Kingdom Hearts II
Kingdom Hearts II Final Mix

Pain and Panic Cup: Difference between revisions

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'''The Pain and Panic Cup''' is a minigame in the world, [[Olympus Coliseum]]. The goal is to defeat and survive 10 rounds of enemies. You cannot use Drives in this minigame, but to make up for this, Spells cost less MP then usual. The Heartless in the Pain and Panic cup are all level twenty, no higher or less.  
{{cleanup|Check ''Kingdom Hearts II Final Mix'' rewards. Add strategy on how to complete the Jiminy requirements easiest.}}{{game|KH2|FM2}}
{{tab|o-info|360px}}
{{tab|Pain and Panic Cup}}
{{Coliseum
|name=Pain and Panic Cup
|katakana=ペイン&パニックカップ
|romaji=Pein & Panikku Kappu
|jpname=Pain & Panic Cup
|fr=Coupe Peine et Panique
|image=[[File:Pain and Panic Cup Trophy KHII.png|x300px]]
|rounds=10
|level=20{{KHII}}<br>25{{FMII}}
|reward=[[Lucky Ring]]{{KHII}}<br>[[Protect Belt]]{{FMII}}<br>[[Serenity Stone]]
|unlock=Clear [[Disney Castle]].
|rules=Fight alongside your friends.<br>The Drive Gauge can't be used, but Limits consume less MP than usual.<br><br>No experience is gained.
|missions=Give it a try<br>Win with a score of 2,000 or more
|round1=1
|enem1=Shadow x 5<br>Hook Bat x 5
|round2=2
|enem2=Large Body x 1<br>Minute Bomb x 6
|round3=3
|enem3=Soldier x 2<br>Rabid Dog x 5
|round4=4
|enem4=Shadow x 4<br>Hot Rod x 2
|round5=5
|enem5=Hook Bat x 4<br>Rapid Thruster x 5<br>Bolt Tower x 2
|round6=6
|enem6=Minute Bomb x 5<br>Gargoyle Knight x 3<br>Lance Soldier x 4
|round7=7
|enem7=Soldier x 2<br>Rabid Dog x 1<br>Aeroplane x 6<br>Assault Rider x 2
|round8=8
|enem8=Rapid Thruster x 128
|round9=9
|enem9=Creeper Plant x 4<br>Gargoyle Warrior x 2
|round10=10
|enem10=Leon<br>Yuffie
|style=kh2
}}
{{tab|c}}{{tab|Paradox}}
{{Coliseum
|name=Pain and Panic Paradox Cup
|katakana=裏ペイン&パニックカップ
|romaji=Ura Pein & Panikku Kappu
|jpname=Inverse Pain & Panic Cup
|image=[[File:Pain and Panic Cup Trophy KHII.png|x300px]]
|rounds=10
|level=60
|unlock=Clear [[Goddess of Fate Cup]]
|rules=Fight alongside your friends.<br>The Drive Gauge can't be used, but Limits consume less MP than usual.<br><br>No experience is gained.
|missions=Give it a try<br>Win with a score of 2,500 or more
|round1=1
|enem1=Shadow x 5<br>Hook Bat x 5
|round2=2
|enem2=Large Body x 1<br>Minute Bomb x 6
|round3=3
|enem3=Soldier x 2<br>Rabid Dog x 5
|round4=4
|enem4=Shadow x 4<br>Hot Rod x 2
|round5=5
|enem5=Hook Bat x 4<br>Rapid Thruster x 5<br>Bolt Tower x 2
|round6=6
|enem6=Minute Bomb x 5<br>Gargoyle Knight x 3<br>Lance Soldier x 4
|round7=7
|enem7=Soldier x 2<br>Rabid Dog x 1<br>Aeroplane x 6<br>Assault Rider x 2
|round8=8
|enem8=Rapid Thruster x 128
|round9=9
|enem9=Creeper Plant x 4<br>Gargoyle Warrior x 2
|round10=10
|enem10=Leon<br>Yuffie
|style=kh2
}}
{{tab|c}}{{tab|c}}
The '''Pain and Panic Cup''' is the first tournament at the [[Underdrome]] in ''[[Kingdom Hearts II]]'', and all of the enemies within are set at level 20{{KHII}}/25{{FMII}}. Likewise, the '''Pain and Panic Paradox Cup''' is the first of the Paradox Cups, and is essentially the same cup with all of the enemies levels brought up to 60. Both cups forbid the use of [[Drive Form]]s, but reduce the MP consumption of [[Limit]]s. Upon completion of the normal cup, [[Pain and Panic]] put the titular cup on display in the [[Underworld Entrance]].


When you win this cup, you receive the [[Lucky Ring]] and a [[Serenity|Serenity Stone]].
==Strategy==
;Round 4
Sora should use magic against the Hot Rods so that he can defeat them while staying out of their range. If they start to run into him, remember to guard their attacks and use Counterguard. This will leave any Hot Rods hit by the Counter open for attacks.  


==Rounds==
;Round 8
{| border="1" cellpadding="5" cellspacing="0" align="center"
Although Sora only needs to stay alive for 60 seconds to complete this match, it is an excellent opportunity to amass points by using Magnet and Thunder on the Rapid Thrusters
 
;Round 10
Sora cannot collect points in this match, so just focus on defeating Leon and Yuffie. As Leon's attacks are more powerful than Yuffie's, he should be targeted first. Once he is down, focus all attacks on Yuffie as she warps about. Use the more generous availability of Limits to his advantage.
{{sec-stub}}
 
==Enemies==
====Heartless====
{|class="wikitable mw-collapsible mw-collapsed"
!
|-
|-
!style="background:#FFFF00;"| Round
!style="background:#FFFF00;"| Opponents
!style="background:#FFFF00;"| Notes
|- style="background:#FFFACD;"
| 1
| x5 [[Hook Bat]], 5x [[Shadow]]
|
|
|- style="background:#FFE4B5;"
<gallery>
| 2
File:Shadow KHII.png|[[Shadow]]
| x1 [[Large Body]], x4 [[Minute Bomb]]
File:Soldier KHII.png|[[Soldier]]
|
File:Large Body KHII.png|[[Large Body]]
|- style="background:#FFFACD;"
File:Creeper Plant KHII.png|[[Creeper Plant]]
| 3
File:Rabid Dog KHII.png|[[Rabid Dog]]
| x5 [[Rabid Dog]], x2 [[Soldier]]
File:Hook Bat KHII.png|[[Hook Bat]]
|
File:Minute Bomb KHII.png|[[Minute Bomb]]
|- style="background:#FFE4B5;"
File:Rapid Thruster KHII.png|[[Rapid Thruster]]
| 4
File:Lance Soldier KHII.png|[[Lance Soldier]]
| x2 [[Hot Rod]], x4 [[Shadow]]
File:Gargoyle Knight KHII.png|[[Gargoyle Knight]]
| Really easy, just focus and use magic a lot on the Hot Rods.
File:Gargoyle Warrior KHII.png|[[Gargoyle Warrior]]
|- style="background:#FFFACD;"
File:Aeroplane KHII.png|[[Aeroplane]]
| 5
File:Hot Rod KHII.png|[[Hot Rod]]
| x2 [[Bolt Tower]], x4 [[Hook Bat]], x5 [[Rapid Thruster]]
File:Assault Rider KHII.png|[[Assault Rider]]
|
File:Bolt Tower KHII.png|[[Bolt Tower]]
|- style="background:#FFE4B5;"
</gallery>
| 6
|}
| x3 [[Gargoyle Knight]], x4 [[Lance Soldier]], 4x [[Minute Bomb]]
 
|
====Other====
|- style="background:#FFFACD;"
{|class="wikitable mw-collapsible mw-collapsed"
| 7
!
| x6 [[Aeroplane]], x2 [[Assault Rider]], 1x [[Rabid Dog]], 2x [[Soldier]]
|-
|
|- style="background:#FFE4B5;"
| 8
| [[Rapid Thruster]] swarm
| All you need to do is survive, and defeat as many as you can until time runs out.
|- style="background:#FFFACD;"
| 9
| x4 [[Creeper Plant]], x2 [[Gargoyle Warrior]]
|
|
|-style="background:#FFE4B5;"
<gallery>
| 10
File:Leon KHII.png|'''{{ns|Game|Leon}}'''
| [[Leon]] and [[Yuffie]]
File:Yuffie KHII.png|'''{{ns|Game|Yuffie}}'''
| Ignore Yuffie and take out Leon first as he has the strongest attacks.
</gallery>
|}
|}
{{-}}


==Videos==
{| class="video"
! Pain and Panic Cup
! Pain and Panic Paradox Cup
|-
| {{#widget:YouTube|id=iR7D5HlWNwI|width=320|height=240}}
| {{#widget:YouTube|id=HBU6Hih5dm4|width=320|height=240}}
|}


==Other Notes==
In the Pain and Panic Cup, each of the rounds have their own rules but two levels are different than the others. In round 8, Sora has 60 seconds to defeat as many [[Rapid Thruster]]s as he can. It is possible to defeat them all. Round ten is different because in this round, you encounter Leon and Yuffie as bosses of this cup.
There are yellow orbs to be collected for every single round except round 10 (the fight with Leon and Yuffie).
==See Also==
*[[Underdrome]]
{{-}}
{{Stub}}
{{Minigames}}
{{Minigames}}
[[Category:Olympus Coliseum Cups]]
[[Category:Olympus Coliseum Cups]]

Latest revision as of 00:28, 7 November 2024

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Issues: Check Kingdom Hearts II Final Mix rewards. Add strategy on how to complete the Jiminy requirements easiest.

Pain and Panic Cup

Pain and Panic Cup Trophy KHII.png
Katakana ペイン&パニックカップ

Romaji Pein & Panikku Kappu
Japanese Pain & Panic Cup
Unlocked Clear Disney Castle.

Rules Fight alongside your friends.
The Drive Gauge can't be used, but Limits consume less MP than usual.

No experience is gained.
Level 20[KH II]
25[KH II FM]
Rounds 10

Missions Give it a try
Win with a score of 2,000 or more
Rewards Lucky Ring[KH II]
Protect Belt[KH II FM]
Serenity Stone
Other Cups
Kingdom Hearts
Preliminaries
Phil Cup | Pegasus Cup | Hercules Cup | Hades Cup
Gold Match | Platinum Match
Kingdom Hearts Chain of Memories
Survival Cup
Kingdom Hearts II
Pain and Panic Cup | Cerberus Cup | Titan Cup | Goddess of Fate Cup
Pain and Panic Paradox Cup | Cerberus Paradox Cup
Titan Paradox Cup | Hades Paradox Cup
Kingdom Hearts 358/2 Days
Games
Kingdom Hearts Birth by Sleep
Games (West) | Games (East)
Round Enemies

1 Shadow x 5
Hook Bat x 5
2 Large Body x 1
Minute Bomb x 6
3 Soldier x 2
Rabid Dog x 5
4 Shadow x 4
Hot Rod x 2
5 Hook Bat x 4
Rapid Thruster x 5
Bolt Tower x 2
6 Minute Bomb x 5
Gargoyle Knight x 3
Lance Soldier x 4
7 Soldier x 2
Rabid Dog x 1
Aeroplane x 6
Assault Rider x 2
8 Rapid Thruster x 128
9 Creeper Plant x 4
Gargoyle Warrior x 2
10 Leon
Yuffie
Pain and Panic Paradox Cup

Pain and Panic Cup Trophy KHII.png
Katakana 裏ペイン&パニックカップ

Romaji Ura Pein & Panikku Kappu
Japanese Inverse Pain & Panic Cup
Unlocked Clear Goddess of Fate Cup

Rules Fight alongside your friends.
The Drive Gauge can't be used, but Limits consume less MP than usual.

No experience is gained.
Level 60
Rounds 10

Missions Give it a try
Win with a score of 2,500 or more
Other Cups
Kingdom Hearts
Preliminaries
Phil Cup | Pegasus Cup | Hercules Cup | Hades Cup
Gold Match | Platinum Match
Kingdom Hearts Chain of Memories
Survival Cup
Kingdom Hearts II
Pain and Panic Cup | Cerberus Cup | Titan Cup | Goddess of Fate Cup
Pain and Panic Paradox Cup | Cerberus Paradox Cup
Titan Paradox Cup | Hades Paradox Cup
Kingdom Hearts 358/2 Days
Games
Kingdom Hearts Birth by Sleep
Games (West) | Games (East)
Round Enemies

1 Shadow x 5
Hook Bat x 5
2 Large Body x 1
Minute Bomb x 6
3 Soldier x 2
Rabid Dog x 5
4 Shadow x 4
Hot Rod x 2
5 Hook Bat x 4
Rapid Thruster x 5
Bolt Tower x 2
6 Minute Bomb x 5
Gargoyle Knight x 3
Lance Soldier x 4
7 Soldier x 2
Rabid Dog x 1
Aeroplane x 6
Assault Rider x 2
8 Rapid Thruster x 128
9 Creeper Plant x 4
Gargoyle Warrior x 2
10 Leon
Yuffie

The Pain and Panic Cup is the first tournament at the Underdrome in Kingdom Hearts II, and all of the enemies within are set at level 20[KH II]/25[KH II FM]. Likewise, the Pain and Panic Paradox Cup is the first of the Paradox Cups, and is essentially the same cup with all of the enemies levels brought up to 60. Both cups forbid the use of Drive Forms, but reduce the MP consumption of Limits. Upon completion of the normal cup, Pain and Panic put the titular cup on display in the Underworld Entrance.

Strategy[edit]

Round 4

Sora should use magic against the Hot Rods so that he can defeat them while staying out of their range. If they start to run into him, remember to guard their attacks and use Counterguard. This will leave any Hot Rods hit by the Counter open for attacks.

Round 8

Although Sora only needs to stay alive for 60 seconds to complete this match, it is an excellent opportunity to amass points by using Magnet and Thunder on the Rapid Thrusters

Round 10

Sora cannot collect points in this match, so just focus on defeating Leon and Yuffie. As Leon's attacks are more powerful than Yuffie's, he should be targeted first. Once he is down, focus all attacks on Yuffie as she warps about. Use the more generous availability of Limits to his advantage.

Enemies[edit]

Heartless[edit]

Other[edit]

Videos[edit]

Pain and Panic Cup Pain and Panic Paradox Cup