Kingdom Hearts (game)
Kingdom Hearts Final Mix
Kingdom Hearts HD 1.5 ReMIX

Abilities (KH)

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Revision as of 22:56, 15 April 2015 by TheFifteenthMember (talk | contribs) (These need nihongos like the Shared Abilities)
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Sora's Abilities screen in Kingdom Hearts.

In Kingdom Hearts, abilities are a type of skill that is equipped by allotting Ability Points (AP). These skills can either be active techniques which can be performed at the character's discretion, or passive upgrades which are always active and enhance the various stats or qualities of the character. While many Abilities are used by more than one character, each character has a unique set which reflects their role in combat.

While there is no explicit division between abilities, the "Sort" function in the Abilities menu groups them into three main categories. Combat Abilities directly affect the skills the user uses in battle. For Sora, these abilities provide defensive and evasive actions and affect his weapon attack combos; for other party members, they provide unique techniques that cost MP to use, which may be classified as "Special attacks", "Support skills", or "Defense skills". Support Abilities are passive skills that provide miscellaneous supporting effects for the user, such as boosting MP recovery or item drop rates. Sora also has access to Special Abilities, offensive skills that consume MP. These special abilities return in Kingdom Hearts II Final Mix as Limit abilities accessible to Limit Form.

Sora also gains access to Shared Abilities (共有アビリティ Kyōyū Abiriti?), which are equipped to the entire party. They increase the party's mobility in the field, and they cost no AP to equip.

Sora, Donald, and Goofy learn most abilities through leveling up, and others by completing certain objectives, such as defeating a boss or completing a mini-game. Sora learns his special abilities by defeating bosses. Other party members possess all of their abilities by default. The party-wide Shared abilities are learned through plot events.

While Sora's combat abilities and special attacks are controlled directly by the player, party members' combat abilities are controlled by their individual AIs. The frequency at which they use their combat abilities can be selected outside of battle from the "Customize" menu.

Combat abilities

Ability AP Description Obtained
EXP Zero[KH I HD] (EXPゼロ
EXP Zero
?)
0 Entire party gains no EXP. Sora[1]
Dodge Roll (ドッジロール
Dojji Rōru
?)
1 Dive and roll to evade attack by pressing the Square button while moving. Sora[2]
Guard (リフレクトガード
Rifurekuto Gādo
?, lit. "Reflect Guard")
2 Guard against an enemy attack by pressing the Square button. Sora (LV 9[3]/15[4]/24[5][6]/33[7]/36[8])
Counterattack (カウンター
Kauntā
?, lit. "Counter")
2 Strike back after parrying an enemy blow. Successful counterattacks restore MP. Sora (LV 15[6]/18[5]/21[3]/24[8]/45[4]/57[7])
Combo Master[KH I HD] (コンボマスター
Konbo Masutā
?)
3 Deliver combo attacks even if attacks do not land. Sora (LV 50[6]/54[4]/55[7])[citation needed]
Combo Plus (コンボプラス
Konbo Purasu
?)
1 Extends ground combo attack by one step. Equip more to extend it further. Sora (LV 9[8]/21[6]/42[3]/63[4]/66[5]/87[7]), Sora (LV 66[6]/72[8]/75[3]/78[5]/87[4]/93[7]), Sora (LV 84[KH I]/93[6]/96[4]/99[7]), Sora (LV 96[KH I]), Sora[9]
Air Combo Plus (エアコンボプラス
Ea Konbo Purasu
?)
1 Extends aerial combo attack by one step. Equip more to extend it further. Sora (LV 27[8]/24[7]/57[3]/60[5]/72[6]/93[4]), Sora (LV 45[7]/75[8][5]/78[3]/96[6]/99[4])
Critical Plus (クリティカルアップ
Kuritikaru Appu
?, lit. "Critical Up")
3 Increases odds of dealing critical damage. Equip more to boost effect. Sora (LV 21[5]/48[8][4]/51[3]/84[6]/96[7]), Sora (LV 69[5][3]/75[4]/78[8]/99[6]/100[7]), Sora (LV 90[KH I]), Sora,[10] Tarzan, Aladdin, Peter Pan, Beast
Slapshot[KH I FM] (スラップショット
Surappushotto
?)
1 Rapidly strike enemies ahead of you. Occasionally deals critical damage. Sora (LV 6[4]/12[6]/69[7])
Sliding Dash[KH I FM] (スライドダッシュ
Suraido Dasshu
?, lit. "Slide Dash")
1 Rush and strike a distant enemy. Sora (LV 6[6]/39[4]/51[7])
Vortex (ヴォルテックス
Vorutekkusu
?)
1 Close the distance to nearby enemies with this powerful spinning attack. Sora (LV 12[8]/45[3]/57[5][6]/78[4]/84[7])
Aerial Sweep (エリアルスイープ
Eriaru Suīpu
?)
2 Leap at an airborne enemy and strike a mighty blow. Sora (LV 27[5]/30[8]/36[7]/60[3][6]/84[4])
Blitz (ファイナルブレイク
Fainaru Bureiku
?, lit. "Final Break")
3 Strike enemies ahead of you with a powerful finishing combo. Sora (LV 18[8]/33[3][6]/60[4]/63[5]/78[7])
Hurricane Blast[KH I FM] (ハリケーンピリオド
Harikēn Piriodo
?, lit. "Hurricane Period")
2 From an aerial combo, unleash an extremely powerful finishing combo attack to the enemy below. Sora (LV 18[7]/27[6]/51[4])
Ripple Drive[KH I FM] (リップルドライヴ
Rippuru Doraivu
?)
3 Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value. Sora (LV 12[7]/39[6]/69[4])
Stun Impact[KH I FM] (スタンインパクト
Sutan Inpakuto
?)
2 Has a 30% chance of unleashing a finishing combo attack that renders surrounding enemies unconscious. Sora (LV 6[7]/18[4]/51[6])
Gravity Break[KH I FM] (グラビティブレイク
Gurabiti Bureiku
?)
2 Has a 30% chance of unleashing a gravity-based finishing combo attack that deals damage equal to a % of the target's HP. Sora[11]
Zantetsuken[KH I FM] (ザンテツケン?) 2 Has a 30% chance of unleashing a finishing combo attack that can destroy a weaker enemy. Sora[12]
Rocket (グーフィーロケット
Gūfī Roketto
?, lit. "Goofy Rocket")
1 Leap at an airborne enemy and attack with shield. [Special attack. Cost: 1 MP.] Goofy (LV 9)
Charge (グーフィーアタック
Gūfī Atakku
?, lit. "Goofy Attack")
2 Charge and knock out an enemy with shield. [Special attack. Cost: 1 MP.] Goofy (LV 15)
Tornado (グーフィートルネド
Gūfī Torunedo
?, lit. "Goofy Tornado")
2 Whirl after an enemy, using shield to attack. [Special attack. Cost: 1 MP.] Goofy (LV 21)
MP Gift (MPギフト
MP Gifuto
?)
3 Give up MP to give 3 MP to a friend. [Support skill. Cost: 1 MP.] Goofy (LV 30[KH I]/42[KH I FM])
Evolution[KH I FM] (エボリューション
Eboryūshon
?)
3 Give up MP to give 30 HP to entire party. [Support skill. Cost: 3 MP.] Goofy (LV 30)
Raging Boar (ストーミングボア
Sutōmingu Boa
?, lit. "Storming Boar")
2 Thrash surrounding enemies with spear, blowing them out of the way. [Special attack. Cost: 1 MP.] Tarzan
Asp's Bite (レイジングアスプ
Reijingu Asupu
?, lit. "Raging Asp")
2 Knock out an enemy with a powerful blow. [Special attack. Cost: 1 MP.] Tarzan
Healing Herb (大自然のいやし
Daishizen no Iyashi
?, lit. "Nature's Healing")
3 Recharge HP with an energizing herb. [Defense skill. Cost: 1 MP.] Tarzan
Wind Armor (大気の守り
Taiki no Mamori
?, lit. "Atmospheric Defense")
3 Protect yourself with a cloak of air. [Defense skill. Cost: 1 MP.] Tarzan
Crescent (クレセントムーン
Kuresento Mūn
?, lit. "Crescent Moon")
2 Jump straight up to attack enemies overhead. [Special attack. Cost: 1 MP.] Aladdin
Sandstorm (ストームリーパー
Sutōmu Rīpā
?, lit. "Storm Reaper")
2 Strike at enemies while charging through them. [Special attack. Cost: 1 MP.] Aladdin
Applause! (アプローズプリーズ
Apurōzu Purīzu
?, lit. "Applause, Please")
1 Upstage foes with this dramatic, long-range sliding attack. [Special attack. Cost: 1 MP.] Jack Skellington
Blazing Fury (怒りに燃える火炎
Ikari ni Moeru Kaen
?, lit. "Blaze Burning with Fury")
2 Blast enemies with scorching fire. [Special attack. Cost: Little MP.] Jack Skellington
Icy Terror (恐怖に凍てつく吹雪
Kyōfu ni Kōtetsuku Fubuki
?, lit. "Blizzard Frozen in Terror")
2 Freeze enemies with a bone-chilling blizzard. [Special attack. Cost: Little MP.] Jack Skellington
Bolts of Sorrow (悲しみにふるえる雷
Kanashimi ni Furueru Ikazuchi
?, lit. "Thunder Shaking with Sorrow")
3 Call lightning down to shock enemies. [Special attack. Cost: 1 MP.] Jack Skellington
Ghostly Scream (自らにつぶされし魂
Mizukara ni Tsubusareshi Kon
?, lit. "Personally Crushed Spirits")
3 Summon dark spheres to crush enemies. [Special attack. Cost: 1 MP.] Jack Skellington
Spiral Wave (スパイラルウェイブ
Supairaru Weibu
?)
1 Charge at a target with a spinning attack. [Special attack. Cost: 1 MP.] Ariel
Thunder Potion (サンダーポーション
Sandā Pōshon
?)
3 Use potions packed with Thunder power. [Special attack. Cost: 1 MP.] Ariel
Cure Potion (キュアポーション
Kyua Pōshon
?)
3 Use potions packed with Cure effect. [Defense skill. Cost: 1 MP.] Ariel
Aero Potion (エアロポーション
Earo Pōshon
?)
3 Use potions packed with Aero power. [Defense skill. Cost: 1 MP.] Ariel
Hummingbird (スラストラッシュ
Surasuto Rasshu
?, lit. "Thrust Rush")
2 Dart in to rain countless blows upon the enemy. [Special attack. Cost: 1 MP.] Peter Pan
Time-Out (ストップモーション
Sutoppu Mōshon
?, lit. "Stop-Motion")
4 Freeze time for enemies, halting their movement. [Special attack. Cost: 2 MP.] Peter Pan
Storm's Eye (ウインドフィールド
Uindo Fīrudo
?, lit. "Wind Field")
3 Wrap yourself in a protective whirlwind. [Defense skill. Cost: 2 MP.] Peter Pan
Ferocious Lunge (フェロシアスランジ
Feroshiasu Ranji
?)
2 Lunge at an enemy from a distance. [Special attack. Cost: 1 MP.] Beast
Furious Bellow (フュリアスベロウ
Fyuriasu Berou
?)
3 Knock out surrounding enemies with a raging bellow. [Special attack. Cost: 1 MP.] Beast

Support abilities

Ability AP Description Obtained
Scan (ライブラ
Raibura
?, lit. "Libra")
1 View an enemy's HP gauge during battle. Sora (LV 9[5][6]/12[3]/15[8][7]/21[4])
Treasure Magnet (ドロー
Dorō
?, lit. "Draw")
2 Attract nearby HP/MP balls, munny, and items. Equip two to attract them from even further away. Sora (LV 9[7]/12[5]/27[3]/30[4]/33[8]/36[6]), Sora (LV 30[5]/39[3]/57[4]/60[8]/72[7]/75[6]), Donald Duck (LV 24[KH I FM]/30[KH I]), Donald Duck (LV 39[KH I FM]/45[KH I]), Goofy (LV 18), Goofy (LV 42[KH I]/51[KH I FM]), Aladdin, Jack Skellington, Peter Pan
Encounter Plus[KH I FM] (エンカウントアップ
Enkaunto Appu
?, lit. "Encounter Up")
1 Increases odds of encountering enemies in the field. Sora[13]
MP Haste (MPヘイスト
MP Heisuto
?)
3 Boosts MP recovery rate in battle, allowing more spellcasting. Sora (LV 15[5]/21[7]/45[8][6]/63[3]/72[4]), Donald Duck (LV 14[KH I FM]/15[KH I]), Goofy (LV 48[KH I FM]/51[KH I]), Ariel, Peter Pan
MP Rage (ダメージアスピル
Damēji Asupiru
?, lit. "Damage Asper")
2 Recover MP whenever you're hit in battle. Heavier damage restores more MP. Equip more to boost effect. Sora (LV 33[5]/36[3]/42[7]/57[8]/63[6]/90[4]), Sora (LV 51[5]/66[8][3]/75[7]/87[6]/100[4]), Donald Duck (LV 19[KH I FM]/20[KH I]), Donald Duck (LV 40[KH I]/49[KH I FM]), Goofy (LV 39), Goofy (LV 45[KH I]/57[KH I FM]), Jack Skellington, Ariel, Beast
Berserk (バーサク
Bāsaku
?)
1 Boosts attack power when HP is critically low. Combine with a weapon skill for more power. Sora (LV 9[4]/21[8]/36[5]/48[3]/60[7]/78[6]), Donald Duck (LV 9[KH I FM]/10[KH I]), Goofy (LV 45[KH I FM]/54[KH I]), Tarzan, Beast
Second Chance (ラストリーヴ
Rasuto Rīvu
?, lit. "Last Leave")
2 Keep 1 HP even after taking a critical hit. Sora (LV 18[3]/36[4]/48[5][6]/51[8]/90[7]), Donald Duck (LV 25[KH I]/59[KH I FM]), Goofy (LV 36), Tarzan, Beast
Leaf Bracer[KH I FM] (リーフベール
Rīfu Bēru
?, lit. "Leaf Veil")
5 Stop enemies from breaking Cure ability on self. Sora (LV 27[4]/39[7]/69[6]), Donald Duck (LV 34)
Jackpot (プライズアップ
Puraizu Appu
?, lit. "Prize Up")
2 Receive more munny and HP/MP balls in battle. Equip to entire party to boost effect. Sora (LV 24[3]/42[4]/54[5]/63[8][7]/100[6]), Donald Duck (LV 50[KH I]/54[KH I FM]), Goofy (LV 12), Aladdin, Jack Skellington, Peter Pan
Lucky Strike (ラックアップ
Rakku Appu
?, lit. "Luck Up")
3 Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. Sora (LV 15[3]/24[4]/39[5]/48[7]/69[8]/90[6]), Donald Duck (LV 44[KH I FM]/55[KH I]), Goofy (LV 24[KH I FM]/27[KH I]), Aladdin, Ariel, Peter Pan
Tech Boost[KH I FM] (テックアップ
Tekku Appu
?, "Tech Up")
2 Increases Tech Points obtained by parrying enemy attacks. Equip more to boost effect. Sora (LV 12[4]/18[6]/27[7]), Sora (LV 81), Sora,[14] Sora[15]
Cheer (召喚MPアップ
Shōkan MP Appu
?, lit. "Summon MP Up")
1 Increases the summons' MP gauge, giving them more time and attacks per battle. Equip to entire party to boost effect. Sora,[16] Donald Duck,[17] Goofy,[18] Aladdin, Jack Skellington
Second Wind (ハイパーヒーリング
Haipā Hīringu
?, lit. "Hyper Healing")
3 Recover from KO status quickly with HP fully restored. Donald Duck (LV 29[KH I FM]/35[KH I]), Goofy (LV 33), Tarzan, Ariel, Beast

Special abilities

Ability AP Description Obtained
Sonic Blade (ソニックレイヴ
Sonikku Reivu
?, lit. "Sonic Rave")
3 Slash an enemy while rushing past. Select followup attack at right time for a combo. [Mid-range attack. Cost: 2 MP.] Sora[19]
Ars Arcanum (ラストアルカナム
Rasuto Arukanamu
?, lit. "Last Arcanum")
4 A formidable attack. After a combo, select followup attack again for a double combo. [Short-range attack. Cost: 3 MP.] Sora[20]
Strike Raid (ストライクレイド
Sutoraiku Reido
?)
3 Hurl the Keyblade at an enemy. Select followup attack at right time for a combo. [Long-range attack. Cost: 2 MP.] Sora[21]
Ragnarok (ラグナロク
Ragunaroku
?)
4 After aerial combo, select followup attack at right time to unleash Ragnarok. [For airborne targets. Cost: 3 MP.] Sora[22]
Trinity Limit (トリニティリミット
Toriniti Rimitto
?)
5 1[KH I FM] Channel the party's remaining MP to crush surrounding foes. Minimum 3 MP. [With companions nearby. Cost: All MP.] Sora[23]

Shared abilities

Ability AP Description Obtained
High Jump (ハイジャンプ
Hai Janpu
?)
Powers up your jump, allowing you to reach higher places. Chest at the Monstro: Mouth.
Mermaid Kick (マーメイドキック
Māmeido Kikku
?)
Swim faster and more powerfully. In Atlantica, press the Circle button repeatedly to accelerate. Defeat Ursula at the Ursula's Lair.
Glide (グライド
Guraido
?)
While in the air, press the Circle button to ride the air currents. Hold down the Circle button to remain aloft. Lock the Keyhole at Neverland.
Superglide (スーパーグライド
Sūpāguraido
?)
While in the air, press the Square button to fly at high speed. Hold down the Square button to remain aloft. Defeat Chernabog.

Notes and references

  1. ^ Default, Proud Mode.
  2. ^ Defeat the Guard Armor at the Third District.
  3. ^ a b c d e f g h i j k l m n o p q r s t u Choose the Dream Shield at the Dive to the Heart.[KH I]
  4. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad Choose the Dream Shield at the Dive to the Heart.[KH I FM] Cite error: Invalid <ref> tag; name "ShieldFM" defined multiple times with different content
  5. ^ a b c d e f g h i j k l m n o p q r s t u Choose the Dream Rod at the Dive to the Heart.[KH I]
  6. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad Choose the Dream Sword at the Dive to the Heart.[KH I FM] Cite error: Invalid <ref> tag; name "SwordFM" defined multiple times with different content
  7. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad Choose the Dream Rod at the Dive to the Heart.[KH I FM] Cite error: Invalid <ref> tag; name "RodFM" defined multiple times with different content
  8. ^ a b c d e f g h i j k l m n o p q r s t u Choose the Dream Sword at the Dive to the Heart.[KH I]
  9. ^ Complete the Phil Cup alone.[KH I FM]
  10. ^ Complete the Hercules Cup alone.[KH I FM]
  11. ^ Complete the Hercules Cup time trial.
  12. ^ Defeat the Kurt Zisa.
  13. ^ Synthesize 15 different items.[KH I FM]
  14. ^ Complete the Phil Cup time trial.
  15. ^ Rescue 90 puppies.
  16. ^ Clear Pooh's Hunny Hunt with at least 100 licks, Block Tigger with at least 150 points, Pooh's Swing with at least 40 yards, Tigger's Giant Pot within 30 seconds, and Pooh's Muddy Path within five minutes.
  17. ^ Defeat Maleficent.
  18. ^ Defeat the Parasite Cage at the Monstro: Bowels.
  19. ^ Speak with Cloud after defeating Cerberus in the Preliminary Tournament.
  20. ^ Defeat Captain Hook.
  21. ^ Complete the Pegasus Cup.
  22. ^ Defeat Riku at the Grand Hall.
  23. ^ Complete the Hades Cup.

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