Kingdom Hearts 3D: Dream Drop Distance
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Kingdom Hearts Melody of Memory

Country of the Musketeers

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Country of the Musketeers

Country of the Musketeers KH3D.png
Country of the Musketeers Logo KH3D.png
Japanese カントリー・オブ・ザ・マスケティア

Romaji Kantorī Obu Za Masuketia
Games Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts Melody of Memory

Origin Mickey, Donald, Goofy: The Three Musketeers (2004)
Themes Header.png

KH3D tracks
Field theme - One for All
Battle theme - All for One
Other worlds
Introduced in Kingdom Hearts
Dive to the Heart | Destiny Islands | Disney Castle
Traverse Town | Wonderland | Olympus Coliseum
Deep Jungle | Agrabah | Monstro
Atlantica | Halloween Town | Neverland
100 Acre Wood | Hollow Bastion
End of the World | Realm of Darkness
Introduced in Kingdom Hearts Chain of Memories
Castle Oblivion | Twilight Town
Introduced in Kingdom Hearts II
Mysterious Tower | Radiant Garden
The Land of Dragons | Beast's Castle | Timeless River
Port Royal | Pride Lands | Space Paranoids
The World That Never Was | End of Sea | Keyblade Graveyard
Introduced in Kingdom Hearts coded
Datascape
Introduced in Kingdom Hearts Birth by Sleep
Land of Departure | Mirage Arena
Dwarf Woodlands | Enchanted Dominion | Castle of Dreams
Disney Town | Deep Space
Introduced in Kingdom Hearts 3D: Dream Drop Distance
La Cité des Cloches | The Grid | Symphony of Sorcery
Country of the Musketeers | Prankster's Paradise
Introduced in Kingdom Hearts χ[chi]
Daybreak Town
Introduced in Kingdom Hearts Union χ[Cross]
Game Central Station | Niceland | Cy-Bug Sector | Candy Kingdom
Introduced in Kingdom Hearts III
The Final World | Secret Forest | Olympus
Toy Box | Kingdom of Corona | Monstropolis
Arendelle | The Caribbean | San Fransokyo
Scala ad Caelum | Quadratum

Country of the Musketeers is a Sleeping World that is featured in Kingdom Hearts 3D: Dream Drop Distance. It is based on the direct-to-video Disney film Mickey, Donald, Goofy: The Three Musketeers, and notable for being the first world in the series to originate from a direct-to-video movie instead of a theatrical film.

Like Timeless River and Symphony of Sorcery, Country of the Musketeers is set in the past, although at a later period, and focuses on Mickey's earlier adventures as a Musketeer with Donald and Goofy.[1]

Settings and Areas[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

The Training Yard.

Sora starts his visit in The Training Yard (銃士隊訓練所 Jūshitai Kunrensho?, lit. "Musketeer Training Center"), a large area used by the musketeers to train their skills. From here, a carriage can be taken to go to three places. One of them is the Tower Road (塔への道 Tō e no Michi?, lit. "Road to the Tower"), an area near the ocean where there's a desert route to a big bridge that leads to the Tower ( ?), a large and high tower in which princess Minnie was held prisoner.

Sora can also go to the Shore (海岸 Kaigan?, lit. "Coast"), an area in which there is a small forest that leads to the beach, where there is a boat to Mont Saint-Michel (モンサンミッシェル:小路 Monsanmissheru: Kouji?, lit. "Mont Saint-Michel: Alley"), a big, old city with various roads and a stairway that leads to the Dungeon (モンサンミッシェル:地下 Monsanmissheru: Chika?, lit. "Mont Saint-Michel: Underground"), a place where there are various cages where prisoners are held, and in its depths, there is one Cell (モンサンミッシェル:水牢 Monsanmissheru: Mizurō?, lit. "Mont Saint-Michel: Water Prison") where Mickey was held prisoner. These areas are explored by Sora only.

From the Training Yard, Sora can also go to The Opéra (オペラ座前 Opera-za Mae?, lit. "Front of the Opera House"), the big entrance to the theater, and also the area where Riku arrives. From here, both of them can enter the Grand Lobby (オペラ座:ロビー Opera-za: Robī?, lit. "Opera House: Lobby"), a big entrance hall with various stairways leading to the Theatre (オペラ座:ホール Opera-za: Hōru?, lit. "Opera House: Hall"), the stage where the opéra is presented. From here, Riku can also enter the Backstage (オペラ座:舞台裏 Opera-za: Butaiura?, lit. "Opera House: Backstage"), located behind the Theatre, where the opéra is prepared and various pieces of environment use in it, such as towers and walls, can be found. This area also leads to the Machine Room (オペラ座:機械室 Opera-za: Kikai-shitsu?, lit. "Opera House: Machine Room"), where all curtains and such of the Theatre are controlled. There's also an entrance back to the Grand Lobby and another one that leads to the Green Room (オペラ座:バックヤード Opera-za: Bakkuyādo?, lit. "Opera House: Backyard"), a big hall with figurines and clothes where the actors and actress prepare for the opéra. From here, there is also a door that leads back to the theater entrance.

Story[edit]

Between Kingdom Hearts Birth by Sleep and Kingdom Hearts[edit]

Sometime after Terra-Xehanort's descent into darkness, the Heartless were released into many worlds, including Country of the Musketeers, and caused them to be swallowed into the darkness. After Sora defeated Ansem and the worlds were restored, the Country of the Musketeers was one of the few worlds that remained in a state of deep sleep instead of returning to the Realm of Light.

Kingdom Hearts 3D: Dream Drop Distance[edit]

Sora arrives in the Training Yard, finding Mickey, Donald, and Goofy under attack by a Nightmare. Donald flees in fear while Goofy attempts to charge the enemy with his eyes closed, going off in the wrong direction. Mickey tries to fight the Dream Eater, but he is easily knocked away. Sora intervenes to save Mickey, but he is confused when Mickey doesn't know him but recognizes that Sora is from another world and knows that his weapon is a Keyblade. Sora realizes this world is dreaming of a past time when Mickey had visited it. Sora fights off more Dream Eaters and "meets" Donald and Goofy. After they teach him the Musketeer motto, he accompanies them on their mission to protect Princess Minnie's carriage.

The carriage is attacked en route by a Tyranto Rex, knocking off Mickey, Donald, and Goofy. Sora fends it off, but he is attacked by the Beagle Boys and knocked off the carriage as well. He regroups with the Musketeers, and they follow after the carriage. They find it near the Tower, where they find and defeat the Beagle Boys and rescue Minnie. When the Beagle Boys try again, Goofy jumps together with Mickey from the Tower's window, falling on a tree that bounces them back to the top of the Tower, knocking the Beagle Boys from the Tower into the river below. Triumphantly, the group returns to the Training Yard.

That night, Goofy runs off from patrol after spotting someone in the distance. Just as Sora tells Mickey that Goofy has left, Donald runs up and tells them that Captain Pete is plotting to kidnap the princess. Mickey and Sora try to convince Donald to stay and help save Minnie, but Donald leaves. Sora wonders about the captain's plans, prompting Pete to appear on the upper level to mock them. Pete summons Dream Eaters to attack Sora and Mickey, but Mickey confronts and tries to arrest Pete, only to be knocked out. Distracted, Sora is knocked out by a Dream Eater.

Sora is woken later by Goofy and Donald, who tell him that Pete took Mickey to the dungeon of Mont Saint-Michel, where the rising tide will drown him. Sora encourages them to help him save Mickey, and the three of them head for Mont Saint-Michel. They arrive just in time to pull an unconscious Mickey from the water. Despite Mickey's misgivings that they aren't real Musketeers, the others convince him not to give up, and they head for the Opera House to stop Pete. When they arrive, they spot the Beagle Boys carrying Princess Minnie in a locked chest.

On Riku's side, he lands outside the opera house and spots Pete, much to his confusion. Riku follows him inside, and finds the Beagle Boys placing wooden cutouts of Mickey, Donald, and Goofy on the stage. He then watches as they use a trap to drop a box on the cutouts, a practice run for their plan to take out the real Musketeers.

Riku follows the Beagle Boys backstage, where he finds a moving chest. Hearing someone calling for help from inside, Riku uses the Keyblade to open it, and is surprised to find Minnie. She thanks him and explains that they need to disable the trap set for the Musketeers. They spot the Beagle Boys, who are retrieving the control crank for the trap mechanism, and Riku chases after them throughout the Opera House. After knocking them out and retrieving the crank, Riku returns backstage, but is interrupted by the Holey Moley. After defeating the Dream Eater, Riku uses the gadget to disable the trap, to Pete's audible confusion.

Meanwhile, on Sora's side, he and the Musketeers chase the Beagle Boys into the theater, where Pete is waiting onstage. Pete springs a trap that drops a heavy crate on the Musketeers, but it disappears in midair. Sora realizes that Riku saved them from his side of the world, and he confronts Pete and the Beagle Boys while the other three escort Minnie from the stage. He knocks out the minions one by one and launches them at Pete, forcing him to fight Sora himself. However, Pete is ultimately defeated.

On Riku's side, a grateful Minnie explains to Riku what a Musketeer is and teaches him the motto. Riku feels that it fits the moment, and performs the motto. As he is leaving the backstage, the Keyhole reveals itself, and Riku unlocks it.

Later, Princess Minnie officially dubs Sora, Mickey, Donald and Goofy Royal Musketeers. In the Training Yard, Sora says the Musketeer motto to himself, and the Keyhole appears for Sora to unlock.

Characters[edit]

Enemies[edit]

Dream Eater[edit]

Other[edit]

Notes and references[edit]

  1. ^ Weekly Famitsu, Interviewer: "In Kingdom Hearts 3D: Dream Drop Distance, it seems not only in Fantasia, but in the Three Musketeers world as well Mickey appears in a form that hasn’t met Sora yet." / Tetsuya Nomura: "Those worlds are set during a time Mickey was in the pursuit of knowledge, like 'in a dream of the world of the past'." Translation via SQEXGAL.