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Pulsing: Difference between revisions
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{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|MOM}} | {{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|DR|MOM}} | ||
{{about||the Power Crystal from ''Kingdom Hearts''|Energy|the Power Gem from ''Kingdom Hearts χ''|Power Gem (KHχ)}} | {{about||the Power Crystal from ''Kingdom Hearts''|Energy|the Power Gem from ''Kingdom Hearts χ''|Power Gem (KHχ)}} | ||
{{InfoItem | {{InfoItem | ||
|kana= | |kana=力の | ||
|romaji=Chikara | |romaji=Chikara no | ||
|jpname=Power | |||
|KHname=Power | |KHname=Power | ||
|KHitem1=Shard | |KHitem1=Shard | ||
Line 16: | Line 17: | ||
|KH2name=Power | |KH2name=Power | ||
|KH2icon=Material Icon Power KHII.png | |KH2icon=Material Icon Power KHII.png | ||
|KH2item1=Shard | |KH2item1=Shard | ||
|KH2image1=Power Shard KHII.png | |KH2image1=Power Shard KHII.png | ||
Line 61: | Line 61: | ||
|KH3desc4=A miraculous crystal formed of pure might. (Synthesis material) | |KH3desc4=A miraculous crystal formed of pure might. (Synthesis material) | ||
|KH3rank4=S | |KH3rank4=S | ||
|DRname=Power | |||
|DRitem1=Shard | |||
|DRimage1=Ore Material KHDR.png | |||
|DRdesc1=A shard from a gem brimming with power. Can be obtained in Rank ★★ or higher. | |||
|MOMname=Pulsing | |MOMname=Pulsing | ||
|MOMitem1=Shard | |MOMitem1=Shard | ||
Line 69: | Line 73: | ||
|MOMdesc2=A fine jewel that can barely contain the force within it. | |MOMdesc2=A fine jewel that can barely contain the force within it. | ||
}} | }} | ||
'''Pulsing''', also | '''Pulsing''', also called '''Power''', is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Pulsing materials contain the essence of strength. | ||
In ''[[Kingdom Hearts Birth by Sleep]]'', Pulsing materials can be use during [[Command Meld]] to attach abilities that increase damage dealt with certain attacks. | In ''[[Kingdom Hearts Birth by Sleep]]'', Pulsing materials can be use during [[Command Meld]] to attach abilities that increase damage dealt with certain attacks. | ||
==Design== | ==Design== | ||
Pulsing materials are | Pulsing materials are dark blue in color. A Pulsing Shard is a blocky, crescent-shaped jewel. A Pulsing Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Pulsing Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Pulsing Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side. | ||
The name | The material's name refers to the essence of strength it contains. | ||
== | ==Obtainment== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
====Drops==== | ====Drops==== | ||
Line 111: | Line 115: | ||
====Treasures==== | ====Treasures==== | ||
*'''Terra''': Chest at the {{c|Summit|lod}}, chest at the [[Waterside]], chest at the [[Palace Courtyard]], chest at the | *'''Terra''': Chest at the {{c|Summit|lod}}, chest at the [[Waterside]], chest at the [[Palace Courtyard]], chest at the {{c|Mysterious Tower|mt}}, chest at the [[Outer Gardens]], chest at the [[Turo Prison Block]], chest at the [[Ship Corridor]]. | ||
*'''Ventus''': Chest at the [[Mousehole]], chest at the [[Outer Gardens]], chest at the [[Ship Corridor]] | *'''Ventus''': Chest at the [[Mousehole]], chest at the [[Outer Gardens]], chest at the [[Ship Corridor]] | ||
*'''Aqua''': Chest at the | *'''Aqua''': Chest at the {{c|Gates|ed}}, chest at the [[Gizmo Gallery]] | ||
====Rewards==== | ====Rewards==== | ||
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*'''Pulsing Shard''': Pulsing Shard x3 is one of the possible [[Prize Postcard]] rewards. | *'''Pulsing Shard''': Pulsing Shard x3 is one of the possible [[Prize Postcard]] rewards. | ||
*'''Pulsing Stone''': Pulsing Stone x2 is one of the possible [[Prize Postcard]] rewards. | *'''Pulsing Stone''': Pulsing Stone x2 is one of the possible [[Prize Postcard]] rewards. | ||
===''Kingdom Hearts Dark Road''=== | |||
====Drops==== | |||
*'''Power Shard''': Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★{{DROff}}, Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★{{DROff}}, Fill Out Your Album{{DROff}} | |||
===''Kingdom Hearts Melody of Memory''=== | ===''Kingdom Hearts Melody of Memory''=== | ||
====Drops==== | ====Drops==== | ||
*'''Pulsing Shard''': {{ns|Game|Simple and Clean}} | *'''Pulsing Shard''': | ||
*'''Pulsing Gem''': {{ | {| | ||
|-valign="top" | |||
| | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:300px" | |||
|-style="{{style|mom|a}}" | |||
!rowspan="2" style="width:180px"|Music Stage | |||
!colspan="2" style="width:120px"|Moogle Level | |||
|-style="{{style|mom|b}}" | |||
!LV 1 | |||
!LV 2-8 | |||
|- | |||
|{{ns|Game|Simple and Clean}}||75%||73.3% | |||
|- | |||
|{{ns|Game|Under the Sea}}||75%||73.3% | |||
|- | |||
|{{ns|Game|Captain Hook's Pirate Ship}}||75%||73.3% | |||
|- | |||
|{{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}||66.7%||64.6% | |||
|- | |||
|{{ns|Game|Fragments of Sorrow}}||66.7%||64.6% | |||
|- | |||
|{{ns|Game|Guardando nel buio}}||66.7%||64.6% | |||
|- | |||
|{{ns|Game|The 13th Struggle}}||66.7%||64.6% | |||
|} | |||
| | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:300px" | |||
|-style="{{style|mom|a}}" | |||
!rowspan="2" style="width:180px"|Music Stage | |||
!colspan="2" style="width:120px"|Moogle Level | |||
|-style="{{style|mom|b}}" | |||
!LV 1-3 | |||
!LV 4-8 | |||
|- | |||
|{{ns|Game|Go for It!}}||75%||73.8% | |||
|- | |||
|{{ns|Game|Arabian Dream}}||75%||73.8% | |||
|- | |||
|{{ns|Game|A Very Small Wish}}||75%||73.8% | |||
|- | |||
|{{ns|Game|Welcome to Wonderland}}||66.7%||65.3% | |||
|- | |||
|{{ns|Game|Olympus Coliseum (track)|Olympus Coliseum}}||66.7%||65.3% | |||
|- | |||
|{{ns|Game|Lord of the Castle}}||66.7%||65.3% | |||
|} | |||
| | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:300px" | |||
|-style="{{style|mom|a}}" | |||
!rowspan="2" style="width:180px"|Music Stage | |||
!colspan="2" style="width:120px"|Moogle Level | |||
|-style="{{style|mom|b}}" | |||
!LV 1-5 | |||
!LV 6-8 | |||
|- | |||
|{{ns|Game|To Our Surprise}}||75%||73.8% | |||
|- | |||
|{{ns|Game|Squirming Evil}}||75%||73.8% | |||
|- | |||
|{{ns|Game|Castle Oblivion (track)|Castle Oblivion}}||75%||73.8% | |||
|- | |||
|{{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}||75%||73.8% | |||
|- | |||
|{{ns|Game|A Day in Agrabah}}||66.7%||65.3% | |||
|- | |||
|{{ns|Game|Spooks of Halloween Town}}||66.7%||65.3% | |||
|- | |||
|{{ns|Game|A Whole New World}}||66.7%||65.3% | |||
|} | |||
|} | |||
*'''Pulsing Gem''': | |||
{| | |||
|-valign="top" | |||
| | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:300px" | |||
|-style="{{style|mom|a}}" | |||
!rowspan="2" style="width:180px"|Music Stage | |||
!colspan="2" style="width:120px"|Moogle Level | |||
|-style="{{style|mom|b}}" | |||
!LV 1 | |||
!LV 2-8 | |||
|- | |||
|{{ns|Game|Hollow Bastion (track)|Hollow Bastion}}||40%||39.6% | |||
|- | |||
|{{ns|Game|Forgotten Challenge}}||40%||39.6% | |||
|- | |||
|{{ns|Game|The Force in You}}||40%||39.6% | |||
|- | |||
|{{ns|Game|Destati}}||40%||39.6% | |||
|- | |||
|{{ns|Game|Simple and Clean}}||25%||24.4% | |||
|- | |||
|{{ns|Game|Under the Sea}}||25%||24.4% | |||
|- | |||
|{{ns|Game|Captain Hook's Pirate Ship}}||25%||24.4% | |||
|} | |||
| | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:300px" | |||
|-style="{{style|mom|a}}" | |||
!rowspan="2" style="width:180px"|Music Stage | |||
!colspan="2" style="width:120px"|Moogle Level | |||
|-style="{{style|mom|b}}" | |||
!LV 1-3 | |||
!LV 4-8 | |||
|- | |||
|{{ns|Game|Monstrous Monstro}}||40%||39.7% | |||
|- | |||
|{{ns|Game|An Adventure in Atlantica}}||40%||39.7% | |||
|- | |||
|{{ns|Game|This is Halloween}}||40%||39.7% | |||
|- | |||
|{{ns|Game|Another Side}}||40%||39.7% | |||
|- | |||
|{{ns|Game|Go for It!}}||25%||24.6% | |||
|- | |||
|{{ns|Game|Arabian Dream}}||25%||24.6% | |||
|- | |||
|{{ns|Game|A Very Small Wish}}||25%||24.6% | |||
|} | |||
| | |||
{|border="1" cellspacing="0" cellpadding="2" style="width:300px" | |||
|-style="{{style|mom|a}}" | |||
!rowspan="2" style="width:180px"|Music Stage | |||
!colspan="2" style="width:120px"|Moogle Level | |||
|-style="{{style|mom|b}}" | |||
!LV 1-5 | |||
!LV 6-8 | |||
|- | |||
|{{ns|Game|Pirate's Gigue}}||40%||39.7% | |||
|- | |||
|{{ns|Game|End of the World (track)|End of the World}}||40%||39.7% | |||
|- | |||
|{{ns|Game|To Our Surprise}}||25%||24.6% | |||
|- | |||
|{{ns|Game|Squirming Evil}}||25%||24.6% | |||
|- | |||
|{{ns|Game|Castle Oblivion (track)|Castle Oblivion}}||25%||24.6% | |||
|- | |||
|{{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}||25%||24.6% | |||
|} | |||
|} | |||
====Rewards==== | ====Rewards==== | ||
Line 157: | Line 306: | ||
|mat1=Writhing Shard | |mat1=Writhing Shard | ||
|qty1=3 | |qty1=3 | ||
|EXP=633 | |||
|EXP1=950 | |||
}} | }} | ||
{{SynthKHMOM | {{SynthKHMOM | ||
Line 163: | Line 314: | ||
|mat1=Pulsing Shard | |mat1=Pulsing Shard | ||
|qty1=4 | |qty1=4 | ||
|EXP=824 | |||
|EXP1=1236 | |||
}} | }} | ||
Line 234: | Line 387: | ||
*{{MSynth|Favorite Deputy|KHIII|*}} LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total) | *{{MSynth|Favorite Deputy|KHIII|*}} LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total) | ||
*{{MSynth|Nano Gear|KHIII|*}} LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total) | *{{MSynth|Nano Gear|KHIII|*}} LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total) | ||
===''Kingdom Hearts Dark Road''=== | |||
Power materials are used to synthesize the following items: | |||
*{{MSynth|Ring I|KHDR||Ring}} (3 Power Shards) | |||
*{{MSynth|Ring II|KHDR||Ring}} (3 Power Shards) | |||
*{{MSynth|Ring III|KHDR||Ring}} (10 Power Shards) | |||
===''Kingdom Hearts Melody of Memory''=== | ===''Kingdom Hearts Melody of Memory''=== |
Latest revision as of 17:56, 17 April 2024
For the Power Crystal from Kingdom Hearts, see Energy. For the Power Gem from Kingdom Hearts χ, see Power Gem (KHχ). |
Pulsing, also called Power, is a material type introduced in Kingdom Hearts. Pulsing materials contain the essence of strength.
In Kingdom Hearts Birth by Sleep, Pulsing materials can be use during Command Meld to attach abilities that increase damage dealt with certain attacks.
Design[edit]
Pulsing materials are dark blue in color. A Pulsing Shard is a blocky, crescent-shaped jewel. A Pulsing Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Pulsing Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Pulsing Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.
The material's name refers to the essence of strength it contains.
Obtainment[edit]
Kingdom Hearts[edit]
Drops[edit]
- Japanese version
- Power Shard: Powerwild (8%/20%)[7], Bouncywild (12%/20%)[8], White Mushroom (100%)[9], Bambi (40%/60%)[10]
- Power Gem: Pirate (6%), Air Pirate (6%), Battleship (10%/20%)[11], White Mushroom (20%/60%)[12], Bambi (30%)[13]
- International version
- Power Shard: Powerwild (8%/16%)[14], Bouncywild (12%/24%)[15], White Mushroom (100%)[9], Bambi (40%/60%)[10]
- Power Gem: Pirate (4%), Air Pirate (4%), Battleship (8%/16%)[16], White Mushroom (10%/40%)[17], Bambi (30%)[13]
Kingdom Hearts Final Mix[edit]
Drops[edit]
- Power Shard: Powerwild (4%), Bouncywild (8%), White Mushroom (100%)[18], Bambi (20%)[19]
- Power Gem: Pirate (4%), Air Pirate (4%), Battleship (4%/8%)[20], White Mushroom (10%)[21], Bambi (20%)[22]
- Power Stone: Sniperwild (35%/50%/60%/100%)[23]
Kingdom Hearts II[edit]
Drops[edit]
- Power Shard: Creeper Plant (8%), Large Body (12%)
- Power Stone: Luna Bandit (8%), Silver Rock (6%)
- Power Gem: Aerial Knocker (8%), Shaman (10%)
- Power Crystal: Morning Star (12%)
Treasures[edit]
- Power Shard: Chest at The West Hall[KH II FM]; chest at the Bazaar[KH II FM].
- Power Stone: Chest at Isla de Muerta: Moonlight Nook[KH II FM]; chest at The Cave of Wonders: Entrance[KH II FM].
- Power Crystal: Chest at the Cavern of Remembrance: Depths[KH II FM]; chest at the I/O Tower: Hallway[KH II FM].
Kingdom Hearts Birth by Sleep[edit]
Drops[edit]
- Pulsing Crystal: Bruiser (6%/9.6%)[24], Tank Toppler (6%/7.2%)[25], Wild Bruiser (21.6%), Buckle Bruiser (12%/21.6%)[26]
Treasures[edit]
- Terra: Chest at the Summit, chest at the Waterside, chest at the Palace Courtyard, chest at the Mysterious Tower, chest at the Outer Gardens, chest at the Turo Prison Block, chest at the Ship Corridor.
- Ventus: Chest at the Mousehole, chest at the Outer Gardens, chest at the Ship Corridor
- Aqua: Chest at the Gates, chest at the Gizmo Gallery
Rewards[edit]
- Terra: Collect 20 points in Terra's Sticker Album.
Kingdom Hearts III[edit]
Drops[edit]
- Pulsing Shard: Earth Core (15%), Soldier (8%), Powerwild (12%)
- Pulsing Stone: Earth Core (10%), Soldier (4%)[27], Satyr (8%), Powerwild (6%), Toy Box
- Pulsing Gem: Satyr (4%), Pogo Shovel (8%), Spiked Turtletoad (8%), Toy Box
- Pulsing Crystal: Helmed Body (4%)
Synthesis[edit]
Pulsing Crystal | |
---|---|
Requires | Obtain 30 different synthesis materials |
Ingredients | Wellspring Crystal x1 Pulsing Gem x2 Pulsing Stone x3 Pulsing Shard x5 |
Other Methods[edit]
- Pulsing Shard: Pulsing Shard x3 is one of the possible Prize Postcard rewards.
- Pulsing Stone: Pulsing Stone x2 is one of the possible Prize Postcard rewards.
Kingdom Hearts Dark Road[edit]
Drops[edit]
- Power Shard: Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★[5.0.0 +], Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★[5.0.0 +], Fill Out Your Album[5.0.0 +]
Kingdom Hearts Melody of Memory[edit]
Drops[edit]
- Pulsing Shard:
|
|
|
- Pulsing Gem:
|
|
|
Rewards[edit]
- Pulsing Shard: Clear Olympus Coliseum (KH) in World Tour (x14), clear Timeless River in World Tour (x14); obtain 2200 Rhythm Points (x9).
- Pulsing Gem: Clear Wicked Melody in World Tour (x7), clear Tricksters' Melody in World Tour (x7); obtain 10000 Rhythm Points (x36).
Synthesis[edit]
Pulsing Shard | |||
---|---|---|---|
Requires | Moogle Level 5 | Ingredients | Writhing Shard x3 |
EXP | 633 | ||
EXP Bonus | 950 |
Pulsing Gem | |||
---|---|---|---|
Requires | Moogle Level 7 | Ingredients | Pulsing Shard x4 |
EXP | 824 | ||
EXP Bonus | 1236 |
Synthesized items[edit]
Kingdom Hearts[edit]
Power materials are used to synthesize the following items:
- Power Up (5 Power Shards, 3 Power Gems)
- Energy Bangle (2 Power Shards)
- Power Chain (2 Power Shards)
- Angel Bangle (3 Power Shards)
- Golem Chain (3 Power Shards, 1 Power Gem)
- Gaia Bangle (5 Power Shards, 3 Power Gems)
- Heartguard (3 Power Shards)
- Ultima Weapon (5 Power Gems)
Kingdom Hearts Final Mix[edit]
Power materials are used to synthesize the following items:
- Mega Potion (1 Power Shard)
- Power Up (5 Power Shards, 3 Power Gems)
- Power Chain (2 Power Shards)
- EXP Earring (1 Power Stone)
- Titan Chain (5 Power Shards, 1 Power Stone, 3 Power Gems)
- Three Stars (5 Power Gems)
- Fantasista (3 Power Stones)
Kingdom Hearts II[edit]
Power materials are used to synthesize the following items:
- Elixir (1 Power Stone)
- Megalixir (1 Power Stone)
- Mega-Potion (1 Power Shard)
- Mega-Ether (1 Power Shard)
- AP Boost (3 Power Crystals)
- Magic Boost (3 Power Crystals)
- Power Band (1 Power Stone)
- Buster Band (1 Power Stone)
- Garnet Ring (1 Power Shard, 1 Power Stone)
- Diamond Ring (1 Power Shard, 1 Power Stone)
- Mythril Ring (1 Power Stone)
- Orichalcum Ring (1 Power Stone)
- Mage Earring (1 Power Gem)
- Slayer Earring (1 Power Gem)
Kingdom Hearts Birth by Sleep[edit]
Pulsing materials are used to add the following abilities:
Kingdom Hearts III[edit]
Pulsing materials are used to synthesize the following items:
- Mega Potion (3 Pulsing Shards)
- Strength Boost (2 Pulsing Crystals)
- Ultima Weapon (2 Pulsing Crystals)
- Warhammer+ (1 Pulsing Gem)
- Astrolabe+ (2 Pulsing Gems)
- Aegis Shield+ (2 Pulsing Gems)
- Save the King (1 Pulsing Crystal)
- Save the King+ (1 Pulsing Crystal)
- Cosmic Ring (3 Pulsing Gems)
- Phantom Ring (3 Pulsing Stones, 1 Pulsing Gems)
- Orichalcum Ring (3 Pulsing Gems, 1 Pulsing Crystals)
- Soldier's Earring (6 Pulsing Shards, 3 Pulsing Stones)
- Mage's Earring (6 Pulsing Stones, 3 Pulsing Gems)
- Moon Amulet (3 Pulsing Stones)
- Star Charm (3 Pulsing Gems)
- Draw Ring (5 Pulsing Shards)
- Pulsing Crystal (5 Pulsing Shards, 3 Pulsing Stones, 2 Pulsing Gems)
Pulsing materials are used to forge the following Keychains:
- Favorite Deputy LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total)
- Nano Gear LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total)
Kingdom Hearts Dark Road[edit]
Power materials are used to synthesize the following items:
Kingdom Hearts Melody of Memory[edit]
Pulsing materials are used to synthesize the following items:
- "Riku" Memory Dive MS (36 Pulsing Gems)
- "Naminé" Memory Dive MS (36 Pulsing Gems)
- "Part of Your World" Memory Dive MS (78 Pulsing Shards)
- "Hand in Hand" Field Battle MS (25 Pulsing Shards, 35 Pulsing Gems)
- "Princesses & New Seven Hearts" ProfiCard Icons (58 Pulsing Shards)
- "Special A" ProfiCard Icons (20 Pulsing Gems)
- "Key Art A" Collector's Cards (9 Pulsing Shards)
- "Story Scene A" Collector's Cards (9 Pulsing Shards)
- "Character A" Collector's Cards (9 Pulsing Shards)
- "Enemy A" Collector's Cards (9 Pulsing Shards)
- "Keyblade A" Collector's Cards (9 Pulsing Shards)
- "Story Scene No. 1 - 20" Collector's Cards (4 Pulsing Gems)
- "Story Scene No. 21 - 40" Collector's Cards (4 Pulsing Gems)
- "Story Scene No. 41 - 60" Collector's Cards (4 Pulsing Gems)
- "Story Scene No. 61 - 80" Collector's Cards (4 Pulsing Gems)
- "Story Scene No. 81 - 100" Collector's Cards (4 Pulsing Gems)
- "Story Scene No. 101 - 120" Collector's Cards (4 Pulsing Gems)
- "Story Scene No. 121 - 130" Collector's Cards (4 Pulsing Gems)
- Soothing Crystal (9 Pulsing Gems)
- Lucid Shard (3 Pulsing Shards)
- Pulsing Gem (4 Pulsing Shards)
Notes and references[edit]
- ^ The Power Shard can be purchased once 30 have been deposited.
- ^ The Power Stone can be purchased once 25 have been deposited.
- ^ The Power Gem can be purchased once 20 have been deposited.
- ^ The Pulsing Shard can be purchased once 30 have been deposited.
- ^ The Pulsing Stone can be purchased once 25 have been deposited.
- ^ The Pulsing Gem can be purchased once 20 have been deposited.
- ^ The Powerwild drops a Power Shard 20% of the time when they slip on a banana peel.
- ^ The Bouncywild drops a Power Shard 20% of the time when they slip on a banana peel.
- ^ Jump up to: a b The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.
- ^ Jump up to: a b In Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
- ^ The Battleship drops a Power Gem 20% of the time when the Stern, Cannons, or Mast are broken.
- ^ The White Mushroom drops a Power Gem 20% of the time if a Stop spell is the last of three different spells cast on it, and 60% of the time if all three are a Stop spell.
- ^ Jump up to: a b In Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.
- ^ The Powerwild drops a Power Shard 16% of the time when they slip on a banana peel.
- ^ The Bouncywild drops a Power Shard 24% of the time when they slip on a banana peel.
- ^ The Battleship drops a Power Gem 16% of the time when the Stern, Cannons, or Mast are broken.
- ^ The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.
- ^ When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.
- ^ In Halloween Town, Bambi drops a Power Shard 20% of the time the second time and third time his gauge is filled.
- ^ The Battleship drops a Power Gem 8% of the time when the Stern, Cannons, or Mast are broken.
- ^ When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Gem 10% of the time if a Stop spell is cast on it three times.
- ^ In Halloween Town, Bambi drops a Power Gem 20% of the time the third time his gauge is filled.
- ^ The 6th Sniperwild defeated drops a Power Stone 35% of the time, the 12th Sniperwild defeated drops a Power Stone 50% of the time, the 18th Sniperwild defeated drops a Power Stone 60% of the time, the 24th Sniperwild defeated drops a Power Stone 100% of the time, and the 30th Sniperwild defeated drops two Power Stones 100% of the time.
- ^ The Bruiser drops a Pulsing Crystal 6% of the time at Shop Level 1-2, and 9.6% of the time at Shop Level 3-8.
- ^ The Tank Toppler drops a Pulsing Crystal 6% of the time at Shop Level 4-6, and 7.2% of the time at Shop Level 7-8.
- ^ The Buckle Bruiser drops a Pulsing Crystal 12% of the time at Shop Level 5, and 21.6% of the time at Shop Level 6-8.
- ^ Soldiers can drop Pulsing Stones during fights that require you to fill up Boo's Laugh Gauge in Monstropolis.