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Soothing: Difference between revisions
Tags: Mobile edit Advanced mobile edit |
(I kinda forgot where we have info on MoM drops...) |
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{{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|MOM}} | {{Game|KH1|FM1|KH2|FM2|BBS|FMB|KH3|MOM}} | ||
{{cleanup| | {{cleanup|KHMoM drops}} | ||
{{InfoItem | {{InfoItem | ||
|kana=うるおい | |kana=うるおい | ||
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|MOMdesc1=A miraculous crystal formed of pure vitality. (Doubles the amount of Moogle EXP earned) | |MOMdesc1=A miraculous crystal formed of pure vitality. (Doubles the amount of Moogle EXP earned) | ||
}} | }} | ||
'''Soothing''', also translated as "'''Bright'''", is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Bright materials contain the essence of vitality and are associated with [[Cure]] and [[Water]] magic. In ''Kingdom Hearts'' | '''Soothing''', also translated as "'''Bright'''", is a material type introduced in ''{{c|Kingdom Hearts|game}}''. Bright materials contain the essence of vitality and are associated with [[Cure]] and [[Water]] magic. | ||
In ''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts Melody of Memory]]'', they are "modifier" materials that can be added to a recipe to double the experience that the [[moogle]] will earn, and are usable once the moogle reaches level 2. | |||
In ''[[Kingdom Hearts Birth by Sleep]]'', Soothing materials can be used during [[Command Meld]] to attach HP-related abilities. | |||
In ''Kingdom Hearts II'', once all Bright materials are obtained, the moogle will reward [[Sora]] with a [[Defense Boost]]. | |||
==Design== | ==Design== | ||
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"Bright" means "luminous" or "colorful". The bubbles in the material may be a reference to its original Japanese name, "Moisture". | "Bright" means "luminous" or "colorful". The bubbles in the material may be a reference to its original Japanese name, "Moisture". | ||
== | ==Obtaining Soothing materials== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
*'''Bright Shard''': [[Green Requiem]] ( | ====Drops==== | ||
*'''Bright Gem''': [[Search Ghost]] ( | ;Japanese version | ||
*'''Bright Shard''': [[Green Requiem]] (12%), [[White Mushroom]] (100%)<ref name="White1">The White Mushroom drops a Bright Shard if a Cure spell is the last of three different spells cast on it.</ref>, [[Bambi]] (40%/60%)<ref name="Bambi1">At Agrabah, Bambi drops a Bright Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.</ref> | |||
*'''Bright Gem''': [[Search Ghost]] (8%), [[White Mushroom]] (20%/60%)<ref name="White2">The White Mushroom drops a Bright Gem 20% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2">At Agrabah, Bambi drops a Bright Gem 30% of the time the third time his gauge is filled.</ref> | |||
*'''Bright Crystal''': [[Defender]] (4%) | |||
;International version | |||
*'''Bright Shard''': [[Green Requiem]] (10%), [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (40%/60%)<ref name="Bambi1"/> | |||
*'''Bright Gem''': [[Search Ghost]] (4%), [[White Mushroom]] (10%/40%)<ref>The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.</ref>, [[Bambi]] (30%)<ref name="Bambi2"/> | |||
*'''Bright Crystal''': [[Defender]] (2%) | *'''Bright Crystal''': [[Defender]] (2%) | ||
===''Kingdom Hearts Final Mix''=== | |||
====Drops==== | |||
*'''Bright Shard''': [[Green Requiem]] (10%), [[White Mushroom]] (100%)<ref name="White1"/>, [[Bambi]] (20%)<ref>At Agrabah, Bambi drops a Bright Shard 20% of the time the second time and third time his gauge is filled.</ref> | |||
*'''Bright Gem''': [[Search Ghost]] (4%), [[White Mushroom]] (10%)<ref>The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is cast on it three times.</ref>, [[Bambi]] (20%)<ref>At Agrabah, Bambi drops a Bright Gem 20% of the time the third time his gauge is filled.</ref> | |||
*'''Bright Crystal''': [[Defender]] (2%) | |||
====Treasures==== | |||
*'''Bright Gem''': Chest at the [[World Terminus]] | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
====Drops==== | |||
*'''Bright Shard''': [[Bulky Vendor]] (100%)<ref name="Bulky1">The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.</ref>{{KHII}}, [[Creeper Plant]] (4%), [[Hook Bat]] (3%), [[Minute Bomb]] (3%), [[Rabid Dog]] (3%), [[Soldier]] (4%) | *'''Bright Shard''': [[Bulky Vendor]] (100%)<ref name="Bulky1">The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.</ref>{{KHII}}, [[Creeper Plant]] (4%), [[Hook Bat]] (3%), [[Minute Bomb]] (3%), [[Rabid Dog]] (3%), [[Soldier]] (4%) | ||
*'''Bright Stone''': [[Bulky Vendor]] (100%)<ref name="Bulky2">The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.</ref>{{KHII}}, [[Aeroplane]] (4%), [[Cannon Gun]] (3%), [[Driller Mole]] (4%), [[Luna Bandit]] (4%), [[Silver Rock]] (3%), [[Tornado Step]] (4%), [[Wight Knight]] (4%) | *'''Bright Stone''': [[Bulky Vendor]] (100%)<ref name="Bulky2">The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.</ref>{{KHII}}, [[Aeroplane]] (4%), [[Cannon Gun]] (3%), [[Driller Mole]] (4%), [[Luna Bandit]] (4%), [[Silver Rock]] (3%), [[Tornado Step]] (4%), [[Wight Knight]] (4%) | ||
*'''Bright Gem''': [[Bulky Vendor]] (100%)<ref name="Bulky3">The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.</ref>{{KHII}}, [[Aerial Knocker]] (4%), [[Magnum Loader]] (4%), [[Surveillance Robot]] (3%) | *'''Bright Gem''': [[Bulky Vendor]] (100%)<ref name="Bulky3">The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.</ref>{{KHII}}, [[Aerial Knocker]] (4%), [[Magnum Loader]] (4%), [[Surveillance Robot]] (3%) | ||
*'''Bright Crystal''': [[Bulky Vendor]] (100%)<ref name="Bulky4">The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.</ref>{{KHII}}, [[Air Pirate]] (4%), [[Crescendo]] (3%), [[Neoshadow]] (4%), [[Strafer]] (4%) | *'''Bright Crystal''': [[Bulky Vendor]] (100%)<ref name="Bulky4">The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.</ref>{{KHII}}, [[Air Pirate]] (4%), [[Crescendo]] (3%), [[Neoshadow]] (4%), [[Strafer]] (4%) | ||
====Treasures==== | |||
*'''Bright Shard''': Chest at [[Underworld Caverns: The Lost Road]]{{FMII}}; chest at [[Isla de Muerta: Cave Mouth]]{{FMII}}. | |||
*'''Bright Stone''': Chest at [[The West Hall]]{{FMII}}; chest at the [[Elephant Graveyard]]{{FMII}}. | |||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
*'''Soothing Crystal''': [[Flood]] ( | ====Drops==== | ||
*'''Soothing Crystal''': [[Flood]] (4%, Shop LV 1-6/3.96%, Shop LV 7-8) | |||
====Treasures==== | |||
*'''Terra''': Chest at the {{c|Summit|lod}}; chest at the [[Foyer]]; chest at the {{c|Courtyard|dw}}. | |||
*'''Ventus''': Chest at the [[Flower Glade]]; chest at the {{c|Gates|ed}}; chest at the [[Outer Gardens]]. | |||
*'''Aqua''': Chest at the [[Fountain Court]], chest at [[Pete's Rec Room]]. | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
====Drops==== | |||
*'''Soothing Shard''': [[Water Core]] (15%), [[Toy Trooper]] (12%), [[Gigas: Power Class]] (12%), [[Gigas: Speed Class]] (12%), [[Gigas: Gunner Class]] (12%), [[Monstropolis]], [[The Caribbean]] | *'''Soothing Shard''': [[Water Core]] (15%), [[Toy Trooper]] (12%), [[Gigas: Power Class]] (12%), [[Gigas: Speed Class]] (12%), [[Gigas: Gunner Class]] (12%), [[Monstropolis]], [[The Caribbean]] | ||
*'''Soothing Stone''': [[Water Core]] (10%), [[Marine Rumba]] (12%), [[Sea Sprite]] (Rainbow) (12%), [[Spear Lizard]] (8%), [[Monstropolis]]<!--etc--> | *'''Soothing Stone''': [[Water Core]] (10%), [[Marine Rumba]] (12%), [[Sea Sprite]] (Rainbow) (12%), [[Spear Lizard]] (8%), [[Monstropolis]]<!--etc--> | ||
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*'''Soothing Crystal''': [[Spear Lizard]] (2%) | *'''Soothing Crystal''': [[Spear Lizard]] (2%) | ||
== | ====Synthesis==== | ||
= | |||
{{SynthKHIII | {{SynthKHIII | ||
|name=Soothing Crystal | |name=Soothing Crystal | ||
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}} | }} | ||
==Other methods= | ====Other methods==== | ||
*'''Soothing Shard''': Soothing Shard x3 is one of the possible [[Prize Postcard]] rewards. | *'''Soothing Shard''': Soothing Shard x3 is one of the possible [[Prize Postcard]] rewards. | ||
*'''Soothing Stone''': Soothing Stone x2 is one of the possible [[Prize Postcard]] rewards. | *'''Soothing Stone''': Soothing Stone x2 is one of the possible [[Prize Postcard]] rewards. | ||
===''Kingdom Hearts Melody of Memory''=== | |||
====Drops==== | |||
*'''Soothing Crystal''': {{ns|Game|Traverse Town}}, {{ns|Game|Captain Hook's Pirate Ship}}, {{ns|Game|Hollow Bastion (track)|Hollow Bastion}}, {{ns|Game|Scherzo Di Notte}}, {{ns|Game|Guardando nel buio}}, {{ns|Game|The 13th Struggle}}, {{ns|Game|Riku}}, {{ns|Game|Roxas}}, {{ns|Game|Working Together - Allegro vivace}}. | |||
====Rewards==== | |||
*'''Soothing Crystal''': Obtain 900 [[Rhythm Point]]s. | |||
====Synthesis==== | |||
{{SynthKHMOM | |||
|requires=Moogle Level 2 | |||
|name=Soothing Crystal | |||
|mat1=Lucid Gem | |||
|qty1=7 | |||
|mat2=Pulsing Gem | |||
|qty2=9 | |||
}} | |||
{{SynthKHMOM | |||
|requires=Moogle Level 8 | |||
|name=Soothing Crystal | |||
|mat1=Blazing Shard | |||
|qty1=15 | |||
|mat2=Frost Shard | |||
|qty2=16 | |||
}} | |||
==Synthesized items== | ==Synthesized items== |
Revision as of 18:09, 1 September 2023
Oh no! The water! I'm in big trouble if I don't fetch it!
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This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: KHMoM drops |
Soothing, also translated as "Bright", is a material type introduced in Kingdom Hearts. Bright materials contain the essence of vitality and are associated with Cure and Water magic.
In Kingdom Hearts II and Kingdom Hearts Melody of Memory, they are "modifier" materials that can be added to a recipe to double the experience that the moogle will earn, and are usable once the moogle reaches level 2.
In Kingdom Hearts Birth by Sleep, Soothing materials can be used during Command Meld to attach HP-related abilities.
In Kingdom Hearts II, once all Bright materials are obtained, the moogle will reward Sora with a Defense Boost.
Design
Soothing materials are represented by green jewels with light green particles resembling bubbles in them. They have a Modifier material structure.
"Bright" means "luminous" or "colorful". The bubbles in the material may be a reference to its original Japanese name, "Moisture".
Obtaining Soothing materials
Kingdom Hearts
Drops
- Japanese version
- Bright Shard: Green Requiem (12%), White Mushroom (100%)[5], Bambi (40%/60%)[6]
- Bright Gem: Search Ghost (8%), White Mushroom (20%/60%)[7], Bambi (30%)[8]
- Bright Crystal: Defender (4%)
- International version
- Bright Shard: Green Requiem (10%), White Mushroom (100%)[5], Bambi (40%/60%)[6]
- Bright Gem: Search Ghost (4%), White Mushroom (10%/40%)[9], Bambi (30%)[8]
- Bright Crystal: Defender (2%)
Kingdom Hearts Final Mix
Drops
- Bright Shard: Green Requiem (10%), White Mushroom (100%)[5], Bambi (20%)[10]
- Bright Gem: Search Ghost (4%), White Mushroom (10%)[11], Bambi (20%)[12]
- Bright Crystal: Defender (2%)
Treasures
- Bright Gem: Chest at the World Terminus
Kingdom Hearts II
Drops
- Bright Shard: Bulky Vendor (100%)[13][KH II], Creeper Plant (4%), Hook Bat (3%), Minute Bomb (3%), Rabid Dog (3%), Soldier (4%)
- Bright Stone: Bulky Vendor (100%)[14][KH II], Aeroplane (4%), Cannon Gun (3%), Driller Mole (4%), Luna Bandit (4%), Silver Rock (3%), Tornado Step (4%), Wight Knight (4%)
- Bright Gem: Bulky Vendor (100%)[15][KH II], Aerial Knocker (4%), Magnum Loader (4%), Surveillance Robot (3%)
- Bright Crystal: Bulky Vendor (100%)[16][KH II], Air Pirate (4%), Crescendo (3%), Neoshadow (4%), Strafer (4%)
Treasures
- Bright Shard: Chest at Underworld Caverns: The Lost Road[KH II FM]; chest at Isla de Muerta: Cave Mouth[KH II FM].
- Bright Stone: Chest at The West Hall[KH II FM]; chest at the Elephant Graveyard[KH II FM].
Kingdom Hearts Birth by Sleep
Drops
- Soothing Crystal: Flood (4%, Shop LV 1-6/3.96%, Shop LV 7-8)
Treasures
- Terra: Chest at the Summit; chest at the Foyer; chest at the Courtyard.
- Ventus: Chest at the Flower Glade; chest at the Gates; chest at the Outer Gardens.
- Aqua: Chest at the Fountain Court, chest at Pete's Rec Room.
Kingdom Hearts III
Drops
- Soothing Shard: Water Core (15%), Toy Trooper (12%), Gigas: Power Class (12%), Gigas: Speed Class (12%), Gigas: Gunner Class (12%), Monstropolis, The Caribbean
- Soothing Stone: Water Core (10%), Marine Rumba (12%), Sea Sprite (Rainbow) (12%), Spear Lizard (8%), Monstropolis
- Soothing Gem: Marine Rumba (6%), Sea Sprite (Rainbow) (6%), Spear Lizard (4%), Monstropolis
- Soothing Crystal: Spear Lizard (2%)
Synthesis
![]() | |
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Requires | Obtain 32 different synthesis materials |
Ingredients | ![]() ![]() ![]() ![]() |
Other methods
- Soothing Shard: Soothing Shard x3 is one of the possible Prize Postcard rewards.
- Soothing Stone: Soothing Stone x2 is one of the possible Prize Postcard rewards.
Kingdom Hearts Melody of Memory
Drops
- Soothing Crystal: Traverse Town, Captain Hook's Pirate Ship, Hollow Bastion, Scherzo Di Notte, Guardando nel buio, The 13th Struggle, Riku, Roxas, Working Together - Allegro vivace.
Rewards
- Soothing Crystal: Obtain 900 Rhythm Points.
Synthesis
![]() | |||
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Requires | Moogle Level 2 | Ingredients | ![]() ![]() |
EXP | |||
EXP Bonus |
![]() | |||
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Requires | Moogle Level 8 | Ingredients | ![]() ![]() |
EXP | |||
EXP Bonus |
Synthesized items
Kingdom Hearts
In Kingdom Hearts, Bright materials are used to synthesize the following items:
- Cottage (2 Bright Shards)
- Mega-Ether (5 Bright Shards, 1 Bright Crystal)
- Megalixir (5 Bright Shards, 3 Bright Gems, 1 Bright Crystal)
- Dark Ring (1 Bright Shard)
- Angel Bangle (3 Bright Gems)
- Gaia Bangle (1 Bright Crystal)
- Crystal Crown (3 Bright Crystals)
- Ribbon (5 Bright Gems)
In Kingdom Hearts Final Mix, Bright materials are used to synthesize the following items:
- Cottage (1 Bright Shard)
- Elixir (2 Bright Crystals)
- Defense Up (3 Bright Shards, 2 Bright Gems)
- Energy Bangle (1 Bright Shard)
- Guard Earring (3 Bright Shards)
- Angel Bangle (1 Bright Gem)
- Dark Ring (2 Bright Gems)
- Heartguard (1 Bright Crystal)
- Cosmic Arts (5 Bright Shards, 3 Bright Gems, 1 Bright Crystal)
Kingdom Hearts II
Bright materials are used to synthesize the following items:
Draw Ring[KH II FM] (9 Bright Shard, 5 Bright Stones, 3 Bright Gems)
Lucky Ring[KH II FM] (9 Bright Shard, 5 Bright Stones, 3 Bright Gems)
Serenity Crystal[KH II FM] (9 Bright Crystal)
Manifest Illusion[KH II FM] (9 Bright Crystal)
Kingdom Hearts Birth by Sleep
Soothing materials are used to add the following abilities:
Kingdom Hearts III
Soothing materials are used to synthesize the following items:
Mega Potion (3 Soothing Shards)
Strength Boost (2 Soothing Crystals)
Save the Queen (1 Soothing Crystal)
Save the Queen+ (1 Soothing Crystal)
Elven Bandanna (5 Soothing Shards, 2 Soothing Stones)
Divine Bandanna (5 Soothing Stones, 2 Soothing Gems)
Aqua Chaplet (3 Soothing Stones)
Cosmic Chain (1 Soothing Crystal)
Umbrella Rosette (6 Soothing Shards)
Mage's Earring (3 Soothing Stones)
Slayer's Earring (3 Soothing Gems)
Soothing Crystal (5 Soothing Shards, 3 Soothing Stones, 2 Soothing Gems)
Soothing materials are used to forge the following Keychains:
Wheel of Fate LV4, 5, 7, 8, 10 (3 Soothing Stones, 3 Soothing Gems, 1 Soothing Crystal total)
Notes and references
- ^ The Soothing Crystal is available at Arena level 1.
- ^ The Soothing Shard can be purchased once 30 have been deposited.
- ^ The Soothing Stone can be purchased once 25 have been deposited.
- ^ The Soothing Gem can be purchased once 20 have been deposited.
- ^ Jump up to: a b c The White Mushroom drops a Bright Shard if a Cure spell is the last of three different spells cast on it.
- ^ Jump up to: a b At Agrabah, Bambi drops a Bright Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
- ^ The White Mushroom drops a Bright Gem 20% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.
- ^ Jump up to: a b At Agrabah, Bambi drops a Bright Gem 30% of the time the third time his gauge is filled.
- ^ The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is the last of three different spells cast on it, and 60% of the time if all three are a Cure spell.
- ^ At Agrabah, Bambi drops a Bright Shard 20% of the time the second time and third time his gauge is filled.
- ^ The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is cast on it three times.
- ^ At Agrabah, Bambi drops a Bright Gem 20% of the time the third time his gauge is filled.
- ^ The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.
- ^ The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.
- ^ The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.
- ^ The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.
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