Kingdom Hearts Birth by Sleep
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{{Game|BBS}}
{{Game|BBS|FMB}}
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[[File:Joint Struggle.PNG|thumb|330px|An Arena Mode battle.]]
[[File:Joint Struggle.PNG|thumb|right|330px|A Joint Struggle battle]]
{{nihongo|'''Arena Mode'''|アリーナモード|Arīna Mōdo}} is a feature that appears in ''[[Kingdom Hearts Birth by Sleep]]''. It allows players to fight a series of set matches against enemies. It can be played either as a single-player mode or as a multiplayer mode over a wireless connection with up to three participants. As with other events occurring in the [[Mirage Arena]], players appear as [[Terra]], [[Ventus]], or [[Aqua]], wearing their [[Keyblade Armor]], rather than their usual gameplay attire.
{{Youmay|the gameplay element|[[Kingdom Hearts Wiki:Mirage Arena/Joint Struggle|the Wiki Tournament]]}}
'''Joint Struggle''' is the new multiplayer mode featured in ''[[Kingdom Hearts Birth by Sleep]]''. You will be able to use wirelessly connect with fellow players to be able to play in multiplayer. In this mode, up to six players can take on the role of Terra, Ventus, or Aqua, the Keyblade warriors wearing their armor from the secret ending of ''[[Kingdom Hearts II Final Mix]]'', rather than their usual gameplay attire.


The names of who is playing with you appear above their respective character and while fighting their [[Hit Points|HP]] is displayed like someone who is in your Party.
Other players' [[HP]] bars are displayed above the protagonist's own sprite, similar to [[party member]]s, and their names are shown above their characters.


==Gameplay==
In the ''[[Kingdom Hearts HD 2.5 ReMIX]]'' version, Arena Mode is only available in single-player mode, due to the removal of a multiplayer function. The difficulty of the matches has been toned down to accomodate solo fights.
In a new world called the [[Mirage Arena]], three players can access and engage in battles for cooperative play. The Mirage Arena is a world exclusive to Joint Struggle.


Through this multiplayer mode, items and other bonuses can be transferred between single and multiplayer modes. Unique elements of battle include rescuing friends trapped by the Unversed, and continuously pressing the {{button|c}} button to heal fallen players. Players may customize their displayed name and the color of their armor. At the end of a completed playing session, winning medals are distributed on a results screen.
==Mechanics==
In the Hub area, players choose a battle and proceed by standing in the center spot. Each battle has a {{nihongo|'''Risk'''|ランク|Ranku|lit. "Rank"}} rating between 1 and 5 stars, showing the difficulty.


The faceshot of Terra, Ven, and Aqua seen in the HP bar is of their helmets. A rating system also appears, showing a level of who stands in what place by displaying differently colored symbols.
When playing with friends, players can team up when using certain [[Friendship command]]s to deal more damage. If a player's HP drops to 0, other players can revive that player by repeateadly pressing {{button|x}} to fill a gauge and trigger {{nihongo|'''Healing Light'''|ヒールライト|Hīru Raito|lit. "Heal Light"}}.


===Unique Deck Commands===
At the end of a match, players are ranked in three categories: '''Damage''', '''Friendship''', and '''Style''', with 1st place getting 2 points, and 2nd place getting 1 point. The player with the most points is crowned the MVP, and has the number of [[Medals]] earned multiplied by 1.5. The Damage category is determined by which player dealt the most damage to enemies. The Friendship category is determined by which player has used the most [[Group Cure]] or [[Group Esuna]] commands, and has pressed the {{button|x}} button the most during Healing Light. The Style category is determined by which player activated the most [[Command Style]]s and [[Shotlock]]s. In ''Kingdom Hearts HD 2.5 ReMIX'', the ranking has been replaced with a specific '''Bonus Challenge''' for each match, which multiplies the earned Medals when achieved.
Various [[Deck Command]]s appear in Joint Struggle that do not in normal gameplay, such as:


*Unison Rush
==Battles==
*Taunt
{|border="1" cellspacing="0" cellpadding="2"
*Trinity Limit
|-style="{{style|bbs|a}}"
*Group Esuna
!Match||Risk||Rounds||Medals Earned||Unlocked||Bonus Challenge{{KHHD2}}
*Group Cure: allows the caster to heal self and a nearby friend
|-
*A longer form of [[Shotlock]] with a new extension, called Voltage Stack
|{{nihongo|'''[[Day of Reckoning]]'''|審判の時|<br>Shinpan no Toki|lit. "Time of Judgment"}}||★☆☆☆☆||4||50||Initial||'''Tough as Nails''': Heal 5 times or less.<ref name="Cure">[[Group Cure]], Group Cura, and Group Curaga do not count against this total.</ref>
 
|-
==Characters==
|{{nihongo|'''[[Wheels of Misfortune]]'''|呪いの輪廻|<br>Noroi no Rin'ne|lit. "Cursed Wheels"}}||★☆☆☆☆||4||60||'''Terra/Ventus''': Clear the game with Aqua<br>'''Aqua''': Initial||'''Down to the Wire''': Complete this battle within 6:00.
<gallery>
|-
Image:Terra armor.png|{{nihongo|[[Terra|Power Type]]|鎧の青年|Yoroi no Seinen|Armored Youth}}
|{{nihongo|'''[[Risky Riches]]'''|財宝のありか|<br>Zaihō no Arika|lit. "Treasure's Hiding Place"}}||★☆☆☆☆||3||70||Arena Level 8<br>[[Risky Ticket]]||'''Rags to Riches''': Obtain at least 1400 munny.
Image:Ven armor.png|{{nihongo|[[Ventus|Speed Type]]|鎧の少年|Yoroi no Shōnen|Armored Boy}}
|-
Image:Aqua armor.png|{{nihongo|[[Aqua|Magic Type]]|鎧の少女|Yoroi no Shōjo|Armored Maiden}}
|{{nihongo|'''[[Weaver Fever]]'''|駆ける紡ぎ手|<br>Kakeru Tsumugi-te|lit. "Gallopping Spinning Hand"}}||★★☆☆☆||4||80||'''Terra''': Initial<br>'''Ventus/Aqua''': Clear the game with Terra||'''Practices Make Perfect''': Perform a combined total of at least 8 Style Changes and Shotlocks.
</gallery>
|-
|{{nihongo|'''[[Sinister Sentinel]]'''|牢獄の番人|<br>Rōgoku no Ban'nin|lit. "Prison Guard"}}||★★☆☆☆||5||100||Arena Level 3<br>[[Sentinel Ticket]]||'''Lightning Reflexes''': Successfully block enemy attack at least 20 times.
|-
|{{nihongo|'''[[Dead Ringer]]'''|幻惑せし者|<br>Genwakuseshisha|lit. "Dazzler"}}||★★☆☆☆||5||120||Arena Level 5<br>[[Ringer Ticket]]||'''Tough as Nails''': Heal 3 times or less.<ref name="Cure" />
|-
|{{nihongo|'''[[Combined Threat]]'''|集いたる暴君|<br>Tsudoitaru Bōkun|lit. "Gathered Tyrant"}}||★★★☆☆||6||140||Clear Radiant Garden<br>Clear the game with anyone<br>[[Threat Ticket]]||'''Down to the Wire''': Complete this battle within 5:30.
|-
|{{nihongo|'''[[Treasure Tussle]]'''|欲を見つめる目|<br>Yoku o Mitsumere Me|lit. "Eyes Gazing on Desire"}}||★★★☆☆||3||160||Arena Level 15<br>[[Treasure Ticket]]||'''Rags to Riches''': Obtain at least 1750 munny.
|-
|{{nihongo|'''[[Harsh Punishment]]'''|振り下ろされた罰|<br>Furiorosareta Batsu|lit. "Punishment Swung Down"}}||★★★☆☆||6||200||Arena Level 10||'''Tough as Nails''': Heal 3 times or less.<ref name="Cure" />
|-
|{{nihongo|'''[[A Time to Chill]]'''|凍える息吹|<br>Kogoeru Ibuki|lit. "Chilled Breath"}}||★★★★☆||8||250||'''Terra/Ventus''': Clear the game with Aqua<br>'''Aqua''': Clear Olympus Coliseum<br>'''Aqua''': [[Chill Ticket]]||'''Lightning Reflexes''': Successfully block enemy attack at least 50 times.
|-
|{{nihongo|'''[[Copycat Crisis]]'''|幻影の魔術師|<br>Gen'ei no Majutsushi|lit. "Conjurer of Illusions"}}||★★★★☆||8||300||Arena Level 17||'''Practices Make Perfect''': Perform a combined total of at least 15 Style Changes and Shotlocks.
|-
|{{nihongo|'''[[Keepers of the Arena]]'''|闘技場の支配者|<br>Tōgijō no Shihaisha|lit. "Rulers of the Arena"}}||★★★★★{{KHBbS}}<br>★★★★☆{{FMBbS}}||9||400||Arena Level 20||'''Tough as Nails''': Heal 15 times or less.<ref name="Cure" />
|-
|{{nihongo|'''[[Monster of the Sea]]'''|大海原の怪物|<br>Ōunabara no Kaibutsu|lit. "Monster of the Ocean"}}{{FMBbS}}||★★★★☆||8||450||Arena Level 8||'''Down to the Wire''': Complete this battle within 7:30.
|-
|{{nihongo|'''[[Villains' Vendetta]]'''|覇者の復讐|<br>Hasha no Fukushū|lit. "Titleholder's Revenge"}}||★★★★★||8||500||Arena Level 30{{KHBbS}}<br>Arena Level 25{{FMBbS}}||'''Practices Make Perfect''': Perform a combined total of at least 25 Style Changes and Shotlocks.
|-
|{{nihongo|'''[[Light's Lessons]]'''|光の訓導|<br>Hikari no Kundō|lit. "Guidance of Light"}}{{FMBbS}}||★★★★★||1||800||Arena Level 28||'''Lightning Reflexes''': Successfully block enemy attack at least 100 times.
|-
|{{nihongo|'''[[Peering into Darkness]]'''|闇への遠謀|<br>Yami e no Enbō|lit. "Foresight unto Darkness"}}||★★★★★||1||1000||Arena Level 30||'''Down to the Wire''': Complete this battle within 25:00.
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Joint_struggle2.jpg|The Group Cure ability, exclusive to Joint Struggle
File:Healing Light KHBBS.png|A player reviving an ally with Healing Light.
File:Joint Trinity.png|A unique ability in Joint Struggle
File:Trinity Limit KHBBS.png|Three players teaming up to use Trinity Limit.
File:Mirage Lobby.png|The Lobby, where teams and other Joint Struggle customizations are selected
</gallery>
</gallery>


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*[[Mirage Arena]]
*[[Mirage Arena]]
*[[Command Board]]
*[[Command Board]]
==Notes and references==
{{reflist}}
{{BBS}}
{{BBS}}
{{Minigames}}
{{Minigames}}
[[Category:Kingdom Hearts Birth by Sleep]]
[[Category:Mini-games]]

Latest revision as of 11:22, 15 April 2024

An Arena Mode battle.

Arena Mode (アリーナモード Arīna Mōdo?) is a feature that appears in Kingdom Hearts Birth by Sleep. It allows players to fight a series of set matches against enemies. It can be played either as a single-player mode or as a multiplayer mode over a wireless connection with up to three participants. As with other events occurring in the Mirage Arena, players appear as Terra, Ventus, or Aqua, wearing their Keyblade Armor, rather than their usual gameplay attire.

Other players' HP bars are displayed above the protagonist's own sprite, similar to party members, and their names are shown above their characters.

In the Kingdom Hearts HD 2.5 ReMIX version, Arena Mode is only available in single-player mode, due to the removal of a multiplayer function. The difficulty of the matches has been toned down to accomodate solo fights.

Mechanics[edit]

In the Hub area, players choose a battle and proceed by standing in the center spot. Each battle has a Risk (ランク Ranku?, lit. "Rank") rating between 1 and 5 stars, showing the difficulty.

When playing with friends, players can team up when using certain Friendship commands to deal more damage. If a player's HP drops to 0, other players can revive that player by repeateadly pressing X to fill a gauge and trigger Healing Light (ヒールライト Hīru Raito?, lit. "Heal Light").

At the end of a match, players are ranked in three categories: Damage, Friendship, and Style, with 1st place getting 2 points, and 2nd place getting 1 point. The player with the most points is crowned the MVP, and has the number of Medals earned multiplied by 1.5. The Damage category is determined by which player dealt the most damage to enemies. The Friendship category is determined by which player has used the most Group Cure or Group Esuna commands, and has pressed the X button the most during Healing Light. The Style category is determined by which player activated the most Command Styles and Shotlocks. In Kingdom Hearts HD 2.5 ReMIX, the ranking has been replaced with a specific Bonus Challenge for each match, which multiplies the earned Medals when achieved.

Battles[edit]

Match Risk Rounds Medals Earned Unlocked Bonus Challenge[KH II HD]
Day of Reckoning (審判の時
Shinpan no Toki
?, lit. "Time of Judgment")
★☆☆☆☆ 4 50 Initial Tough as Nails: Heal 5 times or less.[1]
Wheels of Misfortune (呪いの輪廻
Noroi no Rin'ne
?, lit. "Cursed Wheels")
★☆☆☆☆ 4 60 Terra/Ventus: Clear the game with Aqua
Aqua: Initial
Down to the Wire: Complete this battle within 6:00.
Risky Riches (財宝のありか
Zaihō no Arika
?, lit. "Treasure's Hiding Place")
★☆☆☆☆ 3 70 Arena Level 8
Risky Ticket
Rags to Riches: Obtain at least 1400 munny.
Weaver Fever (駆ける紡ぎ手
Kakeru Tsumugi-te
?, lit. "Gallopping Spinning Hand")
★★☆☆☆ 4 80 Terra: Initial
Ventus/Aqua: Clear the game with Terra
Practices Make Perfect: Perform a combined total of at least 8 Style Changes and Shotlocks.
Sinister Sentinel (牢獄の番人
Rōgoku no Ban'nin
?, lit. "Prison Guard")
★★☆☆☆ 5 100 Arena Level 3
Sentinel Ticket
Lightning Reflexes: Successfully block enemy attack at least 20 times.
Dead Ringer (幻惑せし者
Genwakuseshisha
?, lit. "Dazzler")
★★☆☆☆ 5 120 Arena Level 5
Ringer Ticket
Tough as Nails: Heal 3 times or less.[1]
Combined Threat (集いたる暴君
Tsudoitaru Bōkun
?, lit. "Gathered Tyrant")
★★★☆☆ 6 140 Clear Radiant Garden
Clear the game with anyone
Threat Ticket
Down to the Wire: Complete this battle within 5:30.
Treasure Tussle (欲を見つめる目
Yoku o Mitsumere Me
?, lit. "Eyes Gazing on Desire")
★★★☆☆ 3 160 Arena Level 15
Treasure Ticket
Rags to Riches: Obtain at least 1750 munny.
Harsh Punishment (振り下ろされた罰
Furiorosareta Batsu
?, lit. "Punishment Swung Down")
★★★☆☆ 6 200 Arena Level 10 Tough as Nails: Heal 3 times or less.[1]
A Time to Chill (凍える息吹
Kogoeru Ibuki
?, lit. "Chilled Breath")
★★★★☆ 8 250 Terra/Ventus: Clear the game with Aqua
Aqua: Clear Olympus Coliseum
Aqua: Chill Ticket
Lightning Reflexes: Successfully block enemy attack at least 50 times.
Copycat Crisis (幻影の魔術師
Gen'ei no Majutsushi
?, lit. "Conjurer of Illusions")
★★★★☆ 8 300 Arena Level 17 Practices Make Perfect: Perform a combined total of at least 15 Style Changes and Shotlocks.
Keepers of the Arena (闘技場の支配者
Tōgijō no Shihaisha
?, lit. "Rulers of the Arena")
★★★★★[KH BbS]
★★★★☆[KH BbS FM]
9 400 Arena Level 20 Tough as Nails: Heal 15 times or less.[1]
Monster of the Sea (大海原の怪物
Ōunabara no Kaibutsu
?, lit. "Monster of the Ocean")
[KH BbS FM]
★★★★☆ 8 450 Arena Level 8 Down to the Wire: Complete this battle within 7:30.
Villains' Vendetta (覇者の復讐
Hasha no Fukushū
?, lit. "Titleholder's Revenge")
★★★★★ 8 500 Arena Level 30[KH BbS]
Arena Level 25[KH BbS FM]
Practices Make Perfect: Perform a combined total of at least 25 Style Changes and Shotlocks.
Light's Lessons (光の訓導
Hikari no Kundō
?, lit. "Guidance of Light")
[KH BbS FM]
★★★★★ 1 800 Arena Level 28 Lightning Reflexes: Successfully block enemy attack at least 100 times.
Peering into Darkness (闇への遠謀
Yami e no Enbō
?, lit. "Foresight unto Darkness")
★★★★★ 1 1000 Arena Level 30 Down to the Wire: Complete this battle within 25:00.

Gallery[edit]

See also[edit]

Notes and references[edit]

  1. ^ a b c d Group Cure, Group Cura, and Group Curaga do not count against this total.