Lance
Lances (ランス Ransu ) are the weapon of choice for Xaldin. Xaldin can use them to thrust from long distances, twirl them around himself as a form of defense, jump down on a foe with all six pointed downward, or have them grow and fuse into an enormous dragon that he rides on before firing a whirlwind from the dragon's mouth. The names of Xaldin's Lances are mostly named after terms relating to the sky, air, or wind, and several have names based on constellations. His signature lances are called the Lindworm. Xaldin usually only holds up to three at a time, and the rest float around him in the wind Xaldin commands.
As Dilan, he wields a single Lance.
The Dragoons also wield single lances, known as Nobody Lances. They have a chance of leaving behind their lances upon defeat, which Donald can wield as a staff.
Xaldin's Lances
Xaldin's Lances |
---|
Zephyr | Moonglade | Aer | Nescience | Brume | Asura | Crux | Paladin | Fellking | Nightcloud | Shimmer | Vortex | Scission | Heavenfall | Aether | Mazzaroth | Hegemon | Foxfire | Yaksha | Cynosura | Dragonreign Lindworm | Broom | Wyvern |
Equipment |
---|
Weapons (KH, KHII, KHD, KHBBS, KH3D, KHIII) | Accessory | Armor | Item Battle Card (Attack Card, Magic Card, Summon Card, Item Card, Enemy Card) | Gear Matrix | Cards | Medal |
Weapon types |
Keyblade (Keychain) | Staff | Shield | Ethereal Blade | Arrowgun | Lance | Axe Sword | Lexicon | Claymore | Chakram | Sitar | Cards | Scythe | Knives |