Kingdom Hearts Birth by Sleep
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{{Game|BBS|FMB|HD2}}
{{Game|BBS|FMB}}
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{{cleanup|Rewrite strategy sections to have a section on the Remnant's techniques, then ''much'' smaller sections for each character on how to counter them.}}
{{Character
{{Enemy
  |name=Vanitas Remnant
  |name=Vanitas Remnant
  |katakana=ヴァニタスの思念
  |katakana=ヴァニタスの思念
  |romaji=Vanitasu no Shinen
  |romaji=Vanitasu no Shinen
  |japname=Vanitas's Will
  |jpname=Vanitas's Will
  |fr=Vestiges de Vanitas
  |fr=Vestiges de Vanitas
  |de=Vanitas Vermächtnis
  |de=Vanitas Vermächtnis
Line 16: Line 15:
  |java=Miyu Irino
  |java=Miyu Irino
  |s1=Game:Ventus
  |s1=Game:Ventus
  |s1=Ventus
  |f1=Ventus
  |s2=Game:Vanitas
  |s2=Game:Vanitas
  |f2=Vanitas
  |f2=Vanitas
Line 51: Line 50:
  |BBSmagn=x0
  |BBSmagn=x0
  |BBSwarp=x0
  |BBSwarp=x0
  |BBSrewardT=[[Secret Gem]], [[Void Gear]]<ref name="reward">The Vanitas Remnant drops a Secret Gem in the Japanese version of ''Kingdom Hearts Birth by Sleep'', and the Void Gear in the North American, European, and Final Mix versions.</ref>
  |BBSrewardT=[[Secret Gem]]<ref name="jp">Original Japanese version only.</ref>, [[Void Gear]]<ref name="int">International version and ''Kingdom Hearts Birth by Sleep Final Mix'' only.</ref>
  |BBSrewardV=[[Secret Gem]], [[Void Gear]]<ref name="reward"/>
  |BBSrewardV=[[Secret Gem]]<ref name="jp"/>, [[Void Gear]]<ref name="int"/>
  |BBSrewardA=[[Secret Gem]], [[Void Gear]]<ref name="reward"/>
  |BBSrewardA=[[Secret Gem]]<ref name="jp"/>, [[Void Gear]]<ref name="int"/>
|BBSbattlefile=Enter the Void KHBBS.ogg
|BBSbattlename=Enter the Void
}}
}}
The '''Vanitas Remnant'''<!--incorrectly named as "Vanitas's Lingering Spirit" in the Bradygames guide--> makes its first and only appearance as a secret, optional boss in ''Kingdom Hearts Birth by Sleep''. After the player clears the [[Final Episode]], a crest similar to an [[Absent Silhouette]] portal will appear in the Badlands area of the [[Keyblade Graveyard]]. Simply approach the portal and select the "That's a danger I'm willing to face" option to initiate the battle. Defeating the Vanitas Remnant earns the player a Secret Gem in the Japanese version of ''Kingdom Hearts Birth by Sleep'', and the [[Void Gear]] in the North American, PAL, and ''[[Kingdom Hearts Birth by Sleep Final Mix|Final Mix]]'' versions. The Vanitas Remnant also must be challenged if the player wishes to challenge the even more powerful [[Young Xehanort|Unknown]]. However, the player can simply unlock, and not defeat the Vanitas Remnant, and still be able to challenge the Unknown.
The '''Vanitas Remnant''', also called '''Vanitas's lingering spirit''', is an [[Unversed]] that serves as a secret boss in ''[[Kingdom Hearts Birth by Sleep]]''. It can be fought in the Badlands area of the [[Keyblade Graveyard]] after the player clears the [[Final Episode]]. True to its name, it is a physical manifestation of the remnants of [[Vanitas]]'s thoughts, feelings, and will.
 
Defeating the Vanitas Remnant in the Japanese version of ''Kingdom Hearts Birth by Sleep'' earns the player a Secret Gem. In the international version and ''[[Kingdom Hearts Birth by Sleep Final Mix]]'', defeating this boss unlocks the [[Void Gear]] and allows the {{ns|Game|Young Xehanort|Unknown}} to be challenged.<ref name="Dengeki">''[http://www.ff-reunion.net/kh/2010/06/25/khbbs_dengeki_nomura_interview KHBBS: Dengeki PS—Nomura Interview, North American Edition Voice Actors and Added Elements]''</ref>
 
==Story==
==Story==
[[Terra]], [[Ventus]], and [[Aqua]] separately return to the Badlands to find a mysterious sphere of dark energy hovering in the air. They each accept the challenge it presents, and the Vanitas Remnant then takes shape before them from another sphere of dark energy, much like the true [[Vanitas]] did during his creation, before drawing its Void Gear and attacking. After the Remnant's defeat, it transforms back into the dark energy sphere from which it originally spawned and vanishes.
===''Kingdom Hearts Birth by Sleep''===
[[Terra]], [[Ventus]], and [[Aqua]] return on separate occasions to the Badlands, where they find a mysterious sphere of dark energy hovering in front of a nearby rock formation. The [[Keyblade]] wielders accept the challenge the energy sphere offers, and the Vanitas Remnant takes shape before them, just like when the real Vanitas did when he was born. The Unversed attacks, and after its defeat, it disappears back into the darkness.
 
==Design==
==Design==
The Vanitas Remnant, true to its name, is a palette swap of the helmeted Vanitas. Its smooth helmet is completely black with an Unversed insignia emblazoned on it. Its torso and legs are covered by a black bodysuit reminiscent of Riku's Dark Mode, with faintly glowing white highlights on the chest. The material over its arms shifts in color from black to grey to white, before shifting to black again on the palms of its hands. Its boots are white with black soles. It also wears a white, skirt-like garment with black tips around its waist, held up by several grey straps.  
The Vanitas Remnant is a black-and-white version of the real Vanitas. It wears a black and white bodysuit, white boots with black soles, a white half-skirt that has torn, black tips and is held in place by three grey straps, and a smooth, black helmet that bears the Unversed insignia. It wields a monochrome version of Vanitas's [[Void Gear]].
 
The portal from which the Vanitas Remnant emerges from is purple in coloration and has fragments of black rocklike material floating around it. The symbol that appears in the portal's center resembles the [[Keychain]] of the Void Gear Keyblade.


The crest that must be approached by the player to begin the battle has a very similar appearance to an Absent Silhouette portal, varying shades of purple in coloration with shards of black, rock-like material floating around it. The symbol appearing on the crest displays two halves of a gear which join to form an "S", the [[Keychain]] of the Void Gear Keyblade, both Vanitas and his Remnant's primary weapon.
==Strategy==
==Strategy==
===Attacks===
[[File:Versus Vanitas Remnant KHBBS.png|thumb|left|Vanitas Remnant engages in combat in the Keyblade Graveyard.]]
*'''Shadow Clone''': Usually the first attack. The Remnant will encase itself in an impenetrable barrier while sending various shadow clones to slash at the player or slam down at the player before charging straight through the barrier. Inflicts Blind on contact
Terra, Ventus, and Aqua cannot use [[D-Link]]s against the Vanitas Remnant. However, they still have access to [[Command Style]]s and Shotlocks. While the Vanitas Remnant will avoid most of the damage Shotlocks cause, the brief invulnerability these techniques grant makes them useful for enduring the boss's attacks. For maximum efficiency, the protagonists' equipped Shotlocks should be at their highest levels.  
*'''Dark Spiral''': Speedy dashes in the air around the area while encased in dark energy. Will occur more often has the Remnant's HP dwindles
*'''Dark Splicer''': Slashes at the player while teleporting. Extends combo as HP dwindles
*'''Dark Cannon''': Shotlock passed down from Vanitas. Consists of firing an energy beam from three dark blue crystals. Remnant can rotate while using it
*'''Shadow Dash + Dark Spikes''': Dashes quickly in a circle around the player and summons spikes on each side of the player, which closes upon the player immediately. Will instantly kill the player, or leave them in critical condition while Blinded
*'''Afterimage''': Will leave an afterimage when caught in a combo or in mid-combo, and usually teleports above the player to retaliate
*'''Χ-Blade combo''': Charges Keyblade, then slashes at the player, and follows up with releasing an X-shaped crescent of energy which homes on the player. May leave an afterimage halfway through the combo
*'''Strike''': Simultaneously dashes and slashes at the player, and follows up with an upward somersault slash that releases a crescent of dark energy, which homes on the player and inflicts Confuse status upon contact.
*'''Jumping Blizzaga''': Downward strike on the player upon teleporting above them, and simultaneously casting Blizzaga
*'''Erupt + Firaga''': Dives straight into the ground, and homes in on the player in a pool of dark energy. Upon reaching the player, the Remnant will erupt from the ground while casting multiple Firagas to rain down on the player
*'''Flame Burst''': Charges up and fires a fireball at the player, which then splits into three and homes in on the player.
*'''Dark Thundaga''':- Simultaneously initiating a downward strike at the player and casting Thundaga
*'''Cure''': Will be cast if the Remnant witnesses the player casting the same spell.


The player cannot use D-Links, but has access to Command Styles and Shotlocks. However, Shotlocks have little effect on the Remnant, as it will constantly use Jumping Blizzaga and Afterimage to avoid it. Therefore, Shotlocks may be used to escape the Remnant's attacks, making them most useful when maxed. The Keyblade choice is dependent on which commands are being used to defeat the Remnant—a high strength Keyblade if the protagonist is focusing on Aerial Slam, or a high magic Keyblade if they are focusing on Tornado or Seeker Mine. Use the basic form of the protagonist's dodging commands, as the offensive forms do not offer the needed periods of invincibility. As using Cure or Friend Cure spells will allow the Remnant to heal, the protagonist should rely on Heal Strike, Renewal Block or Renewal Barrier, and Potions for rejuvenation.
Depending on the approach to this battle the player wishes to take, their Keyblade of choice will vary. Keyblades with a high Strength stat are best used if one intends to fight the Vanitas Remnant using [[Aerial Slam]]. Magic-oriented Keyblades, meanwhile, are recommended if one plans to use [[Tornado]] or [[Seeker Mine]].  
 
Terra, Ventus, and Aqua should rely on the most basic forms of their respective dodging techniques when fighting the Vanitas Remnant, as their more offensive versions do not grant the same windows of invincibility. The protagonists should also use [[Potion]]s or techniques such as [[Heal Strike]], [[Renewal Block]], and [[Renewal Barrier]] to recover HP, for [[Cure]] and [[Group Cure]] spells allow the boss to also rejuvenate itself.


===Terra===
===Terra===
While Terra receives a boost in strength, he is hampered by his slow speed and poor dodging ability. The player should have Once More, Second Chance, and HP Boost equipped. It's recommended that the player evolve Terra's Finish Command to Demolition, as it makes Terra invulnerable and can damage the Remnant. Since Terra is a master of using earth-related magic, it's recommended that the player use Mine Square or Mine Shield. The player can also use Brutal Blast or Quake, but should be careful when casting them as it takes time, and the Remnant can potentially defeat you. Sonic Impact for Terra may be useful for disrupting the Remnant's attacks, but leaves Terra vulnerable while using it, so the player should only use it to disrupt attacks instead of dodging. So long as the player remembers that Terra prefers strength over speed, the Remnant will be defeated.
To compensate for his lack of speed and poor dodging ability, Terra should only use the fastest of attacks when facing the Vanitas Remnant. It is also recommended that he enter the battle against this foe with two sets of Potions, a high-level version of [[Mine Square]] or [[Mine Shield]], all three available HP Boosts, and the [[Second Chance]] and [[Once More]] abilities equipped. To deal as much damage to the Vanitas Remnant as possible, Terra should use the Chaos Ripper Keyblade, as well as the [[Demolition]] Finish command.
 
When dealing with the Vanitas Remnant's Clone Burst attack, Terra should use Slide to avoid taking damage. He should not use Sonic Impact, as this technique lacks Slide's temporary invincibility. Terra can also use Keyblade strikes and fast-paced, long-range attacks like [[Thunder Surge]] to delay Clone Burst's execution. When the Vanitas Remnant uses Dark Fang, it is recommended that Terra use Slide to quickly reach the boss and then use Mine Shield or Mine Square; it is likely the Vanitas Remnant will walk into the mines and take damage in its attempt to continue attacking. If the Vanitas Remnant uses Dark Cannon, Terra can use [[Ars Solum]] to deal heavy damage. Alternatively, he can consume a Vanilla Glitz to gain early access to the [[Critical Impact]] Command Style; this will greatly increase the damage of his standard attacks, which can be used until the boss's Shotlock ends.


===Ventus===
===Ventus===
While Ven has low strength, his speed allows him to compensate for that, and is key for winning the battle against the Remnant. Since he is very experienced with casting Aero-based magic, attacks like Tornado Strike and Tornado should be used. However, the Tornado spell has the disadvantage of immobilizing Ven while casting it, making it very difficult to predict the timing of the spell. Another attack that can damage the Remnant is Ven's Wind Raid, which can score multiple hits before returning to Ven's hand. Like the Tornado spell however, it can immobilize Ven for a few seconds. The Remnant is also vulnerable to Ven's Counter Rush, and some of his charged attacks can be avoided with Reversal, and countered with Reversal Slash. It's recommended that Ventus's Finish Command should be Air Flair 4, which is a series of quick strikes while casting Aero with each strike, or evolve their Finisher to the more powerful Stratosphere, which allows Ven to jump in the air to avoid attacks. Should the player remember that Ven favors speed, and maintains the proper hit-and-run strategy, as well as healing when necessary, the Remnant should fall in due time.
When fighting the Vanitas Remnant, Ventus should use Dodge Roll to avoid taking damage. He can use Superglide to quickly dodge the boss's ranged attacks. It is recommended that Ventus have at least two sets of Potions equipped during this battle, as well as the Second Chance and Once More abilities. Tornado and Mine Square should be his main source of offense, and he should use Renewal Block to defend against the Vanitas Remnant while recovering much-needed HP.
 
To avoid Dark Fang, Ventus should use Dodge Roll. The temporary invincibility the technique grants him will prevent him from being inflicted with Blind. Ventus's [[Stratosphere]] Finish command also bestows brief invulnerability; it should be used in place of Command Styles. Ventus's Tornado spell is most effective at the conclusion of the Vanitas Remnant's Dark Thundaga, Clone Burst, and X-Discharge attacks.


===Aqua===
===Aqua===
Aqua has average speed and strength, but her real strength lies in using magic. It's recommended to fill the Command Deck with magic commands as well as Potions. It's recommended that the Finish Command is Magic Pulse 4, which causes the Remnant to be knocked into the air, or Teleport Spike, which grants invincibility while attacking. Unlike the other two characters, Aqua can use Seeker Mine, which can home in on the player and produce the same effects as other Mine-related attacks. The Remnant is vulnerable to Aqua's Counter Blast, and its attacks can be avoided by teleporting behind it if the Teleport ability is equipped. The player should also use Aqua's Doubleflight and Barrier in midair to avoid the Remnant's attacks, which are mostly occurring on the ground. Raging Storm is very useful as it knocks the Remnant into the air and inflicts damage on contact. Unfortunately, Aqua can still be damaged by any of the Remnant's attacks while using Raging Storm. Aqua's Barrier Surge should also be equipped to block attacks as well as getting in close with the Remnant. Should the player remember Aqua's fighting style, the Remnant can be defeated with ease.
When Aqua faces the Vanitas Remnant, she should have Seeker Mine and all three available HP Boosts equipped. Her Keyblade of choice should either be the [[Stormfall]] or [[Ultima Weapon]] Keyblade, as both are proficient in Strength and Magic. To avoid the Vanitas Remnant's attacks, Aqua should chain multiple Cartwheels together.


===All===
====Strategy 1====
A glitch in the Remnant's A.I. can provide an easy victory to those experiencing difficulty in taking victory. A column of rock in the battlefield's corner is shaped such that luring the Remnant to it and retreating to the opposite side will cause it to consistently run straight towards the player without attacking. By filling the Command Deck completely with Strike Raid attacks, or similar variants, and ensuring the player is Locked-On to the Remnant, the attack will pass through the column of stone and connect with the Remnant.
In addition to Seeker Mine, Aqua should have three sets of Potions and four sets of Fabracadabras equipped. After three quarters of the Vanitas Remnant's HP has been depleted, it is recommended that Aqua start using Fabracadabras to gain early access to the [[Spellweaver]] Command Style, which she can use until the boss is defeated. While not particularly powerful, Spellweaver grants Aqua invulnerability, has great range, and can hit multiple times.


Terra's strength is the strongest of the three, and as such he can easily do twice as much damage with a basic Strike Raid than Ventus or Aqua. Ventus' variant Wind Raid can land multiple hits per throw, and can be used more efficiently than other Raid commands. As Aqua's stats are heavily inclined towards magic, it is best to save this particular strategy as a last resort.
====Strategy 2====
A strategy that involves the consumption of fewer items relies on a combination of Seeker Mine and [[Teleport Spike]] as its main source of offense. Aqua should use this command until three quarters of the Vanitas Remnant's HP has been depleted. She should then use consecutive Counter Blasts to fill her Command Gauge until Teleport Spike becomes available. It is recommended that Aqua utilize this Finish command until the Vanitas Remnant is defeated to gain temporary invulnerability and the ability to strike multiple times.


The prize for defeating the Vanitas Remnant, regardless of character used, is a [[Secret Gem]] in the original Japanese release of ''Kingdom Hearts Birth by Sleep''. The [[Void Gear]] Keyblade is rewarded to the player in the North American and [[Kingdom Hearts Birth by Sleep Final Mix|Final Mix]]<ref name="Dengeki">''[http://www.ff-reunion.net/kh/2010/06/25/khbbs_dengeki_nomura_interview KHBbS: Dengeki PS—Nomura Interview, North American Edition Voice Actors and Added Elements]''</ref> versions.
===Terra, Ventus, and Aqua===
A flaw in the Vanitas Remnant's A.I. allows for an easy victory against it. Simply lure the Vanitas Remnant to the large rock formation in the corner of the battlefield and retreat to the rock's opposite side. The Vanitas Remnant will be left unable to attack. Terra, Ventus, and Aqua can effortlessly defeat the boss with a Command Deck comprised entirely of [[Strike Raid]] commands.
{{atk-o|bbs}}
{{atk-m|{{nihongo|'''Continuous Slash'''|連続斬り|<br>Renzokukiri}}|Rush slash|Physical|—|1.0|◯|Performs a rushing slash, a spinning upward slash, and fires a crescent-shaped blade of darkness.||Upward slash|Neutral|—|1.5|X|Blade of darkness|Neutral|Confusion|0.5|X}}
{{atk-m|{{nihongo|'''Warp Downslash'''|ワープ斬り下ろし|<br>Wāpu Kirioroshi}}|Weapon|Physical|—|1.5|◯|Warps into the air behind the opponent and swings its weapon down, making a dark crystal thrust up from the ground.|Used as counterattack. The warp can be followed by other attacks instead such as Continuous Slash, Dark Splicer or Spin Rush Slash.|Dark Crystal|Physical|—|1.5|△}}
{{atk|{{nihongo|'''[[Dark Firaga]]'''|ダークファイガ|<br>Dāku Faiga|lit. "Dark Figa"}}|Physical|—|2.0<br>After split: 1.0 x5|△<ref>The split fireballs will hit Terra and Ventus even after guarding.</ref>|Shoots a fireball that tracks the opponent. On the way, the fireball splits into 5 and start flying at high speed.}}
{{atk|{{nihongo|'''[[Dark Thundaga]]'''|ダークサンダガ|<br>Dāku Sandaga}}|Neutral|—|2.0|X|Jumps up and shoots lightning in a fan shape diagonally downward.}}
{{atk-m|{{nihongo|'''Shadow Dive'''|シャドウダイブ|<br>Shadou Daibu}}|Weapon|Neutral|—|1.5|X|Swings down weapon and dives into the ground, follows the opponent, then jumps out of the ground while swinging its weapon, creating a shock wave, and sprays flames around. The flames fly in a parabolic curve and create flame pillars when they hit the ground.|Contrary to other versions of this attack, the Remnant moves to the target's position very fast, and never dives back to the ground after the first jump out, making the attack end rather quickly.|Shock Wave|Neutral|—|1.0|X|Fire|Neutral|—|1.0|X}}
{{atk-m|{{nihongo|'''X-Discharge'''|Xディスチャージ|<br>X Disuchāji}}|Shock Wave|Neutral|—|1.0 per hit|X|After releasing a shock wave from its body, it performs a spinning slash, followed by a jumping slash that releases shock waves in 4 directions, followed by another spinning slash, followed by an X-shaped slash which fires an X-shaped blade.||Spin Slash|Neutral|—|2.0|X|Jump Slash|Neutral|—|1.5|X|X-shape Slash|Neutral|—|1.5|X|X-shape Blade|Neutral|—|1.0|X}}
{{atk|{{nihongo|'''Dark Splicer'''|ダークスプライサー|<br>Dāku Supuraisā}}|Physical|—|1.5 per hit|◯|Warps to the opponent's side and perform several slashes one to several times. The warping itself also damages the opponent.}}
{{atk|{{nihongo|'''Dark Spiral'''|ダークスパイラル|<br>Dāku Supairaru}}|Neutral|—|2.0 x1~3|X|Rushes 3 times with the Keyblade held sideways.}}
{{atk|{{nihongo|'''Dark Cannon'''|ダークキャノン|<br>Dāku Kyanon}}|Neutral|—|2.5 per hit|X|After locking-on multiple times, turns towards the opponent and fires a laser.|Has limited range.}}
{{atk|{{nihongo|'''[[Curaga]]'''|ケアルガ|<br>Kearuga|lit. "Curega"}}|—|—|(Restores 50 HP)|—|Restores HP to self.|Only used after the opponent's Cure command.}}
{{atk|{{nihongo|'''Spin Rush Slash'''|回転突進斬り|<br>Kaiten Tosshin Kiri}}|Physical|—|1.5|◯|Charges while spinning like a drill.|Used right after Clone Burst, and also as a regular attack.}}
{{atk|{{nihongo|'''Dark Fang'''|ダークファング|<br>Dāku Fangu}}|Neutral|Blind|3.0 per hit|X|After warping, moves at high speed, placing fangs of darkness, and darkens the area.}}
{{atk|{{nihongo|'''Clone Burst'''|クローンバースト|<br>Kurōn Bāsuto}}|Neutral|Blind|1.5 to 2.0 per hit|X|Surrounds itself by an orb of darkness, sending a clone 7 times to attack the opponent, before attacking. The power depends on the type of action. Vanitas Remnant is invincible until the seventh attack.|Always starts with this attack.}}
{{atk-c}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Vanitas Portal.png|The crest which initiates to the battle with the Vanitas Remnant.
File:Vanitas Portal.png|The crest that appears on the portal from which the Vanitas Remnant emerges.
File:Void Gear (Vanitas Remnant) KHBBS.png|The Vanitas Remnant's version of the Void Gear.
File:Void Gear (Vanitas Remnant) KHBBS.png|The Vanitas Remnant's Void Gear Keyblade.
</gallery>
</gallery>
==Video==
==Video==
<center>
{| class="video"
{|border="1" style="text-align:center; border-radius:10px"
! Vanitas Remnant ''[[Kingdom Hearts Birth by Sleep]]'' (Terra)
|style="border-radius:10px"|'''Vanitas Remnant (''Kingdom Hearts Birth by Sleep''—Terra)'''
|style="border-radius:10px"|'''Vanitas Remnant (''Kingdom Hearts Birth by Sleep''—Ventus)'''
|style="border-radius:10px"|'''Vanitas Remnant (''Kingdom Hearts Birth by Sleep'' - Aqua)'''
|-
|-
|style="border-radius:10px"|<youtube width="320" height="240">lQ7gc4quIHo</youtube>
| {{#widget:YouTube|id=kvg6phdNPfA|width=320|height=240}}
|style="border-radius:10px"|<youtube width="320" height="240">kwkFMd1Smow</youtube>
|style="border-radius:10px"|<youtube width="320" height="240">bayCGtttAyg</youtube>
|}
|}
</center>
{{-}}
 
==Notes and references==
==Notes and references==
{{reflist|1}}
{{reflist}}
{{-}}
{{UnversedDirectory}}
{{UnversedDirectory}}
{{OptionalBossDirectory}}
{{OptionalBossDirectory}}

Latest revision as of 16:11, 7 December 2024

Vanitas Remnant

Vanitas Remnant KHBBS.png

Japanese ヴァニタスの思念
Rōmaji Vanitasu no Shinen
Translation Vanitas's Will

Type Unversed
Voice actors (Ja:) Miyu Irino
(En:) Haley Joel Osment
Game Kingdom Hearts Birth by Sleep
Variations
Ventus
Vanitas
Ventus-Vanitas
Themes Header.png

KHBBS tracks
Battle theme - Enter the Void
Vanitas Remnant

Kingdom Hearts Birth by Sleep
A physical manifestation of what remained of Vanitas's powerful thoughts and feelings.
Location HP EXP Strength Defense
Keyblade Graveyard 200 0 80 27
Physical Fire Blizzard Thunder Dark Other
x0.5 x0.25 x0.25 x0.25 x0.25 x0.5
Stun Freeze Mini Blind Ignite Confuse
x0 x0 x0 x0 x0 x0
Bind Poison Slow Stop Sleep Death
x0 x0 x0 x0 x0 x0
Zero Gravity Magnet Warp
x0 x0 x0

Rewards
Secret Gem[1], Void Gear[2]
World(s)
Keyblade Graveyard
Location HP EXP Strength Defense
Keyblade Graveyard 200 0 80 27
Physical Fire Blizzard Thunder Dark Other
x0.5 x0.25 x0.25 x0.25 x0.25 x0.5
Stun Freeze Mini Blind Ignite Confuse
x0 x0 x0 x0 x0 x0
Bind Poison Slow Stop Sleep Death
x0 x0 x0 x0 x0 x0
Zero Gravity Magnet Warp
x0 x0 x0

Rewards
Secret Gem[1], Void Gear[2]
World(s)
Keyblade Graveyard
Location HP EXP Strength Defense
Keyblade Graveyard 200 0 80 27
Physical Fire Blizzard Thunder Dark Other
x0.5 x0.25 x0.25 x0.25 x0.25 x0.5
Stun Freeze Mini Blind Ignite Confuse
x0 x0 x0 x0 x0 x0
Bind Poison Slow Stop Sleep Death
x0 x0 x0 x0 x0 x0
Zero Gravity Magnet Warp
x0 x0 x0

Rewards
Secret Gem[1], Void Gear[2]
World(s)
Keyblade Graveyard

The Vanitas Remnant, also called Vanitas's lingering spirit, is an Unversed that serves as a secret boss in Kingdom Hearts Birth by Sleep. It can be fought in the Badlands area of the Keyblade Graveyard after the player clears the Final Episode. True to its name, it is a physical manifestation of the remnants of Vanitas's thoughts, feelings, and will.

Defeating the Vanitas Remnant in the Japanese version of Kingdom Hearts Birth by Sleep earns the player a Secret Gem. In the international version and Kingdom Hearts Birth by Sleep Final Mix, defeating this boss unlocks the Void Gear and allows the Unknown to be challenged.[3]

Story[edit]

Kingdom Hearts Birth by Sleep[edit]

Terra, Ventus, and Aqua return on separate occasions to the Badlands, where they find a mysterious sphere of dark energy hovering in front of a nearby rock formation. The Keyblade wielders accept the challenge the energy sphere offers, and the Vanitas Remnant takes shape before them, just like when the real Vanitas did when he was born. The Unversed attacks, and after its defeat, it disappears back into the darkness.

Design[edit]

The Vanitas Remnant is a black-and-white version of the real Vanitas. It wears a black and white bodysuit, white boots with black soles, a white half-skirt that has torn, black tips and is held in place by three grey straps, and a smooth, black helmet that bears the Unversed insignia. It wields a monochrome version of Vanitas's Void Gear.

The portal from which the Vanitas Remnant emerges from is purple in coloration and has fragments of black rocklike material floating around it. The symbol that appears in the portal's center resembles the Keychain of the Void Gear Keyblade.

Strategy[edit]

Vanitas Remnant engaging in combat.
Vanitas Remnant engages in combat in the Keyblade Graveyard.

Terra, Ventus, and Aqua cannot use D-Links against the Vanitas Remnant. However, they still have access to Command Styles and Shotlocks. While the Vanitas Remnant will avoid most of the damage Shotlocks cause, the brief invulnerability these techniques grant makes them useful for enduring the boss's attacks. For maximum efficiency, the protagonists' equipped Shotlocks should be at their highest levels.

Depending on the approach to this battle the player wishes to take, their Keyblade of choice will vary. Keyblades with a high Strength stat are best used if one intends to fight the Vanitas Remnant using Aerial Slam. Magic-oriented Keyblades, meanwhile, are recommended if one plans to use Tornado or Seeker Mine.

Terra, Ventus, and Aqua should rely on the most basic forms of their respective dodging techniques when fighting the Vanitas Remnant, as their more offensive versions do not grant the same windows of invincibility. The protagonists should also use Potions or techniques such as Heal Strike, Renewal Block, and Renewal Barrier to recover HP, for Cure and Group Cure spells allow the boss to also rejuvenate itself.

Terra[edit]

To compensate for his lack of speed and poor dodging ability, Terra should only use the fastest of attacks when facing the Vanitas Remnant. It is also recommended that he enter the battle against this foe with two sets of Potions, a high-level version of Mine Square or Mine Shield, all three available HP Boosts, and the Second Chance and Once More abilities equipped. To deal as much damage to the Vanitas Remnant as possible, Terra should use the Chaos Ripper Keyblade, as well as the Demolition Finish command.

When dealing with the Vanitas Remnant's Clone Burst attack, Terra should use Slide to avoid taking damage. He should not use Sonic Impact, as this technique lacks Slide's temporary invincibility. Terra can also use Keyblade strikes and fast-paced, long-range attacks like Thunder Surge to delay Clone Burst's execution. When the Vanitas Remnant uses Dark Fang, it is recommended that Terra use Slide to quickly reach the boss and then use Mine Shield or Mine Square; it is likely the Vanitas Remnant will walk into the mines and take damage in its attempt to continue attacking. If the Vanitas Remnant uses Dark Cannon, Terra can use Ars Solum to deal heavy damage. Alternatively, he can consume a Vanilla Glitz to gain early access to the Critical Impact Command Style; this will greatly increase the damage of his standard attacks, which can be used until the boss's Shotlock ends.

Ventus[edit]

When fighting the Vanitas Remnant, Ventus should use Dodge Roll to avoid taking damage. He can use Superglide to quickly dodge the boss's ranged attacks. It is recommended that Ventus have at least two sets of Potions equipped during this battle, as well as the Second Chance and Once More abilities. Tornado and Mine Square should be his main source of offense, and he should use Renewal Block to defend against the Vanitas Remnant while recovering much-needed HP.

To avoid Dark Fang, Ventus should use Dodge Roll. The temporary invincibility the technique grants him will prevent him from being inflicted with Blind. Ventus's Stratosphere Finish command also bestows brief invulnerability; it should be used in place of Command Styles. Ventus's Tornado spell is most effective at the conclusion of the Vanitas Remnant's Dark Thundaga, Clone Burst, and X-Discharge attacks.

Aqua[edit]

When Aqua faces the Vanitas Remnant, she should have Seeker Mine and all three available HP Boosts equipped. Her Keyblade of choice should either be the Stormfall or Ultima Weapon Keyblade, as both are proficient in Strength and Magic. To avoid the Vanitas Remnant's attacks, Aqua should chain multiple Cartwheels together.

Strategy 1[edit]

In addition to Seeker Mine, Aqua should have three sets of Potions and four sets of Fabracadabras equipped. After three quarters of the Vanitas Remnant's HP has been depleted, it is recommended that Aqua start using Fabracadabras to gain early access to the Spellweaver Command Style, which she can use until the boss is defeated. While not particularly powerful, Spellweaver grants Aqua invulnerability, has great range, and can hit multiple times.

Strategy 2[edit]

A strategy that involves the consumption of fewer items relies on a combination of Seeker Mine and Teleport Spike as its main source of offense. Aqua should use this command until three quarters of the Vanitas Remnant's HP has been depleted. She should then use consecutive Counter Blasts to fill her Command Gauge until Teleport Spike becomes available. It is recommended that Aqua utilize this Finish command until the Vanitas Remnant is defeated to gain temporary invulnerability and the ability to strike multiple times.

Terra, Ventus, and Aqua[edit]

A flaw in the Vanitas Remnant's A.I. allows for an easy victory against it. Simply lure the Vanitas Remnant to the large rock formation in the corner of the battlefield and retreat to the rock's opposite side. The Vanitas Remnant will be left unable to attack. Terra, Ventus, and Aqua can effortlessly defeat the boss with a Command Deck comprised entirely of Strike Raid commands.

Technique Element Status Power Block?
Continuous Slash (連続斬り
Renzokukiri
?)
Rush slash Physical 1.0

Upward slash Neutral 1.5 X
Blade of darkness Neutral Confusion 0.5 X
Performs a rushing slash, a spinning upward slash, and fires a crescent-shaped blade of darkness.
Warp Downslash (ワープ斬り下ろし
Wāpu Kirioroshi
?)
Weapon Physical 1.5

Dark Crystal Physical 1.5
Warps into the air behind the opponent and swings its weapon down, making a dark crystal thrust up from the ground.
Used as counterattack. The warp can be followed by other attacks instead such as Continuous Slash, Dark Splicer or Spin Rush Slash.
Dark Firaga (ダークファイガ
Dāku Faiga
?, lit. "Dark Figa")
Physical 2.0
After split: 1.0 x5
[4]
Shoots a fireball that tracks the opponent. On the way, the fireball splits into 5 and start flying at high speed.
Dark Thundaga (ダークサンダガ
Dāku Sandaga
?)
Neutral 2.0 X
Jumps up and shoots lightning in a fan shape diagonally downward.
Shadow Dive (シャドウダイブ
Shadou Daibu
?)
Weapon Neutral 1.5 X

Shock Wave Neutral 1.0 X
Fire Neutral 1.0 X
Swings down weapon and dives into the ground, follows the opponent, then jumps out of the ground while swinging its weapon, creating a shock wave, and sprays flames around. The flames fly in a parabolic curve and create flame pillars when they hit the ground.
Contrary to other versions of this attack, the Remnant moves to the target's position very fast, and never dives back to the ground after the first jump out, making the attack end rather quickly.
X-Discharge (Xディスチャージ
X Disuchāji
?)
Shock Wave Neutral 1.0 per hit X

Spin Slash Neutral 2.0 X
Jump Slash Neutral 1.5 X
X-shape Slash Neutral 1.5 X
X-shape Blade Neutral 1.0 X
After releasing a shock wave from its body, it performs a spinning slash, followed by a jumping slash that releases shock waves in 4 directions, followed by another spinning slash, followed by an X-shaped slash which fires an X-shaped blade.
Dark Splicer (ダークスプライサー
Dāku Supuraisā
?)
Physical 1.5 per hit
Warps to the opponent's side and perform several slashes one to several times. The warping itself also damages the opponent.
Dark Spiral (ダークスパイラル
Dāku Supairaru
?)
Neutral 2.0 x1~3 X
Rushes 3 times with the Keyblade held sideways.
Dark Cannon (ダークキャノン
Dāku Kyanon
?)
Neutral 2.5 per hit X
After locking-on multiple times, turns towards the opponent and fires a laser.
Has limited range.
Curaga (ケアルガ
Kearuga
?, lit. "Curega")
(Restores 50 HP)
Restores HP to self.
Only used after the opponent's Cure command.
Spin Rush Slash (回転突進斬り
Kaiten Tosshin Kiri
?)
Physical 1.5
Charges while spinning like a drill.
Used right after Clone Burst, and also as a regular attack.
Dark Fang (ダークファング
Dāku Fangu
?)
Neutral Blind 3.0 per hit X
After warping, moves at high speed, placing fangs of darkness, and darkens the area.
Clone Burst (クローンバースト
Kurōn Bāsuto
?)
Neutral Blind 1.5 to 2.0 per hit X
Surrounds itself by an orb of darkness, sending a clone 7 times to attack the opponent, before attacking. The power depends on the type of action. Vanitas Remnant is invincible until the seventh attack.
Always starts with this attack.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Gallery[edit]

Video[edit]

Vanitas Remnant – Kingdom Hearts Birth by Sleep (Terra)

Notes and references[edit]

  1. ^ a b c Original Japanese version only.
  2. ^ a b c International version and Kingdom Hearts Birth by Sleep Final Mix only.
  3. ^ KHBBS: Dengeki PS—Nomura Interview, North American Edition Voice Actors and Added Elements
  4. ^ The split fireballs will hit Terra and Ventus even after guarding.