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Showtime
(ショータイム Shōtaimu?)
Attack Element Power Crit
Chance
Crit
Bonus
Deflect Recoil
Thunder Thunder Max MP x2 +14[KH I]
Max MP x2 +16[KH I FM]
Gravity Percentage Max MP x5 +20(%)
Stop Stop Max MP x2 +2(sec)[KH I]
5 sec[KH I FM]
Stun Shot Stun Max MP x2 +10[KH I]
Max MP x2 +14[KH I FM]
Blow Away Shot None Max MP x2 +10[KH I]
Max MP x2 +18[KH I FM]
Continuous Hit Shot None Max MP x2 +2[KH I]
Max MP x2 +10[KH I FM]
Summon Cost MP Drain MP Cost
2 MP 1 MP per 8.3 seconds 1[KH I] / 2[KH I FM]

Showtime is a technique that appears in Kingdom Hearts and Kingdom Hearts Chain of Memories. It allows the user to attack enemies with a variety of magical attacks.

MechanicsEdit

Kingdom HeartsEdit

In Kingdom Hearts, Showtime is the ability of the Genie summon. While Genie is on the battlefield, enemies within range are marked with Genie icons, indicating a lock-on. When the "Showtime" command is selected from the Command Menu, Genie unleashes a series of random magical attacks on the locked-on targets. Using Showtime depletes 1 MP from Genie's MP Gauge (2 MP in Kingdom Hearts Final Mix).

Kingdom Hearts Chain of MemoriesEdit

In Kingdom Hearts Chain of Memories, Showtime is the effect of the Genie Summon Card, while Showtime Lv2 and Showtime Lv3 are Summon Sleights. Showtime summons Genie to the battlefield, whereupon Genie casts Gravira, Thundara, or Stopra on enemies, while Showtime Lv2 and Showtime Lv3 allow Genie to cast two and three spells, respectively.

Learning ShowtimeEdit

Kingdom HeartsEdit

  • Genie has Showtime as a default ability.

Kingdom Hearts Chain of MemoriesEdit