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Props

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Then we're gonna MAKE you move!
Donald B 7★ KHUX.png
This article is being moved.

It has been suggested that this article or section be moved to Gimmick for: name given in COM Ultimania

Please discuss this further on the talk page.

I'm carrying on what you yourself began, and I'm creating a brand new world, one heart at a time.
Xemnas A 6★ KHUX.png
This article is under construction.

You are free to help improve it. Please consult the Manual of Style before doing so.

Oh no! The water! I'm in big trouble if I don't fetch it!
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Issues: All non-animate things that have HP bars or can otherwise be targeted for attacks; ex: dead souls in KHII Underworld, rock walls in The Land of Dragons and Cavern of Remembrance.

Props, also called Gimmicks (ギミック Gimikku?) are interactable objects that appear in many worlds throughout the Kingdom Hearts series, that the player can attack or examine.

Props usually drop Munny and MP prizes, however some also drop synthesis materials and ingredients. Some props in Kingdom Hearts II and Kingdom Hearts 358/2 Days have HP bars.

Kingdom Hearts Chain of Memories

Prop Locations Description Rewards
File:Streetlight KHCOM.png Traverse Town A black, three-pronged streetlight. Drops HP prizes, Moogle Points, or a Card when struck.
Traverse Town gimmick Traverse Town A wooden crate with yellow wavy lines and stars on it. Breaks when struck, dropping HP prizes, Moogle Points, or a Card.
Traverse Town gimmick Traverse Town A small, square building. Drops HP prizes, Moogle Points, or a Card when jumped on.
Wonderland gimmick Wonderland A large, red flower. Drops HP prizes, Moogle Points, or a Card when struck.
Wonderland gimmick Wonderland A small, yellow and brown mushroom. Drops HP prizes, Moogle Points, or a Card when jumped on.
Wonderland gimmick Wonderland A large, yellow and brown mushroom. Drops HP prizes, Moogle Points, or a Card when jumped on.
Wonderland gimmick Wonderland A large tree. Drops HP prizes, Moogle Points, or a Card when jumped on.
Barrel Spider's barrel Olympus Coliseum, Agrabah, Monstro, Neverland, Twilight Town, Destiny Islands A brown barrel with black hoops. When struck, either breaks and drops HP prizes, Moogle Points, or a Card, or reveals itself as a Barrel Spider and starts battle.
Olympus Coliseum gimmick Olympus Coliseum A marble column. Drops HP prizes, Moogle Points, or a Card when struck.
Olympus Coliseum gimmick Olympus Coliseum Three brown barrels with yellow wavy lines and stars on them. Drops HP prizes, Moogle Points, or a Card when jumped on.
Olympus Coliseum gimmick Olympus Coliseum A square block made of bricks. Drops HP prizes, Moogle Points, or a Card when jumped on.
Olympus Coliseum gimmick Olympus Coliseum A gray-blue block with light blue markings on it. Drops HP prizes, Moogle Points, or a Card when jumped on.
Agrabah gimmick Agrabah A small, tan barrel with silver hoops. Drops HP prizes, Moogle Points, or a Card when struck.
Agrabah gimmick Agrabah A tan barrel with silver hoops. Drops HP prizes, Moogle Points, or a Card when struck.
Agrabah gimmick Agrabah A wooden constellation with a platform on top. Drops HP prizes, Moogle Points, or a Card when struck.
Agrabah gimmick Agrabah Three tan barrels with silver hoops. Drops HP prizes, Moogle Points, or a Card when jumped on.
Agrabah gimmick Agrabah A market stall with a purple roof. Drops HP prizes, Moogle Points, or a Card when jumped on.
Agrabah gimmick Agrabah A market stall with a red roof. Drops HP prizes, Moogle Points, or a Card when jumped on.
Agrabah gimmick Agrabah A bunch of items covered in a red canvas. Drops HP prizes, Moogle Points, or a Card when jumped on.
Agrabah gimmick Agrabah A bunch of items covered in a purple canvas. Drops HP prizes, Moogle Points, or a Card when jumped on.
Agrabah gimmick Agrabah A bunch of items covered in a blue canvas. Drops HP prizes, Moogle Points, or a Card when jumped on.
Monstro gimmick Monstro A small platform featuring various colored spots. Drops HP prizes, Moogle Points, or a Card when jumped on.
Monstro gimmick Monstro A large platform featuring various colored spots. Drops HP prizes, Moogle Points, or a Card when jumped on.
Monstro gimmick Monstro A circular platform with a pink top. Drops HP prizes, Moogle Points, or a Card when jumped on.
Monstro gimmick Monstro Half a platform with a pink top sticking out of the wall. Drops HP prizes, Moogle Points, or a Card when jumped on.
Halloween Town gimmick Halloween Town A single black tree. Drops HP prizes, Moogle Points, or a Card when struck.
Halloween Town gimmick Halloween Town A pumpkin sporting an evil grin. Drops HP prizes, Moogle Points, or a Card when struck.
Halloween Town gimmick Halloween Town A small patch of pumpkins. Drops HP prizes, Moogle Points, or a Card when struck.
Halloween Town gimmick Halloween Town A large patch of pumpkins. Drops HP prizes, Moogle Points, or a Card when struck.
Halloween Town gimmick Halloween Town A statue of a gargoyle watching over three small gravestones. Drops HP prizes, Moogle Points, or a Card when struck.
Halloween Town gimmick Halloween Town A gravestone with a monster's appendages sticking out. Drops HP prizes, Moogle Points, or a Card when struck.
Halloween Town gimmick Halloween Town A square mausoleum sporting a scary grin. Drops HP prizes, Moogle Points, or a Card when struck.
Halloween Town gimmick Halloween Town Three black trees in a row. Drops HP prizes, Moogle Points, or a Card when jumped on.
Halloween Town gimmick Halloween Town A small building with a cobweb on the roof. Drops HP prizes, Moogle Points, or a Card when jumped on.
Atlantica gimmick Atlantica A large clam. Drops HP prizes, Moogle Points, or a Card when struck.
Atlantica gimmick Atlantica A large, blue rock. Drops HP prizes, Moogle Points, or a Card when jumped on.
Atlantica gimmick Atlantica A thin, yellow column. Drops HP prizes, Moogle Points, or a Card when jumped on.
Neverland gimmick Neverland A single round barrel. Drops HP prizes, Moogle Points, or a Card when struck.
Neverland gimmick Neverland A single cannon. Drops HP prizes, Moogle Points, or a Card when struck.
Neverland gimmick Neverland A pair of cannons. Drops HP prizes, Moogle Points, or a Card when struck.
Neverland gimmick Neverland A small, red and gold chest. Drops HP prizes, Moogle Points, or a Card when struck.
Neverland gimmick Neverland A large, red and gold chest. Drops HP prizes, Moogle Points, or a Card when struck.
Neverland gimmick Neverland Three round barrels. Drops HP prizes, Moogle Points, or a Card when jumped on.
Neverland gimmick Neverland A brown, wooden crate. Drops HP prizes, Moogle Points, or a Card when jumped on.
Hollow Bastion gimmick Hollow Bastion A bunch of small pipes. Drops HP prizes, Moogle Points, or a Card when struck.
Hollow Bastion gimmick Hollow Bastion A large pipe. Drops HP prizes, Moogle Points, or a Card when struck.
Hollow Bastion gimmick Hollow Bastion The remains of a pillar. Drops HP prizes, Moogle Points, or a Card when struck.
Hollow Bastion gimmick Hollow Bastion The remains of a pillar. Drops HP prizes, Moogle Points, or a Card when struck.
Hollow Bastion gimmick Hollow Bastion The remains of an arch. Drops HP prizes, Moogle Points, or a Card when struck.
Hollow Bastion gimmick Hollow Bastion A decorative pillar. Drops HP prizes, Moogle Points, or a Card when jumped on.
100 Acre Wood gimmick 100 Acre Wood A jar of hunny. Refills Pooh's Honey Gauge.
100 Acre Wood gimmick 100 Acre Wood Rabbit's wooden cart. Have Pooh stand in the cart to break it.
100 Acre Wood gimmick 100 Acre Wood A bunch of colorful balloons. Have Pooh hold the balloons to make him float up until Owl rescues him.
100 Acre Wood gimmick 100 Acre Wood A hole in the ground. When Pooh gets near, he'll fall in and escape with the help of balloons. Roo can be rescued from a specific hole.
100 Acre Wood gimmick 100 Acre Wood A pair of colorful balloons. Fly away when struck.
100 Acre Wood gimmick 100 Acre Wood Stumps of trees. Pooh can jump from stump to stump to impress Tigger.
100 Acre Wood gimmick 100 Acre Wood A hive populated by bees. Strike the hive to drop it, making the bees chase Pooh, who will in turn hit a tree to get Eeyore's tail.
100 Acre Wood gimmick 100 Acre Wood One of Rabbit's cabbages. Strike to collect it. Once 14 cabbages have been collected, Rabbit will arrive to thank you.
100 Acre Wood gimmick 100 Acre Wood A set of three white flowers. Drops Moogle Points (small) when struck.
100 Acre Wood gimmick 100 Acre Wood A set of three pink flowers. Drops Moogle Points (small) when struck.
100 Acre Wood gimmick 100 Acre Wood A set of three purple flowers. Drops Moogle Points (small) when struck.
100 Acre Wood gimmick 100 Acre Wood A set of three blue flowers. Drops Moogle Points (small) when struck.
100 Acre Wood gimmick 100 Acre Wood A hollow log lying in the grass. Drops Moogle Points (small) when struck.
File:Shrubbery KHCOM.png 100 Acre Wood A piece of shrubbery. Drops Moogle Points (small) when struck.
100 Acre Wood gimmick 100 Acre Wood A berry-bearing bush. Drops Moogle Points (small) when struck.
100 Acre Wood gimmick 100 Acre Wood A bunch of dandelions. Drops Moogle Points (small) when struck.
100 Acre Wood gimmick 100 Acre Wood A patch of yellow flowers. Drops Moogle Points (small) when walked on.
100 Acre Wood gimmick 100 Acre Wood A bunch of leaves. Drops Moogle Points (small) when walked on.

Kingdom Hearts II

Object Locations Description Rewards
Skateboard (スケボー
Sukebō
?)
Market Street: Tram Common, Sandlot, Back Alley, Market Street: Station Heights, Station Plaza, Central Station, Tunnelway, Underground Concourse, Restoration Site, Corridors A standard skateboard. Allows Sora and Roxas to swiftly move through areas and perform tricks.
Tram (路面電車
Romen Densha
?)
Sunset Terrace, Market Street: Tram Common The local Tram system. Use the "Jump" then "Jump On" Reaction Commands to jump on top of the tram. This allows Sora and Roxas to reach higher places.
Ball (ボール
Bōru
?)
Market Street: Station Heights Ball used in Grandstander. Nothing
Junk (ガラクタ
Garakuta
?)
Market Street: Tram Common A bundle of metal garbage parts. Munny
Beam Mansion: Computer Room A white beam of light. Leads to Simulated Twilight Town.
Claymore (クレイモア
Kureimoa
?)
Marketplace, Borough, Bailey, Restoration Site, Corridors Radiant Garden's own defense mechanism. Targets enemies and attacks them, causing minimal damage. Between the start of Episode 2 of Hollow Bastion, and the end of Episode 2 of Space Paranoids, Claymore targets Sora instead.
Book (
Hon
?)
Merlin's House The book containing the 100 Acre Wood World. Allows Sora to visit the 100 Acre Wood.
Computer (コンピューター
Konpyūtā
?)
Ansem's Study The computer used by Ansem. Allows Sora, Donald, and Goofy to enter Space Paranoids.
Cart (荷車
Niguruma
?)
Checkpoint, Village Cave, Ridge A red and yellow explosive cart. Drive prize (small) x6, Drive prize (large) x1
Package (small) (荷物(小)
Nimotsu (ko)
?)
Checkpoint, Village Cave, Ridge A group of red and yellow explosives with a red Chinese dragon head tied together. HP prize (small) x2, HP prize (large) x1
Rocks (
Iwa
?)
Mountain Trail A bunch of rocks blocking the path. Need to be destroyed with the Rockshatter Reaction Command.
Package (large) (荷物(大)
Nimotsu (ō)
?)
Village Cave, Ridge A red and yellow explosive rocket. MP prize (small) x4, MP prize (large) x1
Whirlwind (つむじ風
Tsumujikaze
?)
Ridge, Summit, Imperial Square, Cavern of Remembrance: Mining Area[KH II FM] A small whirlwind that Sora can ride. Can be used to move faster, lift nearby enemies, and jump higher in the air.
Armor (ヨロイ
Yoroi
?)
The West Hall A suit of armor that drops prizes when hit with a combo finish. Drive prize (small) x4
Wooden Box (木箱
Kibako
?)
Secret Passage A wooden box that can be destroyed with a combo finish. HP prize (small) x4, MP prize (small) x4
Soul (
Tamashī
?)
Underworld Cavern: Entrance, Underworld Cavern: The Lost Road, Underworld Cavern: Atrium, Valley of the Dead Small, ghostly apparitions, each emanating a yellow aura. MP prize (small) x3
Candlestick (燭台
Shokudai
?)
Underworld Cavern: Entrance, Underworld Cavern: The Lost Road, Underworld Cavern: Atrium, Cave of the Dead Passage, Cave of the Dead: Inner Chamber, Hades' Chamber Ominously lit torches with a blue flame and a grey stand that drop prizes when hit with a combo finish. HP prize (small) x5
Falling Rock (落石
Rakuseki
?)
[?] Rocks that fall from the ceiling during battles. Inflict Physical damage with a power correction of x0.1 when hitting a target.
Town Cannon Lilliput A tall tower of cannons used to protect the town. Using the "Stomp Bomb" Reaction Command fires little bullets from the cannons, knocking enemies back.
Walls Town Dark colored walls. Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town.
Stacked Boxes Town Boxes that are stacked in piles. Unleash a combo and the walls explode, damaging nearby enemies. Their destruction also allows you to shortcut through parts of the town.
Crane Harbor A crane holding a boxed package. Use a combo to whip the package around in a circle. This tactic can be used to knock back enemies.
Stacked Powder Boxes Isla de Muerta: Powder Store Numerous groups of stacked boxes. Use a combo to blow them up, the resulting explosion damaging nearby enemies. Also, their removal allows small beams of moonlight to light the area.
Town Shops The Palace, Bazaar Local town stalls. A chain of combos will cause a stall to explode, damaging nearby enemies. Some shops hide treasure chests or enemies (such as the rare Bulky Vendor) that are only accessible/appear once the shop has been destroyed.
Switch Sandswept Ruins A switch. Prompts the Magic Carpet mini-game.
Gravestones Graveyard Dark tombstones. Knocking the gravestones over forces them to fall. Can be used to drop onto enemies, causing slight damage.
Storm Drains Halloween Town Square Two large, black storm drains. Running over them causes a geyser to rush up, blasting enemies, causing damage.
Well Halloween Town Square A stone base well, filled with murky green water, and decorated with a stone dragon. Strike the dragon in the center to have him spit water balls in a circle, potentially damaging enemies.
Guillotine Halloween Town Square A tall guillotine, holding a sharp silver blade. Running under the blade causes it to drop, potentially damaging enemies.
Electric Carousel Candy Cane Lane A festive carousel. Using the "Spin" Reaction Command forces the carousel to spin around rapidly, drawing in nearby enemies.
Object Locations Description Examine text
Information Board (案内板
An'nai-ban
?)
Market Street: Tram Common A signpost. <- Sandlot -> Station Heights
Back Alley <- Station Heights -> Sandlot
Market Street: Station Heights <- Tram Common -> Sandlot
<- Station Plaza -> Tram Common
Sunset Terrace <- Tunnelway -> Sunset Station
<- Sunset Station -> Sunset Hill
Underground Concourse A sign pointing towards the various exits. 3: Back Alley 4: Tram Common
2: Tunnelway 5: Station Plaza
2: Tunnelway 3: Back Alley
3: Back Alley 4: Tram Common
Sunset Station A board showing the train lines. Destination: Central Station.
Notice (張り紙
Harigami
?)
Market Street: Tram Common, Back Alley A sign sporting an image of a bag, a bottle, and an apple core. "Bring bulk garbage to Tram Common Repository!"
Sandlot A sign sporting two hands holding Struggle Bats, and the word "STRUGGLE". Struggle Battle Rule:
"Compete with each other for 100 orbs! He with the best strategy wins!"
Match Result Sheet (対戦成績表
Taisen Seiseki-hyō
?)
Sandlot A large board showing the results of Struggle battles. Battle results:
Hayner # wins # losses
Setzer # wins # losses
Seifer # wins # losses
Match Board (対戦ボード
Taisen Bōdo
?)
Sandlot A board that allows Sora to sign up for a Struggle battle. Participate in the Struggle battle?
Warehouse (倉庫
Sōko
?)
Sandlot A large garage door. This garage contains tournament equipment.
Locked Gate (鍵が閉まっている門
Kagi ga Shimatte Iru Mon
?)
The Old Mansion
Sofa (ソファー
Sofā
?)
The Usual Spot A worn sofa. The sofa where Pence and Olette were talking.
Darts (ダーツ
Dātsu
?)
The Usual Spot A dartboard with darts in it. "Hayner" is written in small letters on the darts.
Poster (ポスター
Posutā
?)
The Usual Spot A poster featuring a silhouette of the clock tower, with "Welcome" written above it. Welcome to Twilight Town!
Back Alley[1], Market Street: Station Heights[1]
Cargo (荷物
Nimotsu
?)
Market Street: Station Heights A big bag placed upon a cart. It's locked and won't move.
Garage (ガレージ
Garēji
?)
Market Street: Station Heights A garage box. Large items could fit in this garage.
Ticket Window (窓口
Madoguchi
?)
Central Station, Sunset Station A window where you can buy tickets. "Town line - free of charge!"
Timetable (時刻表
Jikokuhyō
?)
Central Station A timetable placed on a large noticeboard. The timetable for Sunset Station.
Heavy Door (重たい扉
Omotai Tobira
?)
Central Station A large door with a 1 on it. The door's too heavy. It won't budge.
A large door with a 0 on it. Where does this rail go to?
Trash Can (ごみ箱
Gomibako
?)
Central Station A simple trash can. It's full of ice cream sticks.
Billboard (看板
Kanban
?)
Central Station A large sign showing the beach and ocean. "The Seaside Festival is here!"
Train (電車
Densha
?)
Central Station An orange train car. Bound for: Sunset Station
Mysterious Train (ふしぎな電車
Fushigina Densha
?)
Central Station A purple train car with yellow star decorations. Bound for: ???
Unopenable Door (開かない扉
Hirakanai Tobira
?)
Central Station
Message Board (伝言ボード
Dengon Bōdo
?)
Sunset Station An empty message board. This looks like a message board.
Central Station Objet d'Art (セントラルステーションのオブジェ
Sentoraru Sutēshon no Obuje
?)
Sunset Hill A sculpture resembling the clock tower. This object was designed after Central Station.
Castle Objet d'Art (城のオブジェ
Shiro no Obuje
?)
Mansion: Foyer A scale model of a castle. The castle object is crumbling.
Door Blocked by Rubble (がれきでふさがれた扉
Gareki de Fusagareta Tobira
?)
Mansion: Foyer A door blocked by various items. It's blocked and can't be opened.
Broken Table (壊れたテーブル
Kowareta Tēburu
?)
Mansion: Dining Room A dining table broken into pieces. Only a massive blast could've broken this.
Bronze Statue (銅像
Dōzō
?)
Mansion: Library A statue of a unicorn's head and wings. The statue is staring at the floor.
Mark Drawn on Table (テーブルに描かれたマーク
Tēburu ni Egakareta Māku
?)
Mansion: Library
Door Blocked by Pipe (パイプでふさがれた扉
Paipu de Fusagareta Tobira
?)
Mansion: Library A door blocked by fallen pipes. It's completely blocked by pipes.
Display (ディスプレイ
Disupurei
?)
Mansion: Computer Room A set of screens showing data. This looks like someone's data.
Mansion: Pod Room A table with a small screen in it. This display allows you to check on conditions inside the pods.
Computer (コンピューター
Konpyūtā
?)
Mansion: Computer Room A computer with multiple screens. Countless Twilight Town data is recorded here.
Broken Computer (壊れたコンピューター
Kowareta Konpyūtā
?)
Mansion: Computer Room A computer with multiple smashed screens. It's completely broken beyond all repair.
Projected Image (映写された画像
Eishasareta Gazō
?)
Mansion: Computer Room A projection of code on the wall. This projects the monitor's image.
Pod (ポッド
Poddo
?)
Mansion: Basement Corridor A white pod shaped like a flower bud. There's evidence this was used before.
This hasn't been used in a while.
This looks like it could still be used.
It seems only the power is on.
Who built this? And for what purpose?
Donald's Pod (ドナルドのポッド
Donarudo no Poddo
?)
Mansion: Basement Corridor A white pod shaped like a flower bud. This is the pod Donald was sleeping in.
Goofy's Pod (グーフィーのポッド
Gūfī no Poddo
?)
Mansion: Basement Corridor A white pod shaped like a flower bud. This is the pod Goofy was sleeping in.
Sora's Pod (ソラのポッド
Sora no Poddo
?)
Mansion: Pod Room A large white pod shaped like a flower bud. This is the pod Sora was sleeping in.
Window (
Mado
?)
Tower: Sorcerer's Loft A large, crescent moon-shaped window. You see a phantasmic view, as if overlooking a sea of clouds.
Mischief Record (いたずらの記録
Itazura no Kiroku
?)
Tower: Sorcerer's Loft A shelf containing several books. All the mischief the King did years ago is recorded here.
Magical Record (魔法の記録
Mahō no Kiroku
?)
Tower: Sorcerer's Loft A shelf containing several books. This book describes powerful spells.
Yen Sid's Book (イェン・シッドの本
Yen Shiddo no Hon
?)
Tower: Sorcerer's Loft A large tome laid open on Yen Sid's desk. Which will you read?
Valor Form Image (ブレイヴフォームのイメージ
Bureivu Fōmu no Imēji
?, lit. "Brave Form Image")
Tower: Wardrobe A small mirror covered in a cloth. An image of you utilizing your strength to its fullest flows into your mind.
Wisdom Form Image (ウィズダムフォームのイメージ
Wizudamu Fōmu no Imēji
?)
Tower: Wardrobe A large mirror covered in a cloth and bound with a star-shaped ribbon. An image of you utilizing your magic to its fullest flows into your mind.
Master Form Image (マスターフォームのイメージ
Masutā Fōmu no Imēji
?)
Tower: Wardrobe A tall mirror covered in a cloth and bound with a heart-shaped ribbon. An image of you possessing all abilities flows into your mind.
Final Form Image (ファイナルフォームのイメージ
Fainaru Fōmu no Imēji
?)
Tower: Wardrobe A small mirror covered in a cloth. An image of the Keyblade unleashing its ultimate power flows into your mind.
Antiform Image (アンチフォームのイメージ
Anchifōmu no Imēji
?)
Tower: Wardrobe A tall mirror covered in a cloth and bound with a star-shaped ribbon. An image of you overcome by the power of darkness flows into your mind.
Limit Form Mirror (リミットフォームの鏡
Rimitto Fōmu no Kagami
?)
[KH II FM]
Tower: Wardrobe A mirror covered in cloth and bound with a heart-shaped ribbon. An image of you obtaining old powers flows into your mind.
Construction Cargo (建設用の荷物
Kensetsu-yō no Nimotsu
?)
Marketplace
Refrigerator Store (冷蔵庫のお店
Reizōko no Omise
?)
Marketplace
Ice (
Kōri
?)
Marketplace
Crane (クレーン
Kurēn
?)
Borough
Power Transmission Explanation Diagram (動力の説明図
Dōryoku no Setsumei-zu
?)
Merlin's House
Defense Device Blueprint (防衛装置の設計図
Bōei Sōchi no Sekkeizu
?)
Merlin's House
Cid's Personal Computer (シド専用コンピューター
Shido Sen'yō Konpyūtā
?)
Merlin's House
Blackboard (黒板
Kokuban
?)
Merlin's House
Book Written About Magic (魔法について記された本
Mahō ni Tsuite Shirusareta Hon
?)
Merlin's House
Bed (ベッド
Beddo
?)
Merlin's House
Closet (クローゼット
Kurōzetto
?)
Merlin's House
Research Instruments (研究用の器具
Kenkyū-yō no Kigu
?)
Merlin's House
Book Written About the World and Future (世界や未来について記された本
Sekai ya Mirai ni Tsuite Shirusareta Hon
?)
Merlin's House
Bag That Can Hold Anything (何でも入るカバン
Nandemo Hairu Kaban
?)
Merlin's House
Outlook Window (見晴らし窓
Miharashi Mado
?)
Bailey
Machine Controlling the Castle Walls (城壁を管理する機械
Jōheki o Kanrisuru Kiaki
?)
Bailey
Pipe (パイプ
Paipu
?)
Postern
Board Written About Hearts of Worlds (世界の心について書かれたボード
Sekai no Kokoro ni Tsuite Kakareta Bōdo
?)
Ansem's Study
Board Written About Darkness (闇について書かれたボード
Yami ni Tsuite Kakareta Bōdo
?)
Ansem's Study
Xehanort's Portrait (ゼアノートの肖像画
Zeanōto no Shōzōga
?)
Ansem's Study
Scribbling (走り書き
Hashirigaki
?)
Ansem's Study
Board Written About Hearts of People (人の心について書かれたボード
Hito no Kokoro ni Tsuite Kakareta Bōdo
?)
Ansem's Study
Board Written About Connections of Worlds (世界のつながりについて書かれたボード
Sekai no Tsunagari ni Tsuite Kakareta Bōdo
?)
Ansem's Study
Device Allowing You to Meet Tron (トロンに会うことができる装置
Toron ni Au Koto ga Dekiru Sōchi
?)
Ansem's Study
Door Closed by a Special System (特殊なシステムで閉ざされた扉
Tokushuna Shisutemu de Tozasareta Tobira
?)
Ansem's Study
Rock (
Iwa
?)
Bamboo Grove
Flagpole (旗竿
Hatazao
?)
Encampment
Shrine (ほこら
Hokora
?)
Village Cave
Closed Door (閉ざされた扉
Tozasareta Tobira
?)
Antechamber
Fireplace (暖炉
Danro
?)
Parlor
Closed Door (閉ざされたドア
Tozasareta Doa
?)
Belle's Room, Ballroom
Firm Armor (頑丈なヨロイ
Ganjō Yoroi
?)
The West Hall, Undercroft
Handle (ハンドル
Handoru
?)
Secret Passage
Lantern (ランタン
Rantan
?)
Secret Passage
Broken Bed (壊れたベッド
Kowareta Beddo
?)
The Beast's Room
Rose (バラ
Bara
?)
The Beast's Room
Torn Portrait (引き裂かれた肖像画
Hikisakareta Shōzōga
?)
The Beast's Room
Closed Gate (閉ざされた門
Tozasareta Mon
?)
Bridge

Kingdom Hearts 358/2 Days

Prop Locations Missions Rewards
Wooden Crate Underground Passage, Side Street, Sandlot  01 11 20 HP prizes, Munny; Used to reach out of reach enemies/higher elevations
Agrabah Street, Cave/Entrance Hall  15 21 24 26 30 68 Used to get to higher elevations
Yellow Switch Underground Passage  01 11 44 Raises yellow gate
Turquoise Switch Underground Passage  11 44 Raises turquoise gate
Purple Switch Underground Passage  11 44 Raises purple gate
Grandstander Ball Sandlot  37 Used in Grandstander mini-game
Jar The Palace, Agrabah Street, Agrabah Gate, Sandswept Ruins, Cave of Wonders, Cave/Entrance Hall, Cave/Pillar Room, Cave/Hidden Room, Cave/Secret Depths, Cave/Lamp Chamber  15 16 18 19 21 24 26 30 32 34 48 68 82 90 HP prizes, Munny
Hall of Empty Melodies  33 HP prizes, Munny, Potion, Samurai
The West Hall  80 Munny, HP prizes, Hi-Potions, Living Pods
Wooden Switch Agrabah Street, Cave/Entrance Hall, Cave/Abyss  15 21 24 Releases gate blocking Agrabah Gate, Cave/Pillar Room, and Cave/Hidden Room areas
Gold Column Cave/Entrance Hall  21 24 Used to reach higher elevations
Plugger Cave/Pillar Room  21 24 Activates cylindrical pillars
Statues Courtyard  22 Open secret door to Entrance Hall/Upper Level area
Wall Switches Entrance Hall Upper Level  22 Releases blocking walls
Wooden Bar Entrance Hall  22 Opens door to Courtyard
Emerald Gem Cave/Entrance Hall  24 Summons fire blocks
Fire Blocks (1, 2, 3) Cave/Entrance Hall, Cave/Pillar Room, Cave/Abyss  24 (With all three) Creates steps to Cave/Hidden Room area
Training Barrel A (Normal) The Coliseum  36 39 40 41 46 61 73 84 Points; Damage Heartless
Training Barrel B (Exploding) The Coliseum  36 39 40 41 46 61 73 84 Points; Damage Heartless
Pumpkin Bomb A (Exploding) Halloween Town Entrance, Halloween Town Square, Graveyard, Boneyard 1, Moonlight Hill, Boneyard 2  42 45 52 54 62 66 88 Light lanterns; potential damage to Heartless; can be used to make shortcut from Moonlight Hill to Graveyard
Bones Graveyard, Halloween Town Entrance, Halloween Town Square, Boneyard 1, Moonlight Hill  45 52 Give to Zero to reveal hidden Heartless locations
Balloons Halloween Town Square, Graveyard, Halloween Town Entrance, Moonlight Hill, Boneyard 2  45 52 62 Heartless
Red Potion Bizarre Room  47 51 55 57 63 65 67 69 85 Grow in size
Blue Potion Bizarre Room  47 51 55 57 63 65 67 69 85 Shrink in size
Chair Bizarre Room  47 Releases Lurk Lizard
Birdcage Queen's Castle  51 Releases Pink Concerto
Lantern Graveyard, Boneyard 1, Moonlight Hill  52 62 Once lit, unlocks Boneyard 1, Moonlight Hill, and Boneyard 2 areas
Dig Site Island, Rocky Expanse  53 77 Heartless, Phantomtail
Pumpkin Bomb B (Ice Explosion) Halloween Town Square, Boneyard 1, Moonlight Hill, Boneyard 2, Suspension Bridge, Halloween Town Entrance  62 66 88 Potential damage and freezing of Heartless
White Switches Red Rose Hedge Maze  65 Light lamps in Bizarre Room. Once all are lit, releases Novashadow
Golden Elephant Statue Cave/Secret Depths  82 Summons blocks
Blocks Cave/Secret Depths  82 Unlocks Cave/Lamp Chamber area; used to richer higher elevations
Organization XIII Device Cave/Lamp Chamber, Manor Ruins, Bizarre Room  92 Used by Xion
Prop Locations Missions Rewards
Wooden Crate Side Street, Sandlot, Station Plaza, The Woods, Underground Passage, Tram Common  00 07 08 09 11 12 17 44 59 89 Mission points, HP prizes, Munny
Agrabah Street, Cave/Entrance Hall  21 26 30 68 Used to get to higher elevations
Yellow Switch Underground Passage  11 44 Raises yellow gate
Turquoise Switch Underground Passage  11 44 Raises turquoise gate
Purple Switch Underground Passage  11 Raises purple gate
Grandstander Ball Sandlot  37 Used in Grandstander mini-game
Jar The Palace, Agrabah Street, Agrabah Gate, Sandswept Ruins, Cave of Wonders, Cave/Entrance Hall, Cave/Pillar Room, Cave/Hidden Room, Cave/Lamp Chamber  18 19 21 24 32 34 48 90 Mission points, HP prizes
Hall of Empty Melodies, Memory's Skyscraper  10 33 71 93 Mission points
The East Wing, Secret Passage, Undercroft, The West Hall, Entrance Hall Upper Level  28 29 35 43 49 80 Mission points, Hi-Potions, Living Pods
Outside the Coliseum, The Coliseum  39 41 46 61 73 84 Mission points
Wooden Switch Cave/Entrance Hall, Cave/Abyss  21 24 Releases gate blocking Cave/Pillar Room and Cave/Hidden Room areas
Gold Column Cave/Entrance Hall  21 24 Used to reach higher elevations
Plugger Cave/Pillar Room  21 24 Activates cylindrical pillars
Statues Courtyard  22 Open secret door to Entrance Hall/Upper Level area
Wall Switches Entrance Hall Upper Level  22 Releases blocking walls
Wooden Bar Entrance Hall  22 Opens door to Courtyard
Emerald Gem Cave/Entrance Hall  24 Summons fire blocks
Fire Blocks (1, 2, 3) Cave/Entrance Hall, Cave/Pillar Room, Cave/Abyss  24 (With all three) Creates steps to Cave/Hidden Room area
Training Barrel A (Normal) The Coliseum  39 40 41 46 73 84 Points; Damage Heartless
Training Barrel B (Exploding) The Coliseum  39 40 41 46 73 84 Points; Damage Heartless
Wooden Box Halloween Town Square, Boneyard 1  42 79 Mission points
Balloons Halloween Town Entrance, Halloween Town Square, Graveyard, Moonlight Hill  45 52 62 Heartless
Red Potion Bizarre Room  47 51 55 57 63 65 67 69 85 Grow in size
Blue Potion Bizarre Room  47 51 55 57 63 65 67 69 85 Shrink in size
Chair Bizarre Room  47 Releases Lurk Lizard
Birdcage Queen's Castle  51 Releases Pink Concerto
Pumpkin Bomb A (Exploding) Graveyard, Boneyard 1  52 62 Light lanterns
Lantern Graveyard, Boneyard 1, Moonlight Hill  52 62 Once lit, unlocks Boneyard 1, Moonlight Hill, and Boneyard 2 areas
Barrel Island, Rocky Expanse, The Night Sea, Pirate Ship Deck, Captain's Cabin, Skull Rock  53 58 60 64 76 77 86 Mission points
Dig Site Island, Rocky Expanse  53 77 Mission points, Heartless, Phantomtail
Gift Box Bizarre Room, Hedge Maze Entrance, Red Rose Hedge Maze, Tea Party Garden  55 63 81 85 Mission points
Pumpkin Bomb B (Ice Explosion) Halloween Town Square, Boneyard 1, Moonlight Hill, Boneyard 2, Suspension Bridge, Halloween Town Entrance  62 66 88 Potential damage and freezing of Heartless
White Switches Red Rose Hedge Maze  65 Light lamps in Bizarre Room. Once all are lit, releases Novashadow
Golden Elephant Statue Cave/Secret Depths  82 Summons blocks
Blocks Cave/Secret Depths  82 Unlocks Cave/Lamp Chamber area; used to richer higher elevations
Organization XIII Device Cave/Lamp Chamber, Manor Ruins, Bizarre Room  92 Used by Xion

Kingdom Hearts Birth by Sleep

Prop Locations Description Rewards
Training Equipment Mountain Path Golden colored wheels chained to poles. Used by Terra, Ventus, and Aqua while training. HP prizes
Glass Jar Vault, Underground Waterway A typical glass jar. Nothing
Color-changing Medicine Jar (色が変わる薬ビン
Iro ga Kawaru Kusuri Bin
?)
Vault, Underground Waterway A glass jar filled with magic that changes color in the order of green -> blue -> red -> green. Green: HP prize (small) x5
Blue: D-Link prize (small) x5
Red: Creates an explosion after 3 seconds that can damage nearby enemies with a power multiplier of 3.0.
Stove Vault A fire powered stove. Activate with a Fire attack. Use the bubbles to jump to higher elevations.
Switchgear (開閉装置
Kaihei Sōchi
?)
Underground Waterway A rotating, round wheel that controls certain gates. Opens a gate for a short period of time.
Gates Opens the gate.
Ball of Yarn (毛糸玉
Keito-dama
?)
Cinderella's Room, Mousehole, Wardrobe Room A ball of colored yarn. Jump on it to roll on it. Can be used to reach higher elevations, or damage enemies with a power multiplier of 1.0. Enemies defeated like this do not give experience points.
Fork (フォーク
Fōku
?)
Mousehole A fork sticking from the wall. Used to jump to higher elevations.
Matchbox (マッチ箱
Matchi-bako
?)
Mousehole A box of matches. Hit it to make it stick out of the wall, creating a platform.
Cheese (チーズ
Chīzu
?)
Mousehole Pieces of cheese. Hit it to make it drop from the spiderweb, creating platforms.
100 Acre Woods Book (100エーカーの森の本
100 Ēkā no Mori no Hon
?)
Merlin's House An old book. Hunny Pot Board
Fountain (噴水
Funsui
?)
Fountain Court A fountain releasing a powerful spout of water. Used to reach higher elevations.
Mailbox (ポスト
Posuto
?)
Main Plaza A blue and red mailbox. Confetti[2]
HP prizes, Munny
Popcorn machine Main Plaza, Fruitball Court A popcorn machine often seen at carnivals or festivals. HP prizes, D-Link prizes, Munny
Lamp post Main Plaza, Fruitball Court, Raceway A blue colored lamp post. HP prizes, D-Link prizes
Potted Plant Main Plaza, Fruitball Court A decorated plant in a flower pot. HP prizes, D-Link prizes, Munny
Bench Main Plaza, Fruitball Court A turquoise colored bench with Mickey Mouse heads at both ends. HP prizes, Munny
Fire Hydrant Main Plaza, Fruitball Court A regular fire hydrant. D-Link prizes, Munny
Power Supply (電源装置
Dengen Sōchi
?)
Gizmo Gallery A large generator that is powered by electricity. Fill the gauge by hitting it with Thunder attacks to make the gears and levers start moving.
Clay jar Coliseum Gates, Town Near Thebes A typical clay jar. HP prizes, D-Link prizes, Munny
Gravity Control Unit (重力制御装置
Jūryoku Seigyosōchi
?)
Ship Hub, Launch Deck, Machinery Bay A terminal to control the room's gravity. Activates or deactivates gravity.
Large Container Ship Hub A large container None
Blue Container Ship Hub A blue container None
Fire Extinguisher Ship Hub A fire extinguisher None
Pixie Dust (ピクシーダスト
Pikushī Dasuto
?)
Rainbow Falls: Base, Rainbow Falls: Ascent An orb of concentrated pixie dust. Used to jump higher.
Trampoline (トランポリン
Toranporin
?)
Indian Camp A typical trampoline. Can be used to jump higher.
Totem Pole (トーテムポール
Tōtemu Pōru
?)
Indian Camp A traditional totem pole. Thundaga
Rock (
Iwa
?)
Cliff Path Numerous groups of rocks that block certain paths. Can be destroyed.

Kingdom Hearts 3D: Dream Drop Distance

Gimmick Locations Description Mechanics
Mailbox (ポスト
Posuto
?)
First District The Traverse Town mailbox. Sora: Examine after progressing Riku's story to reveal a passageway to the Post Office.
Barrel (タル
Taru
?)
Second District, Third District, Fountain Plaza, Fourth District A wooden barrel decorated with stars. Can be used to activate the Slingshot Reality Shift.
Power Switch (電源スイッチ
Dengen Suitchi
?)
Third District A switch that powers the door to the First District. Unlocks shortcut to the First District. Sora's Dream Eater companion will alert Sora to the switch's presence.
Box (
Hako
?)
Post Office A box of postage. Can be used to activate the Slingshot Reality Shift.
Pile of Luggage (荷物の山
Nimotsu no Yama
?)
Post Office A large pile of boxes. Use the Slingshot Reality Shift on a nearby enemy or gimmick to destroy the Pile of Luggage and access the treasure chest hidden behind it.
Pile of Wooden Boxes (木箱の山
Kibako no yama
?)
Fountain Plaza A large pile of boxes. Use the Slingshot Reality Shift on a nearby enemy or gimmick to destroy the Pile of Wooden Boxes and access the treasure chest hidden behind it.
Julius Manhole (ジュリアスマンホール
Juriasu Manhōru
?)
Fountain Plaza A manhole that Julius appears from once the story has been completed. Examine after defeating Julius to battle him again.
Bell (
Kane
?)
Bell Tower A large bell hanging in the cathedral. Hit with a combo finisher to drop one of the following:
  • Munny (small) x10
  • Munny (small) x15
  • Droplet x15
  • Drop-Me-Not
Street Stall (露店
Roten
?)
Town An ordinary street stall. Jump on the stall to enter Flowmotion and perform a Superjump.
Street Stall A (露店A
Roten A
?)
Town A street stall covered in thorns. Sora: Defeating one of the huge flower Dream Eaters will cause the thorns to disappear, allowing a Superjump to be performed by jumping on the stall.
Gunpowder Barrel (火薬ダル
Kayaku Daru
?)
Bridge A metal barrel that contains gunpowder. Explodes when attacked, dealing damage to those around it.
Base power: 10; Power multiplier: x1.5
Moving Wagon (動く荷馬車
Ugoku Niuma-sha
?)
Bridge A large wagon. When attacked from the city side, it rolls towards the Outskirts and deals damage to enemies.
Base power: 10; Power multiplier: x1.0
Pile of Barrels (タルの山
Taru no Yama
?)
Bridge A pile of wooden barrels. Riku: Appears only when running away from the Wargoyle. Hit the Pile of Barrels to destroy it and clear the path.
Destructible Tower (壊せるやぐら
Kowaseru ya Gura
?)
Outskirts [...] [...]
Destructible Wall (壊せる壁
Kowaseru Kabe
?)
Tunnels, Catacombs, Machine Room, Green Room [...] [...]
Gas Pot (ガスのツボ
Gasu no Tsubo
?)
Tunnels, Machine Room, Green Room [...] [...]
Wagon (荷馬車
Niuma-sha
?)
Court of Miracles [...] Hit with a combo finisher to drop one of the following:
  • Munny (small) x10
  • Munny (small) x15
  • Droplet x15
  • Drop-Me-Not
Tent (テント
Tento
?)
Court of Miracles [...] Jump on the tent to enter Flowmotion and perform a Superjump.
Elevator (エレベーター Erebētā?) City [...] Examine to be transported to the lower level of the Docks once the world is cleared.
Docks Examine to be transported to the City once the world is cleared.
Rectifier 2F Examine to be transported to the Throneship.
Throneship Examine to be transported to the Rectifier 2F.
Recognizer (レコグナイザー
Rekogunaizā
?)
City [...] Riku: Examine one Recognizer to be transported to the Bridge or Throughput, and another to begin the Light Cycle mini-game.
Bridge Sora: Examine to be transported to the Docks.
Riku: Examine to be transported to the Throughput or City.
Throughput Riku: Examine to be transported to the Bridge or City.
Docks Sora: Examine to be transported to the Bridge.
Rectifier 2F Sora: Examine to be transported to another area in the room.
Recognizer (Attack Type) (レコグナイザー(攻撃型)
Rekogunaizā (Kōgeki-gata)
?)
Throughput, Rectifier 2F [...] Attacks with a laser when nearby.
Base power: 16; Power multiplier: x1.0
After performing the Code Break Reality Shift, the Recognizer can be examined to travel to another area in the room.
Door Switch (扉のスイッチ
Tobira no Suitchi
?)
Docks [...] Use the Code Break Reality Shift to open the doors.
Door (
Tobira
?)
Docks [...] Can be opened with the Door Switch.
Turret (砲台
Hōdai
?)
Docks, Solar Sailer [...] Attacks when nearby.
Base power: 10; Power multiplier: x1.5
Use the Code Break Reality Shift to destroy the turret.
Turret with Breakable Wall (壁が壁れる砲台
Yagura ga Kabe Reru Hōdai
?)
Docks, Solar Sailer [...] Attacks when nearby.
Base power: 10; Power multiplier: x1.5
Use the Code Break Reality Shift to destroy the turret and the wall behind it.
Turret with Breakable Glass (ガラスが割れる砲台
Garasu ga Wareru Hōdai
?)
Docks [...] Attacks when nearby.
Base power: 10; Power multiplier: x1.5
Use the Code Break Reality Shift to on two out of three turrets destroy the glass.
Solar Sailer Boarding Gate (ソーラーセイラー搭乗口
Sōrāseirā Tōjō Kuchi
?)
Docks, Rectifier 1F [...] Examine to enter the Solar Sailer.
Turret with Breakable Floor (床が壁れる砲台
Yuka ga Kabe Reru Hōdai
?)
Solar Sailer [...] Attacks when nearby.
Base power: 10; Power multiplier: x1.5
Use the Code Break Reality Shift to destroy the turret and the floor it is mounted on.
Turret (Large) (砲台(大)
Hōdai (Ō)
?)
Portal: Stairs [...] Attacks when nearby.
Base power: 13; Power multiplier: x2.0
Hit a few times and use the Code Break Reality Shift to destroy the turret.
Tent (テント
Tento
?)
Amusement Park [...] Jump on the tent to enter Flowmotion and perform a Superjump to access the nearby roller coaster rail.
Water Spout (水の噴出口
Mizu no Funshutsu Kuchi
?)
Ocean Floor, Ocean Depths [...] Jump on the water spout to enter Flowmotion and perform a Superjump.
Ray (エイ
Ei
?)
Ocean Floor, Ocean Depths [...] [...]
Barrel (タル
Taru
?)
Monstro: Mouth A sturdy wooden barrel. Riku can stand on the barrel to cross the top of the water, but the barrel will sink after 10 seconds. It will reemerge after another 30 seconds.
Monstro: Gullet Use to activate the Bubble Burst Reality Shift.
Flat-topped Protrusion (上が平らな突起
Ue ga Tairana Tokki
?)
Monstro: Gullet, Monstro: Belly, Monstro: Cavity [...]
Reversing Switch (反転スイッチ
Hanten Suitchi
?)
Monstro: Belly, Monstro: Cavity, Monstro: Bowels [...] Attack to flip the vertical orientation of the room.
Carriage (馬車
Basha
?)
The Training Yard, Tower Road, Shore, The Opéra [...] Examine to move between The Training Yard, Tower Road, Shore, and The Opéra.
Cart (荷車
Niguruma
?)
Mont Saint-Michel [...] Stand on top of the cart to jump to a higher location.
Wooden Box (木箱
Kibako
?)
Dungeon [...] Hit the wooden box to destroy it.
Warped Iron Bars (ゆがんだ鉄格子
Yuganda Tetsugōshi
?)
Dungeon [...] Hit the warped iron bars to destroy them.
Destructible Wood (壊せる木材
Kowaseru mokuzai
?)
Machine Room [...] Hit the wood to destroy it.
Gear Shaft (装備の軸
Sōbi no Jiku
?)
Machine Room [...] Use Pole Spin to turn the gear shaft and extend rope, creating a Rail Slide action point and lifting the heavy curtain.
Heavy Curtain (重れ幕
Omo re Maku
?)
Machine Room [...] Blocks the path to the Green Room until the Gear Shaft is activated.
Destructible Door (壊せる扉
Kowaseru Tobira
?)
Green Room [...] Hit the door to destroy it.
Costumes (衣装
Ishō
?)
Green Room [...] Hit the costumes to move them aside.
Purple Sheet Music (紫色の楽譜
Murasakiiro no Gakufu
?)
Chamber [..] Sora: Examine to enter the Cloudwalk.
Blue Sheet Music (青色の楽譜
Ao no Gakufu
?)
Chamber [..] Riku: Examine to enter the Moonlight Wood.
Red Sheet Music (赤色の楽譜
Akairo no Gakufu
?)
Chamber [..] Sora: Examine to enter the Precipice after finding both Sound Ideas.
Treble Clef (𝄞) (ト音記号(𝄞)
Toonkigō (𝄞)
?)
Cloudwalk, Glen, Fields, Moonlight Wood, Golden Wood, Snowgleam Wood [...] Use to activate the Melody Catcher Reality Shift.
Tornado (竜巻
Tatsumaki
?)
Glen [...]
Snowball (雪玉
Yukidama
?)
Snowgleam Wood [...] Jump on the snowball to ride it around, dealing damage to any enemies that collide with it.
Base power: 10; Power multiplier: 1.0
Blue-Patterned Building (青い模様のビル
Aoi Moyō no Biru
?)
Avenue to Dreams A skyscraper with irregular blue stripes. Step on the building to make it rise, launching Sora into the air.
Blue-Patterned Ground and Buildings (青い模様の地面とビル
Aoi Moyō no Jimen to Biru
?)
Contorted City A patch of buildings and ground with irregular blue stripes. The ground and buildings will rise periodically, launching Sora into the air.
Illusion Generator (幻発生装置
Maboroshi Hassei Sōchi
?)
Delusive Beginning, Walk of Delusions [...] Repeatedly spawns 1-2 bits that fire lasers. The bits can be destroyed in a single hit.
Base power: 10; Power multiplier: 0.5
Hit the generator to get the chance to use Mirage Split to destroy it and remove the illusory walls it projected.
Center Core (センターコア
Sentā Koa
?)
Delusive Beginning [...] Shoots a laser that reflects off the walls.
Base power: 10; Power multiplier: 0.5
Use Mirage Split to destroy it once its illusory barrier is removed.
White Road (白い道
Shiroi Michi
?)
Delusive Beginning [...] Appears after using Mirage Split on the center core.
Moving Laser (移動レーザー
Idō Rēzā
?)
Fact within Fiction [...] Move back and forth in the hallway, dealing contact damage.
Base power: 10; Power multiplier: 0.5
Action Point Locations Description Flowmotion Command
Handrail (手すり
Tesuri
?)
First District, [...], Fifth District [...] Rail Slide
Street Light (街灯
Gaitō
?)
First District, Third District, Fifth District [...] Pole Spin
Street Light (Vertical) (街灯(縦)
Gaitō (Tate)
?)
Rail (レール
Rēru
?)
Post Office Rail Slide
Horizontal Bar (横棒
Yoko Bō
?)
Pole Swing
Illuminated Rope (電飾のロープ
Denshoku no Rōpu
?)
Rail Slide
Bonfire (かがり火
Kagaribi
?)
Fourth District Pole Spin
Street Light (Horizontal) (街灯(横)
Gaitō (Yoko)
?)
Fifth District Pole Swing
Waterway (水路
Suiro
?)
Back Streets Rail Slide

Kingdom Hearts III

Prop Locations Rewards
Treasure Chest Andy's House
Prop Locations Rewards
Treasure Chest The City/North District
Prop Locations Rewards
Treasure Chest The Forest/Hills
Prop Locations Rewards
Treasure Chest 100 Acre Wood
Prop Locations Rewards
Asteroid (Blue) Starlight Way
Crystal (Pink) Starlight Way
Crystal (Blue) Starlight Way
Cube (Yellow) Starlight Way Munny
Cube (Orange) Starlight Way EXP
Prop Locations Rewards
Asteroid (Blue) Misty Stream
Crystal (Pink) Misty Stream
Crystal (Blue) Misty Stream
Cube (Yellow) Misty Stream Munny
Cube (Orange) Misty Stream EXP
Prop Locations Rewards
Asteroid (Blue) The Eclipse
Crystal (Pink) The Eclipse
Crystal (Blue) The Eclipse
Cube (Yellow) The Eclipse Munny
Cube (Orange) The Eclipse EXP

Notes and references

  1. ^ a b Only appears when playing as Roxas.
  2. ^ Confetti cannot be obtained if it is bought at the Medal Shop.