User:JTD95

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Joseph T. Dalton
Master Eraqus (Art) 01.png
Date of Birth
8th of July 1995
Member since:
16th of July 2009
KH Games I Own
Kingdom HeartsKingdom Hearts Final MixKingdom Hearts Re:Chain of MemoriesKingdom Hearts IIKingdom Hearts II Final MixKingdom Hearts 358/2 DaysKingdom Hearts Birth by SleepKingdom Hearts Birth by Sleep Final MixKingdom Hearts Re:codedKingdom Hearts 3D: Dream Drop DistanceKingdom Hearts HD 1.5 ReMIXKingdom Hearts HD 2.5 ReMIXKingdom Hearts HD 1.5 + 2.5 HD ReMIXKingdom Hearts HD 2.8 Final Chapter PrologueKingdom Hearts IIIKingdom Hearts III Re MindKingdom Hearts Melody of Memory

Hi, I'm Joseph but just call me JTD95 or simply JTD. I do some edits on here when I feel like it/have time. I draw a lot on my spare time and procrastinate my exams.

Projects

χ Cards Gallery

Worlds

KH1

COM

KH2

BBS

Coded

DDD

KHX

KH3

Worksheet: The World That Never Was

Kingdom Hearts II

Artwork of The World That Never Was, featuring the world's castle, as well as the Memory Skyscraper.

Arriving from the Betwixt and Between, Sora and party find themselves at the Alley to Between (狭間につながる路地 Hazama ni Tsunagaru Roji?), where the first save point of the world can be found. Exiting the alley leads to the Fragment Crossing (断片を紡ぐ道 Danpen o Tsumugu Michi?, lit. "Fragment-Spinning Road"), a long series of winding streets, full of neon signs attached to vacant buildings. Hordes of Shadows appear here, but in Kingdom Hearts II Final Mix, they're replaced with Nobodies. Following the Fragment Crossing is the Memory's Skyscraper (記憶の摩天楼 Kioku no Matenrō?), an imposingly tall building - filled with television screens at the top - which presides over the city. In the right corner of the plaza is a wrecked truck, flipped on its side, while in the left corner is a road leading up to the Brink of Despair (絶望を望む断崖 Zetsubō o Nozomu Dangai?, lit. "Cliff Overlooking Despair"). A Moogle Shop and a save point can be found there near the edge of a gigantic hole, in which the world's castle hovers above.

Artwork of the Hall of Empty Melodies.

Through a path opened by the Keyblade, the castle can be entered at its bottom floor, named Nothing's Call (虚無への誘い Kyomu e no Sasoi?). From here the Crooked Ascension (歪みを貫く柱 Yugami no Tsuranuku Hashira?, lit. "Distortion-Penetrating Pillar") is entered, which is a giant elevator that'll transport the group up to Twilight's View (黄昏から望む場所 Tasogare kara Nozomu Basho?), which is a small stairway located inside a huge and hollow part of the castle. Massive windows in the shape of the Nobody insignia are found here, with a great view of the city outside. Below is what looks like an endless pit. Sora can meet a Moogle here and synthesize new items before heading to the next part of the castle. Following Twilight's View is the Hall of Empty Melodies (虚ろなる旋律の空間 Utsuro-naru Senritsu no Kūkan?), which is composed of a large platform over an indefinite abyss, with a recessed second floor accessible via Naught's Skyway and multiple high balconies overlooking the room. The domed glass ceiling provides a view of the castle's highest tower. This is also where Xigbar is fought and defeated. The aforementioned Naught's Skyway (虚空を辿る道 Kokū o Tadoru Michi?) is what connects the Hall of Empty Melodies' two floors, and is a small outside path in a high section of the castle. It overlooks the eerie red-tinged clouds of the city far below.

Continuing on from Hall of Empty Melodies' second floor leads to Proof of Existence (存在の証 Sonzai no Akashi?), a multi-tiered mock graveyard for the members of the Organization. It contains twelve steles, arranged by the rank of each member from left to right then top to bottom, with digital panels on the floor in front of the stele, acting as epitaphs depicting the member's title and weapon. Demyx's stele is incorrectly numbered as XI instead of IX. The stele for the destroyed members of the Organization have been smashed, but the epitaphs remain active for those that are still conscious. The epitaph representing Roxas remains active as he's a part of Sora. Zexion's own epitaph was damaged to the point it no longer depicted his weapon,[1].

Sora and his friends pass through the graveyard on their way up the tower, but are forced to enter two of the stele portals to put an end to Luxord and Saïx in order to open the way to Xemnas. Havoc's Divide (混沌の狭間 Konton no Hazama?) is an area favored by Luxord, and where he meets his end. The area is sloped and leads to a steep drop downwards. The top of the area can be partially seen later on from Naught's Approach. Addled Impasse (惑わしの空間 Madowashi no Kūkan?, lit. "Bewildered Space") is a large chamber with a clear view of the Kingdom Hearts moon, and appears to be where Saïx spends a large amount of his time. Defeating Luxord and Saïx allows access to Naught's Approach (虚空を目指す道 Kokū o Mezasu Michi?), an exterior passage which leads to Xemnas's tower. Eerie red and blue vapors leak out from the castle's next area, the Ruin and Creation's Passage (破壊と創造の回廊 Hakai to Sōzō no Kairō?). ...is the biggest area in the castle with platforms floating in the air. Invisible paths can be used to reach each platform and eventually navigate to the other side. The room is filled with swirling red and blue smoke, with some collecting in a spiral at the top of the chamber. There are numerous windows at the sides of the room.

Xemnas viewing the remnants of Kingdom Hearts from The Altar of Naught.

The Altar of Naught (虚空の祭壇 Kokū no Saidan?, lit. "Altar of Empty Space") is a giant tower that is high above the rest of the castle. Hidden off the side is a glider. Xemnas often comes here to commune with Kingdom Hearts or present it to the other members. After Sora and his friends confront Xemnas here and he retreats into this Kingdom Hearts, the worlds create a doorway leading within so that Sora and his friends to follow him. The tower later collapses after Xemnas's Dragon Form collides into its side.

Memory's Contortion (記憶の歪み Kioku no Yugami?) is a strange, wavering illusion of the Memory's Skyscraper that Xemnas draws Sora into for a battle. As it is an illusion, Sora cannot "return" here, but a simulation of it can be found within the Garden of Assemblage.

Where Nothing Gathers is the Organization's meeting room.

Where Nothing Gathers (虚無が集う場所 Kyomu ga Tsudou Basho?), known to Organization members as the Round Room (円卓 Entaku?, lit. "Round Table")[2], is a circular room containing throne-like chairs ranging in height, where the Nobodies of Organization XIII can gather and discuss developments and for Xemnas to give out orders. There are thirteen throne-like pillars which each member uses as a seat, but these pillars can move up or down at the user's will, or at the leader's. Out of respect for their leader, the other members keep their thrones below Xemnas's.[3]

The seats are arranged in a circle with Xemnas at the prominent seat. At Xemnas's left are the odd numbered members, and to his right are the even numbered members, increasing in numerical value up until number thirteen, Roxas's seat. The "fourteenth member", Xion, has no throne as she was neither a true member nor even a real Nobody, but a replica meant to absorb Roxas so she would gain his powers, thus the reason for the group's name remaining as "Organization XIII".

Deep inside the castle is the Soundless Prison (無音の牢獄 Muon no Rōgoku?), a cell used by Saïx to imprison Kairi and Pluto. The area only appears in cutscene.

During his battle with Xemnas, Sora was pulled into an area that included Memory's Skyscraper, called Memory's Contortion, in a battle similar to the one Roxas and Riku had.

Area Map of the Dark City in Kingdom Hearts II

Dark City Minimap

Area Map of Castle That Never Was in Kingdom Hearts II

minimaps

The World of Nothing

Sora and the others standing in the door leading to The World of Nothing.

After Xemnas's first defeat within Memory's Contortion, he flees into his Kingdom Hearts. However, a door appears that leads Sora and his friends within that Kingdom Hearts to an area named "The World of Nothing". The first area inside the door is The World of Nothing—End's Beginning, a passageway resembling the Dark City where skyscrapers suddenly erupt from the ground in order to repel Sora. A strange black-and-white tunnel leads from this room to a platform looking out on the gigantic Nobody that Xemnas is riding. From there, Sora can climb falling skyscrapers to walkways surrounding the lower cannons of the Nobody, The World of Nothing—Twin Cannons. Once he destroys those, Sora swings his way up to the ship's Energy Core, which is kept in a room appropriately named The World of Nothing—Energy Core. After disabling the ship's energy core, he makes it up The World of Nothing—Xemnas's Throne Room, where Xemnas sits in his Keyblade Armor, enthroned atop the dragon Nobody's head in a chamber equipped with the weapons of the defeated Organization members. After completely destroying the gigantic Nobody, Sora and Riku are left in The World of Nothing (虚無の世界 Kyomu no Sekai?), a nearly-empty void of shifting greys and whites where Xemnas makes his last attempt to destroy them. He fails, however, and the boys are deposited at the Dark Margin.

Leftovers

In Kingdom Hearts 358/2 Days, this room is where Roxas must complete Mission 10, Mission 71, and Mission 33.

In Kingdom Hearts 3D: Dream Drop Distance, Riku and Mickey Mouse battle Ansem, Xemnas, Young Xehanort, and the other members of the real Organization XIII in Where Nothing Gathers, while attempting to rescue Sora, who was rendered comatose and captured by Master Xehanort to become a new vessel for himself, who sits in Xemnas's throne while watching the struggle. After the battle, Master Xehanort lifts the throne Sora is in and tries to put a fragment of his heart on him. Fortunately, Lea appears and rescues Sora. Shortly afterwards, Donald and Goofy also appear and literally fall on top of Ansem's Guardian, which had captured Riku and Mickey, just before the real Organization XIII vanishes and each of his members returns to its own time.

Kingdom Hearts 358/2 Days

Roxas in the Grey Area.

The Grey Area (闇と光を紡ぐ庭 Yami to Hikari o Tsumugu Niwa?, lit. "The Garden that Interweaves Darkness and Light") is a room in the castle that serves as a lounge for the Organization's members, as well as the place where the members receive their mission briefings from Saïx. The room is wedge shaped with one wall made entirely out of a giant window, out of which Kingdom Hearts can eventually be seen floating in the distance. The room has couches and tables spread around it, and Organization members are often seen lounging about between missions. There is also a Moogle here, dressed in the Organization coat, that allows Roxas to synthesize panels and access a shop that uses heart points as currency.

The castle has a room with a computer that seems to contain information on all the Organization projects including the Replica Program and Castle Oblivion. In the Kingdom Hearts 358/2 Days novel, this room is said to be Saïx's study room.

Axel's bedroom.

The Castle also contains a library filled with literature on various subjects. In here, Axel finds a book titled "The Truth about Naminé," authored by Vexen. In the Kingdom Hearts 358/2 Days novel, this room is said to be in Castle Oblivion, and was Vexen's research room.

Each of the members of the Organization has an individual bedroom in the castle. The rooms are white with metal-like walls, a single bed with the headboard in the shape of the Nobodies' symbol and a window showing the heart-shaped moon of Kingdom Hearts.

Area Map in Kingdom Hearts 358/2 Days

minimaps

Kingdom Hearts 3D: Dream Drop Distance

In Kingdom Hearts 3D: Dream Drop Distance, only Memory's Skyscraper, the Brink of Despair, and the real Castle That Never Was are visited in the realm between. Sora visits a dream of a dream of The World that Never Was' Dark City, which appears more contorted and ethereal than the city initially appeared in Kingdom Hearts II, similar to the World of Nothing within Kingdom Hearts, while Riku visits a dream of the Castle That Never Was. Although the locations of the areas Riku visits can be pinpointed, whether or not the locations they visit exist in the real version of the world is not known.

Sora first arrives at the Memory Skyscraper, but is quickly sent to sleep and eventually wake up at the Avenue to Dreams (夢境の街路 Yumesakai no Gairo?). The place is a large urban area beginning with an enclosed alley featuring a save point and a Moogle Shop hologram. Up a long flight of stairs lies a piece of a destroyed building, blocking the path into the city that must be scaled to advance. Beyond is an area of twisting alleys surrounded by skyscrapers that can be scaled with Flowmotion. Several buildings are adorned in blue stripes with a geometric pattern and when stood upon, they rapidly elevate, throwing Sora into the air. Another building with similar white stripes can be destroyed by using a Reality Shift. Perhaps the most notable feature of this area is a stream of blue-green mist that falls from the roof of a massive tower extremely similar to the Memory's Skyscraper, and flows through the streets. The Castle that Never Was can be seen from this area, but instead of floating above a giant crater, it floats above several tall buildings. Beyond this tower, the pavement is revealed to be floating and broken, away from the rest of the city and leads off into a more urban area.

The next area is the Contorted City (歪みに満ちた街 Yugami ni Michita Machi?, lit. "City Filled with Distortion"), which seems to emerge from a canyon of strange blue-green rocks. Much of the architecture here is coated in blue-green mist, and many of the buildings float of their own accord, attached to chunks of rocks separate from the road. Beyond several overturned buildings, a path of broken pavement and destroyed buildings form an upward spiral, and neon strips and signs on the buildings can be traversed with Flowmotion. In several places, floating buildings marked with red symbols will hurtle toward Sora and must be destroyed with a Reality Shift or they will cause damage. The Nightmarish Abyss (凶夢の深淵 Kyōmu no Shin'en?) features a large open plaza surrounded by three skyscrapers, with a crashed truck blocking access to a side-street. The fourth side drops off to an abyss that is spanned by floating skyscrapers laid on their sides, forming a mostly straight path between two cliff faces, and leads toward what appears to be the bottom of the Castle That Never Was. The end of the area is where Sora fights Xemnas.

Riku arrives at the Delusive Beginning (幻想のはじまり Gensō no Hajimari?), one of the lowest known areas of the Castle That Never Was, situated just inside the large spinning ring at the base of the castle. It is comprised of four hallways connecting to a circular central chamber, two connecting at the ground floor, two high above. In the central chamber rests an energy beam housed in an impenetrable shield that'll damage Riku. It can be destroyed using a Reality Shift on it, which the creates a walkway to the upper levels. Next area is the Walk of Delusions (幻惑の歩廊 Genwaku no Horō?, lit. "Gallery of Entrancement"), which initially appears as a shifting maze. Scattered throughout the maze are devices that require the use of a Reality Shift to be destroyed. Once disabled, the layout of the area changes, with new pathways opening up leading to the next device. Once three devices have been destroyed, the maze disappears entirely and reveals the area to be a long, straight bridge leading from the outer edge of the castle to the castle itself, across the open crater beneath it.

Passing through the Walk of Delusions lead to Fact within Fiction (虚実を紡ぐ回廊 Kyojitsu o Tsumugu Kairō?, lit. "Corridor Spinning Fact and Fiction"), a large open-air level at the top of the castle's spinning ring, giving a view of the mechanism that spins it. It consists of several high-walled passages and thick metal pipes. Along one passage, beams of purple energy move back and forth that damage any enemy who crosses them. Near the end of the area is a large circular platform where many enemies spawn. After a flight of stairs, there is a lift that'll take Riku to the Verge of Chaos (混沌を見下ろす場所 Konton o Miorosu Basho?, lit. "Place Overlooking Chaos"). The area is primarily a large and slightly curved balcony, with the only way out of it is to take an elevator back to the lower levels, or to use Flowmotion on the massive pipes attached to the walls. Several other, smaller balconies sit on the wall with no way on or off but through Flowmotion. Riku will eventually reach another small balcony attached to a larger one by a staircase. A narrow bridge off this area connects to the multi-turreted tower, where Riku fights the Anti Black Coat Nightmare, that can be traversed by using Flowmotion on a large pipe. This very tower can be seen far away from outside the castle, where its location is on its left side.

After defeating Anti Black Coat, Riku will be summoned by Ansem, Seeker of Darkness to Darkness's Call (闇への誘い Yami e no Sasoi?, lit. "Invitation to Darkness") to battle. The area is a dark arena with a spiraling violet vortex below, and streams of darkness rising around the central area. A platform may appear if Riku uses Reality Shift on Ansem. After the first battle, Riku is further brought to the Darkest End (闇の果て Yami no Hate?, lit. "Edge of Darkness"), which is a long corridor-like arena with huge dark pillars on each side, resembling the ones found in the Realm of Darkness. At the end of the room is a violet spiral where Ansem resides within a transformed Dark Figure. During their second battle, Ansem can manipulate the space within the area at will, by either stretching it to send Riku to the back or by compressing it to pull him forward.

The arena Young Xehanort transports Riku to in order to battle him.

After the battles against Ansem, Riku arrives back in the real The World That Never Was at the Memory's Skyscraper (記憶の摩天楼?). From here he can either teleport back to Verge of Chaos via Link Portal, or press onwards to the Brink of Despair (絶望を望む断崖 lit. "Cliff of Despair's Desire"?), where he'll meet a Komory Bat granting access to the real Castle That Never Was. Riku then finds himself at the Where Nothing Gathers, before he's attacked by Young Xehanort, who pulls him away to the Sanctum of Time (時の祭壇 Toki no Saidan?, lit. "Altar of Time'). Thesanctum is a large circular arena with several cogs and clockwork devices integrated below the floor as well as atop pillars on either side of the battlefield, and is surrounded by six different colored hourglasses. The area as a whole resembles a fractured ring dial. Peculiarly, at certain times during battle, the poles sticking out of the ground cannot have Flowmotion used on them. Beneath the glass is a red Nobody insignia.

Area Maps in Kingdom Hearts Dream Drop Distance HD

Minimap (Dark City) TWTNW KHDDD.png Minimap (Castle That Never Was) TWTNW KHDDD.png

Favorites

Heartless

Nobodies

Unversed

Dream Eaters

I really don't like the Dream Eaters, but a few of them are cute, and some even are decently cool.

Keyblade

Trivia

  • I have tourette syndrome.
  • I have a BA in acting.
  • Favorite tv shows are Avatar, the Last Airbender, Attack on Titan, and Boy Meets World.
  1. ^ Kingdom Hearts II Ultimania, Tetsuya Nomura: "Probably because he's quite enigmatic. He's the only member who showed up with no weapons but it's not because he doesn't have his own weapon, it's more of because he died without fighting, so nobody knows what's his weapon. I have an idea on what his weapon is and I might have a chance of showing it in the near future so I'll keep it as a secret for now. That reminds me, in the World that Never Was, each XIII Organization member had a gravestone for them and each of those have a picture of their weapons and that's when Zexion became a problem for us. “Eh, we're gonna put a spoiler on Zexion's weapon there!?” (laugh) That's a bit too much so we decided to destroy the gravestone so that his weapon couldn't be seen."
  2. ^ Roxas's Diary, Day 7: Entry 1: "Today they told us to go to the Round Room, where we met our new member, No. XIV."
  3. ^ Kingdom Hearts II Final Mix+ Ultimania, pg. 502; Interviewer: "During the meetings, the members of Organization XIII are sitting in chairs. Is the height of these chairs determined by things like their skills and abilities?" / Tetsuya Nomura: "No, the height of the chairs is not fixated, they move. That is to say, the height is up to each person. The leader, Xemnas, is always the highest and to be at the same height as him would have a pretty bad feeling, so the other members wouldn't do that." Translation via TheWertle and Xaldin.