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Treasure Magnet

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
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Treasure Magnet (ドロー Dorō?, lit. "Draw"), dubbed as Draw in Kingdom Hearts Chain of Memories and Kingdom Hearts II, is an ability introduced in Kingdom Hearts. It allows the user to attract dropped prizes and items from a greater distance away. Powering up the ability increases the range of the effect.

Mechanics[edit]

In Kingdom Hearts, Treasure Magnet is a support ability that costs 2 AP to equip. It doubles the range that prizes can be picked up from, quadrupling it with two copies of the ability equipped.

In Kingdom Hearts Chain of Memories, Draw is an enemy card effect that costs 10 CP to add to the deck and lasts for five reloads. In Kingdom Hearts Chain of Memories, it allows the user to collect prizes from anywhere on the field, and slightly increases the range at which Cards can be picked up. In Kingdom Hearts Re:Chain of Memories, it increases the range at which prizes and Cards can be picked up. The effect ends as soon as the last enemy is defeated.

In Kingdom Hearts II, Draw is a support ability that costs 3 AP to equip. It is also a Gummi Ability that costs 4 AP to equip and can be equipped up to two times.

In Kingdom Hearts 358/2 Days, Treasure Magnet is an ability panel that can be leveled up from Treasure Magnet LV1 to Treasure Magnet LV2 and Treasure Magnet LV3 by linking T. Magnet LV+ Ⓛ (ドローアップⓁ Dorō Appu Ⓛ?, lit. "Draw Up Ⓛ") panels to it.

In Kingdom Hearts Birth by Sleep, Treasure Magnet is a prize ability that can be installed up to five times.

In Kingdom Hearts 3D: Dream Drop Distance, Treasure Magnet is a support ability that can be equipped up to five times.

In Kingdom Hearts III, Treasure Magnet is a support ability that costs 1 AP to equip. It extends the distance that prizes can be drawn in from, adding 3 meters with one ability equipped and 6 meters with two or more abilities equipped.

Learning Treasure Magnet[edit]

Kingdom Hearts[edit]

  • Sora learns Treasure Magnet at levels 33 and 60 with the Dream Sword, levels 12 and 30 with the Dream Rod, and levels 27 and 39 with the Dream Shield.[KH I]
  • Sora learns Treasure Magnet at levels 36 and 75 with the Dream Sword, levels 9 and 72 with the Dream Rod, and levels 30 and 57 with the Dream Shield.[KH I FM]
  • Donald learns Treasure Magnet at levels 30 and 45.[KH I]
  • Donald learns Treasure Magnet at levels 24 and 39.[KH I FM]
  • Goofy learns Treasure Magnet at levels 18 and 42.[KH I]
  • Goofy learns Treasure Magnet at levels 18 and 51.[KH I FM]
  • Aladdin has Treasure Magnet as a default ability.
  • Jack Skellington has Treasure Magnet as a default ability.
  • Peter Pan has Treasure Magnet as a default ability.

Kingdom Hearts Chain of Memories[edit]

  • The Bouncywild card has Draw as its effect.
  • The Black Fungus enemy card can randomly activate Draw.
  • The Darkside enemy card can mimic an enemy's Draw.

Kingdom Hearts II[edit]

Gummi Ability[edit]

GA Draw.png

Kingdom Hearts 358/2 Days[edit]

  • Treasure Magnet KHD.png Treasure Magnet is a clear bonus for Mission 29.
  • Treasure Magnet KHD.png Treasure Magnet ③ can be purchased for 1500 Heart Points once Roxas is promoted to Expert rank.
  • T. Magnet LV+ KHD.png T. Magnet LV+ Ⓛ can be purchased for 800 Heart Points and once again for 1600 Heart Points once Roxas is promoted to Master rank.

Kingdom Hearts Birth by Sleep[edit]

Recipes
Command #1 Command #2 Resulting Command Success
rate
Character
Command LV Command LV
Quick Blitz 2 Sliding Dash 2 Strike Raid 100%

T V A
Quick Blitz 3 Slot Edge 3 Blitz 90%V
100%TA

T V A
Quick Blitz 3 Slot Edge 3 Ars Arcanum 10%

V
Quick Blitz 3 Magnera 3 Collision Magnet 80%

T V A
Quick Blitz 3 Magnera 3 Magnet Spiral 20%

T V A
Quick Blitz 3 Aerora 3 Aeroga 90%V
100%TA

T V A
Quick Blitz 3 Aerora 3 Tornado 10%

V
Quick Blitz 2 Confuse 2 Confusing Strike 100%

T V A
Quick Blitz 2 Bind 2 Binding Strike 100%

T V A
Quick Blitz 2 Poison 2 Poison Edge 95%[1]

T V A
Blitz 4 Zero Graviga 4 Magic Hour 90%[2]

A
Blitz 4 Air Slide 4 Sonic Blade 90%[3]

T V A
Sliding Dash 2 Strike Raid 2 Payback Raid 100%

V
Sliding Dash 2 Thunder Surge 2 Payback Surge 100%

A
Sliding Dash 2 Thunder 2 Stun Edge 95%T
100%VA

T V A
Sliding Dash 2 Thunder 2 Ars Solum 5%

T
Sliding Dash 2 Zero Gravity 2 Confusion Strike 100%

T V A
Sliding Dash 3 Magnera 3 Homing Slide 100%

V A
Sliding Dash 2 Poison 2 Poison Edge 95%[1]

T V A
Sliding Dash 2 Counter Hammer 2 Payback Fang 100%

T
Fire Dash 4 Thunder Surge 4 Sonic Blade 90%[3]

T V A
Strike Raid 2 Barrier Surge 2 Wishing Edge 100%

A
Strike Raid 3 Slot Edge 3 Treasure Raid 100%

V
Strike Raid 3 Blizzara 3 Frost Raid 100%

T V A
Strike Raid 2 Thunder 2 Stun Edge 95%T
100%VA

T V A
Strike Raid 2 Thunder 2 Ars Solum 5%

T
Strike Raid 3 Thundara 3 Stun Edge 95%T
100%VA

T V A
Strike Raid 3 Thundara 3 Ars Solum 5%

T
Strike Raid 3 Thundaga 3 Thundaga Shot 85%[2]

A
Strike Raid 2 Bind 2 Binding Strike 100%

T V A
Freeze Raid 4 Magnega 4 Spark Raid 100%

V
Treasure Raid 4 Magnega 4 Spark Raid 100%

V
Wind Raid 5 Break Time 4 Faith 100%

V
Wind Raid 5 Curaga 4 Salvation 100%

V
Barrier Surge 3 Wishing Edge 3 Blitz 90%

A
Barrier Surge 3 Wishing Edge 3 Time Splicer 10%

A
Barrier Surge 2 Stun Edge 2 Wishing Edge 100%

A
Barrier Surge 3 Aeroga 4 Magic Hour 90%[3]

A
Thunder Surge 4 Dodge Roll 4 Spark Raid 80%

V
Thunder Surge 4 Dodge Roll 4 Thunder Roll 20%

V
Poison Edge 2 Cura 2 Slot Edge 95%V
100%TA

T V A
Poison Edge 2 Cura 2 Ars Arcanum 5%

V
Wishing Edge 2 Cure 2 Slot Edge 100%

A
Wishing Edge 3 Magnera 3 Munny Magnet 100%

A
Blizzard Edge 3 Binding Strike 3 Freeze Raid 100%

T V A
Stun Edge 3 Slot Edge 3 Blitz 90%VA
100%T

V A
Stun Edge 3 Slot Edge 3 Time Splicer 10%

V A
Stun Edge 2 Binding Strike 2 Wishing Edge 100%

A
Stun Edge 2 Fire 2 Fire Strike 100%

T V A
Stun Edge 2 Thunder 2 Thundara 100%

T V A
Stun Edge 3 Thundara 3 Thunder Surge 100%

T V A
Stun Edge 2 Zero Gravity 2 Binding Strike 100%

T V A
Stun Edge 2 Magnet 2 Magnera 100%

T V A
Stun Edge 3 Magnera 3 Collision Magnet 80%

T V A
Stun Edge 3 Magnera 3 Collision Magnet 20%

T V A
Stun Edge 3 Mine Shield 3 Brutal Blast 70%

T
Stun Edge 3 Mine Shield 3 Quake 30%

T
Stun Edge 3 Block 1 Stun Block 100%

T V
Stun Edge 3 Barrier 3 Barrier Surge 100%

A
Slot Edge 3 Magnera 3 Treasure Raid 100%

V
Confusion Strike 3 Fira 3 Fire Surge 100%

T V A
Confusion Strike 3 Thundara 3 Thunder Surge 95%T
100%VA

T V A
Confusion Strike 3 Thundara 3 Ars Solum 5%

T
Binding Strike 3 Collision Magnet 4 Magnet Spiral 100%

T V A
Binding Strike 3 Fira 3 Fire Surge 100%

T V A
Binding Strike 3 Thundara 3 Thundaga 90%[3]

T V A
Binding Strike 3 Mine Square 3 Brutal Blast 70%

T
Binding Strike 3 Mine Square 3 Quake 30%

T
Binding Strike 3 Magnega 4 Magnet Spiral 100%

T V A
Brutal Blast 4 Brutal Blast 4 Geo Impact 70%

T
Brutal Blast 4 Brutal Blast 4 Quake 30%

T
Magnet Spiral 5 Zero Graviga 4 Transcendence 100%

T V A
Thunder 2 Thunder 2 Thundara 100%

T V A
Thunder 3 Thundara 3 Thundaga 90%[3]

T V A
Thunder 2 Cure 2 Cura 100%

T V A
Thunder 2 Zero Gravity 2 Zero Gravira 90%T
100%VA

T V A
Thunder 2 Zero Gravity 2 Warp 10%

T
Thunder 2 Magnet 2 Magnera 100%

T V A
Thunder 2 Aero 2 Aerora 95%V
100%TA

T V A
Thunder 2 Aero 2 Tornado 5%

V
Thundara 3 Thundara 3 Thundaga 90%[3]

T V A
Thundara 3 Zero Gravira 3 Zero Graviga 80%T
100%VA

T V A
Thundara 3 Zero Gravira 3 Warp 20%

T
Thundara 3 Magnera 3 Munny Magnet 100%

A
Thundaga 4 Dodge Roll 4 Spark Raid 20%

V
Thundaga 4 Dodge Roll 4 Thunder Roll 80%

V
Thundaga 4 Block 1 Stun Block 100%

T V
Cure 2 Cure 2 Cura 100%

T V A
Cure 3 Cura 3 Curaga 100%

T V A
Cure 3 Magnera 3 Energy Magnet 100%

A
Cure 2 Aero 2 Cura 100%

T V A
Cura 3 Cura 3 Curaga 100%

T V A
Cura 3 Magnera 3 Energy Magnet 100%

A
Curaga 4 Block 1 Renewal Block 100%

T V
Curaga 2 Renewal Block 2 Slot Edge 90%

T V
Curaga 2 Renewal Block 2 Break Time 10%

T V
Curaga 2 Focus Block 2 Slot Edge 90%

T V
Curaga 2 Focus Block 2 Break Time 10%

T V
Curaga 4 Barrier 1 Renewal Barrier 100%

A
Curaga 2 Renewal Barrier 2 Slot Edge 90%

A
Curaga 2 Renewal Barrier 2 Break Time 10%

A
Curaga 2 Focus Barrier 2 Slot Edge 90%

A
Curaga 2 Focus Barrier 2 Break Time 10%

A
Esuna Barrier 1 Renewal Barrier 100%

A
Zero Gravity 2 Zero Gravity 2 Zero Gravira 90%T
100%VA

T V A
Zero Gravity 2 Zero Gravity 2 Warp 10%

T
Zero Gravity 3 Zero Gravira 3 Zero Graviga 80%T
100%VA

T V A
Zero Gravity 3 Zero Gravira 3 Warp 20%

T
Zero Gravity 2 Magnet 2 Thundara 100%

T V A
Zero Gravity 3 Confuse 3 Blackout 100%

T V A
Zero Gravira 3 Zero Gravira 3 Zero Graviga 80%T
100%VA

T V A
Zero Gravira 3 Zero Gravira 3 Warp 20%

T
Zero Gravira 3 Magnet 3 Collision Magnet 80%

T V A
Zero Gravira 3 Magnet 3 Magnet Spiral 20%

T V A
Zero Gravira 3 Magnera 3 D-Link Magnet 100%

A
Zero Gravira 3 Confuse 3 Blackout 100%

T V A
Zero Gravira 3 Poison 3 Blackout 100%

T V A
Magnet 2 Magnet 2 Magnera 100%

T V A
Magnet 3 Magnera 3 Magnega 100%

T V A
Magnet 2 Aero 2 Zero Gravira 90%T
100%VA

T V A
Magnet 2 Aero 2 Warp 10%

T
Magnet 3 Air Slide 3 Homing Slide 100%

V A
Magnera 3 Magnera 3 Magnega 100%

T V A
Magnera 3 Warp 4 Mini 100%

T
Magnera 3 Stopra 3 D-Link Magnet 100%

A
Magnega 4 Magnega 4 Mini 100%

T V A
Magnega 4 Aeroga 4 Tornado 100%

V
Magnega 4 Bind 3 Mini 100%

T V A
Aero 3 Aerora 3 Aeroga 90%V
100%TA

T V A
Aero 3 Aerora 3 Tornado 10%

V
Aerora 3 Aerora 3 Aeroga 90%V
100%TA

T V A
Aerora 3 Aerora 3 Tornado 10%

V
Confuse 3 Barrier 1 Confuse Barrier 100%

A
Poison 3 Block 1 Poison Block 80%[1]

T V
Slow 3 Slow 3 Stopra 100%

T V A
Slow 2 Stop 2 Stopra 100%

T V A
Stop 2 Stop 2 Stopra 100%

T V A
Stop 3 Stopra 3 Stopga 100%

T V A
Stopra 3 Stopra 3 Stopga 100%

T V A
Stopra 3 Block 1 Mine Shield 100%

T V
Stopra 3 Barrier 1 Mine Square 100%

A
Stun Block 3 Dodge Roll 4 Spark Raid 20%

V
Stun Block 3 Dodge Roll 4 Thunder Roll 80%

V

Kingdom Hearts 3D Dream Drop Distance[edit]

  • Sora and Riku can purchase Treasure Magnet from the Cyber Yog Ability Link for 50 Link Points.
  • Sora and Riku can purchase Treasure Magnet from the Drak Quack Ability Link for 25 Link Points.
  • Sora and Riku can purchase Treasure Magnet from the Ducky Goose Ability Link for 25 Link Points.
  • Sora and Riku can purchase Treasure Magnet from the Ghostabocky Ability Link for 50 Link Points.
  • Sora and Riku can purchase Treasure Magnet from the Jestabocky Ability Link for 50 Link Points.
  • Sora and Riku can purchase Treasure Magnet from the Toximander Ability Link for 50 Link Points.
  • Sora and Riku can purchase Treasure Magnet from the Woeflower Ability Link for 50 Link Points.
  • Sora and Riku can purchase Treasure Magnet from the Yoggy Ram Ability Link for 50 Link Points.

Kingdom Hearts III[edit]

  • Sora learns Treasure Magnet at level 3.
  • Sora learns Treasure Magnet after scoring 23,000 or more points on the Orange Flan mini-game.
  • Donald has Treasure Magnet as a default ability.
  • Goofy has Treasure Magnet as a default ability.
  • Hercules has Treasure Magnet as a default ability.
  • Rapunzel has Treasure Magnet as a default ability.
  • Flynn has Treasure Magnet as a default ability.
  • Mike has Treasure Magnet as a default ability.
  • Jack has Treasure Magnet as a default ability.
  • Riku has two copies of Treasure Magnet as default abilities.
  • Aqua has two copies of Treasure Magnet as default abilities.
  • The Kingdom Key has Treasure Magnet as its equipment ability.
  • The Junior Medal has Treasure Magnet as its equipment ability.

Other appearances[edit]

Kingdom Hearts Trading Card Game[edit]

In the Kingdom Hearts Trading Card Game, Draw is the technique of Bouncywild and Angel Star Cards. When a Card with Draw is played, that player may draw one card.

See also[edit]

Notes and references[edit]

  1. ^ Jump up to: a b c 100% after obtaining Bio Barrage.
  2. ^ Jump up to: a b 100% after obtaining Meteor Shower.
  3. ^ Jump up to: a b c d e f 100% after obtaining Lightning Ray.