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Land of Departure

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Land of Departure

Land of Departure KHBBS.png
Land of Departure Logo KHBBS.png
Japanese 旅立ちの地

Romaji Tabidachi no Chi
Games Kingdom Hearts Birth by Sleep
Kingdom Hearts III
Kingdom Hearts Dark Road
Kingdom Hearts Melody of Memory

Allies Terra, Aqua, Ventus
Themes Header.png

KHBBS tracks
Field theme - The Promised Beginning
Battle theme - Future Masters
Other worlds
Introduced in Kingdom Hearts
Dive to the Heart | Destiny Islands | Disney Castle
Traverse Town | Wonderland | Olympus Coliseum
Deep Jungle | Agrabah | Monstro
Atlantica | Halloween Town | Neverland
100 Acre Wood | Hollow Bastion
End of the World | Realm of Darkness
Introduced in Kingdom Hearts Chain of Memories
Castle Oblivion | Twilight Town
Introduced in Kingdom Hearts II
Mysterious Tower | Radiant Garden
The Land of Dragons | Beast's Castle | Timeless River
Port Royal | Pride Lands | Space Paranoids
The World That Never Was | End of Sea | Keyblade Graveyard
Introduced in Kingdom Hearts coded
Datascape
Introduced in Kingdom Hearts Birth by Sleep
Land of Departure | Mirage Arena
Dwarf Woodlands | Enchanted Dominion | Castle of Dreams
Disney Town | Deep Space
Introduced in Kingdom Hearts 3D: Dream Drop Distance
La Cité des Cloches | The Grid | Symphony of Sorcery
Country of the Musketeers | Prankster's Paradise
Introduced in Kingdom Hearts χ[chi]
Daybreak Town
Introduced in Kingdom Hearts Union χ[Cross]
Game Central Station | Niceland | Cy-Bug Sector | Candy Kingdom
Introduced in Kingdom Hearts III
The Final World | Secret Forest | Olympus
Toy Box | Kingdom of Corona | Monstropolis
Arendelle | The Caribbean | San Fransokyo
Scala ad Caelum | Quadratum

The Land of Departure is a world in Kingdom Hearts Birth by Sleep. It is the original "hub" world of Kingdom Hearts Birth by Sleep and the original form of Castle Oblivion.

Development

In the original Japanese release of Kingdom Hearts Birth by Sleep, Land of Departure disappears from the world map after its destruction in each character's story, making it inaccessible in that character's save file from then on. Due to this oversight, it becomes impossible for the player to complete the Journal (and by extension the Trinity Archives) if they had not opened the Treasure Chests in that world beforehand. This was rectified in all subsequent versions, where a ruined version of the world could still be accessed after this event, which also serves as the location for the Unknown boss battle.

Settings and Areas

Kingdom Hearts Birth by Sleep

Artwork of Land of Departure.

The Land of Departure is one of few special worlds in the Kingdom Hearts universe that is located between the Realm of Light and the Realm of Darkness.[1] As such, Master Eraqus describes the world as a neutral place where light and darkness exist in balance.

The Land of Departure's castle is set high up in grassy mountains, and is surrounded by flowing water down below. The building itself decreases in width as it reaches the ground, and has tall spires protruding from the roof. Four golden chains also connect the castle to two pairs of twin peaks, one pair in front of the castle, the other behind it. Down the castle's stairs is a circular area known as the Forecourt (前庭 Zentei?), where the world's Moogle Shop can be found for a limited time throughout the story.

Leaving the Forecourt leads to the Mountain Path (山道 Sandou?), a tranquil area that's got several bonsai trees as well as a few tiny waterfalls, and puddles covered in lily pads. There's also some benches there and a few contraption with golden pendants that can be hit. Going up into the hill leads to the Summit (山頂 Sanchou?), a place Terra, Aqua, and Ventus visit to relax or exercise.

During the Mark of Mastery the Great Hall (大広間?) is briefly playable. The area is quite spacious and covered in golden ornaments, with large stained glass windows lighting up the place, and three thrones towards the top. In cutscenes, Ventus's Room (ヴェントゥスの部屋?) is seen which most notably houses a telescope, as well as a lot of books.

The Land of Departure is also one of few worlds in the series where certain areas become inaccessible later in the game. After Master Eraqus is killed and Master Xehanort plunges the world into darkness, the world cannot be fully revisited, as the Forecourt is no longer accessible due to a collapsed road leading to it.

Area Map in Kingdom Hearts Birth by Sleep

Land of Departure minimaps (unused)

Kingdom Hearts III

As Castle Oblivion changes back to the Land of Departure, the world is seen returning back to its former glory. The Castle Interior is temporarily playable in Kingdom Hearts III as the party rescues Ventus. The area consists of the Great Hall area from Kingdom Hearts Birth by Sleep as well as the smaller hallway below leading to the entrance. The area can also be accessed through Data Greeting.

During the ending, Terra, Aqua, and Ventus are shown making a grave for Eraqus at the Summit.

Story

Before Kingdom Hearts Birth by Sleep

Terra, Aqua, and Ventus take a break from their training.

Following his Mark of Mastery exam and becoming a Keyblade Master, Eraqus became his Master's Successor and steward of the Land of Departure while his fellow apprentice, Xehanort, became a Seeker to learn more of the worlds. By the time the two crossed paths again, they entered into a discussion where Xehanort revealed his intent to create a second Keyblade War that resulted with the two having a major falling out with Xehanort scarring Eraqus. Years after that event, after creating Vanitas from the youth who somehow survived the process, Xehanort decided to take advantage by leaving the amnesic Ventus in Eraqus's care to be trained by him alongside Terra and Aqua.

Kingdom Hearts Birth by Sleep

On the day before Terra and Aqua undergo the Mark of Mastery, they momentarily spar with Ventus before Aqua gives her fellow apprentices Wayfinders so the three of them would never be truly apart. The next day, arriving to see the exam proceedings, Xehanort rigs the test with orbs of light attacking the three Keyblade users. Despite the interference, Eraqus allowed the test to resume and names Aqua master while Terra is dismayed that he remains an apprentice. As Eraqus takes Aqua to inform her on the duties she is to take, Xehanort and Vanitas respectively manipulate Terra and Ventus into leaving the Land of Departure. As Ventus chases after Terra, Aqua is sent by Eraqus to retrieve the former.

The Land of Departure is shrouded in darkness.

Later, after an encounter with Xehanort presents a startling revelation, Ventus returns to the Land of Departure to confront Eraqus of his past. However, seeing that Xehanort is still acting on the scheme he unveiled to him ages ago, Eraqus resolves to kill Ventus for the good of the worlds. However, Xehanort arranged Terra to arrive to stop his master and makes his move to kill his former friend. From there, Xehanort then blasts an orb of darkness into the sky that causing the Land of Departure to become shrouded in darkness while sucking in most of the castle.

Shortly before meeting at the Keyblade Graveyard, Terra, Ventus, and Aqua each separately return to their ruined home and encounter a time-traveling Young Xehanort, who attacks each of them in turn. He vanishes after his defeat, continuing onward to the future to carry out his tasks.

The Land of Departure's Keyhole.

After Ventus loses his heart and falls into a comatose state in the aftermath of the events at the Keyblade Graveyard, Aqua returns to the destroyed castle with Ventus on her back. She places Ventus in the middle throne and, using Eraqus's Keyblade, seals the Keyhole and reconfigures the Land of Departure into Castle Oblivion to both protect the land from any who would take advantage of it and keep Ventus safe in the Chamber of Waking.[1]

Kingdom Hearts III

Immediately after saving Aqua, Sora, Donald, and Goofy travel with her to Castle Oblivion, where she utilizes the power of the Master's Defender to restore the Land of Departure to its former glory.

The Land of Departure in Kingdom Hearts III.
Aqua restores the Land of Departure to its former glory.

Aqua leads the group to Ventus, where she apologizes to him for making him wait so long and tries to wake him from his slumber, only to be disappointed to learn that his heart never returned in her absence. Just then, Vanitas makes his presence known, having followed the group in order to find Ventus. Aqua attacks Vanitas when he approaches Ventus, and despite Sora, Donald, and Goofy wanting to help her, Aqua refuses and casts barrier to isolate herself and Vanitas in order to redeem herself.

When Aqua gains the upper hand, Vanitas instead targets Ventus, attempting to shatter the barrier. Seeing the danger, Aqua throws herself between Ventus and Vanitas, taking the brunt of Vanitas's attack. With Aqua weakened, Vanitas moves in to claim her heart, but this action stirs Ventus's heart within Sora. With Sora's help, Ventus's heart returns to his body, allowing Ventus to wake, break through the barrier and clash with Vanitas. Vanitas retreats as Sora, Donald, and Goofy join Ventus and Aqua, though he anticipates another encounter with Ventus. Afterwards, Ventus notices that Vanitas and Sora look alike, leading Ventus to realize that Sora was his second chance.

Following the clash with the thirteen seekers of darkness, Aqua, Ventus, and Terra return to the Land of Departure and organize a grave dedicated to Eraqus, using the Master's Defender and their three Wayfinders. As they leave, Ventus notices his Chirithy watching him and welcomes Chirithy back to his side with open arms.

Kingdom Hearts III Re Mind

Riku pays a visit to the Land of Departure, where Terra congratulates him for obtaining the power to protect those he loves. Riku then watches as Terra, Ventus, and Aqua leave for the Realm of Darkness to find Sora.

Characters

  • Master Odin, Eraqus and Xehanort's mentor, is mentioned on several occasions.

Enemies

Other

Trivia

  • In Ventus's room, two of the books on his bookshelves are titled Birth by sleep and Ultimania.

Notes and references

  1. ^ a b Kingdom Hearts Birth by Sleep Ultimania "[Land of Departure] It is a special place between the realms of darkness and light, and has been protected for generations so that it is not used for evil. A device was set in place just in case of such an event, and after Master Eraqus was killed and Aqua closed the Keyhole of the world, it put this device in action. It turned it into a castle which would draw anyone who goes there into oblivion."