User:TheSilentHero/Werkplaats: Difference between revisions
(→P.230) |
|||
Line 520: | Line 520: | ||
When interacting through petting or giving candy, the Spirit can change dispositions. The table contains information on how to change it. (When the forecast is Risky Day, the probability is doubled.) After the disposition has been changed, until you close the Spirit screen, it will not change again. | When interacting through petting or giving candy, the Spirit can change dispositions. The table contains information on how to change it. (When the forecast is Risky Day, the probability is doubled.) After the disposition has been changed, until you close the Spirit screen, it will not change again. | ||
====P.230==== | ====Changing the Spirit's mood (P.230)==== | ||
Although not visible on the screen, each Spirit has a "Happy value" and "Happy maintain value". Happy value is the mood of the Spirit. The higher the value, the more likely it is for stats to increase, and increases the amount raised. Happy maintain value is a value related to the increase or decrease of the Happy value. | |||
When the Happy maintain value is 1 or more after petting, the Happy value increases, and Happy maintain value is reduced. When the Happy maintain value is 0 after petting, the Happy value is greatly reduced. | |||
;Features of the Happy value | |||
*The initial value will vary depending on the current Affinity level. | |||
*When the Happy value is 71 or more, music notes and light will surround the Spirit. | |||
*When you close the Spirit screen, the Happy value will go back to the initial value. | |||
*The higher the level of "Affinity Gain", the easier it is to reach the maximum Happy value. | |||
;Features of the Happy maintain value | |||
*The initial value is 100. | |||
*It recovers 20 for every 5 minutes of real time. | |||
{|class="wikitable" style="text-align:center" | |||
!Current Affinity level | |||
|0||1||2||3||4||5||6||7||8||9 | |||
|- | |||
!Initial Happy value | |||
|0||15||15||20||20||30||30||35||35||40 | |||
|} | |||
{|class="wikitable" style="text-align:center" | |||
!colspan="3"| | |||
!colspan="5"|Amount of change of Happy value | |||
!rowspan="3"|Amount of change<br>of Happy maintain value | |||
|- | |||
!colspan="3"|Happy maintain value | |||
!colspan="4"|1 or higher | |||
!0 | |||
|- | |||
!colspan="3"|Level of Affinity Gain | |||
!None||1||2||3||(All levels) | |||
|- | |||
|rowspan="2"|Petting | |||
|colspan="2"|Favorite spot||+12||+15||+18||+24||-20||-9~-3 | |||
|- | |||
|colspan="2"|Dislike spot||+6||+9||+12||+18||-30||-15~-5 | |||
|- | |||
|rowspan="5"|Training Toy||colspan="2"|Toy||+24||+30||+36||+48||-30||-15~-5 | |||
|- | |||
|colspan="2"|Paint Gun||colspan="6"|(No change) | |||
|- | |||
|rowspan="3"|Candy||Favorite||+30||+36||+48||+54||-20||-9~-3 | |||
|- | |||
|Ordinary||+24||+30||+36||+48||-30||-15~-5 | |||
|- | |||
|Dislike||+6||+9||+12||+18||-40||-21~-7 | |||
|} | |||
====P.231==== | |||
==Link Attacks== | ==Link Attacks== |
Revision as of 19:20, 11 February 2016
Ultimania Information (Scans from KH13.com)
Portal Information from here and here. NOTE: This information is still incomplete. If anyone is playing KH3D, please help out by adding the Dream Eaters that appear in portals on either of these pages or talk pages.
NOTE: I'm not very good at Japanese, so there may be some things that aren't correct.
Drop Bonus List
名前 | 効果 | 必要DP | 選択できるようになる条件 | ||
LV1 | LV2 | LV3 | |||
リンクブースト | リンクゲージがたまりやすくなる(P.39) | 30 | 80 | 200 | Side: ソラのプランクスターズ・パラダイス、 Side:リクのラ・シテ・デ・クローシュ、 Side:リクのシンフォニー・オブ・ソーサリーのいずれかで、挑戦を待つカエルおうじを倒す |
フリーフローブースト | フリーフローアタックで与えるダメージ量がアップする(LV1で+20%、 LV2で+30%、 LV3で+40%) | 30 | 80 | 200 | Side: ソラのシンフォニー オブ ソーサリーで、 スペルカンを倒す |
アタックブースト | 攻撃力がアップする(LV1で+2, LV2で+4, LV3で+6/*1) | 30 | 80 | 200 | 最初から選択可能 |
マジックブースト | 魔法力がアップする(LV1で+2, LV2で+4, LV3で+6/*1) | 30 | 80 | 200 | 最初から選択可能 |
ガードブースト | 防御力がアップする(LV1で+1, LV2で+2, LV3で+3/*1) | 30 | 80 | 200 | Side: ソラのザ・グリッドで、 リンズラーとのバトルに勝つ |
ブリードブースト | スピリットとの触れ合いの効果などが上がり、 相性を良くしやすくなる(P.222, 230~234, 236~237) | 10 | 40 | 100 | Side: リクのラ・シテ・デ・クローシュで、 バレットガゴイルを倒す |
スピリットリレイズ | HPがゼロになったスピリットが、 1本につき1回だけ、 自動的に全回復するようになる(別のエリアへ移動すると、 再度回復可能になる) | 10 | Side: ソラのトラヴァースタウン(再訪)で、 スペルカンが呼び出した3体のドリームイーターを倒す | ||
(アイテム名やコマンド名) | そのアイテムやコマンドを入手する | (下記参照) | 最初から選択可能。表2や表3の候補からひとつが選ばれて表示される。候補はショップレベル(P.56)に応じて増えていく |
Name | Effect | Required DP | Unlock condition | ||
LV1 | LV2 | LV3 | |||
Link Accelerator | Increases Link Gauge gain. (P.39) | 30 | 80 | 200 | Side: Sora - Prankster's Paradise, Side: Riku - La Cité des Cloches, Side: Riku - Symphony of Sorcery, when the Lord Kyroo who waits to challenge you is defeated in any of these places. |
Flowmotion Turbo | Increases damage given by Flowmotion Commands (LV1 +20%, LV2 +30%, LV3 +40%) | 30 | 80 | 200 | Side: Sora - Symphony of Sorcery, when Spellican is defeated. |
Attack Gain | Increases attack power (LV1 +2, LV2 +4, LV3 +6/*1) | 30 | 80 | 200 | Can be selected from the beginning. |
Magic Gain | Increases magic power (LV1 +2, LV2 +4, LV3 +6/*1) | 30 | 80 | 200 | Can be selected from the beginning. |
Defense Gain | Increases defense power (LV1 +1, LV2 +2, LV3 +3/*1) | 30 | 80 | 200 | Side: Sora - The Grid, after winning the battle against Rinzler. |
Affinity Gain | Increases effect of interaction with Spirits, and makes it more likely to improve affinity. (P.222, 230~234, 236~237) | 10 | 40 | 100 | Side: Riku - La Cité des Cloches, defeat Wargoyle. |
Spirit Auto-Life | When a Spirit's HP reaches zero, only once will it be fully recovered. (When moving to another area, it is possible to recover again.) | 10 | Side: Sora - Traverse Town (Revisit), defeat the 3 Dream Eaters the Spellican summons. | ||
(Item name/Command name) | Obtain the item or command. | (See below) | Can be selected from the beginning. Only one candidate is displayed for selection. Candidates will increase depending on the Shop Level (P.56) |
Link Gauge (P.39)
1 or both Spirits | Condition | Amount increased for every level of the "Link Accelerator" Relay Bonus | |||
None | LV1 | LV2 | LV3 | ||
1 | Spirit attacks the enemy or receives damage from an enemy's attack | Basic value x attack's power magnification value x (10 + current affinity level) (%). For Magic commands, the power magnification value becomes 1/4 of the original. Basic value is 0.5. When the "Link Accelerator" Relay Bonus is under effect, it is increased by 0.1 per level. | |||
1 | While the Spirits ability "Link Critical" is equipped, the operating character and Spirit attack an enemy at the same time. (This percentage is added to the above percentage.) | 10% | 12% | 14% | 16% |
1 | Spirit recovers or supports the operating character. | 10% | 12% | 14% | 16% |
1 | Successful use of Link Block | 10% | 12% | 14% | 16% |
1 | Reviving a Spirit when its HP reaches zero. | 25% | 30% | 35% | 40% |
Both | The operating character is damaged, while the Support ability "Damage Syphon" is equipped. | 0.5% | 0.6% | 0.7% | 0.8% |
Both | Using "Break Time" and obtaining the Link Gauge accumulation effect. | 100% | |||
Both | Use an "Elixir" or "Megalixir" | 100% | |||
Both | Use a "Dream Candy" | 50% (Increases by 5% for every "Item Boost" Status ability equipped.) | |||
Both | When using the "Lucky Dice" Link Attack with Juggle Pup or R & R Seal, roll the effect of restoring the ally. | 100% |
Affinity (P.222)
|
| ||||||||||||||||||||||||||||||
|
- Affinity maintain value and how the current Affinity level drops
- (Affinity level 5/5, Affinity maintain value 20/20): Maximum and initial value of the Affinity maintain value becomes [maximum Affinity level x 3 + 5].
- -Battling for 60 seconds (+10 extra seconds for each level of "Affinity Gain")
- (Affinity level 5/5, Affinity maintain value 19/20): Affinity maintain value drops by 1. When the Spirit's HP drops to zero, the Affinity maintain value becomes zero at once.
- -Affinity maintain value is reduced to zero
- (Affinity level 5/5, Affinity maintain value 0/20): When the Affinity maintain value becomes zero, the current Affinity level is not yet lowered.
- -Battling for 60 seconds (+10 extra seconds for each level of "Affinity Gain")
- (Affinity Level 4/5, Affinity maintain value 0/20): Current Affinity level has a 50% chance of dropping by 1. Whether or not the current Affinity level gets reduced is decided every 60 seconds (+10 extra seconds for each level of "Affinity Gain")
Petting (P.229~237)
Benefits of petting (P.229)
- Benefit 1: Spirit's stats rise
Aside from Paint Guns, petting raises a Spirit's stats. The kind of status that rises is shown in the table below, the amount increased varies greatly depending on the "Affinity Gain" Relay Bonus and Happy value (P.230) (see P.231~237 for details).
Kind of petting | Status that can raise | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
Affinity Point | Experience Point | Link Point | Maximum HP | Strength | Magic | Defense | Attribute Resistance | |||
Physical contact | ↑ | ↑ | ↑ | — | — | — | — | — | ||
Training Toy | Toy | Balloon | ↑↑ | ↑↑ | — | — | — | — | — | — |
Water Barrel | — | ↑↑ | ↑↑ | — | — | — | — | — | ||
Treasure Goggles | ↑ | — | — | — | — | — | — | — | ||
Paint Gun | — | — | — | — | — | — | — | — | ||
Candy | Confetti Candy | — | — | ↑↑ | ↑ | ↑ | — | — | — | |
Ice Dream Cone | — | — | ↑↑ | ↑ | — | ↑ | — | — | ||
Shield Cookie | — | — | ↑↑ | ↑ | — | — | ↑ | — | ||
Block-It Chocolate | — | — | ↑↑ | ↑ | — | — | — | ↑ | ||
Royal Cake | — | — | ↑↑ | ↑ | ↑ | ↑ | ↑ | ↑ |
- Benefit 2: Recovers current Affinity level
Type of petting | Amount recovered | ||
---|---|---|---|
Physical contact | Favorite spot | 40~60% of maximum value | |
Dislike spot | 20~40% of maximum value | ||
Training Toy | Candy | 40~60% of maximum value | |
Paint Gun | (No change) | ||
Toy | Anything but "dislike" | 40~60% of maximum value | |
"Dislike" | 20~40% of maximum value |
The Affinity maintain value(P.222) is recovered by petting. Based on the results, the current Affinity level will also be recovered, as seen in table 2.
Affinity maintain value after recovery | 8~10 | 11~13 | 14~16 | 17~19 | 20~22 | 23~25 | 26~28 | 29~31 | 32 |
---|---|---|---|---|---|---|---|---|---|
Current Affinity level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
- Benefit 3: Disposition changes
Type of petting | Disposition after change | Probability | ||
---|---|---|---|---|
Physical contact | When rubbing | Favorite spot | Type II (Yellow) | 8% |
Dislike spot | Type IV (Green) | 8% | ||
When poking | Favorite spot | Type III (Blue) | 8% | |
Dislike spot | Type I (Purple) | 8% | ||
Training Toy | Candy | Confetti Candy | Type I (Purple) | 15% |
Ice Dream Cone | Type II (Yellow) | 10% | ||
Shield Cookie | Type III (Blue | 10% | ||
Block-it Chocolate | Type IV (Green) | 10% | ||
Anything else | (No change) |
When interacting through petting or giving candy, the Spirit can change dispositions. The table contains information on how to change it. (When the forecast is Risky Day, the probability is doubled.) After the disposition has been changed, until you close the Spirit screen, it will not change again.
Changing the Spirit's mood (P.230)
Although not visible on the screen, each Spirit has a "Happy value" and "Happy maintain value". Happy value is the mood of the Spirit. The higher the value, the more likely it is for stats to increase, and increases the amount raised. Happy maintain value is a value related to the increase or decrease of the Happy value.
When the Happy maintain value is 1 or more after petting, the Happy value increases, and Happy maintain value is reduced. When the Happy maintain value is 0 after petting, the Happy value is greatly reduced.
- Features of the Happy value
- The initial value will vary depending on the current Affinity level.
- When the Happy value is 71 or more, music notes and light will surround the Spirit.
- When you close the Spirit screen, the Happy value will go back to the initial value.
- The higher the level of "Affinity Gain", the easier it is to reach the maximum Happy value.
- Features of the Happy maintain value
- The initial value is 100.
- It recovers 20 for every 5 minutes of real time.
Current Affinity level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
---|---|---|---|---|---|---|---|---|---|---|
Initial Happy value | 0 | 15 | 15 | 20 | 20 | 30 | 30 | 35 | 35 | 40 |
Amount of change of Happy value | Amount of change of Happy maintain value | |||||||
---|---|---|---|---|---|---|---|---|
Happy maintain value | 1 or higher | 0 | ||||||
Level of Affinity Gain | None | 1 | 2 | 3 | (All levels) | |||
Petting | Favorite spot | +12 | +15 | +18 | +24 | -20 | -9~-3 | |
Dislike spot | +6 | +9 | +12 | +18 | -30 | -15~-5 | ||
Training Toy | Toy | +24 | +30 | +36 | +48 | -30 | -15~-5 | |
Paint Gun | (No change) | |||||||
Candy | Favorite | +30 | +36 | +48 | +54 | -20 | -9~-3 | |
Ordinary | +24 | +30 | +36 | +48 | -30 | -15~-5 | ||
Dislike | +6 | +9 | +12 | +18 | -40 | -21~-7 |
P.231
Link Attacks
名前 | 属性 | 威力倍率 | リアクション値 | リンクゲージ 消費量 |
特徴 | |
ワンダージャンプ | 体当たり | 物理 | 0.8 | 4 | 毎秒7.8% | ソラを乗せたスピリットが何度も跳ねながら前進し、 体当たりと着地時に広がる衝撃波で攻撃する。進路はスライドパッドで変更可能。 跳ねる回数は最大12回だが、ハナダワンヤンとの発動時は動作が速めで最大16回まで攻撃できる |
衝撃波 | 物理 | 0.7 (*1) | 2 | |||
発動できるスピリット | キングだニャン, ハナダワンヤン, ワンダニャン | |||||
ローリングボール | 物理 | 1.8 | 4 | 毎秒6.6% | 丸まったまま転がるスピリットの上で玉乗りをはじめ、 ぶつかった敵にダメージを与える。 進路はスライドパッドで変更可能 | |
発動できるスピリット | タマシープ, ツノケラトプス, デンデンカルゴ, ドリルサイ | |||||
スピニングロデオ | 体当たり | 物理 | 0.8 (*2) | 2 | 毎秒6.6% | スピリットの背に乗って走り、体当たりで攻撃する。 進路はスライドパッドで変更可能。 Aボタンを押すと、前方に跳んで高速回転で突進できる (*3) |
高速回転 | (*3) | 3.0 | 4 | 5% | ||
発動できるスピリット | ヤギサイバー, ヤギホーン | |||||
エアライドボンバー | 飛行 (*4) | 物理 | 1.1 | 2 | 毎秒6.6% | スピリットが”ソラ”の肩をつかみながら飛び、ぶつかった敵にダメージを与える。 進路はスライドパッドで変更可能。 Aボタンで正面に突進攻撃をくり出すが、リンクゲージが残り10%以下のときは地面に突進して周囲に光の柱を噴出させる攻撃を行なう |
突進 (*4) | 物理 | 1.1 | 2 | 10% | ||
光の柱 (*4) | 物理 | 3.3 | 4 | |||
飛行 (*5) | 物理 | 1.3 | 2 | 毎秒6.6% | ||
突進 (*5) | 物理 | 1.3 | 3 | 10% | ||
光の柱 (*5) | 物理 | 3.3 | 4 | |||
飛行 (*6) | 物理 | 0.9 | 2 | 毎秒6.6% | ||
突進 (*6) | 物理 | 1.8 | 3 | 10% | ||
光の柱 (*6) | 物理 | 3.6 | 4 | |||
発動できるスピリット | ガンミフクロウ, コウモリバット, タカイーグル, ナルバード | |||||
ハンマースロー | 物理 | 0.9 | 2 | 毎秒9.6% | 全身からトゲを突き出したスピリットのシッポを持ち、頭上で振りまわしながら走る。進路はスライドパッドで変更可能 | |
発動できるスピリット | ハリライオン | |||||
フレムスロー | 突進 | ファイア | 0.9 | 2 | 毎秒9.6% | 輪になったスピリットを転がして突進させる。スピリットが転がる方向をスライドパッドで変更できるほか、Aボタンを押すとスピリットが周囲に爆炎を放って攻撃しつつリンク攻撃の発動が終わる |
爆炎 | ファイア | 2.7 | 4 | 1.6% | ||
発動できるスピリット | ネクッポイ, ヘビトカゲ | |||||
ユニゾンクロス | 発動中 | — | — | — | 毎秒6.6% | ソラとスピリットがその場で身構える。 Aボタンを押すと、両者が交差するように突進しつつ攻撃するが、リンクゲージが残り10%以下のときは、上空から地面を突いて周囲に衝撃波を放つ攻撃をくり出す |
エックス突進 | 物理 | 0.4 | 1 | 10% | ||
急降下突き | 物理 | 2.3 | 3 | 10% | ||
衝撃波 | 物理 (*7) | 1.1 | 3 | |||
発動できるスピリット | カエルおうじ, カエルシェフ, カエルソルジャー, リュウドラゴン | |||||
ポイズンダッシュ | 発動中 | なし | 0 | 0 | 毎秒9.6% | スピリットが吐いた泡に包まれ、触れた敵をマグネ効果で引き寄せる。発動中はスライドパッドで前後左右に移動でき、リンクゲージがゼロになるかAボタンを押すと、その約3秒後に泡が破裂して周囲の敵を巻きこんで攻撃しつつ発動が終わる |
破裂 | 物理 | 6.3 | 6 | 100% | ||
発動できるスピリット | ドクドクサンショ | |||||
ウォータブラスター | ウォータ | 0.4 | 1 | 毎秒9.6% | 両手に持ったスピリットの口から水を噴出させつづける。発動中は移動できないが、スライドパッドで向きを上下左右に変えられるうえに射程がとても長い。うまく操作すれば攻撃を20回以上当てることも可能 | |
発動できるスピリット | ギョライギョ, ホネフィッシュ | |||||
バブルブラスター | 発動中 | — | — | — | 毎秒6.6% | スピリットに乗り、スライドパッドで前後左右に飛びつつAボタンで正面に水の弾を飛ばす。 Aボタンを押しつづけるとその場で連射をはじめ、3発ごとに飛ばす弾は敵を泡に閉じこめることが可能(巨大なボス敵は閉じこめられない)。泡は2秒経過するか攻撃を受けると破裂し、周囲にいる敵もろともダメージを与える |
弾 | ウォータ | 0.4 | 1 | 3% | ||
破裂 | ウォータ | 3.0 | 4 | |||
発動できるスピリット | タツホース | |||||
リズミックパッド | 発動中 | — | — | — | 0% | 上画面の上下左右に輪が現れ、A、B、X、Y、ボタンのいずれかのマークが中央から「ボタンの配置と同じ方向」に進む。マークが輪と重なったときにそのボタンを押すと(連打でもいい)、ンラとスピリットが広範囲に音波を放つ攻撃が可能。入力に連続で成功していると、5回目からは一度に押すボタンが2個に増えるかわりに攻撃の威力が上がる。入力が遅かったり無関係のボタンを押したりすると、攻撃に矢敗するうえにリンクゲージが多く減ってしまう。攻撃できるのは最大8回まで |
失敗 | — | — | — | 30% | ||
1個押し成功 | なし | 0.6 | 4 | 12.5% | ||
2個押し成功 | なし | 2.0 | 4 | 12.5% | ||
発動できるスピリット | ネコキャット, フルーツキャット | |||||
サラブレッドライド | 発動中 (*8) | 物理 | 1.3 | 2 | 毎秒6.6% | スピリットにまたがって走り、ぶつかった敵にダメージを与える。発動中は、スライドパッドで進路を変えたり、Aボタンで突進攻撃を出したりすることが可能。スピリットごとに属性や威力などが異なるほか、エレキユニコーンとハンサムペガサスの突進攻撃には「リンク攻撃の発動直後に自動で1回使う」「攻撃前のスキがとても大きい」といった特徴がある |
突進 (*8) | 物理 | 1.3 | 2 | 5% | ||
発動中 (*9) | 物理 | 0.8 | 2 | 毎秒4.8% | ||
突進 (*9) | 物理 (*10) | 3.0 | 4 | 5% | ||
発動できるスピリット | イタデンキリン, エレキユニコーン, ハンサムペガサス | |||||
ジャイアントスイング | スピン | 物理 | 1.0 | 2 | 10% | ソラの両足を持ったスピリットがスピンをくり返し、ソラが構えた武器で攻撃する。発動中スライドパッドで前後左右に移動することが可能。スピン1回転ごとにリンクゲージが減っていき、10回転するかAボタンを押すと、スピリットがソラを敵に向かって投げ飛ばしつつ発動が終わる |
投げ飛ばし | 物理 | 4.0 | 4 | 10% | ||
発動できるスピリット | クマダダイサーカス, クマパンダー, マジックラビット, ミミバニー | |||||
バトリングライド | ブリザド | 1.2 | 2 | 毎秒6.6% | 地面に張った氷の上をすべるスピリットに乗り、敵た突進してダメージを与える(氷の性質はP.365を参照)。進路はスライドパッドで変更できるが、急には曲がれないので同じ敵に何度もぶつかるのは難しい | |
発動できるスピリット | アイスペンギン | |||||
ターゲットショット | 発動中 | 物理 | 0.2 | 1 | 毎秒6.6% | スピリットがひたすら弾を連射する。発動中は移動できなくなるが、スライドパッドで左右や斜め上に向きを変えたり、Aボタンで大きめの弾を飛ばしたりすることが可能。大きめの弾が当たった敵には照準のマークが5~9秒間重なり(*11) 、連射中の弾がその敵を追うようになる |
大きめの弾 | 物理 | 0.2 | 1 | 1.1% | ||
発動できるスピリット | タイホウカブト, ツノカブト | |||||
トラップショット | 発動中 | 物理 | 0.2 | 1 | 毎秒6.6% | 「ターゲットショット」(上記参照)とほぼ同じ攻撃だが、Aボタンで飛ばせる弾の効果が「当たった敵を5秒間バインド状態にする」になっている |
大きめの弾 | 物理 | 0.2 | 1 | 1.1% | ||
発動できるスピリット | ハサミクワガタ | |||||
キュアサン | — | — | — | 100% | フィールドにいる味方全員のHPを全回復してステータス異常を解除する。さらに、「リジェネ」の効果を与え、30秒後までHPが2秒ごとに10ずつ回復するようになる | |
発動できるスピリット | イイフラワー | |||||
ゴーストバキューム | 発動中 | なし | 0 | 0 | 毎秒9.6% | ソラに抱きかかえられたスピリットが息を吸いつづけ、前方にいる敵を引き寄せて飲みこむ。リンクゲージがゼロになるかAボタンを押すと、飲みこんでいたすべての敵にダメージを与えつつ吐き出し、リンク攻撃の発動が終わる。発動中はスライドパッドで前後左右にゆっくりと步くことが可能 |
吐き出し | ダーク | 4.5 | 4 | 1.6% | ||
発動できるスピリット | オバケゴースト, オバケピエロ | |||||
バーサクロデオ | 物理 | 2.2 | 4 | 毎秒6.6% | ソラを乗せたスピリットが足踏みをしたあと走りまわり、衝突した敵たダメージを与える。進路はスライドパッドで変更可能 | |
発動できるスピリット | ゾウエレファント | |||||
ラッキーダイス | — | — | — | 100% | ソラとスピリットがそれぞれダイスを振り、ソラが振ったダイスの絵柄に応じた相手に、スピリットが振ったダイスの絵柄に応じた効果を与える(下記参.照) | |
発動できるスピリット | アシカジャグラー, バカンスシール | |||||
ファイアブラスター | 発動中 | — | — | — | 毎秒6.6% | 「バブルブラスター」(->P.341)とほぼ同じ攻撃。属性がちがうほか、弾を飛ばしたときのリンクゲージの消費量が少ない |
弾 | ファイア | 0.4 | 1 | 1.1% | ||
破裂 | ファイア | 3.0 | 4 | |||
発動できるスピリット | モエロタツホース | |||||
ポイズンレイン | なし | 0 | 0 | 毎秒6.6% | 周囲にいる敵をミニマム、コンフュ、ポイズン、スロウのいずれかの状態にする雨を降らせる(いずれも10秒間持続)。また、そのなかの最大3体の敵に有害な日光を5秒間浴びせ、HPを0.5秒ごとに10ずつ減らす | |
発動できるスピリット | ワルフラワー | |||||
フレイムライド | 体当たり | 物理 | 1.0 | 2 | 毎秒6.6% | ソラを乗せたスピリットが走りつづけ、ぶつかった敵にダメージを与える。Aボタンを押せば、スピリットが走りながら炎の息を1秒ほど吐く攻撃も可能。進路はスライドパッドで変えられるが、炎の息を吐いているあいだは操作できなくなる |
炎の息 | ファイア | 2.0 | 2 | 15% | ||
発動できるスピリット | ボウクンレックス | |||||
アイスライド | 体当たり | 物理 | 1.0 | 2 | 毎秒6.6% | 「フレイムライド」(上記参照)とほぼ同じ攻撃だが、息による攻撃の属性がちがう |
氷の息 | ブリザド | 2.0 | 2 | 15% | ||
発動できるスピリット | ボンツビワイルド | |||||
リズミックテイル | 発動中 | — | — | — | 0% | 「リズミックパッド」(->P.341)と同じ攻撃だが、画面中央から流れてくるマークの形がちがう |
失敗 | — | — | — | 30% | ||
1個押し成功 | なし | 0.6 | 4 | 12.5% | ||
2個押し成功 | なし | 2.0 | 4 | |||
発動できるスピリット | ドラゴンモドキ, ハラグチアヒル | |||||
オーラライド | 体当たり | 物理 | 0.8 | 2 | 毎秒6.6% | スピリットの背に乗って走り、敵にぶつかってダメージを与える。進路はスライドパッドで変更可能。Aボタンを押すとスピリットが足を止め、闘気で生み出した自分の分身(オーラライオンは3体、キバタイガーは1体)が地上を走って敵に突進する |
分身攻撃 | ファイア | 0.9 | 4 | 1.1% | ||
発動できるスピリット | オーラライオン, キバタイガー |
「ラッキーダイス」 で振るダイスの絵柄ごとの効果とそれぞれの効果が発動する確率 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
ソラが振るダイス | スピリットが振るダイス | ||||||||||||||||||
ソラに対し、右記のコマンドが発動する(コマンドによってはスピリットも巻きこむ) | 「ファイガ」と「タイムボム」が発動
|
「ブリザガ」と「フリーズ」が発動
|
「サンダガ」と「バインド」が発動
| ||||||||||||||||
敵に対し、右記のコマンドが発動する(コマンドによっては別の敵も巻きこむ) | 「ストップ」が発動
|
「コンフュ」が発動
|
「ラストエリクサー」が発動 (*1)
|
Name | Attribute | Power Magnification | Reaction Value | Link Gauge Consumption | Features | |
Meow Wounce | Body blow | Physical | 0.8 | 4 | 7.8% per second | Sora sits atop the Spirit and moves forward while bouncing many times, attacking by hitting with the body and the shockwave that spreads at the time of landing. The course can be changed with the Circle Pad. The number of bounces is up to 12, while the Flowbermeow can bounce up to 16 times, because it is faster in operation |
Shockwave | Physical | 0.7 (*1) | 2 | |||
Spirits that can activate this | Meowjesty, Flowbermeow, Meow Wow | |||||
Roll Call | Physical | 1.8 | 4 | 6.6% per second | Start balancing on the curled up Spirit, rolling into enemies to damage them. The course can be changed with the Circle Pad. | |
Spirits that can activate this | Tama Sheep, Cera Terror, Escarglow, Drill Sye | |||||
Whirling Bronco | Body | Physical | 0.8 (*2) | 2 | 6.6% per second | Ride on the back of the Spirit, while running forward and attacking with the body. The course can be changed with the Circle Pad. When pressing the A button, you can jump forward and perform a high-speed spin. (*3) |
High Speed Spin | (*3) | 3.0 | 4 | 5% | ||
Spirits that can activate this | Cyber Yog, Yoggy Ram | |||||
Fly-by Knight | Flying (*4) | Physical | 1.1 | 2 | 6.6% per second | The Spirit flies around while holding Sora's shoulder, damaging the enemy on hit. The course can be changed with the Circle Pad. Pressing the A button performs a rush attack. When the Link Gauge has 10% or less remaining, the rush attack summons a pillar of light from the ground. |
Rush (*4) | Physical | 1.1 | 2 | 10% | ||
Pillar of Light (*4) | Physical | 3.3 | 4 | |||
Flying (*5) | Physical | 1.3 | 2 | 6.6% per second | ||
Rush (*5) | Physical | 1.3 | 3 | 10% | ||
Pillar of Light (*5) | Physical | 3.3 | 4 | |||
Flying (*6) | Physical | 0.9 | 2 | 6.6% per second | ||
Rush (*6) | Physical | 1.8 | 2 | 10% | ||
Pillar of Light (*6) | Physical | 3.6 | 4 | |||
Spirits that can activate this | Peepsta Hoo, Komory Bat, Eaglider, Halbird | |||||
Hammer Throw | Physical | 0.9 | 2 | 9.6% per second | Hold the tail of the Spirit that has thorns extending from his entire body and run while swinging the Spirit overhead. The course can be changed with the Circle Pad. | |
Spirits that can activate this | Pricklemane | |||||
Flame Thrower | Rush | Fire | 0.9 | 2 | 9.6% per second | Make the Spirit roll in a cirlce. You can also change the direction in which the Spirit rolls with the Circle Pad. The Spirit ends the Link Attack by attacking with an explosive flame around it by pressing the A button. |
Explosive Flame | Fire | 2.7 | 4 | 1.6% | ||
Spirits that can activate this | Sudo Neku, Hebby Repp | |||||
Decussation | During Link Attack | — | — | — | 6.6% per second | Sora and the Spirit stand ready on the spot. When pressing the A button, both attack while crossing each other. When the Link Gauge has 10% or less remaining, the attack changes to a thrust from the sky to the ground, emitting a shockwave. |
X-rush | Physical | 0.4 | 1 | 10% | ||
Dive thrust | Physical | 2.3 | 3 | 10% | ||
Shockwave | Physical (*7) | 1.1 | 3 | |||
Spirits that can activate this | Lord Kyroo, Chef Kyroo, Sir Kyroo, Ryu Dragon | |||||
Poison Dash | During Link Attack | None | 0 | 0 | 9.6% per second | The Spirit is wrapped in a bubble, which it spit out, to attract touched enemies with a magnetic effect. During the Link Attack, the Circle Pad can be used to move in all directions. When the A button is pressed or the Link Gauge reaches zero, the final attack is triggered, which causes the bubble to explode after around 3 seconds. |
Explosion | Physical | 6.3 | 6 | 100% | ||
Spirits that can activate this | Toximander | |||||
Water Blaster | Water | 0.4 | 1 | 9.6% per second | Squirt water from the mouth of the Spirit that you hold in both hands. You can't move during the Link Attack, but the long ranged attack can be guided in all directions with the Circle Pad. If you operate the attack right, you can hit more than 20 times. | |
Spirits that can activate this | Fin Fatale, Fishboné | |||||
Bubble Blaster | During Link Attack | — | — | — | 6.6% per second | Take the Spirit, aim with the Circle Pad, and fire a bullet of water with the A button. Standing still and holding A starts a fire of shots, with every 3 shots having a chance of confining an enemy in a bubble (large boss enemies cannot be confined). The bubble bursts when attacked or after 2 seconds, damaging enemies around it. |
Bullet | Water | 0.4 | 1 | 3% | ||
Explosion | Water | 3.0 | 4 | |||
Spirits that can activate this | Tatsu Steed | |||||
Paw Groove | During Link Attack | — | — | — | 0% | Circles appear on the upper, lower, left, and right sides of the upper screen. Marks of the A, B, X, and Y button advance from the center (to the same direction as the button's placement). When you press the button when the mark overlaps with the circle (even with repeated presses), Sora and the Spirit attack with wide-ranged sound waves. If the input has been successful 5 times in a row, two buttons have to be pressed at once, and the power increases. If the input is too slow or wrong, the Link Gauge decreases a lot, and the attack is unsuccessful. You can attack up to 8 times. |
Failure | — | — | — | 30% | ||
Successful Single Press | None | 0.6 | 4 | 12.5% | ||
Successful Double Press | None | 2.0 | 4 | 12.5% | ||
Spirits that can activate this | Necho Cat, Frootz Cat | |||||
Equestrian Raid | During Link Attack (*8) | Physical | 1.3 | 2 | 6.6% per second | Run around on the Spirit's back, damaging enemies on hit. During the Link Attack, the course can be changed with the Circle Pad, and the A button executes a rush attack. Attributes and power differ between Spirits, with the Electricorn and Pegaslick's rush attack characterized as "Using once automatically after initiating Link Attack" and "Has a large opening before attack" |
Rush (*8) | Physical | 1.3 | 2 | 5% | ||
During Link Attack (*9) | Physical | 0.8 | 2 | 4.8% per second | ||
Rush (*9) | Physical (*10) | 3.0 | 4 | 5% | ||
Spirits that can activate this | Thunderaffe, Electricorn, Pegaslick | |||||
Swing Fling | Spin | Physical | 1.0 | 2 | 10% | The Spirit spins around holding Sora's feet, while Sora is ready to attack. You can move in all directions with the Circle Pad. The Link Gauge decreases for each rotation. After 10 rotations or when the A button is pressed, the Spirit will fling Sora toward the enemies, ending the Link Attack. |
Fling | Physical | 4.0 | 4 | 10% | ||
Spirits that can activate this | Ursa Circus, Kooma Panda, Majik Lapin, Me Me Bunny | |||||
Belly Raid | Blizzard | 1.2 | 2 | 6.6% per second | Take a ride on the Spirit's back to glide over the ice that stretches out on the ground, damaging the enemy by rushing into them (see P.365 for the nature of ice). Although the course can be changed with the Circle Pad, it is difficult to hit one enemy multiple times, because you can't turn suddenly. | |
Spirits that can activate this | Iceguin Ace | |||||
Target Shot | During Link Attack | Physical | 0.2 | 1 | 6.6% per second | The Spirit is constantly firing bullets. Although you can't move during the Link Attack, you can change the direction it shoots to the left, right, or diagonally upward, and fire large shots with the A button. When a large bullet hits an enemy, it gets marked for 5~9 seconds (*11), and bullets fired will chase the enemy. |
Large shot | Physical | 0.2 | 1 | 1.1% | ||
Spirits that can activate this | Kab Kannon, KO Kabuto | |||||
Trap Shot | During Link Attack | Physical | 0.2 | 1 | 6.6% per second | It is about the same attack as "Target Shot", except the effect of the bullets fired with the A button changes to "inflict the Bind status on hit enemies for 5 seconds". |
Large shot | Physical | 0.2 | 1 | 1.1% | ||
Spirits that can activate this | Staggerceps | |||||
Cure Sun | — | — | — | 100% | Completely recovers HP and cures all status effects of all allies in the field. It also gives the "Regen" effect, which restores 10 HP every 2 seconds for 30 seconds. | |
Spirits that can activate this | Wheeflower | |||||
Vacuum Ghost | During Link Attack | None | 0 | 0 | 9.6% per second | Sora holds the Spirit, who inhales continuously, attracting and swallowing the enemies in front. When the Link Gauge reaches zero or the A button is pressed, all enemies that were sucked up, receive damage and are spit out, ending the Link Attack. During the Link Attack, you can slowly walk in all directions with the Circle Pad. |
Spit out | Dark | 4.5 | 4 | 1.6% | ||
Spirits that can activate this | Ghostabocky, Jestabocky | |||||
Berserker Bronco | Physical | 2.2 | 4 | 6.6% per second | Sora sits atop the Spirit, running around, stamping on enemies to damage them. The course can be changed with the Circle Pad. | |
Spirits that can activate this | Zolephant | |||||
Lucky Dice | — | — | — | 100% | Sora and the Spirit throw a die each. The effect which matches the pattern of the die the Spirit threw is given to the target that matches the pattern of the die Sora threw. (see below) | |
Spirits that can activate this | Juggle Pup, R & R Seal | |||||
Fire Blaster | During Link Attack | — | — | — | 6.6% per second | Approximately the same attack as "Bubble Blaster" (->P.341). In addition to the different attributes, firing bullets costs less of the Link Gauge. |
Bullet | Fire | 0.4 | 1 | 1.1% | ||
Explosion | Fire | 3.0 | 4 | |||
Spirits that can activate this | Tatsu Blaze | |||||
Poison Rain | None | 0 | 0 | 6.6% per second | Let it rain on enemies, inflicting either Mini, Confuse, Poison, or Slow (for 10 seconds). In addition, a maximum of 3 enemies get showered by harmful sunlight for 5 seconds, reducing their HP by 10 for every 0.5 seconds. | |
Spirits that can activate this | Woeflower | |||||
Flame Raid | Body blow | Physical | 1.0 | 2 | 6.6% per second | Sora sits atop the Spirit, running around and damaging enemies you hit. When pressing the A button, the Spirit attacks with a fire breath that lasts 1 second while running. Although the course can be changed with the Circle Pad, it can't be changed during the fire breath. |
Fire breath | Fire | 2.0 | 2 | 15% | ||
Spirits that can activate this | Tyranto Rex | |||||
Ice Raid | Body blow | Physical | 1.0 | 2 | 6.6% per second | Almost the same attack as "Flame Raid" (see above), except the breath has a different attribute. |
Ice breath | Blizzard | 2.0 | 2 | 15% | ||
Spirits that can activate this | Skelterwild | |||||
Tail Groove | During Link Attack | — | — | — | 0% | The attack is the same as "Paw Groove" (->P.341), except the marker flowing from the center of the screen is different. |
Failure | — | — | — | 30% | ||
Successful Single Press | None | 0.6 | 4 | 12.5% | ||
Successful Double Press | None | 2.0 | 4 | |||
Spirits that can activate this | Drak Quack, Ducky Goose | |||||
Aura Raid | Body blow | Physical | 0.8 | 2 | 6.6% per second | Run around on the Spirit's back, damaging enemies on hit. The course can be changed with the Circle Pad. When you press the A button, the Spirit stops and fires aura avatars toward the enemies (Aura Lion fires 3 avatars, Keeba Tiger fires 1 avatar) |
Avatar attack | Fire | 0.9 | 4 | 1.1% | ||
Spirits that can activate this | Aura Lion, Keeba Tiger |
Effect and probability of the patterns of dice thrown during "Lucky Dice" | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Die Sora throws | Die the Spirit throws | ||||||||||||||||||
The commands on the right affect Sora (the commands also affect a Spirit) | "Firaga" and "Time Bomb" are triggered.
|
"Blizzaga" and "Freeze" are triggered.
|
"Thundaga" and "Bind" are triggered.
| ||||||||||||||||
The commands on the right affect an enemy (the commands also affect another enemy) | "Stop" is triggered.
|
"Confuse" is triggered.
|
"Megalixir" is triggered. (*1)
|
Dual Links
名前 | 属性 | 威力倍率 | リアクション値 | リンクゲージ 消費量 |
特徴 | |
ワンダージャンボリー | 体当たり | 物理 | 1.2 | 4 | 毎秒4.8%+跳ねるたびに5% | 巨大化したスピリットの背に乗り、何度も跳ねまわって体当たりと着地時の衝撃波で攻撃する。進路はスライドパッドで変更可能。発動時間は短いものの、動作がとても速いので最大15回まで攻撃できる |
衝撃波 | 物理 | 1.0 | 3 | |||
コメット | ファイア | 14.8 | 4 | 100% | ソラとスピリットが乗った巨大な隕石が地面に落ち、 周囲にいる敵を爆発に巻きこむ | |
ユニオンラッシュ | なし | 1.1 | 4 | 毎秒4.8%+攻撃が当たるたびに5% | 光に包まれたソラとスピリットが高速で飛ぶ、敵に何度も突進する。進路は変更できないものの、敵がいる方向(敵がいなければ反対方向)へこまめに向きを変えるので、攻撃が当たらずに終わることは少ない | |
カオススネーク | 光線 | なし | 0.3 | 1 | 毎秒4.8% | スピリットと一緒に光線を照射する。照射中は移動できなくなるが、スライドパッドで左右や斜め上に向きを変えることは可能。リンクゲージがゼロになるかAボタンを押すと、自分の周囲一帯を無数の弾と爆発で攻撃してリンク攻撃の発動が終わる |
弾 | なし | 0.1 | 1 | 30% | ||
爆発 | なし | 0.7 | 4 | |||
レインボープリズム | なし | 3.6 | 4 | 100% | ソラとスピリットが光を飛び散らせて大爆発を起こし、周囲の敵た3~4回ずつダメージを与える | |
トリニティリミット | ホーリー | 14.8 | 4 | 100% | ソラとスピリットが生み出した巨大な光の玉が爆発し、かなり広い範囲を攻撃
する | |
ラグナロク | ホーリー | 0.7 | 4 | 100% | 光に包まれたソラとスピリットが輪になって回転し、無数の弾を飛ばす。弾は周囲に降り注ぎ、それぞれの敵に最大20回当たる |
Name | Attribute | Power Magnification | Reaction Value | Link Gauge Consumption | Features | |
Whomperstomp | Body blow | Physical | 1.2 | 4 | 4.8% per second + 5% every time you bounce | Ride on the back of a giant Spirit and bounce many times to attack by hitting with the body and the shockwave at the time of landing. The course can be changed with the Circle Pad. Although the Link Attack's time is short, you can attack up to 15 times because the operation is very fast. |
Shockwave | Physical | 1.0 | 3 | |||
Comet | Fire | 14.8 | 4 | 100% | Sora and Spirits ride on a huge meteorite that falls on the ground, causing an explosion on enemies around it. | |
Unison Rush | None | 1.1 | 4 | 4.8% per second + 5% each time the attack hits | Sora and Spirits are wrapped in light and fly at high speed, repeatedly rushing into the enemy. Although the course cannot be changed, it will go in the direction where the enemy is (if there are no enemies it will go in the opposite direction) Since the direction is changing frequently, it is less likely to end up missing. | |
Chaos Snake | Beam | None | 0.3 | 1 | 4.8% per second | Shoot a beam of light together with the Spirits. Although you can't move while shooting, you can aim left, right, or diagonally upward. When the Link Gauge reaches zero or the A button is pressed, the Link Attack is ended by creating an explosion and firing countless bullets. |
Bullet | None | 0.1 | 1 | 30% | ||
Explosion | None | 0.7 | 4 | |||
Prism Light | None | 3.6 | 4 | 100% | Sora and Spirits cause an explosion that scatters the light, damaging enemies around 3-4 times. | |
Trinity Limit | Light | 14.8 | 4 | 100% | Sora and Spirits create a huge orb of light that explodes, attacking in a wide range. | |
Ragnarok | Light | 0.7 | 4 | 100% | Sora and Spirits are wrapped in light and rotate in a circle, firing an unlimited number of bullets. The bullets fly around, hitting each enemy up to 20 times. |
Shop Level
1 | Default | |
2 | Clear Traverse Town | |
3 | Clear 1 of the following | La Cité des Cloches The Grid Prankster's Paradise |
4 | Clear 2 of the following | |
5 | Clear all 3 of the following | |
6 | Clear Traverse Town (Revisit) | |
7 | Clear 1 of the following | Country of the Musketeers Symphony of Sorcery |
8 | Clear both of the following |
Moogle Shop
Command | Price | Bargain | Shop Level |
---|---|---|---|
Quick Blitz | 100 | 80 | 1 |
Blizzard Edge | 400 | 320 | 4 |
Blitz | 1000 | 800 | 7 |
Spark Dive | 200 | 160 | 3 |
Sliding Dash | — | 120 | 1 |
Thunder Dash | — | 480 | 5 |
Sonic Blade | 2200 | 1760 | 8 |
Strike Raid | 200 | 160 | 3 |
Circle Raid | — | 960 | 5 |
Aerial Slam | 800 | 640 | 6 |
Gravity Strike | 600 | 480 | 5 |
Confusion Strike | 400 | 320 | 4 |
Tornado Strike | 1500 | 1200 | 7 |
Prism Windmill | — | 1200 | 8 |
Timestorm | 800 | 640 | 6 |
Icebreaker | 1000 | 800 | 8 |
Magnet Spiral | — | 1440 | 8 |
Collision Magnet | 1000 | 800 | 7 |
Command | Price | Bargain | Shop Level |
---|---|---|---|
Fire | 100 | 80 | 1 |
Fira | 400 | 320 | 5 |
Firaga | 1000 | 800 | 7 |
Blizzard | 100 | 80 | 1 |
Blizzara | 400 | 320 | 5 |
Blizzaga | 1000 | 800 | 7 |
Thunder | — | 120 | 1 |
Thundara | — | 480 | 5 |
Thundaga | — | 1200 | 7 |
Cure | 100 | 80 | 2 |
Cura | 600 | 480 | 6 |
Curaga | 1000 | 800 | 8 |
Esuna | 200 | 160 | 4 |
Zero Gravity | 200 | 160 | 3 |
Zero Gravira | 600 | 480 | 6 |
Zero Graviga | 1000 | 800 | 8 |
Zero Graviza | — | 1440 | 8 |
Balloon | — | 240 | 1 |
Balloonra | — | 720 | 5 |
Spark | 200 | 160 | 3 |
Sparkra | 800 | 640 | 6 |
Sparkga | — | 1600 | 8 |
Time Bomb | — | 360 | 1 |
Confuse | 200 | 160 | 2 |
Bind | 400 | 320 | 4 |
Poison | 400 | 320 | 3 |
Slow | 200 | 160 | 2 |
Sleep | 100 | 80 | 1 |
Sleepra | 300 | 240 | 5 |
Command | Price | Bargain | Shop Level |
---|---|---|---|
Potion | 20 | 16 | 1 |
Hi-Potion | 40 | 32 | 2 |
Mega-Potion | 100 | 80 | 5 |
Drop-Me-Not | 40 | 32 | 2 |
Panacea | 50 | 40 | 2 |
Panacea | 50 | 40 | 2 |
Elixir | — | 2400 | 1 |
Command | Price | Bargain | Shop Level |
---|---|---|---|
Sonic Impact | 300 | 240 | 5 |
Wake-up Block | 400 | 320 | 6 |
Link Block | 500 | 400 | 8 |
Counter Rush | 400 | 320 | 6 |
Payback Raid | 400 | 320 | 7 |
Payback Blast | 400 | 320 | 7 |
Aerial Recovery | 400 | 320 | 6 |
Sliding Sidewinder | 400 | 320 | 7 |
Sliding Crescent | 400 | 320 | 7 |
Item | Price | Bargain | Shop Level |
---|---|---|---|
Confetti Candy | 30 | 24 | 1 |
Shield Cookie | 30 | 24 | 1 |
Block-it Chocolate | 30 | 24 | 1 |
Ice Dream Cone | 30 | 24 | 1 |
Confetti Candy 2 | 120 | 96 | 4 |
Shield Cookie 2 | 120 | 96 | 4 |
Block-it Chocolate 2 | 120 | 96 | 4 |
Ice Dream Cone 2 | 120 | 96 | 4 |
Confetti Candy 3 | — | 192 | 7 |
Shield Cookie 3 | — | 192 | 7 |
Block-it Chocolate 3 | — | 192 | 7 |
Ice Dream Cone 3 | — | 192 | 7 |
Balloon | 80 | 64 | 1 |
Water Barrel | 80 | 64 | 1 |
Paint Gun: Red | 10 | 8 | 1 |
Paint Gun: Blue | 10 | 8 | 1 |
Paint Gun: Green | 10 | 8 | 1 |
Paint Gun: Yellow | 10 | 8 | 1 |
Paint Gun: White | 10 | 8 | 1 |
Paint Gun: Black | 10 | 8 | 1 |
Paint Gun: Purple | 10 | 8 | 1 |
Paint Gun: Sky Blue | 10 | 8 | 1 |
Command | Medals | Shop Level |
---|---|---|
Slot Edge | 150 | 1 |
Drain Dive | 120 | 1 |
Fire Windmill | 250 | 1 |
Limit Storm | 1000 | 5 |
Sacrifice | 1000 | 5 |
Command | Medals | Shop Level |
---|---|---|
Firaga Burst | 2000 | 8 |
Deep Freeze | 1200 | 5 |
Triple Plasma | 1500 | 8 |
Balloonga | 1200 | 5 |
Mini | 200 | 1 |
Stop | 150 | 1 |
Command | Medals | Shop Level |
---|---|---|
Drop-Me-Never | 100 | 5 |
Megalixir | 4000 | 8 |
Dream Candy | 200 | 1 |
Command | Medals | Shop Level |
---|---|---|
Dark Roll | 700 | 8 |
Dark Barrier | 750 | 8 |
Item | Medals | Shop Level |
---|---|---|
Thunderaffe Recipe | 280 | 4 |
Kooma Panda Recipe | 80 | 1 |
Pegaslick Recipe | 330 | 5 |
Juggle Pup Recipe | 180 | 2 |
Drill Sye Recipe | 150 | 1 |
Majik Lapin Recipe | 400 | 6 |
Meowjesty Recipe | 2000 | [1] |
Sudo Neku Recipe | 2000 | [1] |
Ursa Circus Recipe | 2000 | [1] |
Item | Medals | Shop Level |
---|---|---|
Confetti Candy | 40 | 1 |
Shield Cookie | 40 | 1 |
Block-it Chocolate | 40 | 1 |
Ice Dream Cone | 40 | 1 |
Royal Cake | 300 | 8 |
Confetti Candy 2 | 100 | 4 |
Shield Cookie 2 | 100 | 4 |
Block-it Chocolate 2 | 100 | 4 |
Ice Dream Cone 2 | 100 | 4 |
Confetti Candy 3 | 200 | 7 |
Shield Cookie 3 | 200 | 7 |
Block-it Chocolate 3 | 200 | 7 |
Ice Dream Cone 3 | 200 | 7 |
Balloon | 50 | 1 |
Water Barrel | 50 | 1 |
Paint Gun: Red | 5 | 1 |
Paint Gun: Blue | 5 | 1 |
Paint Gun: Green | 5 | 1 |
Paint Gun: Yellow | 5 | 1 |
Paint Gun: White | 5 | 1 |
Paint Gun: Black | 5 | 1 |
Paint Gun: Purple | 5 | 1 |
Paint Gun: Sky Blue | 5 | 1 |
Flick Rush
Rank
Points needed
- S: 30+ points
- A: 23-29 points
- B: 16-22 points
- C: 15 or less points
Time (???): | Remaining HP | Successful Attacks | Successful Blocks |
|
|
|
|
Trophies
Each round gives points based on the rank.
- S rank - 4 points
- A rank - 3 points
- B rank - 2 points
- C rank - 1 point
Points needed for trophy:
Amount of rounds | Bronze | Silver | Gold |
1 | 2 | 3 | 4 |
2 | 3 | 6 | 8 |
3 | 4 | 8 | 12 |
4 | 6 | 11 | 16 |
5 | 7 | 14 | 20 |
Medals
Tournament | Round | Rank (Victory) | Rank (Defeat) | ||||
S | A | B | C | B | C | ||
Training Cup | Round 1 | 60 | 40 | 30 | 20 | 10 | 6 |
Beginner's Cup | Round 1 | 70 | 50 | 40 | 30 | 13 | 10 |
Round 2 | 80 | 60 | 50 | 40 | 16 | 13 | |
Rainbow Cup | Round 1 | 80 | 60 | 50 | 40 | 16 | 13 |
Round 2 | 90 | 70 | 60 | 50 | 20 | 16 | |
Round 3 | 100 | 80 | 70 | 60 | 23 | 20 | |
Round 4 | 110 | 90 | 80 | 70 | 26 | 23 | |
Digital Cup | Round 1 | 100 | 80 | 70 | 60 | 23 | 20 |
Round 2 | 110 | 90 | 80 | 70 | 26 | 23 | |
Tin Pin Cup | Round 1 | 110 | 90 | 80 | 70 | 26 | 23 |
Round 2 | 120 | 100 | 90 | 80 | 30 | 26 | |
Round 3 | 130 | 110 | 100 | 90 | 33 | 30 | |
Round 4 | 140 | 120 | 110 | 100 | 36 | 33 | |
Speed Cup | Round 1 | 140 | 120 | 110 | 100 | 36 | 33 |
Yummy Cup | Round 1 | 150 | 130 | 120 | 110 | 40 | 36 |
Round 2 | 160 | 140 | 130 | 120 | 43 | 40 | |
Round 3 | 170 | 160 | 140 | 130 | 46 | 43 | |
Final Cup | Round 1 | 170 | 150 | 140 | 130 | 46 | 43 |
Round 2 | 180 | 160 | 150 | 140 | 50 | 46 | |
Round 3 | 190 | 170 | 160 | 150 | 53 | 50 | |
Round 4 | 200 | 180 | 170 | 160 | 56 | 53 | |
Horror Cup | Round 1 | 220 | 200 | 190 | 180 | 63 | 60 |
Secret Cup | Round 1 | 240 | 220 | 210 | 200 | 70 | 66 |
Round 2 | 260 | 240 | 230 | 220 | 76 | 73 | |
Round 3 | 280 | 260 | 250 | 240 | 83 | 80 | |
Round 4 | 300 | 280 | 270 | 260 | 90 | 86 | |
Round 5 | 350 | 330 | 320 | 310 | 106 | 103 |
Streetpass:
Flick Rush LV | Rank (Victory) | Rank (Defeat) | ||||
S | A | B | C | B | C | |
1~4 | 80 | 60 | 50 | 40 | 16 | 13 |
5~8 | 100 | 80 | 70 | 60 | 23 | 20 |
9~12 | 140 | 120 | 110 | 100 | 36 | 33 |
13~16 | 180 | 160 | 150 | 140 | 50 | 46 |
17~20 | 220 | 200 | 190 | 180 | 63 | 60 |
Battle Levels
World | Before clear | After clear |
---|---|---|
Traverse Town (1) | 3 | 6 |
La Cité des Cloches | 8 | 12 |
The Grid | 14 | 18 |
Prankster's Paradise | 18 | 20 |
Traverse Town (2) | 20 | 24 |
Country of the Musketeers | 26 | 30 |
Symphony of Sorcery | 34 | 36 |
The World That Never Was | 38 |
Dream Eaters
Dream Eaters that appear in each world (not counting portals and rare Lord Kyroo fight)
By World
Traverse Town
Drill Sye
(Side: Sora only)Sir Kyroo
(Side: Sora only)Juggle Pup
(Side: Sora only)Cera Terror
(Side: Riku only)
- Portals
Meow Wow (Rare)
Tama Sheep (Rare)
Kooma Panda (Rare)
Thunderaffe (Rare)
La Cité des Cloches
Meow Wow
(Side: Sora only)Tama Sheep
(Side: Sora only)
- Portals
The Grid
Kooma Panda
(Side: Sora only)
- Portals
Prankster's Paradise
Meow Wow
(Side: Sora only)Pricklemane
(Side: Sora only)Sir Kyroo
(Side: Sora only)
- Portals
Iceguin Ace (Rare)
Juggle Pup (Rare)
Country of the Musketeers
Kooma Panda
(Side: Sora only)Zolephant
(Side: Sora only)Peepsta Hoo
(Side: Sora only)KO Kabuto
(Side: Sora only)Sir Kyroo
(Side: Sora only)Iceguin Ace
(Side: Sora only)Tyranto Rex
(Side: Sora only)Tatsu Blaze
(Side: Riku only)
- Portals
Halbird (Rare)
Me Me Bunny (Rare)
Tyranto Rex (Rare)
Ducky Goose (Rare)
Aura Lion (Rare)
Symphony of Sorcery
Tama Sheep
(Side: Sora only)Yoggy Ram
(Side: Sora only)Escarglow
(Side: Sora only)Fin Fatale
(Side: Sora only)Tatsu Steed
(Side: Sora only)Fishboné
(Side: Sora only)Chef Kyroo
(Side: Sora only)Kooma Panda
(Side: Riku only)Necho Cat
(Side: Riku only)Lord Kyroo
(Side: Riku only)Woeflower
(Side: Riku only)KO Kabuto
(Side: Riku only)Sir Kyroo
(Side: Riku only)Juggle Pup
(Side: Riku only)
- Portals
Pegaslick (Rare)
Ghostabocky (Rare)
Ryu Dragon (Rare)
The World That Never Was
Eaglider
(Side: Sora only)Halbird
(Side: Riku only)Thunderaffe
(Side: Riku only)Pegaslick
(Side: Riku only)Ghostabocky
(Side: Riku only)Electricorn
(Side: Riku only)Ryu Dragon
(Side: Riku only)
- Portals
Halbird (Rare)
Thunderaffe (Rare)
(Side: Riku only)Tyranto Rex (Rare)
Aura Lion (Rare)
Pegaslick (Rare)
By Dream Eater
Dream Eater | Worlds | Worlds (Portals) | Worlds (Rare) |
---|---|---|---|
Meow Wow | TT1, LCdC, TG, PP | TT, LCdC, PP | TT, LCdC, TG |
Tama Sheep | TT1, LCdC (S), SoS (S) | TT (R) | |
Yoggy Ram | TT1, LCdC, SoS (S) | TT, PP | TG |
Komory Bat | TT1, LCdC, TG, PP, TT2 | TT, LCdC, PP | |
Pricklemane | TT1, LCdC, PP (S) | TT, LCdC, CotM | |
Hebby Repp | TT1, LCdC, PP | TT, CotM | |
Kooma Panda | TT1, LCdC, TG (S), PP, CotM (S), SoS (R) | TT, PP | TT |
Flowbermeow | TT, PP (S) | ||
Toximander | LCdC, CotM | ||
Necho Cat | LCdC, TT2, SoS (R) | LCdC | LCdC |
Wheeflower | LCdC, TT2 | SoS | |
Zolephant | LCdC, TT2, CotM (S) | LCdC, PP | LCdC (S) |
Lord Kyroo | SoS (R) | PP | |
Woeflower | LCdC, TT2, SoS (R) | ||
Drill Sye | LCdC, TT2 (S) | LCdC, PP, SoS | LCdC |
Peepsta Hoo | TG, TT2, CotM (S), SoS | LCdC, TG, TT2, CotM | |
Escarglow | TG, SoS (S) | LCdC, TG, PP | |
KO Kabuto | TG, CotM (S), SoS (R) | TT, LCdC, TG, PP | TG |
Halbird | TG, CotM, TWTNW (R) | LCdC, CotM | CotM, TWTNW |
Cyber Yog | TG | ||
Eaglider | TG, TWTNW (S) | TG | |
Sir Kyroo | PP (S), TT2 (S), CotM (S), SoS (R) | TT | |
Fin Fatale | PP, SoS (S)* | TT | |
Tatsu Steed | PP, SoS (S)* | LCdC, PP | |
Iceguin Ace | PP, TT2, CotM (S), SoS | TT, PP, CotM | PP |
Juggle Pup | PP, TT2 (S)*, SoS (R) | TT, PP | PP |
Jestabocky | PP, TT2, CotM | PP, CotM | |
Thunderaffe | TT2, CotM, SoS, TWTNW (R) | TT2, CotM | TT2, TWTNW (R) |
Staggerceps | TT2, CotM, SoS | ||
Fishboné | TT2, CotM, SoS (S) | TT2, CotM | |
Chef Kyroo | TT2, CotM, SoS (S) | ||
Tatsu Blaze | TT2, CotM (R) | LCdC | |
Cera Terror | TT2 (R), CotM, TWTNW | CotM, SoS | |
Me Me Bunny | CotM | CotM | CotM |
Tyranto Rex | CotM (S) | CotM, TWTNW | |
Ducky Goose | CotM | TT2, CotM, SoS | CotM |
Aura Lion | CotM | TG, CotM | CotM, TWTNW |
Pegaslick | SoS, TWTNW (R) | PP, TT2, SoS | SoS, TWTNW |
Ghostabocky | SoS, TWTNW (R) | LCdC, CotM | SoS |
Electricorn | SoS, TWTNW (R) | TT2 | |
Ryu Dragon | SoS, TWTNW (R) | PP, CotM, SoS | SoS |
Majik Lapin | TWTNW | CotM | |
Skelterwild | TWTNW | CotM | |
Drak Quack | TWTNW | CotM | |
Keeba Tiger | TWTNW | CotM | |
TT1 = Traverse Town (1st visit) TT2 = Traverse Town (2nd visit) (S) = Sora only (R) = Riku only * = Not available before world clear |
Dream Eater Drops
Synthesis Materials
Figment (幻想 Gensō , lit. "Illusion")
Fancy (空想 Kūsō )
Fantasy (夢想 Musō , lit. "Dream")
Items
My Pages | |
---|---|
Userpage - Talk page - Archives - Contributions - Signature - Talk bubbles - Navigation | |
Projects | |
Template drafts and recent page drafts | Final Fantasy Brave Exvius page - Game:Sora idea - Manga - Sandbox (Official attack translations) - Tester (Scratch Card) - Zandbak (Attack page) Project χ: InfoMedal - InfoCardKHX - Project χ |
Translations | Kingdom Hearts - Chain of Memories - Kingdom Hearts II |
Ultimania notes | Werkplaats (KH3D Ultimania Notes) - CoM Ultimania Notes - BBS Ultimania Notes - BBS Ability/Command Meld notes |
Attempt at walkthrough | KH1: Dive to the Heart - Destiny Islands | KH3: Dive to the Heart - Olympus |
Forgotten/Abandoned projects | HP draft - Strength draft |