Kingdom Hearts (game)
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{{Game|KH1|FM1|COM|REC}}
{{Game|KH1|FM1}}
{{expand|create=base on [[Aero (element)]]; revise color scheme}}
{{youmay|the element|[[Status effect#Percentage|the status effect]]}}
Gravity is an element that appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'' and ''[[Kingdom Hearts Chain of Memories]]''.  It deals percentage damage relative to the target's current HP.
{{nihongo|'''Percentage'''|割合攻撃|Wariai Kōgeki|lit. "Percentage Attack"}} is an element that appears in ''{{c|Kingdom Hearts|game}}''.  It deals percentage damage relative to the target's current HP. While [[Gravity]] magic is the most prominent, the element is also used for attacks that are meant to be extremely powerful.
==Attacks and abilities==
 
In ''Kingdom Hearts'' and ''Kingdom Hearts Chain of Memories'', the player character can use attacks that use the Gravity element. While [[Gravity]] magic is the most prominent, in ''Kingdom Hearts'' the element is also used for attacks that are meant to be extremely powerful.
Although other games sometimes have attacks that deal damage relative to a target's HP, they no longer have Percentage as an element, rather as a status effect instead, it being either Percentage or [[Halve HP]].
===''Kingdom Hearts''===
 
{|class="wikitable" width="75%"
==''Kingdom Hearts''==
|- bgcolor="darkviolet"
===Attacks and abilities===
|style="text-align:center" width="20%"|'''Ability'''
====Party members====
|style="text-align:center"|'''Type'''
{|border="1" cellpadding="2" cellspacing="0" style="width:80%"
|style="text-align:center"|'''Description'''
|-style="{{style|kh1|a}}"
|-bgcolor="darksalmon"
!style="width:15%"|Attack
![[Gravity]]
!style="width:15%"|Type
!style="width:70%"|Description
|-
|[[Gravity Break]]{{FM}}
|Combat Ability
|Has a 30% chance of unleashing a gravity-based finishing combo attack that deals damage equal to a % of the target's HP.
|-
|[[Zantetsuken]]{{FM}}
|Combat Ability
|Has a 30% chance of unleashing a finishing combo attack that can destroy a weaker enemy.
|-
|[[Ghostly Scream]]
|Combat Ability
|Summon dark spheres to crush enemies. [Special attack. Cost: 1 MP.]
|-
|[[Gravity]]
|Magic
|Magic
|Wrings a percentage of HP from the target. Effective against enemies with lots of HP.
|Wrings a percentage of HP from the target.<br>Effective against enemies with lots of HP.<br>Consumes 1 MP.
|-bgcolor="darksalmon"
|-
![[Gravira]]
|[[Gravira]]
|Magic
|Magic
|Wrings a percentage of HP from the target. Wider area of effect than Gravity.
|Wrings a percentage of HP from the target.<br>Wider area of effect than Gravity.<br>Consumes 1 MP.
|-bgcolor="darksalmon"
|-
![[Graviga]]
|[[Graviga]]
|Magic
|Magic
|Wrings a percentage of HP from the target. Wider area of effect than Gravira.
|Wrings a percentage of HP from the target.<br>Wider area of effect than Gravira.<br>Consumes 1 MP.
|-bgcolor="lightsalmon"
|-
![[Gravity Break]]
|[[Trinity Limit]]
|Special attack
|Special Ability
|Has a 30% chance of unleashing a gravity-based finishing combo attack that deals damage equal to a % of the target's HP.  
|Channel the party's remaining MP to crush surrounding foes. Minimum 3 MP. [With companions nearby. Cost: All MP.]
|-bgcolor="lightsalmon"
|-
![[Zantetsuken]]
|[[Proud Roar]]: Charge level 5
|Special attack
|Summon Ability
|Has a 30% chance of unleashing a finishing combo attack that can destroy a weaker enemy.  
|
|-bgcolor="lightsalmon"
|-
![[Ghostly Scream]]
|[[Showtime]]: Gravity
|Special attack
|Summon Ability
|Summon dark spheres to crush enemies.
|
|-bgcolor="darksalmon"
|}
![[Showtime]]
 
|Summon attack
====Enemies====
|Gravity magic can be cast during this attack.
Enemies do not use any Percentage attacks.
 
===Weakness and Resistance===
====Party members====
As enemies do not use Percentage attacks, there is no need to raise Percentage resistance.
 
{|class="mw-collapsible mw-collapsed" style="width:80%"
|colspan="4" style="border:1px solid"|<h4>Enemies</h4>
|-
|colspan="4"|Most bosses have resistance to Percentage attacks. Most enemies gain Percentage resistance after rescuing Kairi.
|-valign="top"
|style="width:40%"|
{|class="sortable" border="1" cellpadding="2" cellspacing="0" style="width:100%"
|+'''Resistance'''
|-style="{{style|kh1|a}}"
!rowspan="2"|Enemy
!colspan="2"|Resistance
|-style="{{style|kh1|b}}"
!Before rescuing Kairi
!After rescuing Kairi
|-
|[[Shadow]]
|x1.00
|x0.80<ref name="orig1">x1.00 in the original Japanese version.</ref>
|-
|[[Soldier]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Large Body]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Red Nocturne]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Blue Rhapsody]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Yellow Opera]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Green Requiem]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Powerwild]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Bouncywild]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Air Soldier]]
|x1.00
|x1.00{{KH}}<br>x0.80{{FM}}
|-
|[[Bandit]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Fat Bandit]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Pot Spider]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Barrel Spider]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Search Ghost]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Sea Neon]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Sheltering Zone]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Screwdiver]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Aquatank]]
|x0.90
|x0.75<ref name="orig9">x0.90 in the original Japanese version.</ref>
|-
|[[Wight Knight]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Gargoyle]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Pirate]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Air Pirate]]
|x1.00
|x1.00{{KH}}<br>x0.80{{FM}}
|-
|[[Battleship]]
|x0.50<ref name="orig6">x0.60 in the original Japanese version.</ref>
|x0.50{{KH}}<ref name="orig6"/><br>x0.40{{FM}}
|-
|[[Darkball]]
|x1.00
|x0.80<ref name="orig1"/>
|-
|[[Defender]]
|x0.90
|x0.75<ref name="orig9"/>
|-
|[[Wyvern]]
|x0.90
|x0.75<ref name="orig9"/>
|-
|[[Wizard]]
|x0.50
|x0.40<ref>x0.50 in the original Japanese version.</ref>
|-
|[[Behemoth]]
|colspan="2"|x0.03<ref name="orig2">x0.02 in the original Japanese version.</ref><br>x0.01<ref>When fought in the End of the World.</ref>{{KH}}
|-
|[[Destroyed Behemoth]]{{FM}}
|colspan="2"|x0.03
|-
|[[Arch Behemoth]]{{FM}}
|colspan="2"|x0.02
|-
|[[Invisible]]
|colspan="2"|x0.80
|-
|[[Angel Star]]
|colspan="2"|x0.50
|-
|[[Darkside]]
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|{{ns|Game|Leon}}
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|[[Guard Armor]]
|x0.04<ref name="orig2"/>
|x0.03{{KH}}<ref name="orig2"/>
|-
|[[Red Armor]]{{FM}}
|x0.04
|x0.03
|-
|[[Opposite Armor]]
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|[[Trickmaster]]
|colspan="2"|x0.04<ref name="orig2"/>
|-
|{{ns|Game|Cloud}}
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|[[Cerberus]]
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|{{ns|Game|Yuffie}}
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|{{ns|Game|Hercules}}
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|{{ns|Game|Hades}}
|colspan="2"|x0.02
|-
|[[Rock Titan]]
|colspan="2"|x0.02
|-
|[[Sabor]]
|colspan="2"|x0.04<ref name="orig2"/>
|-
|{{ns|Game|Clayton}}
|colspan="2"|x0.04<ref name="orig2"/>
|-
|[[Stealth Sneak]]
|x0.04<ref name="orig2"/>
|x0.03{{KH}}<ref name="orig2"/>
|-
|[[Sneak Army]]{{FM}}
|colspan="2"|x0.03
|-
|[[Pot Centipede]]
|colspan="2"|x0.04<ref name="orig2"/>
|-
|[[Cave of Wonders Guardian]]
|colspan="2"|x0.04<ref name="orig2"/>
|-
|{{ns|Game|Jafar}}
|colspan="2"|x0.04<ref name="orig2"/>
|-
|[[Jafar (Genie)]]
|colspan="2"|x0.04<ref name="orig2"/>
|-
|[[Parasite Cage]]
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|[[The Shark]]
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|{{ns|Game|Ursula}} (Second battle)
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|{{ns|Game|Lock, Shock, and Barrel}}
|x0.04<ref name="orig2"/>
|x0.03<ref name="orig2"/>
|-
|{{ns|Game|Oogie Boogie}}
|colspan="2"|x0.02<ref name="orig0">x0.01 in the original Japanese version.</ref>
|-
|[[Shadow Sora]]
|colspan="2"|x0.04<ref name="orig2"/>
|-
|[[AntiSora]]
|colspan="2"|x0.04<ref name="orig2"/>
|-
|{{ns|Game|Captain Hook}}
|colspan="2"|x0.04<ref name="orig2"/>
|-
|{{ns|Game|Maleficent}}
|colspan="2"|x0.02<ref name="orig0"/><ref>x1.00 for the platform.</ref>
|-
|{{ns|Game|Maleficent (Dragon)}}
|colspan="2"|x0.04<ref name="orig2"/>
|-
|[[Chernabog]]
|colspan="2"|x0.01<ref name="orig2"/>
|-
|{{ns|Game|Ansem, Seeker of Darkness}}
|colspan="2"|x0.01{{KH}}<br>x0.02{{FM}}
|-
|[[World of Chaos]]
|colspan="2"|x0.02
|-
|[[Bit Sniper]]
|colspan="2"|x0.80<ref name="orig1"/>
|-
|[[Main Core]]/[[Room Core]]
|colspan="2"|x0.80<ref name="orig1"/>
|-
|[[Artillery]]
|colspan="2"|x0.80<ref name="orig1"/>
|-
|[[Face]]
|colspan="2"|x0.02
|-
|[[Gigas Shadow]]{{FM}}
|x0.04
|x0.03
|-
|[[Stealth Soldier]]{{FM}}
|x0.04
|x0.03
|-
|[[Sniperwild]]{{FM}}
|x0.04
|x0.03
|-
|[[Pot Scorpion]]{{FM}}
|x0.04
|x0.03
|-
|[[Chimera]]{{FM}}
|x0.05
|x0.04
|-
|[[Jet Balloon]]{{FM}}
|colspan="2"|x0.10
|-
|[[Ice Titan]]
|colspan="2"|x0.02
|-
|[[Kurt Zisa]]
|colspan="2"|x0.02
|-
|{{ns|Game|Xemnas|Unknown}}{{FM}}
|colspan="2"|x0.01
|}
|style="width:25%"|
{|class="sortable" border="1" cellpadding="2" cellspacing="0" style="width:100%"
|+'''Immunity'''
|-style="{{style|kh1|a}}"
!style="width:60%"|Enemy
!style="width:40%"|Resistance
|-
|{{ns|Game|Ursula}} (First battle)
|x0<ref name="orig2"/>
|-
|{{ns|Game|Oogie's Manor}}
|x0
|-
|[[Phantom]]
|x0
|-
|{{ns|Game|Riku}}
|x0
|-
|[[Black Ballade]]{{FM}}
|x0
|-
|[[Grand Ghost]]{{FM}}
|x0
|-
|[[Neoshadow]]{{FM}}
|x0
|-
|[[Missile Diver]]{{FM}}
|x0
|-
|[[Pink Agaricus]]{{FM}}
|x0<ref>Deals 2 damage while under the effect of Stop.</ref>
|-
|{{ns|Game|Sephiroth}}
|x0
|}
|}
===''Kingdom Hearts Chain of Memories''===
|style="width:35%"|
<!--We need to find more damage formulas for this game and see if there are any more percentage attacks-->
{|class="wikitable" width="75%"
|- bgcolor="darkviolet"
|style="text-align:center" width="20%"|'''Ability'''
|style="text-align:center"|'''Type'''
|style="text-align:center"|'''Description'''
|-bgcolor="darksalmon"
![[Gravity]]
|Magic Card
|Magic that deals damage relative to the enemies' remaining HP. Stock two cards for Gravira and three cards for Graviga.
|-bgcolor="lightsalmon"
![[Gravira]]
|Magic Sleight
|Deal damage relative to the enemy's remaining HP.
|-bgcolor="lightsalmon"
![[Graviga]]
|Magic Sleight
|Deal wide-range damage relative to the enemies' remaining HP.
|-bgcolor="lightsalmon"
![[Gravity Raid]]{{KHCoM}}
|Magic Sleight
|Hurl the Keyblade and trigger Gravity upon impact.
|-bgcolor="darksalmon"
![[Surprise!]]
|Friend Card
|Jack casts Fire, Blizzard, Thunder, or Gravity. Stock more than one and Jack will cast multiple, more powerful spells.
|-bgcolor="lightsalmon"
![[Surprise! Lv2]]
|Friend Sleight
|Jack double-casts Fira, Blizzara, Thundara, or Gravira.
|-bgcolor="lightsalmon"
![[Surprise! Lv3]]
|Friend Sleight
|Jack triple-casts Firaga, Blizzaga, Thundaga, or Graviga.
|-bgcolor="darksalmon"
![[Showtime]]
|Summon Card
|Genie casts Thundara, Gravira or Stopra. Stock more than one and Genie will cast multiple spells.
|-bgcolor="lightsalmon"
![[Showtime Lv2]]
|Summon Sleight
|Genie randomly casts two spells chosen from Gravira, Thundara, and Stopra.
|-bgcolor="lightsalmon"
![[Showtime Lv3]]
|Summon Sleight
|Genie randomly casts three spells chosen from Gravira, Thundara, and Stopra.
|}
|}


==Themes and other appearances==
==Notes and references==
[[Gravity Drop]] in ''[[Kingdom Hearts Re:coded]]'' utilizes Gravity, but it does not inflict Gravity damage.
{{reflist|2}}
 
==See also==
*[[Halve HP]]


Goofy's [[Seven Elements]], which represents the seven types of magic appearing in ''Kingdom Hearts'', includes a black circle adorned with a purple eight-pointed star, representing Gravity.
{{Element}}
[[Category:Elements]]

Latest revision as of 11:24, 22 May 2024

This article is about the element.
You may be looking for the status effect.

Percentage (割合攻撃 Wariai Kōgeki?, lit. "Percentage Attack") is an element that appears in Kingdom Hearts. It deals percentage damage relative to the target's current HP. While Gravity magic is the most prominent, the element is also used for attacks that are meant to be extremely powerful.

Although other games sometimes have attacks that deal damage relative to a target's HP, they no longer have Percentage as an element, rather as a status effect instead, it being either Percentage or Halve HP.

Kingdom Hearts[edit]

Attacks and abilities[edit]

Party members[edit]

Attack Type Description
Gravity Break[KH I FM] Combat Ability Has a 30% chance of unleashing a gravity-based finishing combo attack that deals damage equal to a % of the target's HP.
Zantetsuken[KH I FM] Combat Ability Has a 30% chance of unleashing a finishing combo attack that can destroy a weaker enemy.
Ghostly Scream Combat Ability Summon dark spheres to crush enemies. [Special attack. Cost: 1 MP.]
Gravity Magic Wrings a percentage of HP from the target.
Effective against enemies with lots of HP.
Consumes 1 MP.
Gravira Magic Wrings a percentage of HP from the target.
Wider area of effect than Gravity.
Consumes 1 MP.
Graviga Magic Wrings a percentage of HP from the target.
Wider area of effect than Gravira.
Consumes 1 MP.
Trinity Limit Special Ability Channel the party's remaining MP to crush surrounding foes. Minimum 3 MP. [With companions nearby. Cost: All MP.]
Proud Roar: Charge level 5 Summon Ability
Showtime: Gravity Summon Ability

Enemies[edit]

Enemies do not use any Percentage attacks.

Weakness and Resistance[edit]

Party members[edit]

As enemies do not use Percentage attacks, there is no need to raise Percentage resistance.

Enemies

Most bosses have resistance to Percentage attacks. Most enemies gain Percentage resistance after rescuing Kairi.
Resistance
Enemy Resistance
Before rescuing Kairi After rescuing Kairi
Shadow x1.00 x0.80[1]
Soldier x1.00 x0.80[1]
Large Body x1.00 x0.80[1]
Red Nocturne x1.00 x0.80[1]
Blue Rhapsody x1.00 x0.80[1]
Yellow Opera x1.00 x0.80[1]
Green Requiem x1.00 x0.80[1]
Powerwild x1.00 x0.80[1]
Bouncywild x1.00 x0.80[1]
Air Soldier x1.00 x1.00[KH I]
x0.80[KH I FM]
Bandit x1.00 x0.80[1]
Fat Bandit x1.00 x0.80[1]
Pot Spider x1.00 x0.80[1]
Barrel Spider x1.00 x0.80[1]
Search Ghost x1.00 x0.80[1]
Sea Neon x1.00 x0.80[1]
Sheltering Zone x1.00 x0.80[1]
Screwdiver x1.00 x0.80[1]
Aquatank x0.90 x0.75[2]
Wight Knight x1.00 x0.80[1]
Gargoyle x1.00 x0.80[1]
Pirate x1.00 x0.80[1]
Air Pirate x1.00 x1.00[KH I]
x0.80[KH I FM]
Battleship x0.50[3] x0.50[KH I][3]
x0.40[KH I FM]
Darkball x1.00 x0.80[1]
Defender x0.90 x0.75[2]
Wyvern x0.90 x0.75[2]
Wizard x0.50 x0.40[4]
Behemoth x0.03[5]
x0.01[6][KH I]
Destroyed Behemoth[KH I FM] x0.03
Arch Behemoth[KH I FM] x0.02
Invisible x0.80
Angel Star x0.50
Darkside x0.04[5] x0.03[5]
Leon x0.04[5] x0.03[5]
Guard Armor x0.04[5] x0.03[KH I][5]
Red Armor[KH I FM] x0.04 x0.03
Opposite Armor x0.04[5] x0.03[5]
Trickmaster x0.04[5]
Cloud x0.04[5] x0.03[5]
Cerberus x0.04[5] x0.03[5]
Yuffie x0.04[5] x0.03[5]
Hercules x0.04[5] x0.03[5]
Hades x0.02
Rock Titan x0.02
Sabor x0.04[5]
Clayton x0.04[5]
Stealth Sneak x0.04[5] x0.03[KH I][5]
Sneak Army[KH I FM] x0.03
Pot Centipede x0.04[5]
Cave of Wonders Guardian x0.04[5]
Jafar x0.04[5]
Jafar (Genie) x0.04[5]
Parasite Cage x0.04[5] x0.03[5]
The Shark x0.04[5] x0.03[5]
Ursula (Second battle) x0.04[5] x0.03[5]
Lock, Shock, and Barrel x0.04[5] x0.03[5]
Oogie Boogie x0.02[7]
Shadow Sora x0.04[5]
AntiSora x0.04[5]
Captain Hook x0.04[5]
Maleficent x0.02[7][8]
Maleficent (Dragon) x0.04[5]
Chernabog x0.01[5]
Ansem, Seeker of Darkness x0.01[KH I]
x0.02[KH I FM]
World of Chaos x0.02
Bit Sniper x0.80[1]
Main Core/Room Core x0.80[1]
Artillery x0.80[1]
Face x0.02
Gigas Shadow[KH I FM] x0.04 x0.03
Stealth Soldier[KH I FM] x0.04 x0.03
Sniperwild[KH I FM] x0.04 x0.03
Pot Scorpion[KH I FM] x0.04 x0.03
Chimera[KH I FM] x0.05 x0.04
Jet Balloon[KH I FM] x0.10
Ice Titan x0.02
Kurt Zisa x0.02
Unknown[KH I FM] x0.01
Immunity
Enemy Resistance
Ursula (First battle) x0[5]
Oogie's Manor x0
Phantom x0
Riku x0
Black Ballade[KH I FM] x0
Grand Ghost[KH I FM] x0
Neoshadow[KH I FM] x0
Missile Diver[KH I FM] x0
Pink Agaricus[KH I FM] x0[9]
Sephiroth x0

Notes and references[edit]

  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x x1.00 in the original Japanese version.
  2. ^ a b c x0.90 in the original Japanese version.
  3. ^ a b x0.60 in the original Japanese version.
  4. ^ x0.50 in the original Japanese version.
  5. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an x0.02 in the original Japanese version.
  6. ^ When fought in the End of the World.
  7. ^ a b x0.01 in the original Japanese version.
  8. ^ x1.00 for the platform.
  9. ^ Deals 2 damage while under the effect of Stop.

See also[edit]