Kingdom Hearts 358/2 Days

Double Edge: Difference between revisions

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|katakana=ダブルエッジ
|katakana=ダブルエッジ
|romaji=Daburu Ejji
|romaji=Daburu Ejji
|image=Double Edge KHD.png
|desc= A weapon that provides versatility by boosting both Strength and Magic.
|desc= A weapon that provides versatility by boosting both Strength and Magic.
|str=+72
|str=+72
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|katakana=ダブルエッジ+
|katakana=ダブルエッジ+
|romaji=Daburu Ejji+
|romaji=Daburu Ejji+
|image=Double Edge KHD.png
|image=Double Edge
|desc= An upgraded Double Edge.<br>Provides versatility by boosting both Strength and Magic.
|desc= An upgraded Double Edge.<br>Provides versatility by boosting both Strength and Magic.
|str=+76
|str=+76

Revision as of 16:55, 4 April 2019

This article is about the chakram.
You may be looking for the ability.
Kingdom Hearts 358/2 Days
Double Edge
Double Edge
"A weapon that provides versatility by boosting both Strength and Magic."
Japanese ダブルエッジ
Rōmaji Daburu Ejji
Stats
Strength Magic
Base Unit Ultima Base Unit
+72 +3 +28 +27 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +1 +0 +1 +11 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Fire Finish
2: Magic Bracer
3: Brick Wall
Obtained
Champion Gear ⑤ (Axel)
Kingdom Hearts 358/2 Days
Double Edge+
Double Edge
"An upgraded Double Edge.
Provides versatility by boosting both Strength and Magic."
Japanese ダブルエッジ+
Rōmaji Daburu Ejji+
Stats
Strength Magic
Base Unit Ultima Base Unit
+76 +3 +24 +28 +3
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+4 +1 +8 +1 +11 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Fire Finish
2: Magic Finale
3: Grand Slam
Obtained
Champion Gear+ ⑤ (Axel)

Double Edge is a pair of Chakrams that can be wielded by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Double Edge+.

Design

The main wheel of the Double Edge is shaped like a gear and is blue. It sports two large protrusions shaped like squared-off arrowheads on either side, and a silver, cross-shaped handle in the center. The protrusions are lilac-colored.

Gameplay

The ground combo starts with a slash to the left, then to the right and ends with a lunge forward and a vertical circular slash around Axel.

The aerial combo starts with two diagonal slashes to the right, one upward then downward, finishing with a vertical circular slash around Axel.