Kingdom Hearts 358/2 Days

Dissonance: Difference between revisions

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{{translation}}
{{game|358}}
{{expand
{{tab|o-info}}
|create= Everything.}}
{{tab|Dissonance}}
{{-}}
{{InfoWeapon358
{{nihongo|'''Dissonance'''|ディソナンス|Disonansu|{{LangFra|Dissonance}}}} is one of [[Larxene|Larxene's]] weapons in ''[[Kingdom Hearts 358/2 Days]]''.
|name=Dissonance
|katakana=ディソナンス
|romaji=Disonansu
|size=32px
|desc=A weapon that possesses extreme Strength. Devastates tough enemies.
|str=+68
|strunit=+2
|ultima=+32
|mag=+0
|magunit=+1
|def=+3
|defunit=+1
|rate=+0
|rateunit=+1
|bonus=+5
|bonusunit=+1
|ability1=[[Striker]]
|ability2=[[Grand Slam]]
|ability3=[[Combo-Block]]
|get=[[Nimble Gear ④]] (Larxene)
|char=Larxene
}}
{{tab|c}}{{tab|+}}
{{InfoWeapon358
|name=Dissonance+
|katakana=ディソナンス+
|romaji=Disonansu+
|image=Dissonance
|size=32px
|desc=An upgraded Dissonance.<br>Possesses extreme Strength.<br>Devastates tough enemies.
|str=+87
|strunit=+2
|ultima=+15
|mag=+0
|magunit=+1
|def=+3
|defunit=+1
|rate=+6
|rateunit=+1
|bonus=+5
|bonusunit=+1
|ability1=[[Combo Boost]]
|ability2=[[Chain Power]]
|ability3=[[Combo-Block]]
|get=[[Nimble Gear+ ④]] (Larxene)
|char=Larxene
}}
{{tab|c}}{{tab|c}}
The '''Dissonance''' is a set of [[Knives]] that can be wielded by [[Larxene]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to the '''Dissonance+'''.


{{LarxeneWeapons}}
==Design==
A Dissonance Knife has a peculiar design, resembling {{w|brass knuckles}}. The handle is red and bends at an almost 90° angle. The blade is black with gold edges and fans out from the handle.
 
Dissonance is French, with the same meaning as its English counterpart.
 
==Gameplay==
Dissonance's ground combo starts with a horizontal spin, followed by a vertical spin in the air, ending with Larxene shooting and twirling forward. The air combo is comprised of a slash upward with one hand, a slash downward with both hands, and finally a Knives-first dive downward.
{{358Atk/o
|{{358Atk
|char=Larxene
|a10=i
|a11pow=0.5
|a12pow=0.5
|a12crit=◯
|a12flin=◯
|a13a=*
|a20=O
|a21pow=0.75
|a21flin=◯
|a22a=*
|a30=e
|a31pow=0.63
|a31flin=◯
|a31count=◯
|a32pow=0.63
|a32flin=◯
|a32count=◯
|a33pow=1.0
|a33crit=◯
|a33flin=◯
|a33count=◯
}}
|{{358Atk
|char=Larxene
|air=*
|a10=I
|a11pow=0.63
|a12a=*
|a20=U
|a21pow=0.75
|a22a=*
|a30=KA
|a31pow=0.75
|a31count=◯
|a32pow=1.25
|a32crit=◯
|a32flin=◯
|a32count=◯
}}
}}
 
{{Knife}}
{{NimbleGear}}
[[fr:Dissonanz]]
[[de:Dissonanz]]

Latest revision as of 18:47, 13 December 2024

Kingdom Hearts 358/2 Days
Dissonance
Dissonance
"A weapon that possesses extreme Strength. Devastates tough enemies."
Japanese ディソナンス
Rōmaji Disonansu
Stats
Strength Magic
Base Unit Ultima Base Unit
+68 +2 +32 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+3 +1 +0 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
2: Grand Slam
3: Combo-Block
Obtained
Nimble Gear ④ (Larxene)
Kingdom Hearts 358/2 Days
Dissonance+
Dissonance
"An upgraded Dissonance.
Possesses extreme Strength.
Devastates tough enemies."
Japanese ディソナンス+
Rōmaji Disonansu+
Stats
Strength Magic
Base Unit Ultima Base Unit
+87 +2 +15 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+3 +1 +6 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Combo Boost
2: Chain Power
3: Combo-Block
Obtained
Nimble Gear+ ④ (Larxene)

The Dissonance is a set of Knives that can be wielded by Larxene in Kingdom Hearts 358/2 Days. It can be upgraded to the Dissonance+.

Design[edit]

A Dissonance Knife has a peculiar design, resembling brass knuckles. The handle is red and bends at an almost 90° angle. The blade is black with gold edges and fans out from the handle.

Dissonance is French, with the same meaning as its English counterpart.

Gameplay[edit]

Dissonance's ground combo starts with a horizontal spin, followed by a vertical spin in the air, ending with Larxene shooting and twirling forward. The air combo is comprised of a slash upward with one hand, a slash downward with both hands, and finally a Knives-first dive downward.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Horizontal Double Spin Swing
Hit 1 0.5 X X X
Hit 2 0.5 X
(Air) Vertical Spin Launch
Hit 1 0.75 X X
(Ground) Drill Rush Swing
Hit 1 0.63 X
Hit 2 0.63 X
Hit 3 1.0


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Upswing
Hit 1 0.63 X X X
(Air) Cross Downswing
Hit 1 0.75 X X X
(Air) Verticle Spin Drop Down
Hit 1 0.75 X X
Hit 2 1.25