Kingdom Hearts 358/2 Days

Ashes: Difference between revisions

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{{Game|358}}
{{Game|358}}
{{expand|create=Gameplay}}
{{InfoWeapon358
{{InfoWeapon358
|name=Ashes
|name=Ashes
|katakana=アッシュ
|katakana=アッシュ
|image=Ashes.png
|romaji=Asshu
|size=64px
|jpname=Ash
|desc=Your most basic weapon.<br>Nothing really sets it apart.
|desc=Your most basic weapon. Nothing really sets it apart.
|str       = +15
|str=+15
|strunit   = —
|strunit=—
|mag       = +0
|ultima=+85
|magunit   = —
|mag=+0
|def       = +0
|magunit=—
|defunit   = —
|def=+0
|rate     = +0
|defunit=—
|rateunit = —
|rate=+0
|bonus     = +2
|rateunit=—
|bonusunit = —
|bonus=+2
|bonusunit=—
|ability=None
|ability=None
|get= No Gear (Axel)
|get= No Gear (Axel)
|char=Axel
|char=Axel
|v1=Combustion
}}
}}
{{nihongo|'''Ashes'''|アッシュ|Asshu}} is a weapon that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It is Axel's basic weapon, and therefore requires no [[Gear]]s to be attached to him in order to wield it. In appearance, Ashes chakrams are almost entirely gray, symbolizing that it is the most basic of all of Axel's weapons through the use of achromatic colors. This weapon's combo finisher is Axel throwing Ashes far in front of him.
The '''Ashes''' is a pair of [[Chakram]]s that can be wielded by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''.


==Design==
==Design==
The outer wheel of an Ashes chakram has four half-circle recessions lining it. The other four sections of the wheel each sport a spike, and the handle, which is shaped like a cross, is connected to the wheel by the four recessions. The handle is blue-grey, while the main wheel is silver on the outer edge and dark grey on the inner edge.
The outer wheel of an Ashes Chakram has four half-circle recessions lining it. The other four sections of the wheel each sport a spike, and the handle, which is shaped like a cross, is connected to the wheel by the four recessions. The handle is blue-grey, while the main wheel is silver on the outer edge and dark grey on the inner edge.


==Trivia==
Ashes are the residue of burnt wood. The name also refers to the Chakrams' grey color scheme.
>Ashes are the remnants of a fire. They are most likely named this because they are Axel's weakest weapon, seeing as all his other, more powerful weapons, have names that have to do with intense fires.


==See Also==
==Gameplay==
*[[Combustion]]
The ground combo starts with a slash to the right, then to the left and ends with a throw straight at the target. 
{{AxelWeapons}}
 
The aerial combo starts with a slash to the right and then the left, finishing with a cross slash to the right and circling around Axel.
 
{{358Atk/o
|{{358Atk
|char=Axel
|a10=a
|a11pow=0.75
|a12a=*
|a20=i
|a21pow=0.75
|a22a=*
|a30=u
|a31pow=1.13 x2
|a31count=◯
|a31crit=◯
|a31flin=◯
}}
|{{358Atk
|char=Axel
|air=*
|a10=A
|a11pow=0.75
|a12a=*
|a20=I
|a21pow=0.75
|a22a=*
|a30=U
|a31pow=1.13 x2
|a31count=◯
|a31crit=◯
|a31flin=◯
}}}}
 
{{Chakram}}
{{Gearless}}
{{Gearless}}
{{Weapon-stub}}
[[de:Asche]]
[[fr:Cendres]]

Latest revision as of 13:50, 26 November 2024

Kingdom Hearts 358/2 Days
Ashes
Ashes
"Your most basic weapon. Nothing really sets it apart."
Japanese アッシュ
Rōmaji Asshu
Translation Ash
Stats
Strength Magic
Base Unit Ultima Base Unit
+15 +85 +0
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +0 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Obtained
No Gear (Axel)

The Ashes is a pair of Chakrams that can be wielded by Axel in Kingdom Hearts 358/2 Days.

Design[edit]

The outer wheel of an Ashes Chakram has four half-circle recessions lining it. The other four sections of the wheel each sport a spike, and the handle, which is shaped like a cross, is connected to the wheel by the four recessions. The handle is blue-grey, while the main wheel is silver on the outer edge and dark grey on the inner edge.

Ashes are the residue of burnt wood. The name also refers to the Chakrams' grey color scheme.

Gameplay[edit]

The ground combo starts with a slash to the right, then to the left and ends with a throw straight at the target.

The aerial combo starts with a slash to the right and then the left, finishing with a cross slash to the right and circling around Axel.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Right Hand Downswing
Hit 1 0.75 X X X
(Ground) Left Hand Upswing
Hit 1 0.75 X X X
(Ground) Front Simultaneous Throw
Hit 1 1.13 x2


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Left Upswing
Hit 1 0.75 X X X
(Air) Right Downswing
Hit 1 0.75 X X X
(Air) Horizontal Circle Throw
Hit 1 1.13 x2