Kingdom Hearts 358/2 Days

Reticence: Difference between revisions

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|name=Reticence
|name=Reticence
|katakana=不動
|katakana=不動
|japname=Fudō
|romaji=Fudō
|image=Reticence.PNG
|jpname=Immovable
|size=61px
|desc=Your most basic weapon.<br>Nothing really sets it apart.
|desc=Your most basic weapon.<br>Nothing really sets it apart.
|str=+30
|str=+30
Line 20: Line 19:
|get=No Gear (Lexaeus)
|get=No Gear (Lexaeus)
|char=Lexaeus
|char=Lexaeus
|v1=Colossus
}}
}}
The {{nihongo|'''Reticence'''|不動|Fudō|lit. "Unmoving"}} is an Axe Sword that can be wielded by [[Lexaeus]] in ''[[Kingdom Hearts 358/2 Days]]''. It is the form Lexaeus's Axe Sword takes when not equipped with any Gears.
The '''Reticence''' is an [[Axe Sword]] that can be wielded by [[Lexaeus]] in ''[[Kingdom Hearts 358/2 Days]]''.
 
==Design==
==Design==
The Reticence's blade is predominantly light grey with black edges, and is slightly curved. The counterweight flares outward slightly and is also light grey, but with dark grey edges instead of the blade's black ones. The handle is a smooth, black rod with a light grey spike set in its pommel.
The Reticence's blade is predominantly light grey with black edges, and is slightly curved. The counterweight flares outward slightly and is also light grey, but with dark grey edges instead of the blade's black ones. The handle is a smooth, black rod with a light grey spike set in its pommel.


Someone who is "reticent" is reserved, a trait that Lexaeus possesses. "Unmoving" may refer to his strength and sturdy build.
Someone who is "reticent" is reserved, a trait that Lexaeus possesses. Its Japanese name, "Immovable", may refer to his strength and sturdy build.


==Gameplay==
==Gameplay==
The ground combo for Reticence starts with a one-handed downward slash, followed by a diagonal upward slash, and ends with a powerful, two-handed downward slash.
The ground combo for Reticence starts with a one-handed downward slash, followed by a diagonal upward slash, and ends with a powerful, two-handed downward slash.


The aerial combo consists of a two-handed, upward slash, followed by a downward slam. This weapon does not have a {{button|dsy}} combo.
The aerial combo consists of a two-handed, upward slash, followed by a downward slam.
 
{{358Atk/o
==See also==
|{{358Atk
*[[Colossus]]
|char=Lexaeus
|a10=a
|a11pow=1.0
|a12a=*
|a20=i
|a21pow=0.75
|a22a=*
|a30=u
|a31pow=2.0
|a31crit=◯
|a31flin=◯
|a31count=◯
}}
|{{358Atk
|char=Lexaeus
|air=*
|a10=A
|a11pow=0.88
|a12a=*
|a20=I
|a21pow=2.0
|a21crit=
|a21flin=
|a21count=◯
}}
}}


{{LexaeusWeapons}}
{{AxeSword}}
{{Gearless}}
{{Gearless}}
[[de:Zurückhaltung]]

Latest revision as of 18:27, 20 November 2024

Kingdom Hearts 358/2 Days
Reticence
Reticence
"Your most basic weapon.
Nothing really sets it apart."
Japanese 不動
Rōmaji Fudō
Translation Immovable
Stats
Strength Magic
Base Unit Ultima Base Unit
+30 +70 +0
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +0 +2
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Obtained
No Gear (Lexaeus)

The Reticence is an Axe Sword that can be wielded by Lexaeus in Kingdom Hearts 358/2 Days.

Design[edit]

The Reticence's blade is predominantly light grey with black edges, and is slightly curved. The counterweight flares outward slightly and is also light grey, but with dark grey edges instead of the blade's black ones. The handle is a smooth, black rod with a light grey spike set in its pommel.

Someone who is "reticent" is reserved, a trait that Lexaeus possesses. Its Japanese name, "Immovable", may refer to his strength and sturdy build.

Gameplay[edit]

The ground combo for Reticence starts with a one-handed downward slash, followed by a diagonal upward slash, and ends with a powerful, two-handed downward slash.

The aerial combo consists of a two-handed, upward slash, followed by a downward slam.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Downswing
Hit 1 1.0 X X X
(Ground) Diagonal Upswing
Hit 1 0.75 X X X
(Ground) Both Hands Down Swing
Hit 1 2.0


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Both Hands Upswing
Hit 1 0.88 X X X
(Air) Both Hands Downswing
Hit 1 2.0