Doldrums: Difference between revisions
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|katakana=ダルドラムズ | |katakana=ダルドラムズ | ||
|japname= | |japname= | ||
|image=Doldrums.png | |image=Doldrums KHD.png | ||
|desc=A weapon that boosts your Magic to give it more power. | |desc=A weapon that boosts your Magic to give it more power. | ||
|str=+18 | |str=+18 | ||
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|katakana=ダルドラムズ+ | |katakana=ダルドラムズ+ | ||
|japname= | |japname= | ||
|image= Doldrums.png | |image=Doldrums KHD.png | ||
|desc=An upgraded Doldrums.<br>Boosts your Magic to give it more power. | |desc=An upgraded Doldrums.<br>Boosts your Magic to give it more power. | ||
|str=+20 | |str=+20 |
Revision as of 08:17, 22 February 2011
Kingdom Hearts 358/2 Days Doldrums | |||||
---|---|---|---|---|---|
"A weapon that boosts your Magic to give it more power." | |||||
Japanese | ダルドラムズ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+18 | — | +82 | +11 | — | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | — | +2 | — | +2 | — |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Obtained | |||||
Skill Gear (Axel) |
Kingdom Hearts 358/2 Days Doldrums+ | |||||
---|---|---|---|---|---|
"An upgraded Doldrums. Boosts your Magic to give it more power." | |||||
Japanese | ダルドラムズ+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+20 | +1 | +80 | +12 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +1 | +2 | +1 | +2 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Fire Finish | |||||
Obtained | |||||
Skill Gear+ ② (Axel) |
Doldrums (ダルドラムズ Darudoramuzu ) is a pair of Chakrams that can be wielded by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Doldrums+.
Design
A Doldrums Chakram's outer wheel has four spikes evenly spaced along the outer edge. The inner edge sports four, triangular bumps that the cross-shaped handle attaches to. The outer edge of the main wheel is dark purple and the inner edge is navy. The tips of the handle are white, while the body of the handles are grey.
Doldrums can mean a state of dullness or depression. The Doldrums is also an area of the Atlantic Ocean, Pacific Ocean, and Indian Ocean with incredibly still winds that lie between the belts of trade winds. Sailors would often get trapped in these waters with no sign of wind to move them out for weeks.
Gameplay
The ground combo starts with a slash to the upper left and then to the left again and ends with Axel throwing them to the left and circling around him.
The aerial combo starts with a slash to the upper right and then to the right again, finishing with a cross slash in front of Axel and circling around him.
See also
Axel's Chakrams |
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Ashes | Doldrums | Delayed Action | Dive-Bombers | Combustion | Moulin Rouge | Blaze of Glory | Prometheus | Ifrit | Magma Ocean | Volcanics | Inferno | Sizzling Edge | Corona | Ferris Wheels | Burnout Omega Trinity | Outbreak | Double Edge | Wildfire | Prominence | Eternal Flames | Pizza Cut | Conformers |
Skill Gear |
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Sanction | Killer Bee | Moonglade | Product One | Goliath | White Tome | Werewolf | Doldrums | Tune-Up | The Magician | Jilted Anemone | Orage | Missing Ache Kingdom Key | Soul Eater | Kingdom Key D | Mage's Staff | Knight's Shield |