain Genie | + + |
Cross-slash (凶斬り Kyōgiri , lit. "Misfortune Slash") |
Cloud assaults the enemy with a three-hit combo. | Obtain Cloud | + |
Cross-slash+ (凶斬り・改 Kyōgiri Kai , lit. "Misfortune Slash Revision") |
Cloud singles out an enemy and uses Cross-slash.[KH CoM] Cloud teleports behind an enemy and uses Cross-slash.[KH Re:CoM] |
Hollow Bastion Bounty[KH CoM] Clear Veggie Panic[KH Re:CoM] |
+ + |
Omnislash (超究武神覇斬 Chōkyū Bushinhazan , lit. "Super-ultimate Warrior God's Mastery Slash") |
Cloud swoops down from the skies, attacking enemies in a wide area.[KH CoM] Cloud swoops down from the skies, attacking enemies up to five times.[KH Re:CoM] |
Obtain Cloud | + + |
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.[KH Re:CoM] | |||
Splash Lv2 (スプラッシュLv2 Supurasshu Lv2 ) |
Dumbo douses enemies over a set time period, dealing ice damage. | Obtain Dumbo | + |
Use the left stick to control the direction of attack.[KH Re:CoM] | |||
Splash Lv3 (スプラッシュLv3 Supurasshu Lv3 ) |
Dumbo douses enemies in a wide area for a set time period, dealing ice damage.[KH CoM] Dumbo douses enemies over a longer set time period, dealing ice damage.[KH Re:CoM] |
Obtain Dumbo | + + |
Use the left stick to control the direction of attack.[KH Re:CoM] | |||
Twinkle Lv2 (ツインクルLv2 Tsuinkuru Lv2 ) |
Tinker Bell restores a lot of HP over a set time period. | Obtain Tinker Bell | + |
Consecutive taps on will increase the amount of HP recovery.[KH Re:CoM] | |||
Twinkle Lv3 (ツインクルLv3 Tsuinkuru Lv3 ) |
Tinker Bell restores a very large amount of HP over an extended time period. | Obtain Tinker Bell | + + |
Consecutive taps on will increase the amount of HP recovery.[KH Re:CoM] | |||
Paradise Lv2 (パラダイスLv2 Paradaisu Lv2 ) |
Bambi bounds around and drops HP recovery items.[KH CoM] Bambi bounds around and drops HP recovery orbs.[KH Re:CoM] |
Obtain Bambi | + |
Paradise Lv3 (パラダイスLv3 Paradaisu Lv3 ) |
Bambi bounds around and drops HP recovery items while stunning the enemy.[KH CoM] Bambi bounds around and drops HP recovery orbs while stunning the enemy.[KH Re:CoM] |
Obtain Bambi | + + |
Idyll Romp (パラダイススタンプ Paradaisu Sutanpu , lit. "Paradise Stamp") |
Bambi zigzags around the battlefield, confusing the enemy. | Find Tigger[KH CoM] Clear Tigger's Jump-a-Thon[KH Re:CoM] |
+ + |
Flare Breath Lv2 (フレアブレスLv2 Furea Buresu Lv2 ) |
Mushu breathes fire at enemies in a wide area, inflicting fire damage. | Obtain Mushu | + |
Use the left stick to aim. Press to shoot flames.[KH Re:CoM] | |||
Flare Breath Lv3 (フレアブレスLv3 Furea Buresu Lv3 ) |
Mushu breathes even more fire at enemies in a wide area, inflicting fire damage. | Obtain Mushu | + + |
Use the left stick to aim. Press to shoot flames.[KH Re:CoM] |
Friend sleights[edit]
Sleight | Description | Obtained | Card Combination |
---|---|---|---|
Magic Lv2 (マジックLv2 Majikku Lv2 ) |
Donald double-casts Fira, Blizzara, Thundara, or Cura. | Available from the beginning | + |
Magic Lv3 (マジックLv3 Majikku Lv3 ) |
Donald double-casts Firaga, Blizzaga, Thundaga, or Curaga. | Available from the beginning | + + |
Blazing Donald[KH CoM] (ファイアドナルド Faia Donarudo , lit. "Fire Donald") |
Donald flubs a Fire spell... | 1st Agrabah Reward | + + Fire + Donald Duck + magic card |
Stardust Blitz[KH Re:CoM] (スターダストブリッツ Sutādasuto Burittsu ) |
Knock up to three of Donald's fireballs towards the enemy. | 1st Twilight Town Reward | + |
Press when it flashes on-screen to hit the fireball. | |||
Goofy Charge[KH CoM] (グーフィーアタック Gūfī Atakku , lit. "Goofy Attack") |
Goofy rushes at enemies, bashing and stunning them with his shield. | Available from the beginning | + |
Goofy Tornado Lv2[KH Re:CoM] (グーフィートルネドLv2 Gūfī Torunedo Lv2 ) |
Goofy whirls around Sora and bashes the enemy with his shield. | Available from the beginning | + |
Goofy Tornado Lv3 (グーフィートルネドLv3 Gūfī Torunedo Lv3 ) |
Goofy whirls his shield around, bashing enemies in a wide area.[KH CoM] Goofy whirls around Sora and bashes the enemy with his shield over a long period of time.[KH Re:CoM] |
Available from the beginning. | + + |
Goofy Smash[KH Re:CoM] (グーフィースマッシュ Gūfī Sumasshu ) |
Goofy and Sora's joint attack knocks enemies into the air. | Available from the beginning | + |
Press when it flashes on-screen for the joint attack. Pressing when it isn't on-screen will cancel the sleight. | |||
Wild Crush[KH Re:CoM] (ワイルドクラッシャー Wairudo Kurasshā , lit. "Wild Crusher") |
Carry Goofy and ram into the enemy. | Available from the beginning | + + |
Use the left stick to control the direction of attack. | |||
Lucky Bounty Lv2[KH Re:CoM] (ラッキーバウンティLv2 Rakkī Baunti Lv2 ) |
Pluto digs up cards and HP recovery orbs from the ground. | Traverse Town Room of Beginnings | + |
Lucky Bounty Lv3[KH Re:CoM] (ラッキーバウンティLv3 Rakkī Baunti Lv3 ) |
Pluto digs up lots of cards and HP recovery orbs from the ground. | Traverse Town Room of Beginnings | + + |
Sandstorm Lv2 (ストームリーパーLv2 Sutōmu Rīpā Lv2 , lit. "Storm Reaper Lv2") |
Aladdin runs around while swinging his sword.[KH CoM] Aladdin runs around while swinging his sword, stunning enemies and producing Moogle Point orbs.[KH Re:CoM] |
Obtain Aladdin | + |
Sandstorm Lv3 (ストームリーパーLv3 Sutōmu Rīpā Lv3 , lit. "Storm Reaper Lv3") |
Aladdin runs around for a longer period of time while swinging his sword.[KH CoM] Aladdin runs around for an extended time while swinging his sword, stunning enemies and producing Moogle Point orbs.[KH Re:CoM] |
Obtain Aladdin | + + |
Surprise! Lv2 (サプライズLv2 Sapuraizu Lv2 ) |
Jack double-casts Fira, Blizzara, Thundara, or Gravira | Obtain Jack | + |
Surprise! Lv3 (サプライズLv3 Sapuraizu Lv3 ) |
Jack triple-casts Firaga, Blizzaga, Thundaga, or Graviga. | Obtain Jack | + + |
Spiral Wave Lv2 (スパイラルウェイブLv2 Supairaru Weibu Lv2 ) |
Ariel whirls back and forth, striking many enemies.[KH CoM] Ariel rushes into the enemy twice, finishing off with a tail fin kick.[KH Re:CoM] |
Obtain Ariel | + |
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.[KH Re:CoM] | |||
Spiral Wave Lv3 (スパイラルウェイブLv3 Supairaru Weibu Lv3 ) |
Ariel whirls back and forth, striking many enemies for an even longer time.[KH CoM] Ariel rushes into the enemy three times, finishing off with a tail fin kick.[KH Re:CoM] |
Obtain Ariel | + + |
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight.[KH Re:CoM] | |||
Hummingbird Lv2 (スラストラッシュLv2 Surasuto Rasshu Lv2 , lit. "Thrust Rush Lv2") |
Peter Pan soars around, striking enemies in a wide area.[KH CoM] Peter Pan soars around striking enemies.[KH Re:CoM] |
Obtain Peter Pan | + |
Quick taps on speed up attacks and produce Moogle Point orbs.[KH Re:CoM] | |||
Hummingbird Lv3 (スラストラッシュLv3 Surasuto Rasshu Lv3 , lit. "Thrust Rush Lv3") |
Peter Pan soars around for an even longer time, striking enemies in a wide area.[KH CoM] Peter Pan soars around for an extended time striking enemies.[KH Re:CoM] |
Obtain Peter Pan | + + |
Quick taps on speed up attacks and produce Moogle Point orbs.[KH Re:CoM] | |||
Ferocious Lunge Lv2[KH CoM] (フェロシアスランジLv2 Feroshiasu Ranji Lv2 ) |
The Beast charges in a straight line, scattering the opposition. | Obtain Beast | + |
Ferocious Lunge Lv3[KH CoM] (フェロシアスランジLv3 Feroshiasu Ranji Lv3 ) |
The Beast charges in a straight line, crushing the opposition. | Obtain Beast | + + |
Furious Volley Lv2[KH Re:CoM] (フュリアスボレーLv2 Fyuriasu Borē Lv2 ) |
The Beast knocks an enemy towards Sora up to two times. | Obtain Beast | + |
Press when it flashes on-screen to knock the enemy back to the Beast. Pressing when it isn't on-screen will cancel the sleight. | |||
Furious Volley Lv3[KH Re:CoM] (フュリアスボレーLv3 Fyuriasu Borē Lv3 ) |
The Beast knocks an enemy towards Sora up to three times. | Obtain Beast | + + |
Press when it flashes on-screen to knock the enemy back to the Beast. Pressing when it isn't on-screen will cancel the sleight. |
Bumble-Rumble sleights[edit]
Sleight | Description | Obtained | Card Combination |
---|---|---|---|
Honey Storm (ハニーストーム Hanī Sutōmu )[KH Re:CoM] |
Use a gust of wind to blow honeypots away, killing all bees that have appeared. | Bumble-Rumble | + + |
Honey Pot (ハニーポット Hanī Potto )[KH Re:CoM] |
Cover Pooh with a honeypot to gradually restore the honey gauge by a large amount. | Bumble-Rumble | + |
Riku's sleights[edit]
Riku learns his sleights in a different method than Sora, obtaining all of his sleights after leaving Hollow Bastion and talking to Ansem, Seeker of Darkness and The King. In Kingdom Hearts Chain of Memories, these depend solely on Dark Mode and the The King Friend card, but in Kingdom Hearts Re:Chain of Memories, the Duel system and its sleights are added to the game, allowing Riku to perform more sleights on his own.
Attack sleights[edit]
Sleight | Description | Card Combination |
---|---|---|
Dark Break (ダークブレイク Dāku Bureiku ) |
Leap into the air and attack enemies from above. Only available in Dark Mode.[KH CoM] Leap into the air and attack enemies up to six times from above. Only available in Dark Mode.[KH Re:CoM] |
+ + (5-15) |
Press when it flashes on-screen to add an attack. Pressing when it isn't on-screen will cancel the sleight. | ||
Dark Firaga (ダークファイガ Dāku Figa , lit. "Dark Figa") |
Expel dark energy in a searing blast. Only available in Dark Mode. | + + (16-25) |
Dark Aura (ダークオーラ Dāku Ōra ) |
Rush enemies repeatedly with blade in hand. Only available in Dark Mode.[KH CoM] Rush enemies repeatedly with blade in hand. Finish off by stabbing Soul Eater into the ground for a column of light that confuses the enemy. Only available in Dark Mode.[KH Re:CoM] |
+ + (27) |
Friend sleights[edit]
Sleight | Description | Card Combination |
---|---|---|
MM Miracle Lv2 (MMミラクルLv2 MM Mirakuru Lv2 ) |
The king restores HP, and stuns and deals damage to all enemies.[KH CoM] The king restores HP, stuns and deals damage to all enemies, and reloads cards.[KH Re:CoM] |
+ |
MM Miracle Lv3 (MMミラクルLv3 MM Mirakuru Lv3 ) |
The king restores a lot of HP, and stuns and deals damage to all enemies.[KH CoM] The king restores a lot of HP, stuns and deals damage to all enemies, and reloads cards.[KH Re:CoM] |
+ + |
Holy Burst[KH Re:CoM] (ホーリーバースト Hōrī Bāsuto ) |
Multiple shots back to back with the king. | + + |
Use the left stick to control the direction of the tornado. | ||
Inverse Burst[KH Re:CoM] (インヴァースバースト Invāsu Bāsuto ) |
Multiple shots with your back against the king's. Enemies become confused when hit. Only available in Dark Mode. | + + |
Use the left stick to control the direction of the tornado. |
Duel sleights[edit]
Sleight | Description | Requirements |
---|---|---|
Impulse[KH Re:CoM] (インパルス Inparusu ) |
Knock foes into the air before a slam down to the ground, damaging multiple enemies. | Win a duel that requires you to break three cards. |
Dark Impulse[KH Re:CoM] (ダークインパルス Dāku Inparusu ) |
Knock foes into the air before a hard slam down to the ground, damaging multiple enemies. Only available in Dark Mode. | Win a duel that requires you to break three cards. |
Maelstrom[KH Re:CoM] (メイルストロム Meirusutoromu ) |
Unleash a spinning attack on the enemy. Damage is concentrated to one enemy. | Win a duel that requires you to break five cards. |
Dark Maelstrom[KH Re:CoM] (ダークメイルストロム Dāku Meirusutoromu ) |
Unleash a powerful spinning attack on the enemy. Damage is concentrated to one enemy. Only available in Dark Mode. | Win a duel that requires you to break five cards. |
Barrage[KH Re:CoM] (バラージュ Barāju ) |
Throw the Soul Eater towards the enemy. Damage is concentrated to one enemy. | Win a duel that requires you to break seven cards. |
Dark Barrage[KH Re:CoM] (ダークバラージュ Dāku Barāju ) |
Throw multiple Soul Eaters towards the enemy. Damage is concentrated to one enemy. Only available in Dark Mode. | Win a duel that requires you to break seven cards. |
Boss sleights[edit]
Sleight | Description | Card Combination |
---|---|---|
Fire Wall (ファイアウォール Faia Wōru ) |
Axel summons a wall of flames that moves forward. The wall of flames disappears when it hits or is evaded.[KH CoM] Axel warps to the center of the arena, and spreads a wall of flames to the edge of the arena as well as small fire pillars. It cannot be evaded by jumping or dodge rolling, and when Sora is close, the attack can hit twice in a row.[KH Re:CoM] |
+ + |
Firetooth (ファイアカッター Faia Kattā , lit. "Fire Cutter") |
Used only in the second fight. Axel covers his weapons in fire and throws them. The trajectory of the weapons changes based on the distance to Sora and Axel's remaining HP.[KH CoM] Used only in the second fight. Axel covers his weapons in fire and throws them. The method of throwing depends on Axel's remaining HP. 50% or higher HP: Axel throws both weapons at the same time. The thrown weapons fly across the ground, crossing each other repeatedly. Less than 50% HP: Axel makes four weapons float above his head, then throws them at Sora at around the same time. The weapons fly back and forth around Sora before disappearing. In some cases, they can hit more than 10 times.[KH Re:CoM] |
+ + [KH CoM] + + [KH Re:CoM] |
Cross-slash (凶斬り Kyougiri , lit. "Misfortune Slash") |
Cloud jumps towards Sora, and performs three consecutive attacks, consisting of a vertical slash, a horizontal slash, and an upward slash.[KH CoM] Cloud jumps towards Sora (except when he's already near Sora), and swings his sword three times on the spot. The attack has little range and can be avoided by just moving away.[KH Re:CoM] |
+ + |
Omnislash (超究武神覇斬 Choukyū Bushinhazan , lit. "Super-ultimate Warrior God's Mastery Slash") |
Cloud uses the power of darkness to fly around, and slash from the sky three times.[KH CoM] Cloud moves out of range, approaches Sora, and swings his sword, repeating this for a total of 5 times. The swinging motion can differ, but the range is the same.[KH Re:CoM] |
+ + |
Temper Flare (ブレイズアップ Bureizu Appu , lit. "Blaze Up") |
Only used when blue. Hades emits flames to make his body red, increasing his movement speed and giving access to more techniques.[KH CoM] Hades rotates 1-3 times while emitting flames from both hands. The direction and number of rotations are randomly determined. If it is used when Hades is blue, he turns red, which can't be prevented with a card break.[KH Re:CoM] |
+ + |
Firaga Ball[KH CoM] Firagaball[KH Re:CoM] (ファイガボール Faiga Bōru , lit. "Figa Ball") |
Hades throws a giant fireball forward.[KH CoM] Hades throws two fireballs, one when at close range. The fireballs fly at high speed and chase Sora or Riku.[KH Re:CoM] |
+ + [KH CoM] + + [KH Re:CoM] |
Lightning Bolt[KH CoM] (ライトニングボルト Raitoningu Boruto ) |
Larxene discharges electricity from her hands. When it hits, it lifts Sora from the ground, dealing continuous damage. | + + |
Mega Volt[KH Re:CoM] (メガヴォルト Mega Voruto ) |
Larxene throws 8 knives into the ground, and summons lightning over a wide area. The lightning can hit 2-3 times. | + + |
Blade Storm[KH Re:CoM] (ブレイドストーム Bureido Sutōmu ) |
Only used during the second battle. 8 knives are spread along the edges of the arena shooting electric shocks. If one hits Sora, all shocks will aim at him, he gets lifted in the air and receives damage 5 times at 1-second intervals. Sora can still act in the meantime, though he cannot use the Reload Card. | + + |
Teleport Rush (テレポートラッシュ Terepōto Rasshu ) |
Used in the second fight. Larxene repeatedly teleports to Sora's side, attacking 4-6 times with Continuous Attack or Knife Throw.[KH CoM] Larxene teleports to Sora's side, striking twice, and repeats this up to 10 times. Can be dodged with proper timing.[KH Re:CoM] |
+ + |
Helm Split[KH Re:CoM] (兜割り Kabuto Wari ) |
Riku Replica jumps high in the air, and falls towards Sora or Riku, thrusting the ground with his sword, causing a shock wave. He does this 3 times, after which several pillars of darkness erupt from the ground. The shock wave hits 1-2 times, while the pillars of darkness hit 3-5 times. | + + |
Dark Firaga (ダークファイガ Dāku Faiga ) |
Used in all battles except the first battle against Sora. Riku Replica shoots a fireball from his hand. The fireball first travels straight, before flying toward the opponent.[KH CoM] Riku Replica gathers dark power in his left hand, and fires a projectile. The projectile chases Sora or Riku at high speed, but since it cannot turn at a sharp angle, it can be avoided by dodging past it.[KH Re:CoM] |
+ + [KH CoM] + + [KH Re:CoM] |
Dark Aura (ダークオーラ Dāku Ōra ) |
Only used during the final battles against Sora and Riku. Riku Replica performs six thrusts while flying around at high speed, then generates pillars of light when landing.[KH CoM] Only used during the final battles against Sora and Riku. Riku Replica covers himself in a dark aura, and performs six thrusts while flying around the arena at high speed, then attacks from the sky and generates pillars of darkness when landing.[KH Re:CoM] |
+ + |
Barrel Blast[KH Re:CoM] (バレルブラスト Bareru Burasuto ) |
Hook jumps on a higher platform and drops 6 barrels, which are placed next to each other across the arena. The barrels roll back and forth in accordance with the tilt of the arena. They explode when 25 seconds have passed, they hit Sora, Riku, or Hook, or when they are caught in the explosion of another barrel. Once Hook drops the barrels, he'll wait on the higher platform, before coming down and chasing Sora or Riku, and attacking them with his sword when getting close, jumping back on the platform afterwards, and repeating the process. | + + |
Rush & Present[KH CoM] (ラッシュ&プレゼント Rasshu ando Purezento ) |
Hook throws 6 present bombs, one at a time, which explode immediately. | + + |
Combo & Present (コンボ&プレゼント Konbo ando Purezento ) |
Hook attacks 8 times, before throwing 3 randomly bouncing present bombs.[KH CoM] Used when Hook's HP falls below 40%, and at close range. Hook swings his sword, thrusts 2 times while stepping forward, then throws 8 bombs disguised as presents.[KH Re:CoM] |
+ + |
Ice Needle (アイスニードル Aisu Nīdoru ) |
Ice needles appear from the ground one after another, tracking the opponent. The attack stops early once it hits.[KH CoM] Vexen protects himself with an ice barrier, while generating ice needles from the ground that follow Sora or Riku 20 times. During Sora's first battle, Vexen only uses it when he has less than 40% of his HP remaining.[KH Re:CoM] |
+ + |
Freeze (フリーズ Furīzu ) |
Vexen generates an ice block at the opponent's location.[KH CoM] Vexen generates an ice block at Sora or Riku's location. When it hits, he swings his shield to attack. The ice block can be avoided by dodging the moment Vexen raises his right hand (Riku cannot avoid it while in Dark Mode).[KH Re:CoM] |
+ + |
Iceburn[KH CoM] (アイスバーン Aisu Bān ) |
Used only against Sora in the second fight. Vexen freezes the ground in three places. When Sora moves over the frozen ground, he slips and falls. | + + |
Slide Break[KH Re:CoM] (スライドブレイク Suraido Bureiku ) |
Only used during Sora's second battle, when Vexen has less than 40% of his HP remaining. Vexen elongates his shield with ice, then rapidly approaches and slashes his shield twice, before swinging his shield down and releasing cold air around it. All attacks can be avoided with Dodge Roll. | + + |
Diamond Dust (ダイヤモンドダスト Daiamondo Dasuto ) |
Used only against Riku. Vexen summons a blizzard that gradually reduces Riku's HP for 4 seconds.[KH CoM] Only used against Riku, when Vexen has less than 40% of his HP remaining. Vexen envelops the entire arena in a blizzard that hits 5 times, then sends cold air around the area. The blizzard cannot be avoided.[KH Re:CoM] |
+ + |
Blossom Shower (ブロッサムシャワー Burossamu Shawā ) |
Marluxia sends out a spiral of flower petals from his hand. Has a very wide range.[KH CoM] Marluxia warps and slashes 3 times, before warping to the center of the arena and creating two massive shock waves. Finally, Marluxia shoots innumerable light projectiles to Sora. Although they deal little damage, getting hit by one causes several others to hit as well.[KH Re:CoM] |
+ + |
Drop Shot[KH Re:CoM] (ドロップショット Doroppu Shotto ) |
Marluxia strikes the ground from above, causing a massive explosion, before jumping in the sky. The explosion hits 2-3 times. Only used when Marluxia's HP is less than 40% of maximum. | + + |
Deathscythe (デスサイズ Desusaizu ) |
Marluxia moves to match Sora's vertical position and cuts the space where Sora is, regardless of distance.[KH CoM] Marluxia floats above the arena and swings his scythe three times. Each swing fires a blade at Sora, which creates a shock wave.[KH Re:CoM] |
+ + |
Gale of Severance[KH Re:CoM] (断絶の烈風 Danzetsu no Reppū , lit. "Gale of Extinction") |
Used at short range. A shock wave sends Sora flying, and a gust of wind from the Specter prevents him from approaching. However, Sora can still glide to get closer. | + + Three cards numbered 8. |
Doom[KH Re:CoM] (死の宣告 Shi no Senkoku , lit. "Death Sentence") |
Marluxia shoots thorn-shaped beams towards Sora. When hit, the screen zooms focuses on Sora, while he gets a counter above his head starting at 6 and the specter slowly approaches him. Sora has to break 6 of Marluxia's cards (valued 1~8) before the counter reaches 0 (within 18 seconds). When succesful, the screen returns to normal. If the counter reaches 0, the Specter will make Sora's HP drop to 0 with a scythe swing, ignoring any Enemy/Special Card effects. The thorns can be evaded with Dodge Roll. | + + Three cards numbered 6. |
Whirlwind to the Void[KH Re:CoM] (虚無への旋風 Kyomu e no Senpū , lit. "Whirlwind to Nothingness") |
Marluxia and the Specter generate 3 tornadoes that chase Sora and circle around. When hit, they scatter the Cards from Sora's Deck across the arena (excluding stocked Cards, unreloadable Cards, Enemy Cards, and Special Cards; Friend Cards are permanently lost). Sora can retrieve the Cards by walking over them. After about 20 seconds, Cards that haven't been picked up will fly away (except the Reload Card), but will return to the Deck when reloading. | + + Three cards numbered 7. |
Circle Reject[KH Re:CoM] (サークルリジェクト Sākuru Rijekuto ) |
Used when Marluxia's HP is less than 50% of maximum. The Specter warps to Sora and strikes the ground with the scythe's hilt, creating a shock wave. Has a shorter attack range compared to the previous battle. | + + Three cards numbered 5. |
Omni Laser[KH Re:CoM] (全方位レーザー Zenhōi Rēzā , lit. "Omnidirectional Laser") |
Used when Marluxia's HP is less than 50% of maximum. Surrounds Sora with 16 bits from the outer ring of the arena that simultaneously shoot a ray of light. The ray is fired for 6 seconds, and hits up to 6 times (1 per second), but it can be avoided with Dodge Roll. | + + Three cards numbered 4. |
Impact Quake (インパクトクエイク Inpakuto Kueiku )[KH Re:CoM] |
Used with no charge. Lexaeus gathers energy and slams the ground with his axe sword. Rocks then appear from the ground around Riku. Can be difficult do avoid, and Riku can get hit multiple times. | + + |
Rockshatter (ロックブレイク Rokku Bureiku , lit. "Rock Break") |
Lexaeus digs up a rock from the ground and punches it, scattering debris.[KH CoM] Can be used with yellow Charge. Lexaeus moves to the center of the arena, summons 6 rocks around him and shatters them with his axe sword, sending debris flying. Both the rocks and the debris deal damage. The attack can be avoided by side-stepping the moment the rocks break, or by double jumping in Dark Mode.[KH Re:CoM] |
+ + [KH CoM] + + [KH Re:CoM] |
Ground Impact[KH Re:CoM] (グランドインパクト Gurando Inpakuto ) |
Can be used with red Charge. Lexaeus hits the ground from the sky, and creates a shock wave that covers the entire arena. If the attack is not broken, Lexaeus will lose all Charge status after the attack. | + + |
Cyclone Snatch[KH Re:CoM] (サイクロンスナッチ Saikuron Sunacchi ) |
Zexion summons a tornado with one of his floating Lexicons in the center of the arena that draws Riku in. When Riku approaches it, the top 2 Attack Cards from his deck get stolen every 2 seconds, and he takes damage when he touches it. If no Lexicons remain on the field, this attack has Zexion summon three Lexicons instead. | + + |
Dark Punisher[KH Re:CoM] (ダークパニッシャー Dāku Panisshā ) |
Zexion quickly approaches Riku and grabs him. While holding him, he inflicts damage every second, up to 8 times. | + + (0-10) |
Catastrophe[KH Re:CoM] (カタストロフィー Katasutorofī ) |
Zexion and his remaining illusion clones move counterclockwise around the arena, firing powerful beams of light to the center. After about 5 seconds, Zexion attacks the newly formed light orb at the center from above, and causes an explosion across the arena. Riku can dodge the beams of light by dashing through them, but the explosion cannot be avoided. | + + (11-27) |
Dark Shadow (ダークシャドウ Dāku Shadou ) |
The Dark Figure appears from under the opponent's feet a total of 8 times. If it hits, the opponent will be knocked straight up and takes continuous damage.[KH CoM] Used when HP falls below 25%. After the Dark Figure appears from under Riku's feet eight times in a row, Ansem unleashes shock waves that move along the ground in all directions. The Dark Figure can be avoided with High-Speed Steps, and the shock waves can be avoided by standing diagonally from the enemy.[KH Re:CoM] |
+ + |
Shock Slash[KH Re:CoM] (衝撃斬 Shougekizan ) |
The Dark Figure swings its hands back and forth, firing a total of seven rings of light. Has a fast firing rate, but can be avoided by moving away and High-Speed Step to the side. | + + |
Dark Rush (ダークラッシュ Dāku Rasshu )[2] |
Performs a series of high-speed shoulder tackles as he runs back and forth across the field.[KH CoM] Charges five times. Moves very fast and is difficult to avoid.[KH Re:CoM] |
+ + [KH CoM] + + [KH Re:CoM] |
Notes and references[edit]
- ^ Mistranslated as "Lethal Flame" in the original English release of Kingdom Hearts Re:Chain of Memories. This was corrected in Kingdom Hearts HD 1.5 ReMIX.
- ^ Erroneously called "Rockshatter" in the North American release of Kingdom Hearts Chain of Memories.