Kingdom Hearts 358/2 Days

Brume: Difference between revisions

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{{nihongo|'''Kagerō'''|陽炎|Kagerō|lit. "heat shimmer"}} is one of [[Xaldin]]'s weapons in ''[[Kingdom Hearts 358/2 Days]]''.
{{game|358}}
{{tab|o-info}}
{{tab|Brume}}
{{InfoWeapon358
|name=Brume
|katakana=陽炎
|romaji=Kagerō
|jpname=Heat Haze
|desc=A weapon that enables your attacks to reach a wide area.
|str=+30
|strunit=—
|ultima=+70
|def=+0
|defunit=—
|mag=+0
|magunit=—
|rate=+2
|rateunit=—
|bonus=+4
|bonusunit=—
|ability=None
|get=[[Loaded Gear]] (Xaldin)
|v1=Moonglade
|v2=Vortex
}}
{{tab|c}}{{tab|+}}
{{InfoWeapon358
|name=Brume+
|katakana=陽炎+
|romaji=Kagerō+
|jpname=Heat Haze+
|image=Brume
|desc=An upgraded Brume.<br>Enables your attacks to reach a wide area.
|str=+35
|strunit=+1
|ultima=+65
|def=+0
|defunit=+1
|mag=+0
|magunit=+1
|rate=+2
|bonus=+5
|rateunit=+1
|bonusunit=+1
|ability1={{c|Defender|ability}}
|get=[[Loaded Gear+ ②]] (Xaldin)
|char=Xaldin
|v1=Moonglade
|v2=Vortex
}}
{{tab|c}}{{tab|c}}
The '''Brume''' is a set of [[Lance]]s that can be wielded by [[Xaldin]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Brume+'''.


{{XaldinWeapons}}
==Design==
A Brume lance's shaft is silver in the center and navy on the ends. The two colors are divided by small, khaki-colored rings. The lower blade of the lance is light orange and has a simple arrowhead shape. The upper blade is larger and wider than the lower one, and is also two-pronged. This blade is orange as well.
 
"{{wikt|brume|Brume}}" is an obscure term for "fog". "{{w|Mirage|Heat haze}}" is a type of mirage brought about by hot air.
 
==Gameplay==
Brume's ground combo starts with a sideways slash using one lance, followed by a downward diagonal slash using the other lance, and ends with an attack that consists of Xaldin swinging all six lances in a circle above his head, resembling helicopter blades.
 
The aerial combo consists of Xaldin swinging his lances above him in a circular formation, like a fan, followed by a thrust of all six lances forwards at once in a pointed, star-like shape.
 
{{358Atk/o
|{{358Atk
|char=Xaldin
|a10=a
|a11pow=0.5
|a12a=*
|a20=i
|a21pow=0.63
|a22a=*
|a30=ki
|a31pow=0.5x2
|a31count=◯
|a32pow=1.5
|a32crit=◯
|a32flin=◯
|a32count=◯
}}
|{{358Atk
|char=Xaldin
|air=*
|a10=E
|a11pow=0.75x3
|a12a=*
|a20=U
|a21pow=1.56
|a21crit=◯
|a21flin=◯
|a21count=◯
}}}}
 
{{Lance}}
{{LoadedGear}}

Latest revision as of 18:01, 18 November 2024

Kingdom Hearts 358/2 Days
Brume
Brume
"A weapon that enables your attacks to reach a wide area."
Japanese 陽炎
Rōmaji Kagerō
Translation Heat Haze
Stats
Strength Magic
Base Unit Ultima Base Unit
+30 +70 +0
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +2 +4
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Obtained
Loaded Gear (Xaldin)
Kingdom Hearts 358/2 Days
Brume+
Brume
"An upgraded Brume.
Enables your attacks to reach a wide area."
Japanese 陽炎+
Rōmaji Kagerō+
Translation Heat Haze+
Stats
Strength Magic
Base Unit Ultima Base Unit
+35 +1 +65 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +2 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
Obtained
Loaded Gear+ ② (Xaldin)

The Brume is a set of Lances that can be wielded by Xaldin in Kingdom Hearts 358/2 Days. It can be upgraded to the Brume+.

Design[edit]

A Brume lance's shaft is silver in the center and navy on the ends. The two colors are divided by small, khaki-colored rings. The lower blade of the lance is light orange and has a simple arrowhead shape. The upper blade is larger and wider than the lower one, and is also two-pronged. This blade is orange as well.

"Brume" is an obscure term for "fog". "Heat haze" is a type of mirage brought about by hot air.

Gameplay[edit]

Brume's ground combo starts with a sideways slash using one lance, followed by a downward diagonal slash using the other lance, and ends with an attack that consists of Xaldin swinging all six lances in a circle above his head, resembling helicopter blades.

The aerial combo consists of Xaldin swinging his lances above him in a circular formation, like a fan, followed by a thrust of all six lances forwards at once in a pointed, star-like shape.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Horizontal Swing
Hit 1 0.5 X X X
(Ground) Downswing
Hit 1 0.63 X X X
(Ground) Both Hands Windmill Triple Spin
Hit 1 0.5x2 X X
Hit 2 1.5


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Flying Windmill Double Spin
Hit 1 0.75x3 X X X
(Air) Six Spears Central Thrust
Hit 1 1.56