Kingdom Hearts III

Link Summon

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This article is about Link Summons in Kingdom Hearts III.
You may be looking for the Link System from Dream Drop Distance.
Sora uses Meow Wow Balloon's finisher.

Link Summons are a gameplay feature in Kingdom Hearts III, allowing Sora to fight alongside various allies. They serve as a replacement to the Summon and D-Link abilities from previous games.

Development[edit]

Mechanics[edit]

Link Summons consume all of Sora's MP to use, and his MP must be at maximum to use. When used, they give Sora access to a Command Menu that allows him to perform various attacks, and gives him the option to cancel the Link or use the Finish command to perform a final attack. Upon use, Links also restore all of Sora's HP, except on Critical Mode, where they restore half of his maximum HP. Sora remains vulnerable to damage during a Link, but will always keep 1 HP until it ends.

List of Link Summons[edit]

Name Description Commands Music Obtained
Meow Wow Balloon
(ワンダーバルーン
Wandā Barūn
?, lit. "Wonder Balloon")
Summon Meow Wow to bounce around the field and damage foes. With each bounce, Meow Wow grows bigger in size, buffing the damage of Deflate Dash and Finish. Triangle: Finish
X: Deflate Dash
Circle: Tornado Pounce
L1: Cancel
Dream Eaters Return to the Mysterious Tower after completing Olympus.
8-Bit Blast
(8bitボム
8 Bitto Bomu
?, lit. "8-Bit Bomb")
Summon Wreck-It Ralph to to build and destroy blocks. Each block has a unique function, and once you've arranged them to your liking hit the Finish command to wreck them all and deal heavy damage to foes. Triangle: Finish
X: Build
Circle: Jump
Square: Rush
L1: Cancel
8Bit Smasher Clear Verum Rex: Beat of Lead for the first time.
King's Flare
(キングスフレア
Kingusu Furea
?)
Summon Simba and ride atop him to damage and burn foes. Triangle: Finish
X: Firaga Roar
Circle: Firaga Leap
L1: Cancel
Savannah Pride Put out the fires at the Tank Yard.
Sea Spectacle
(シースペクタクル
Shī Supekutakuru
?)
Summon Ariel to fight alongside you. Jumping in and out of the ground shoots out orbs of water to damage foes. Triangle: Finish
X: Splash
Circle: Mermaid Dive
L1: Cancel
An Adventure in Atlantica Chest at the Undersea Cavern.
Plasma Encounter
(プラズマエンカウンター
Purazuma Enkauntā
?)
Summon Stitch to line up and connect strands of electricity. Pressing Finish causes the strands to unleash a powerful charged attack. Triangle: Finish
X: Plasma Surge
Circle: Jump
L1: Cancel
Mákaukau? Complete Flash Tracer for the first time.

Notes and references[edit]