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Pulsing: Difference between revisions

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{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|MOM}}
{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|DR|MOM}}
{{about||the Power Crystal from ''Kingdom Hearts''|Energy|the Power Gem from ''Kingdom Hearts χ''|Power Gem (KHχ)}}
{{about||the Power Crystal from ''Kingdom Hearts''|Energy|the Power Gem from ''Kingdom Hearts χ''|Power Gem (KHχ)}}
{{InfoItem
{{InfoItem
|kana=
|kana=力の
|romaji=Chikara
|romaji=Chikara no
|jpname=Power
|KHname=Power
|KHname=Power
|KHitem1=Shard
|KHitem1=Shard
Line 16: Line 17:
|KH2name=Power
|KH2name=Power
|KH2icon=Material Icon Power KHII.png
|KH2icon=Material Icon Power KHII.png
|KH2type=Blue Ingredient
|KH2item1=Shard
|KH2item1=Shard
|KH2image1=Power Shard KHII.png
|KH2image1=Power Shard KHII.png
Line 40: Line 40:
|BBSimage=Power Crystal KHII.png
|BBSimage=Power Crystal KHII.png
|BBSdesc=Used when melding commands. It attaches various abilities—some, for example, which increase the damage you deal with certain types of attacks.
|BBSdesc=Used when melding commands. It attaches various abilities—some, for example, which increase the damage you deal with certain types of attacks.
|BBSbuym=300<ref>The Pulsing Crystal is available at Arena level 1.</ref>
|BBSbuym=300
|KH3name=Pulsing
|KH3name=Pulsing
|KH3item1=Shard
|KH3item1=Shard
Line 61: Line 61:
|KH3desc4=A miraculous crystal formed of pure might. (Synthesis material)
|KH3desc4=A miraculous crystal formed of pure might. (Synthesis material)
|KH3rank4=S
|KH3rank4=S
|DRname=Power
|DRitem1=Shard
|DRimage1=Ore Material KHDR.png
|DRdesc1=A shard from a gem brimming with power. Can be obtained in Rank ★★ or higher.
|MOMname=Pulsing
|MOMname=Pulsing
|MOMitem1=Shard
|MOMitem1=Shard
Line 69: Line 73:
|MOMdesc2=A fine jewel that can barely contain the force within it.
|MOMdesc2=A fine jewel that can barely contain the force within it.
}}
}}
'''Pulsing''', also translated as '''Power''', is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Pulsing materials contain the essence of strength and are associated with [[Stop]] magic.
'''Pulsing''', also called '''Power''', is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Pulsing materials contain the essence of strength.


In ''[[Kingdom Hearts Birth by Sleep]]'', Pulsing materials can be use during [[Command Meld]] to attach abilities that increase damage dealt with certain attacks.
In ''[[Kingdom Hearts Birth by Sleep]]'', Pulsing materials can be use during [[Command Meld]] to attach abilities that increase damage dealt with certain attacks.


==Design==
==Design==
Pulsing materials are represented by deep blue jewels with an [[List of Synthesis Materials|Elemental material]] structure.  
Pulsing materials are dark blue in color. A Pulsing Shard is a blocky, crescent-shaped jewel. A Pulsing Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Pulsing Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Pulsing Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.


The name "pulsing" clearly references the "essence of strength" the material contains.  
The material's name refers to the essence of strength it contains.


==Obtaining Pulsing materials==
==Obtainment==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
====Drops====
====Drops====
Line 108: Line 112:
===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
====Drops====
====Drops====
*'''Pulsing Crystal''': [[Bruiser]] (25%/40%)<ref>The Bruiser drops a Pulsing Crystal 25% of the time at Shop Level 1-2, and 40% of the time at Shop Level 3-8.</ref>, [[Tank Toppler]] (50%/60%)<ref>The Tank Toppler drops a Pulsing Crystal 50% of the time at Shop Level 4-6, and 60% of the time at Shop Level 7-8.</ref>, [[Wild Bruiser]] (90%), [[Buckle Bruiser]] (50%/90%)<ref>The Buckle Bruiser drops a Pulsing Crystal 50% of the time at Shop Level 5, and 90% of the time at Shop Level 6-8.</ref>
*'''Pulsing Crystal''': [[Bruiser]] (6%/9.6%)<ref>The Bruiser drops a Pulsing Crystal 6% of the time at Shop Level 1-2, and 9.6% of the time at Shop Level 3-8.</ref>, [[Tank Toppler]] (6%/7.2%)<ref>The Tank Toppler drops a Pulsing Crystal 6% of the time at Shop Level 4-6, and 7.2% of the time at Shop Level 7-8.</ref>, [[Wild Bruiser]] (21.6%), [[Buckle Bruiser]] (12%/21.6%)<ref>The Buckle Bruiser drops a Pulsing Crystal 12% of the time at Shop Level 5, and 21.6% of the time at Shop Level 6-8.</ref>
 
====Treasures====
====Treasures====
*'''Terra''': Chest at the {{c|Summit|lod}}, chest at the [[Waterside]], chest at the [[Palace Courtyard]], chest at the [[Mysterious Tower]], chest at the [[Outer Gardens]], chest at the [[Turo Prison Block]], chest at the [[Ship Corridor]].
*'''Terra''': Chest at the {{c|Summit|lod}}, chest at the [[Waterside]], chest at the [[Palace Courtyard]], chest at the {{c|Mysterious Tower|mt}}, chest at the [[Outer Gardens]], chest at the [[Turo Prison Block]], chest at the [[Ship Corridor]].
*'''Ventus''': Chest at the [[Mousehole]], chest at the [[Outer Gardens]], chest at the [[Ship Corridor]]
*'''Ventus''': Chest at the [[Mousehole]], chest at the [[Outer Gardens]], chest at the [[Ship Corridor]]
*'''Aqua''': Chest at the [[Gates]], chest at the [[Gizmo Gallery]]
*'''Aqua''': Chest at the {{c|Gates|ed}}, chest at the [[Gizmo Gallery]]


====Rewards====
====Rewards====
Line 140: Line 145:
*'''Pulsing Shard''': Pulsing Shard x3 is one of the possible [[Prize Postcard]] rewards.
*'''Pulsing Shard''': Pulsing Shard x3 is one of the possible [[Prize Postcard]] rewards.
*'''Pulsing Stone''': Pulsing Stone x2 is one of the possible [[Prize Postcard]] rewards.
*'''Pulsing Stone''': Pulsing Stone x2 is one of the possible [[Prize Postcard]] rewards.
===''Kingdom Hearts Dark Road''===
====Drops====
*'''Power Shard''': Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★{{DROff}}, Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★{{DROff}}, Fill Out Your Album{{DROff}}


===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===
====Drops====
====Drops====
*'''Pulsing Shard''': {{ns|Game|Simple and Clean}}, {{ns|Game|Welcome to Wonderland}}, {{ns|Game|To Our Surprise}}, {{ns|Game|Olympus Coliseum (track)|Olympus Coliseum}}, {{ns|Game|Go for It!}}, {{ns|Game|A Day in Agrabah}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Under the Sea}}, {{ns|Game|Spooks of Halloween Town}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Scherzo Di Notte}} (KH), {{ns|Game|Fragments of Sorrow}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Guardando nel buio}}, {{ns|Game|Castle Oblivion (track)|Castle Oblivion}}, {{ns|Game|Lord of the Castle}}, {{ns|Game|The 13th Struggle}}, {{ns|Game|Hand in Hand}} (Piano), {{ns|Game|A Whole New World}}
*'''Pulsing Shard''':
*'''Pulsing Gem''': {{ns|Game|Simple and Clean}}, {{ns|Game|To Our Surprise}}, {{ns|Game|Go for It!}}, {{ns|Game|Arabian Dream}}, {{ns|Game|A Very Small Wish}}, {{ns|Game|Monstrous Monstro}}, {{ns|Game|Under the Sea}}, {{ns|Game|An Adventure in Atlantica}}, {{ns|Game|This is Halloween}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Pirate's Gigue}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|End of the World (track)|End of the World}}, {{ns|Game|Squirming Evil}}, {{ns|Game|Another Side}}, {{ns|Game|Castle Oblivion (track)|Castle Oblivion}}, {{ns|Game|Forgotten Challenge}}, {{ns|Game|The Force in You}}, {{ns|Game|Hand in Hand}} (Piano), {{ns|Game|Destati}}
{|
|-valign="top"
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1
!LV 2-8
|-
|{{ns|Game|Simple and Clean}}||75%||73.3%
|-
|{{ns|Game|Under the Sea}}||75%||73.3%
|-
|{{ns|Game|Captain Hook's Pirate Ship}}||75%||73.3%
|-
|{{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}||66.7%||64.6%
|-
|{{ns|Game|Fragments of Sorrow}}||66.7%||64.6%
|-
|{{ns|Game|Guardando nel buio}}||66.7%||64.6%
|-
|{{ns|Game|The 13th Struggle}}||66.7%||64.6%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-3
!LV 4-8
|-
|{{ns|Game|Go for It!}}||75%||73.8%
|-
|{{ns|Game|Arabian Dream}}||75%||73.8%
|-
|{{ns|Game|A Very Small Wish}}||75%||73.8%
|-
|{{ns|Game|Welcome to Wonderland}}||66.7%||65.3%
|-
|{{ns|Game|Olympus Coliseum (track)|Olympus Coliseum}}||66.7%||65.3%
|-
|{{ns|Game|Lord of the Castle}}||66.7%||65.3%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-5
!LV 6-8
|-
|{{ns|Game|To Our Surprise}}||75%||73.8%
|-
|{{ns|Game|Squirming Evil}}||75%||73.8%
|-
|{{ns|Game|Castle Oblivion (track)|Castle Oblivion}}||75%||73.8%
|-
|{{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}||75%||73.8%
|-
|{{ns|Game|A Day in Agrabah}}||66.7%||65.3%
|-
|{{ns|Game|Spooks of Halloween Town}}||66.7%||65.3%
|-
|{{ns|Game|A Whole New World}}||66.7%||65.3%
|}
|}
 
*'''Pulsing Gem''':
{|
|-valign="top"
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1
!LV 2-8
|-
|{{ns|Game|Hollow Bastion (track)|Hollow Bastion}}||40%||39.6%
|-
|{{ns|Game|Forgotten Challenge}}||40%||39.6%
|-
|{{ns|Game|The Force in You}}||40%||39.6%
|-
|{{ns|Game|Destati}}||40%||39.6%
|-
|{{ns|Game|Simple and Clean}}||25%||24.4%
|-
|{{ns|Game|Under the Sea}}||25%||24.4%
|-
|{{ns|Game|Captain Hook's Pirate Ship}}||25%||24.4%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-3
!LV 4-8
|-
|{{ns|Game|Monstrous Monstro}}||40%||39.7%
|-
|{{ns|Game|An Adventure in Atlantica}}||40%||39.7%
|-
|{{ns|Game|This is Halloween}}||40%||39.7%
|-
|{{ns|Game|Another Side}}||40%||39.7%
|-
|{{ns|Game|Go for It!}}||25%||24.6%
|-
|{{ns|Game|Arabian Dream}}||25%||24.6%
|-
|{{ns|Game|A Very Small Wish}}||25%||24.6%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-5
!LV 6-8
|-
|{{ns|Game|Pirate's Gigue}}||40%||39.7%
|-
|{{ns|Game|End of the World (track)|End of the World}}||40%||39.7%
|-
|{{ns|Game|To Our Surprise}}||25%||24.6%
|-
|{{ns|Game|Squirming Evil}}||25%||24.6%
|-
|{{ns|Game|Castle Oblivion (track)|Castle Oblivion}}||25%||24.6%
|-
|{{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}||25%||24.6%
|}
|}


====Rewards====
====Rewards====
*'''Pulsing Shard''': Clear [[Olympus Coliseum]] (KH) in [[World Tour]] (x14), clear [[Timeless River]] in World Tour (x14).
*'''Pulsing Shard''': Clear [[Olympus Coliseum]] (KH) in [[World Tour]] (x14), clear [[Timeless River]] in World Tour (x14); obtain 2200 [[Rhythm Point]]s (x9).
*'''Pulsing Gem''': Clear [[Wicked Melody]] in World Tour (x7), clear [[Tricksters' Melody]] in World Tour (x7).
*'''Pulsing Gem''': Clear [[Wicked Melody]] in World Tour (x7), clear [[Tricksters' Melody]] in World Tour (x7); obtain 10000 Rhythm Points (x36).


====Synthesis====
====Synthesis====
Line 156: Line 306:
|mat1=Writhing Shard
|mat1=Writhing Shard
|qty1=3
|qty1=3
|EXP=633
|EXP1=950
}}
}}
{{SynthKHMOM
{{SynthKHMOM
Line 162: Line 314:
|mat1=Pulsing Shard
|mat1=Pulsing Shard
|qty1=4
|qty1=4
|EXP=824
|EXP1=1236
}}
}}


Line 233: Line 387:
*{{MSynth|Favorite Deputy|KHIII|*}} LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total)
*{{MSynth|Favorite Deputy|KHIII|*}} LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total)
*{{MSynth|Nano Gear|KHIII|*}} LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total)
*{{MSynth|Nano Gear|KHIII|*}} LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total)
===''Kingdom Hearts Dark Road''===
Power materials are used to synthesize the following items:
*{{MSynth|Ring I|KHDR||Ring}} (3 Power Shards)
*{{MSynth|Ring II|KHDR||Ring}} (3 Power Shards)
*{{MSynth|Ring III|KHDR||Ring}} (10 Power Shards)


===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===

Latest revision as of 17:56, 17 April 2024

For the Power Crystal from Kingdom Hearts, see Energy. For the Power Gem from Kingdom Hearts χ, see Power Gem (KHχ).
Power
"A gem shard containing essence of strength. Used for item synthesis."
"A gem containing essence of strength. Used for item synthesis."
"A mysterious stone filled with power. Used for item synthesis."
Japanese 力の
Rōmaji Chikara no

Item Rarity Buy Sell
Shard ★☆☆☆☆
Gem ★★☆☆☆
Stone ★★★★☆
Power
Power
Power
Power Shard KHII.png
"A gem fragment filled with power. A very common ingredient of item synthesis."
Power Stone KHII.png
"A stone filled with power. A common ingredient of item synthesis."
Power Gem KHII.png
"A gem abundant with power. A rare ingredient of item synthesis."
Power Crystal KHII.png
"A mysterious crystal abundant with power. A very rare ingredient of item synthesis."
Japanese 力の
Rōmaji Chikara no

Item Rank Buy Sell
Shard Material Class Icon C KHII.png 100[1] Munny
Stone Material Class Icon B KHII.png 200[2] Munny
Gem Material Class Icon A KHII.png 400[3] Munny
Crystal Material Class Icon S KHII.png
Pulsing
Crystal
"Used when melding commands. It attaches various abilities—some, for example, which increase the damage you deal with certain types of attacks."
Japanese 力の
Rōmaji Chikara no

Translation Power
Item Buy Sell
Crystal 300 Medals
Pulsing
The Pulsing Shard material sprite
"A sliver of magic that rumbles with strength. (Synthesis material)"
The Pulsing Stone material sprite
"A splintered stone imbued with might. (Synthesis material)"
The Pulsing Gem material sprite
"A fine jewel that can barely contain the force within it. (Synthesis material)"
The Pulsing Crystal material sprite
"A miraculous crystal formed of pure might. (Synthesis material)"
Japanese 力の
Rōmaji Chikara no

Translation Power
Item Rank Buy Sell
Shard Material Class Icon C KHIII.png 100[4] Munny
Stone Material Class Icon B KHIII.png 200[5] Munny
Gem Material Class Icon A KHIII.png 300[6] Munny
Crystal Material Class Icon S KHIII.png
Power
Generic material icon
"A shard from a gem brimming with power. Can be obtained in Rank ★★ or higher."
Japanese 力の
Rōmaji Chikara no

Pulsing
The Pulsing Shard material sprite
"A sliver of magic that rumbles with strength."
The Pulsing Gem material sprite
"A fine jewel that can barely contain the force within it."
Japanese 力の
Rōmaji Chikara no

Translation Power

Pulsing, also called Power, is a material type introduced in Kingdom Hearts. Pulsing materials contain the essence of strength.

In Kingdom Hearts Birth by Sleep, Pulsing materials can be use during Command Meld to attach abilities that increase damage dealt with certain attacks.

Design[edit]

Pulsing materials are dark blue in color. A Pulsing Shard is a blocky, crescent-shaped jewel. A Pulsing Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Pulsing Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Pulsing Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.

The material's name refers to the essence of strength it contains.

Obtainment[edit]

Kingdom Hearts[edit]

Drops[edit]

Japanese version
International version

Kingdom Hearts Final Mix[edit]

Drops[edit]

Kingdom Hearts II[edit]

Drops[edit]

Treasures[edit]

Kingdom Hearts Birth by Sleep[edit]

Drops[edit]

Treasures[edit]

Rewards[edit]

Kingdom Hearts III[edit]

Drops[edit]

Synthesis[edit]

The Pulsing Crystal material sprite Pulsing Crystal
Requires Obtain 30 different synthesis materials
Ingredients The Wellspring Crystal material sprite Wellspring Crystal x1
The Pulsing Gem material sprite Pulsing Gem x2
The Pulsing Stone material sprite Pulsing Stone x3
The Pulsing Shard material sprite Pulsing Shard x5

Other Methods[edit]

  • Pulsing Shard: Pulsing Shard x3 is one of the possible Prize Postcard rewards.
  • Pulsing Stone: Pulsing Stone x2 is one of the possible Prize Postcard rewards.

Kingdom Hearts Dark Road[edit]

Drops[edit]

  • Power Shard: Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★[5.0.0 +], Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★[5.0.0 +], Fill Out Your Album[5.0.0 +]

Kingdom Hearts Melody of Memory[edit]

Drops[edit]

  • Pulsing Shard:
Music Stage Moogle Level
LV 1 LV 2-8
Simple and Clean 75% 73.3%
Under the Sea 75% 73.3%
Captain Hook's Pirate Ship 75% 73.3%
Scherzo Di Notte (KH) 66.7% 64.6%
Fragments of Sorrow 66.7% 64.6%
Guardando nel buio 66.7% 64.6%
The 13th Struggle 66.7% 64.6%
Music Stage Moogle Level
LV 1-3 LV 4-8
Go for It! 75% 73.8%
Arabian Dream 75% 73.8%
A Very Small Wish 75% 73.8%
Welcome to Wonderland 66.7% 65.3%
Olympus Coliseum 66.7% 65.3%
Lord of the Castle 66.7% 65.3%
Music Stage Moogle Level
LV 1-5 LV 6-8
To Our Surprise 75% 73.8%
Squirming Evil 75% 73.8%
Castle Oblivion 75% 73.8%
Hand in Hand (Piano Collections) 75% 73.8%
A Day in Agrabah 66.7% 65.3%
Spooks of Halloween Town 66.7% 65.3%
A Whole New World 66.7% 65.3%
  • Pulsing Gem:
Music Stage Moogle Level
LV 1 LV 2-8
Hollow Bastion 40% 39.6%
Forgotten Challenge 40% 39.6%
The Force in You 40% 39.6%
Destati 40% 39.6%
Simple and Clean 25% 24.4%
Under the Sea 25% 24.4%
Captain Hook's Pirate Ship 25% 24.4%
Music Stage Moogle Level
LV 1-3 LV 4-8
Monstrous Monstro 40% 39.7%
An Adventure in Atlantica 40% 39.7%
This is Halloween 40% 39.7%
Another Side 40% 39.7%
Go for It! 25% 24.6%
Arabian Dream 25% 24.6%
A Very Small Wish 25% 24.6%
Music Stage Moogle Level
LV 1-5 LV 6-8
Pirate's Gigue 40% 39.7%
End of the World 40% 39.7%
To Our Surprise 25% 24.6%
Squirming Evil 25% 24.6%
Castle Oblivion 25% 24.6%
Hand in Hand (Piano Collections) 25% 24.6%

Rewards[edit]

Synthesis[edit]

The Pulsing Shard material sprite Pulsing Shard
Requires Moogle Level 5 Ingredients The Writhing Shard material spriteWrithing Shard x3
EXP 633
EXP Bonus 950
The Pulsing Gem material sprite Pulsing Gem
Requires Moogle Level 7 Ingredients The Pulsing Shard material spritePulsing Shard x4
EXP 824
EXP Bonus 1236

Synthesized items[edit]

Kingdom Hearts[edit]

Power materials are used to synthesize the following items:

Kingdom Hearts Final Mix[edit]

Power materials are used to synthesize the following items:

Kingdom Hearts II[edit]

Power materials are used to synthesize the following items:

Kingdom Hearts Birth by Sleep[edit]

Pulsing materials are used to add the following abilities:

Kingdom Hearts III[edit]

Pulsing materials are used to synthesize the following items:

Pulsing materials are used to forge the following Keychains:

  • the Keychain of the Favorite Deputy Keyblade Favorite Deputy LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total)
  • the Keychain of the Nano Gear Keyblade Nano Gear LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total)

Kingdom Hearts Dark Road[edit]

Power materials are used to synthesize the following items:

Kingdom Hearts Melody of Memory[edit]

Pulsing materials are used to synthesize the following items:

Notes and references[edit]

  1. ^ The Power Shard can be purchased once 30 have been deposited.
  2. ^ The Power Stone can be purchased once 25 have been deposited.
  3. ^ The Power Gem can be purchased once 20 have been deposited.
  4. ^ The Pulsing Shard can be purchased once 30 have been deposited.
  5. ^ The Pulsing Stone can be purchased once 25 have been deposited.
  6. ^ The Pulsing Gem can be purchased once 20 have been deposited.
  7. ^ The Powerwild drops a Power Shard 20% of the time when they slip on a banana peel.
  8. ^ The Bouncywild drops a Power Shard 20% of the time when they slip on a banana peel.
  9. ^ a b The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.
  10. ^ a b In Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
  11. ^ The Battleship drops a Power Gem 20% of the time when the Stern, Cannons, or Mast are broken.
  12. ^ The White Mushroom drops a Power Gem 20% of the time if a Stop spell is the last of three different spells cast on it, and 60% of the time if all three are a Stop spell.
  13. ^ a b In Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.
  14. ^ The Powerwild drops a Power Shard 16% of the time when they slip on a banana peel.
  15. ^ The Bouncywild drops a Power Shard 24% of the time when they slip on a banana peel.
  16. ^ The Battleship drops a Power Gem 16% of the time when the Stern, Cannons, or Mast are broken.
  17. ^ The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.
  18. ^ When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.
  19. ^ In Halloween Town, Bambi drops a Power Shard 20% of the time the second time and third time his gauge is filled.
  20. ^ The Battleship drops a Power Gem 8% of the time when the Stern, Cannons, or Mast are broken.
  21. ^ When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Gem 10% of the time if a Stop spell is cast on it three times.
  22. ^ In Halloween Town, Bambi drops a Power Gem 20% of the time the third time his gauge is filled.
  23. ^ The 6th Sniperwild defeated drops a Power Stone 35% of the time, the 12th Sniperwild defeated drops a Power Stone 50% of the time, the 18th Sniperwild defeated drops a Power Stone 60% of the time, the 24th Sniperwild defeated drops a Power Stone 100% of the time, and the 30th Sniperwild defeated drops two Power Stones 100% of the time.
  24. ^ The Bruiser drops a Pulsing Crystal 6% of the time at Shop Level 1-2, and 9.6% of the time at Shop Level 3-8.
  25. ^ The Tank Toppler drops a Pulsing Crystal 6% of the time at Shop Level 4-6, and 7.2% of the time at Shop Level 7-8.
  26. ^ The Buckle Bruiser drops a Pulsing Crystal 12% of the time at Shop Level 5, and 21.6% of the time at Shop Level 6-8.
  27. ^ Soldiers can drop Pulsing Stones during fights that require you to fill up Boo's Laugh Gauge in Monstropolis.