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Kingdom Hearts Birth by Sleep Final Mix
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Kingdom Hearts Melody of Memory

Pulsing: Difference between revisions

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{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3}}
{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|DR|MOM}}
{{expand|create=Add BBS info ''correctly''}}
{{about||the Power Crystal from ''Kingdom Hearts''|Energy|the Power Gem from ''Kingdom Hearts χ''|Power Gem (KHχ)}}
{{about||the Power Crystal appearing in ''Kingdom Hearts''|Energy}}
{{InfoItem
{{InfoItem
|kana=
|kana=力の
|romaji=Chikara
|romaji=Chikara no
|jpname=Power
|KHname=Power
|KHname=Power
|KHitem1=Shard
|KHitem1=Shard
Line 17: Line 17:
|KH2name=Power
|KH2name=Power
|KH2icon=Material Icon Power KHII.png
|KH2icon=Material Icon Power KHII.png
|KH2type=Blue Ingredient
|KH2item1=Shard
|KH2item1=Shard
|KH2image1=Power Shard KHII.png
|KH2image1=Power Shard KHII.png
Line 41: Line 40:
|BBSimage=Power Crystal KHII.png
|BBSimage=Power Crystal KHII.png
|BBSdesc=Used when melding commands. It attaches various abilities—some, for example, which increase the damage you deal with certain types of attacks.
|BBSdesc=Used when melding commands. It attaches various abilities—some, for example, which increase the damage you deal with certain types of attacks.
|BBSbuy=300 Medals<ref>The Pulsing Crystal is available at Arena level 1.</ref>
|BBSbuym=300
|KH3name=Pulsing
|KH3item1=Shard
|KH3image1=Pulsing Shard KHIII.png
|KH3desc1=A sliver of magic that rumbles with strength. (Synthesis material)
|KH3rank1=C
|KH3buy1=100<ref>The Pulsing Shard can be purchased once 30 have been deposited.</ref>
|KH3item2=Stone
|KH3image2=Pulsing Stone KHIII.png
|KH3desc2=A splintered stone imbued with might. (Synthesis material)
|KH3rank2=B
|KH3buy2=200<ref>The Pulsing Stone can be purchased once 25 have been deposited.</ref>
|KH3item3=Gem
|KH3image3=Pulsing Gem KHIII.png
|KH3desc3=A fine jewel that can barely contain the force within it. (Synthesis material)
|KH3rank3=A
|KH3buy3=300<ref>The Pulsing Gem can be purchased once 20 have been deposited.</ref>
|KH3item4=Crystal
|KH3image4=Pulsing Crystal KHIII.png
|KH3desc4=A miraculous crystal formed of pure might. (Synthesis material)
|KH3rank4=S
|DRname=Power
|DRitem1=Shard
|DRimage1=Ore Material KHDR.png
|DRdesc1=A shard from a gem brimming with power. Can be obtained in Rank ★★ or higher.
|MOMname=Pulsing
|MOMitem1=Shard
|MOMimage1=Pulsing Shard KHIII.png
|MOMdesc1=A sliver of magic that rumbles with strength.
|MOMitem2=Gem
|MOMimage2=Pulsing Gem KHIII.png
|MOMdesc2=A fine jewel that can barely contain the force within it.
}}
}}
'''Power''',<ref>The "[[Energy Crystal]]" in ''Kingdom Hearts'' was mistranslated in the English release as a "Power Crystal".</ref> also translated as "'''Pulsing'''", is a material type available in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts Birth by Sleep]]''. Power materials contain the essence of strength and are associated with [[Stop]] magic.
'''Pulsing''', also called '''Power''', is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Pulsing materials contain the essence of strength.
 
In ''[[Kingdom Hearts Birth by Sleep]]'', Pulsing materials can be use during [[Command Meld]] to attach abilities that increase damage dealt with certain attacks.


==Design==
==Design==
Power materials are represented by deep blue jewels with an [[List of Synthesis Materials|Elemental material]] structure.  
Pulsing materials are dark blue in color. A Pulsing Shard is a blocky, crescent-shaped jewel. A Pulsing Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Pulsing Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Pulsing Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.


The name "power" clearly references the "essence of strength" the material contains.  
The material's name refers to the essence of strength it contains.


==Drops==
==Obtainment==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
*'''Power Shard''': [[Bouncywild]] (12%/24%)<ref name="Wild">The Bouncywild and Powerwild drop Power Shards twice as much as normal if they slip on a banana peel.</ref>, [[Powerwild]] (8%/16%)<ref name="Wild"/>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">At Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref>
====Drops====
*'''Power Gem''': [[Air Pirate]] (4%), [[Battleship]] (8%/16%)<ref name="Battleship">The Battleship drops a Power Gem twice as much as normal if its mast is broken.</ref>, [[Pirate]] (4%), [[White Mushroom]] (10%/40%)<ref name="White2">The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">At Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.</ref>
;Japanese version
<!--The Kingdom Hearts Power Crystal is actually a mistranslated Energy Crystal, so it will be placed on that page. It does not belong here, thanks!-->
*'''Power Shard''': [[Powerwild]] (8%/20%)<ref>The Powerwild drops a Power Shard 20% of the time when they slip on a banana peel.</ref>, [[Bouncywild]] (12%/20%)<ref>The Bouncywild drops a Power Shard 20% of the time when they slip on a banana peel.</ref>, [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">In Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref>
*'''Power Gem''': [[Pirate]] (6%), [[Air Pirate]] (6%), [[Battleship]] (10%/20%)<ref>The Battleship drops a Power Gem 20% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Power Gem 20% of the time if a Stop spell is the last of three different spells cast on it, and 60% of the time if all three are a Stop spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">In Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.</ref>


''Kingdom Hearts Final Mix'' introduced the '''Power Stone''', dropped only by the [[Sniperwild]].
;International version
*'''Power Shard''': [[Powerwild]] (8%/16%)<ref>The Powerwild drops a Power Shard 16% of the time when they slip on a banana peel.</ref>, [[Bouncywild]] (12%/24%)<ref>The Bouncywild drops a Power Shard 24% of the time when they slip on a banana peel.</ref>, [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (40%/60%)<ref name="Bambi1"/>
*'''Power Gem''': [[Pirate]] (4%), [[Air Pirate]] (4%), [[Battleship]] (8%/16%)<ref>The Battleship drops a Power Gem 16% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (10%/40%)<ref>The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2"/>
 
===''Kingdom Hearts Final Mix''===
====Drops====
*'''Power Shard''': [[Powerwild]] (4%), [[Bouncywild]] (8%), [[White Mushroom]] (100%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.</ref>, [[Bambi]] (20%)<ref>In Halloween Town, Bambi drops a Power Shard 20% of the time the second time and third time his gauge is filled.</ref>
*'''Power Gem''': [[Pirate]] (4%), [[Air Pirate]] (4%), [[Battleship]] (4%/8%)<ref>The Battleship drops a Power Gem 8% of the time when the Stern, Cannons, or Mast are broken.</ref>, [[White Mushroom]] (10%)<ref>When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Gem 10% of the time if a Stop spell is cast on it three times.</ref>, [[Bambi]] (20%)<ref>In Halloween Town, Bambi drops a Power Gem 20% of the time the third time his gauge is filled.</ref>
*'''Power Stone''': [[Sniperwild]] (35%/50%/60%/100%)<ref>The 6th Sniperwild defeated drops a Power Stone 35% of the time, the 12th Sniperwild defeated drops a Power Stone 50% of the time, the 18th Sniperwild defeated drops a Power Stone 60% of the time, the 24th Sniperwild defeated drops a Power Stone 100% of the time, and the 30th Sniperwild defeated drops two Power Stones 100% of the time.</ref>


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
====Drops====
*'''Power Shard''': [[Creeper Plant]] (8%), [[Large Body]] (12%)
*'''Power Shard''': [[Creeper Plant]] (8%), [[Large Body]] (12%)
*'''Power Stone''': [[Luna Bandit]] (8%), [[Silver Rock]] (6%)
*'''Power Stone''': [[Luna Bandit]] (8%), [[Silver Rock]] (6%)
*'''Power Gem''': [[Aerial Knocker]] (8%), [[Shaman]] (10%)
*'''Power Gem''': [[Aerial Knocker]] (8%), [[Shaman]] (10%)
*'''Power Crystal''': [[Morning Star]] (12%)
*'''Power Crystal''': [[Morning Star]] (12%)
====Treasures====
*'''Power Shard''': Chest at [[The West Hall]]{{FMII}}; chest at the [[Bazaar]]{{FMII}}.
*'''Power Stone''': Chest at [[Isla de Muerta: Moonlight Nook]]{{FMII}}; chest at [[The Cave of Wonders: Entrance]]{{FMII}}.
*'''Power Crystal''': Chest at the [[Cavern of Remembrance: Depths]]{{FMII}}; chest at the [[I/O Tower: Hallway]]{{FMII}}.


===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
*'''Pulsing Crystal''': [[Bruiser]] (25%)-(40%), [[Buckle Bruiser]] (50%)-(90%), [[Tank Toppler]] (50%)-(60%), [[Wild Bruiser]] (90%).
====Drops====
*'''Pulsing Crystal''': [[Bruiser]] (6%/9.6%)<ref>The Bruiser drops a Pulsing Crystal 6% of the time at Shop Level 1-2, and 9.6% of the time at Shop Level 3-8.</ref>, [[Tank Toppler]] (6%/7.2%)<ref>The Tank Toppler drops a Pulsing Crystal 6% of the time at Shop Level 4-6, and 7.2% of the time at Shop Level 7-8.</ref>, [[Wild Bruiser]] (21.6%), [[Buckle Bruiser]] (12%/21.6%)<ref>The Buckle Bruiser drops a Pulsing Crystal 12% of the time at Shop Level 5, and 21.6% of the time at Shop Level 6-8.</ref>


==Treasures==
====Treasures====
===''Kingdom Hearts II Final Mix''===
*'''Terra''': Chest at the {{c|Summit|lod}}, chest at the [[Waterside]], chest at the [[Palace Courtyard]], chest at the {{c|Mysterious Tower|mt}}, chest at the [[Outer Gardens]], chest at the [[Turo Prison Block]], chest at the [[Ship Corridor]].
*'''Power Crystal''': Chest at the [[Cavern of Remembrance: Depths]].
*'''Ventus''': Chest at the [[Mousehole]], chest at the [[Outer Gardens]], chest at the [[Ship Corridor]]
*'''Aqua''': Chest at the {{c|Gates|ed}}, chest at the [[Gizmo Gallery]]


===''Kingdom Hearts Birth by Sleep''===
====Rewards====
*'''Terra''': chest at the [[Land of Departure#Summit|Summit]], chest at the [[Enchanted Dominion#Waterside|Waterside]], chest at the [[Castle of Dreams#Palace Courtyard|Palace Courtyard]], chest at the [[Mysterious Tower]], chest at the [[Outer Gardens]], chest at the [[Turo Prison Block]], chest at the [[Deep Space#Ship Corridor|Ship Corridor]], collect 20 points in Terra's [[Sticker Album]]
*'''Terra''': Collect 20 points in Terra's [[Sticker Album]].
*'''Ventus''': chest at the [[Mousehole]], chest at the [[Outer Gardens]], chest at the [[Deep Space#Ship Corridor|Ship Corridor]]
*'''Aqua''': chest at the [[Enchanted Dominion#Gates|Gates]], chest at the [[Gizmo Gallery]]


==Recipe==
===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
Pulsing Crystals can be synthesized once 30 different synthesis materials are obtained.
====Drops====
*1 [[Wellspring Crystal]]
*'''Pulsing Shard''': [[Earth Core]] (15%), [[Soldier]] (8%), [[Powerwild]] (12%)
*2 [[Pulsing Gem]]
*'''Pulsing Stone''': [[Earth Core]] (10%), [[Soldier]] (4%)<ref>Soldiers can drop Pulsing Stones during fights that require you to fill up Boo's Laugh Gauge in Monstropolis.</ref>, [[Satyr]] (8%), [[Powerwild]] (6%), [[Toy Box]]
*3 [[Pulsing Stone]]
*'''Pulsing Gem''': [[Satyr]] (4%), [[Pogo Shovel]] (8%), [[Spiked Turtletoad]] (8%), [[Toy Box]]
*5 [[Pulsing Shard]]
*'''Pulsing Crystal''': [[Helmed Body]] (4%)
====Synthesis====
{{SynthKHIII
|name=Pulsing Crystal
|requires=Obtain 30 different synthesis materials
|mat1=Wellspring Crystal
|qty1=1
|mat2=Pulsing Gem
|qty2=2
|mat3=Pulsing Stone
|qty3=3
|mat4=Pulsing Shard
|qty4=5
}}
 
====Other Methods====
*'''Pulsing Shard''': Pulsing Shard x3 is one of the possible [[Prize Postcard]] rewards.
*'''Pulsing Stone''': Pulsing Stone x2 is one of the possible [[Prize Postcard]] rewards.
 
===''Kingdom Hearts Dark Road''===
====Drops====
*'''Power Shard''': Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★{{DROff}}, Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★{{DROff}}, Fill Out Your Album{{DROff}}
 
===''Kingdom Hearts Melody of Memory''===
====Drops====
*'''Pulsing Shard''':
{|
|-valign="top"
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1
!LV 2-8
|-
|{{ns|Game|Simple and Clean}}||75%||73.3%
|-
|{{ns|Game|Under the Sea}}||75%||73.3%
|-
|{{ns|Game|Captain Hook's Pirate Ship}}||75%||73.3%
|-
|{{ns|Game|Scherzo Di Notte|Scherzo Di Notte (KH)}}||66.7%||64.6%
|-
|{{ns|Game|Fragments of Sorrow}}||66.7%||64.6%
|-
|{{ns|Game|Guardando nel buio}}||66.7%||64.6%
|-
|{{ns|Game|The 13th Struggle}}||66.7%||64.6%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-3
!LV 4-8
|-
|{{ns|Game|Go for It!}}||75%||73.8%
|-
|{{ns|Game|Arabian Dream}}||75%||73.8%
|-
|{{ns|Game|A Very Small Wish}}||75%||73.8%
|-
|{{ns|Game|Welcome to Wonderland}}||66.7%||65.3%
|-
|{{ns|Game|Olympus Coliseum (track)|Olympus Coliseum}}||66.7%||65.3%
|-
|{{ns|Game|Lord of the Castle}}||66.7%||65.3%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-5
!LV 6-8
|-
|{{ns|Game|To Our Surprise}}||75%||73.8%
|-
|{{ns|Game|Squirming Evil}}||75%||73.8%
|-
|{{ns|Game|Castle Oblivion (track)|Castle Oblivion}}||75%||73.8%
|-
|{{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}||75%||73.8%
|-
|{{ns|Game|A Day in Agrabah}}||66.7%||65.3%
|-
|{{ns|Game|Spooks of Halloween Town}}||66.7%||65.3%
|-
|{{ns|Game|A Whole New World}}||66.7%||65.3%
|}
|}
 
*'''Pulsing Gem''':
{|
|-valign="top"
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1
!LV 2-8
|-
|{{ns|Game|Hollow Bastion (track)|Hollow Bastion}}||40%||39.6%
|-
|{{ns|Game|Forgotten Challenge}}||40%||39.6%
|-
|{{ns|Game|The Force in You}}||40%||39.6%
|-
|{{ns|Game|Destati}}||40%||39.6%
|-
|{{ns|Game|Simple and Clean}}||25%||24.4%
|-
|{{ns|Game|Under the Sea}}||25%||24.4%
|-
|{{ns|Game|Captain Hook's Pirate Ship}}||25%||24.4%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-3
!LV 4-8
|-
|{{ns|Game|Monstrous Monstro}}||40%||39.7%
|-
|{{ns|Game|An Adventure in Atlantica}}||40%||39.7%
|-
|{{ns|Game|This is Halloween}}||40%||39.7%
|-
|{{ns|Game|Another Side}}||40%||39.7%
|-
|{{ns|Game|Go for It!}}||25%||24.6%
|-
|{{ns|Game|Arabian Dream}}||25%||24.6%
|-
|{{ns|Game|A Very Small Wish}}||25%||24.6%
|}
|
{|border="1" cellspacing="0" cellpadding="2" style="width:300px"
|-style="{{style|mom|a}}"
!rowspan="2" style="width:180px"|Music Stage
!colspan="2" style="width:120px"|Moogle Level
|-style="{{style|mom|b}}"
!LV 1-5
!LV 6-8
|-
|{{ns|Game|Pirate's Gigue}}||40%||39.7%
|-
|{{ns|Game|End of the World (track)|End of the World}}||40%||39.7%
|-
|{{ns|Game|To Our Surprise}}||25%||24.6%
|-
|{{ns|Game|Squirming Evil}}||25%||24.6%
|-
|{{ns|Game|Castle Oblivion (track)|Castle Oblivion}}||25%||24.6%
|-
|{{ns|Game|Hand in Hand|Hand in Hand (Piano Collections)}}||25%||24.6%
|}
|}
 
====Rewards====
*'''Pulsing Shard''': Clear [[Olympus Coliseum]] (KH) in [[World Tour]] (x14), clear [[Timeless River]] in World Tour (x14); obtain 2200 [[Rhythm Point]]s (x9).
*'''Pulsing Gem''': Clear [[Wicked Melody]] in World Tour (x7), clear [[Tricksters' Melody]] in World Tour (x7); obtain 10000 Rhythm Points (x36).
 
====Synthesis====
{{SynthKHMOM
|name=Pulsing Shard
|requires=Moogle Level 5
|mat1=Writhing Shard
|qty1=3
|EXP=633
|EXP1=950
}}
{{SynthKHMOM
|name=Pulsing Gem
|requires=Moogle Level 7
|mat1=Pulsing Shard
|qty1=4
|EXP=824
|EXP1=1236
}}


==Synthesized items==
==Synthesized items==
===''Kingdom Hearts''===
===''Kingdom Hearts''===
Power materials are used to synthesize the following items:
Power materials are used to synthesize the following items:
*[[Energy Bangle]] (2 Power Shard)
*[[Power Up]] (5 Power Shards, 3 Power Gems)
*[[Power Chain]] (2 Power Shard)
*[[Energy Bangle]] (2 Power Shards)
*[[Angel Bangle]] (3 Power Shard)
*[[Power Chain]] (2 Power Shards)
*[[Golem Chain]] (3 Power Shard, 1 Power Gem)
*[[Angel Bangle]] (3 Power Shards)
*[[Gaia Bangle]] (5 Power Shard, 3 Power Gem)
*[[Golem Chain]] (3 Power Shards, 1 Power Gem)
*[[Heartguard]] (3 Power Shard)
*[[Gaia Bangle]] (5 Power Shards, 3 Power Gems)
*[[Power Up]] (5 Power Shard, 3 Power Gem)
*[[Heartguard]] (3 Power Shards)
*[[Ultima Weapon]] (5 Power Gem)
*{{MSynth|Ultima Weapon|KH}} (5 Power Gems)


===''Kingdom Hearts Final Mix''===
===''Kingdom Hearts Final Mix''===
Power materials are used to synthesize the following items:
Power materials are used to synthesize the following items:
*[[Mega-Potion]] (1 Power Shard)
*[[Mega Potion]] (1 Power Shard)
*[[Power Chain]] (2 Power Shard)
*[[Power Up]] (5 Power Shards, 3 Power Gems)
*[[Power Chain]] (2 Power Shards)
*[[EXP Earring]] (1 Power Stone)
*[[EXP Earring]] (1 Power Stone)
*[[Titan Chain]] (5 Power Shard, 3 Power Gem, 1 Power Stone)
*[[Titan Chain]] (5 Power Shards, 1 Power Stone, 3 Power Gems)
*[[Three Stars]] (5 Power Gem)
*[[Three Stars]] (5 Power Gems)
*[[Power Boost]] (5 Power Shard, 3 Power Gem)
*{{MSynth|Fantasista|KH}} (3 Power Stones)
*[[Fantasista]] (3 Power Stone)


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
Power materials are used to synthesize the following items:
Power materials are used to synthesize the following items:
*[[Elixir]] (1 Power Stone)
*{{MSynth|Elixir|KHII}} (1 Power Stone)
*[[Megalixir]] (1 Power Stone)
*{{MSynth|Megalixir|KHII}} (1 Power Stone)
*[[Mega-Potion]] (1 Power Shard)
*{{MSynth|Mega-Potion|KHII}} (1 Power Shard)
*[[Mega-Ether]] (1 Power Shard)
*{{MSynth|Mega-Ether|KHII}} (1 Power Shard)
*[[AP Boost]] (3 Power Crystal)
*{{MSynth|AP Boost|KHII}} (3 Power Crystals)
*[[Magic Boost]] (3 Power Crystal)
*{{MSynth|Magic Boost|KHII}} (3 Power Crystals)
*[[Power Band]] (1 Power Stone)
*{{MSynth|Power Band|KHII}} (1 Power Stone)
*[[Buster Band]] (1 Power Stone)
*{{MSynth|Buster Band|KHII}} (1 Power Stone)
*[[Garnet Ring]] (1 Power Stone, 1 Power Shard)
*{{MSynth|Garnet Ring|KHII}} (1 Power Shard, 1 Power Stone)
*[[Diamond Ring]] (1 Power Stone, 1 Power Shard)
*{{MSynth|Diamond Ring|KHII}} (1 Power Shard, 1 Power Stone)
*[[Mythril Ring]] (1 Power Stone)
*{{MSynth|Mythril Ring|KHII}} (1 Power Stone)
*[[Orichalcum Ring]] (1 Power Stone)
*{{MSynth|Orichalcum Ring|KHII}} (1 Power Stone)
*[[Mage Earring]] (1 Power Gem)
*{{MSynth|Mage Earring|KHII}} (1 Power Gem)
*[[Slayer Earring]] (1 Power Gem)
*{{MSynth|Slayer Earring|KHII}} (1 Power Gem)


===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
Line 132: Line 366:
===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
Pulsing materials are used to synthesize the following items:
Pulsing materials are used to synthesize the following items:
*[[Mega-Potion]] (3 Pulsing Shard)
*{{MSynth|Mega Potion|KHIII}} (3 Pulsing Shards)
*[[Ultima Weapon]] (2 Pulsing Crystal)
*{{MSynth|Strength Boost|KHIII}} (2 Pulsing Crystals)
*[[Warhammer+]] (1 Pulsing Gem)
*{{MSynth|Ultima Weapon|KHIII}} (2 Pulsing Crystals)
*[[Astrolabe+]] (2 Pulsing Gem)
*{{MSynth|Warhammer+|KHIII}} (1 Pulsing Gem)
*[[Aegis Shield+]] (2 Pulsing Gem)
*{{MSynth|Astrolabe+|KHIII}} (2 Pulsing Gems)
*[[Save the King]] (1 Pulsing Crystal)
*{{MSynth|Aegis Shield+|KHIII}} (2 Pulsing Gems)
*[[Cosmic Ring]] (3 Pulsing Gem)
*{{MSynth|Save the King|KHIII}} (1 Pulsing Crystal)
*[[Phantom Ring]] (1 Pulsing Gem, 3 Pulsing Stone)
*{{MSynth|Save the King+|KHIII}} (1 Pulsing Crystal)
*[[Orichalcum Ring]] (1 Pulsing Crystal, 3 Pulsing Gem)
*{{MSynth|Cosmic Ring|KHIII}} (3 Pulsing Gems)
*[[Soldier's Earring]] (3 Pulsing Stone, 6 Pulsing Shard)
*{{MSynth|Phantom Ring|KHIII}} (3 Pulsing Stones, 1 Pulsing Gems)
*[[Moon Amulet]] (3 Pulsing Stone)
*{{MSynth|Orichalcum Ring|KHIII}} (3 Pulsing Gems, 1 Pulsing Crystals)
*[[Draw Ring]] (5 Pulsing Shard)
*{{MSynth|Soldier's Earring|KHIII}} (6 Pulsing Shards, 3 Pulsing Stones)
*[[Pulsing Crystal]] (2 Pulsing Gem, 3 Pulsing Stone, 5 Pulsing Shard)
*{{MSynth|Mage's Earring|KHIII}} (6 Pulsing Stones, 3 Pulsing Gems)
*{{MSynth|Moon Amulet|KHIII}} (3 Pulsing Stones)
*{{MSynth|Star Charm|KHIII}} (3 Pulsing Gems)
*{{MSynth|Draw Ring|KHIII}} (5 Pulsing Shards)
*{{MSynth|Pulsing Crystal|KHIII}} (5 Pulsing Shards, 3 Pulsing Stones, 2 Pulsing Gems)
 
Pulsing materials are used to forge the following Keychains:
*{{MSynth|Favorite Deputy|KHIII|*}} LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total)
*{{MSynth|Nano Gear|KHIII|*}} LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total)
 
===''Kingdom Hearts Dark Road''===
Power materials are used to synthesize the following items:
*{{MSynth|Ring I|KHDR||Ring}} (3 Power Shards)
*{{MSynth|Ring II|KHDR||Ring}} (3 Power Shards)
*{{MSynth|Ring III|KHDR||Ring}} (10 Power Shards)
 
===''Kingdom Hearts Melody of Memory''===
Pulsing materials are used to synthesize the following items:
*{{MSynth|"Riku" Memory Dive MS|KHMOM||Music Stage Key}} (36 Pulsing Gems)
*{{MSynth|"Naminé" Memory Dive MS|KHMOM||Music Stage Key}} (36 Pulsing Gems)
*{{MSynth|"Part of Your World" Memory Dive MS|KHMOM||Music Stage Key}} (78 Pulsing Shards)
*{{MSynth|"Hand in Hand" Field Battle MS|KHMOM||Music Stage Key}} (25 Pulsing Shards, 35 Pulsing Gems)
*{{MSynth|"Princesses & New Seven Hearts" ProfiCard Icons|KHMOM||ProfiCard Icons}} (58 Pulsing Shards)
*{{MSynth|"Special A" ProfiCard Icons|KHMOM||ProfiCard Icons}} (20 Pulsing Gems)
*{{MSynth|"Key Art A" Collector's Cards|KHMOM||Collector's Cards (Key Art)}} (9 Pulsing Shards)
*{{MSynth|"Story Scene A" Collector's Cards|KHMOM||Collector's Cards (Story Scene)}} (9 Pulsing Shards)
*{{MSynth|"Character A" Collector's Cards|KHMOM||Collector's Cards (Character)}} (9 Pulsing Shards)
*{{MSynth|"Enemy A" Collector's Cards|KHMOM||Collector's Cards (Enemy)}} (9 Pulsing Shards)
*{{MSynth|"Keyblade A" Collector's Cards|KHMOM||Collector's Cards (Keyblade)}} (9 Pulsing Shards)
*{{MSynth|"Story Scene No. 1 - 20" Collector's Cards|KHMOM||Collector's Cards (Story Scene)}} (4 Pulsing Gems)
*{{MSynth|"Story Scene No. 21 - 40" Collector's Cards|KHMOM||Collector's Cards (Story Scene)}} (4 Pulsing Gems)
*{{MSynth|"Story Scene No. 41 - 60" Collector's Cards|KHMOM||Collector's Cards (Story Scene)}} (4 Pulsing Gems)
*{{MSynth|"Story Scene No. 61 - 80" Collector's Cards|KHMOM||Collector's Cards (Story Scene)}} (4 Pulsing Gems)
*{{MSynth|"Story Scene No. 81 - 100" Collector's Cards|KHMOM||Collector's Cards (Story Scene)}} (4 Pulsing Gems)
*{{MSynth|"Story Scene No. 101 - 120" Collector's Cards|KHMOM||Collector's Cards (Story Scene)}} (4 Pulsing Gems)
*{{MSynth|"Story Scene No. 121 - 130" Collector's Cards|KHMOM||Collector's Cards (Story Scene)}} (4 Pulsing Gems)
*{{MSynth|Soothing Crystal|KHIII}} (9 Pulsing Gems)
*{{MSynth|Lucid Shard|KHIII}} (3 Pulsing Shards)
*{{MSynth|Pulsing Gem|KHIII}} (4 Pulsing Shards)


==Notes and references==
==Notes and references==
{{reflist|1}}
{{reflist}}


{{synthesis}}
{{synthesis}}

Latest revision as of 17:56, 17 April 2024

For the Power Crystal from Kingdom Hearts, see Energy. For the Power Gem from Kingdom Hearts χ, see Power Gem (KHχ).
Power
"A gem shard containing essence of strength. Used for item synthesis."
"A gem containing essence of strength. Used for item synthesis."
"A mysterious stone filled with power. Used for item synthesis."
Japanese 力の
Rōmaji Chikara no

Item Rarity Buy Sell
Shard ★☆☆☆☆
Gem ★★☆☆☆
Stone ★★★★☆
Power
Power
Power
Power Shard KHII.png
"A gem fragment filled with power. A very common ingredient of item synthesis."
Power Stone KHII.png
"A stone filled with power. A common ingredient of item synthesis."
Power Gem KHII.png
"A gem abundant with power. A rare ingredient of item synthesis."
Power Crystal KHII.png
"A mysterious crystal abundant with power. A very rare ingredient of item synthesis."
Japanese 力の
Rōmaji Chikara no

Item Rank Buy Sell
Shard Material Class Icon C KHII.png 100[1] Munny
Stone Material Class Icon B KHII.png 200[2] Munny
Gem Material Class Icon A KHII.png 400[3] Munny
Crystal Material Class Icon S KHII.png
Pulsing
Crystal
"Used when melding commands. It attaches various abilities—some, for example, which increase the damage you deal with certain types of attacks."
Japanese 力の
Rōmaji Chikara no

Translation Power
Item Buy Sell
Crystal 300 Medals
Pulsing
The Pulsing Shard material sprite
"A sliver of magic that rumbles with strength. (Synthesis material)"
The Pulsing Stone material sprite
"A splintered stone imbued with might. (Synthesis material)"
The Pulsing Gem material sprite
"A fine jewel that can barely contain the force within it. (Synthesis material)"
The Pulsing Crystal material sprite
"A miraculous crystal formed of pure might. (Synthesis material)"
Japanese 力の
Rōmaji Chikara no

Translation Power
Item Rank Buy Sell
Shard Material Class Icon C KHIII.png 100[4] Munny
Stone Material Class Icon B KHIII.png 200[5] Munny
Gem Material Class Icon A KHIII.png 300[6] Munny
Crystal Material Class Icon S KHIII.png
Power
Generic material icon
"A shard from a gem brimming with power. Can be obtained in Rank ★★ or higher."
Japanese 力の
Rōmaji Chikara no

Pulsing
The Pulsing Shard material sprite
"A sliver of magic that rumbles with strength."
The Pulsing Gem material sprite
"A fine jewel that can barely contain the force within it."
Japanese 力の
Rōmaji Chikara no

Translation Power

Pulsing, also called Power, is a material type introduced in Kingdom Hearts. Pulsing materials contain the essence of strength.

In Kingdom Hearts Birth by Sleep, Pulsing materials can be use during Command Meld to attach abilities that increase damage dealt with certain attacks.

Design[edit]

Pulsing materials are dark blue in color. A Pulsing Shard is a blocky, crescent-shaped jewel. A Pulsing Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Pulsing Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Pulsing Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.

The material's name refers to the essence of strength it contains.

Obtainment[edit]

Kingdom Hearts[edit]

Drops[edit]

Japanese version
International version

Kingdom Hearts Final Mix[edit]

Drops[edit]

Kingdom Hearts II[edit]

Drops[edit]

Treasures[edit]

Kingdom Hearts Birth by Sleep[edit]

Drops[edit]

Treasures[edit]

Rewards[edit]

Kingdom Hearts III[edit]

Drops[edit]

Synthesis[edit]

The Pulsing Crystal material sprite Pulsing Crystal
Requires Obtain 30 different synthesis materials
Ingredients The Wellspring Crystal material sprite Wellspring Crystal x1
The Pulsing Gem material sprite Pulsing Gem x2
The Pulsing Stone material sprite Pulsing Stone x3
The Pulsing Shard material sprite Pulsing Shard x5

Other Methods[edit]

  • Pulsing Shard: Pulsing Shard x3 is one of the possible Prize Postcard rewards.
  • Pulsing Stone: Pulsing Stone x2 is one of the possible Prize Postcard rewards.

Kingdom Hearts Dark Road[edit]

Drops[edit]

  • Power Shard: Agrabah ★★, Agrabah ★★★, Agrabah ★★★★, Agrabah ★★★★★[5.0.0 +], Wonderland ★★, Wonderland ★★★, Wonderland ★★★★, Wonderland ★★★★★[5.0.0 +], Fill Out Your Album[5.0.0 +]

Kingdom Hearts Melody of Memory[edit]

Drops[edit]

  • Pulsing Shard:
Music Stage Moogle Level
LV 1 LV 2-8
Simple and Clean 75% 73.3%
Under the Sea 75% 73.3%
Captain Hook's Pirate Ship 75% 73.3%
Scherzo Di Notte (KH) 66.7% 64.6%
Fragments of Sorrow 66.7% 64.6%
Guardando nel buio 66.7% 64.6%
The 13th Struggle 66.7% 64.6%
Music Stage Moogle Level
LV 1-3 LV 4-8
Go for It! 75% 73.8%
Arabian Dream 75% 73.8%
A Very Small Wish 75% 73.8%
Welcome to Wonderland 66.7% 65.3%
Olympus Coliseum 66.7% 65.3%
Lord of the Castle 66.7% 65.3%
Music Stage Moogle Level
LV 1-5 LV 6-8
To Our Surprise 75% 73.8%
Squirming Evil 75% 73.8%
Castle Oblivion 75% 73.8%
Hand in Hand (Piano Collections) 75% 73.8%
A Day in Agrabah 66.7% 65.3%
Spooks of Halloween Town 66.7% 65.3%
A Whole New World 66.7% 65.3%
  • Pulsing Gem:
Music Stage Moogle Level
LV 1 LV 2-8
Hollow Bastion 40% 39.6%
Forgotten Challenge 40% 39.6%
The Force in You 40% 39.6%
Destati 40% 39.6%
Simple and Clean 25% 24.4%
Under the Sea 25% 24.4%
Captain Hook's Pirate Ship 25% 24.4%
Music Stage Moogle Level
LV 1-3 LV 4-8
Monstrous Monstro 40% 39.7%
An Adventure in Atlantica 40% 39.7%
This is Halloween 40% 39.7%
Another Side 40% 39.7%
Go for It! 25% 24.6%
Arabian Dream 25% 24.6%
A Very Small Wish 25% 24.6%
Music Stage Moogle Level
LV 1-5 LV 6-8
Pirate's Gigue 40% 39.7%
End of the World 40% 39.7%
To Our Surprise 25% 24.6%
Squirming Evil 25% 24.6%
Castle Oblivion 25% 24.6%
Hand in Hand (Piano Collections) 25% 24.6%

Rewards[edit]

Synthesis[edit]

The Pulsing Shard material sprite Pulsing Shard
Requires Moogle Level 5 Ingredients The Writhing Shard material spriteWrithing Shard x3
EXP 633
EXP Bonus 950
The Pulsing Gem material sprite Pulsing Gem
Requires Moogle Level 7 Ingredients The Pulsing Shard material spritePulsing Shard x4
EXP 824
EXP Bonus 1236

Synthesized items[edit]

Kingdom Hearts[edit]

Power materials are used to synthesize the following items:

Kingdom Hearts Final Mix[edit]

Power materials are used to synthesize the following items:

Kingdom Hearts II[edit]

Power materials are used to synthesize the following items:

Kingdom Hearts Birth by Sleep[edit]

Pulsing materials are used to add the following abilities:

Kingdom Hearts III[edit]

Pulsing materials are used to synthesize the following items:

Pulsing materials are used to forge the following Keychains:

  • the Keychain of the Favorite Deputy Keyblade Favorite Deputy LV5, 6, 8 to 10 (3 Pulsing Stones, 3 Pulsing Gems, 1 Pulsing Crystal total)
  • the Keychain of the Nano Gear Keyblade Nano Gear LV4, 7, 9 (1 Pulsing Stone, 1 Pulsing Gem, 1 Pulsing Crystal total)

Kingdom Hearts Dark Road[edit]

Power materials are used to synthesize the following items:

Kingdom Hearts Melody of Memory[edit]

Pulsing materials are used to synthesize the following items:

Notes and references[edit]

  1. ^ The Power Shard can be purchased once 30 have been deposited.
  2. ^ The Power Stone can be purchased once 25 have been deposited.
  3. ^ The Power Gem can be purchased once 20 have been deposited.
  4. ^ The Pulsing Shard can be purchased once 30 have been deposited.
  5. ^ The Pulsing Stone can be purchased once 25 have been deposited.
  6. ^ The Pulsing Gem can be purchased once 20 have been deposited.
  7. ^ The Powerwild drops a Power Shard 20% of the time when they slip on a banana peel.
  8. ^ The Bouncywild drops a Power Shard 20% of the time when they slip on a banana peel.
  9. ^ a b The White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.
  10. ^ a b In Halloween Town, Bambi drops a Power Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
  11. ^ The Battleship drops a Power Gem 20% of the time when the Stern, Cannons, or Mast are broken.
  12. ^ The White Mushroom drops a Power Gem 20% of the time if a Stop spell is the last of three different spells cast on it, and 60% of the time if all three are a Stop spell.
  13. ^ a b In Halloween Town, Bambi drops a Power Gem 30% of the time the third time his gauge is filled.
  14. ^ The Powerwild drops a Power Shard 16% of the time when they slip on a banana peel.
  15. ^ The Bouncywild drops a Power Shard 24% of the time when they slip on a banana peel.
  16. ^ The Battleship drops a Power Gem 16% of the time when the Stern, Cannons, or Mast are broken.
  17. ^ The White Mushroom drops a Power Gem 10% of the time if a Stop spell is the last of three different spells cast on it, and 40% of the time if all three are a Stop spell.
  18. ^ When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Shard if a Stop spell is the last of three different spells cast on it.
  19. ^ In Halloween Town, Bambi drops a Power Shard 20% of the time the second time and third time his gauge is filled.
  20. ^ The Battleship drops a Power Gem 8% of the time when the Stern, Cannons, or Mast are broken.
  21. ^ When encountered at the Sunken Ship or Linked Worlds, the White Mushroom drops a Power Gem 10% of the time if a Stop spell is cast on it three times.
  22. ^ In Halloween Town, Bambi drops a Power Gem 20% of the time the third time his gauge is filled.
  23. ^ The 6th Sniperwild defeated drops a Power Stone 35% of the time, the 12th Sniperwild defeated drops a Power Stone 50% of the time, the 18th Sniperwild defeated drops a Power Stone 60% of the time, the 24th Sniperwild defeated drops a Power Stone 100% of the time, and the 30th Sniperwild defeated drops two Power Stones 100% of the time.
  24. ^ The Bruiser drops a Pulsing Crystal 6% of the time at Shop Level 1-2, and 9.6% of the time at Shop Level 3-8.
  25. ^ The Tank Toppler drops a Pulsing Crystal 6% of the time at Shop Level 4-6, and 7.2% of the time at Shop Level 7-8.
  26. ^ The Buckle Bruiser drops a Pulsing Crystal 12% of the time at Shop Level 5, and 21.6% of the time at Shop Level 6-8.
  27. ^ Soldiers can drop Pulsing Stones during fights that require you to fill up Boo's Laugh Gauge in Monstropolis.