Temperance: Difference between revisions
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{{ | {{game|358}} | ||
{{ | {{tab|o-info}} | ||
| | {{tab|Temperance}} | ||
{{ | {{InfoWeapon358 | ||
{{ | |name=Temperance | ||
{{ | |katakana=テンパランス | ||
|romaji=Tenparansu | |||
|desc=A weapon that lets you string together faster, much longer ground combos. | |||
|str=+22 | |||
|strunit=+1 | |||
|ultima=+78 | |||
|mag=+0 | |||
|magunit=+1 | |||
|def=+0 | |||
|defunit=+1 | |||
|rate=+8 | |||
|rateunit=+2 | |||
|bonus=+3 | |||
|bonusunit=+1 | |||
|atkspd=1.1 | |||
|ability1=[[Chain Time]] | |||
|ability2=[[Chain Power]] | |||
|get= [[Lift Gear ③]] (Luxord) | |||
|char=Luxord | |||
}} | |||
{{tab|c}}{{tab|+}} | |||
{{InfoWeapon358 | |||
|name=Temperance+ | |||
|katakana=テンパランス+ | |||
|romaji=Tenparansu+ | |||
|image=Temperance | |||
|desc=An upgraded Temperance.<br>Lets you string together faster, much longer ground combos. | |||
|str=+48 | |||
|strunit=+1 | |||
|ultima=+52 | |||
|mag=+0 | |||
|magunit=+1 | |||
|def=+0 | |||
|defunit=+1 | |||
|rate=+6 | |||
|rateunit=+2 | |||
|bonus=+4 | |||
|bonusunit=+1 | |||
|atkspd=1.1 | |||
|ability1=[[Combo Boost]] | |||
|ability2=[[Chain Power]] | |||
|get= [[Lift Gear+ ③]] (Luxord) | |||
|char=Luxord | |||
}} | |||
{{tab|c}}{{tab|c}} | |||
The '''Temperance''' is a deck of [[Cards]] that can be wielded by [[Luxord]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Temperance+'''. | |||
==Design== | |||
{{ | A card from the Temperance deck has a roughly rectangular shape, albeit there is a spike shaped like those of the Nobody logo in the middle of both of the longer sides of the card and a circular indentation on either side of both of these spikes. The border is pale yellow. There is another rectangle in the center of the card, this one purple with a thin white outline, and another black one around that. A small, triangular indentation is present in the middle of all four sides of this rectangle. The top half of the rectangle sports a white, triangular symbol with three spikes like the ones on the Nobody sigil, while the bottom half sports the same symbol, though upside down. | ||
{{ | |||
{{ | {{w|Temperance (Tarot card)|Temperance}} is one of twenty-two cards that make up a {{w|Tarot}} deck's {{w|Major Arcana}}. It is numbered XIV (14). | ||
==Gameplay== | |||
Temperance's ground combo starts with Luxord throwing a line of cards forwards then flipping them over, followed by a narrow spray of cards forward. These moves are repeated once more before the combo ends with an upward spiral of cards. | |||
The aerial combo consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards before ending with a two-handed diagonal swipe downwards with a large card held in each hand. | |||
{{358Atk/o | |||
|{{358Atk | |||
|char=Luxord | |||
|a10=ku | |||
|a11pow=0.38 | |||
|a12a=* | |||
|a20=i | |||
|a21pow=0.38 x3 | |||
|a22a=* | |||
|a30=ku | |||
|a31pow=0.38 | |||
|a32a=* | |||
|a40=i | |||
|a41pow=0.38 x3 | |||
|a42a=* | |||
|a50=u | |||
|a51pow=0.25 x8 | |||
|a51flin=◯ | |||
|a51crit=◯ | |||
|a51count=◯ | |||
}} | |||
|{{358Atk | |||
|char=Luxord | |||
|air=* | |||
|a10=A | |||
|a11pow=0.38 x2 | |||
|a12a=* | |||
|a20=I | |||
|a21pow=1.5 | |||
|a21flin=◯ | |||
|a21crit=◯ | |||
|a21count=◯ | |||
}} | |||
}} | |||
{{CardL}} | |||
{{LiftGear}} |
Latest revision as of 18:48, 28 November 2024
Kingdom Hearts 358/2 Days Temperance | |||||
---|---|---|---|---|---|
"A weapon that lets you string together faster, much longer ground combos." | |||||
Japanese | テンパランス | ||||
Rōmaji | Tenparansu | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+22 | +1 | +78 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +8 | +2 | +3 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.1 | 1.0 | 1.0 | |||
Abilities | |||||
1: Chain Time 2: Chain Power | |||||
Obtained | |||||
Lift Gear ③ (Luxord) |
Kingdom Hearts 358/2 Days Temperance+ | |||||
---|---|---|---|---|---|
"An upgraded Temperance. Lets you string together faster, much longer ground combos." | |||||
Japanese | テンパランス+ | ||||
Rōmaji | Tenparansu+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+48 | +1 | +52 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +6 | +2 | +4 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.1 | 1.0 | 1.0 | |||
Abilities | |||||
1: Combo Boost 2: Chain Power | |||||
Obtained | |||||
Lift Gear+ ③ (Luxord) |
The Temperance is a deck of Cards that can be wielded by Luxord in Kingdom Hearts 358/2 Days. It can be upgraded to the Temperance+.
Design[edit]
A card from the Temperance deck has a roughly rectangular shape, albeit there is a spike shaped like those of the Nobody logo in the middle of both of the longer sides of the card and a circular indentation on either side of both of these spikes. The border is pale yellow. There is another rectangle in the center of the card, this one purple with a thin white outline, and another black one around that. A small, triangular indentation is present in the middle of all four sides of this rectangle. The top half of the rectangle sports a white, triangular symbol with three spikes like the ones on the Nobody sigil, while the bottom half sports the same symbol, though upside down.
Temperance is one of twenty-two cards that make up a Tarot deck's Major Arcana. It is numbered XIV (14).
Gameplay[edit]
Temperance's ground combo starts with Luxord throwing a line of cards forwards then flipping them over, followed by a narrow spray of cards forward. These moves are repeated once more before the combo ends with an upward spiral of cards.
The aerial combo consists of Luxord performing a spinning leap, surrounded in an upward spiral of cards before ending with a two-handed diagonal swipe downwards with a large card held in each hand.
Combos | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Luxord's Cards |
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The Fool | The Magician | The Star | The Moon | Justice | The Hierophant | The World | Temperance | The High Priestess | The Tower | The Hanged Man | Death The Hermit | Strength | The Lovers | The Chariot | The Sun | The Devil | The Empress | The Emperor | The Joker | Fair Game | Finest Fantasy 13 | High Roller's Secret |
Lift Gear |
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Judgment | Gullwing | Paladin | Gunz | Terrene | Mystic Album | Crater | Prometheus | Power Chord | Temperance | Pseudo Silene | Irrégulier | Abyssal Tide Soul Eater | Mage's Staff | Knight's Shield | Kingdom Key D | Kingdom Key |