Copycat Crisis: Difference between revisions
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==Strategy== | ==Strategy== | ||
This mission has the player character facing hordes of Unversed which are harder to defeat than there were in the [[Dead Ringer]] mission, before finally rematching the Mimic Master. It is recommended to go into this mission with a screen nuke or two: [[Mega Flare]], [[Meteor]] and [[Glacier]] are especially good for taking out the Unversed hordes. If the player is entering this mission as Ventus, [[Salvation]] is a great help: it can damage enemies while healing him. However, do not stock the player's deck with screen nukes: keep a [[Curaga]] or two handy, and keep a [[Sonic Blade]] and a few [[Firaga]] commands (or [[Triple Firaga]], if playing as Aqua) just in case a homing attack is needed. | |||
The Mimic Master is more relentless with its attacks this time. Start with a rushing Shotlock, e.g. [[Photon Charge]] or [[Absolute Zero]]. Make sure the Shotlock is at its maximum level, to get the most use out of it before depleting the player's Focus gauge. The Mimic Master ''can'' be hurt when it cloaks itself in fire and travels round the arena, so quickly make an opening to hurt it. | |||
{{section-stub}} | {{section-stub}} | ||
Revision as of 20:56, 15 January 2015
Copycat Crisis ★★★★
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Katakana | 幻影の魔術師
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Romaji | Gen'ei no Majutsushi |
Arena Level | 17 |
Rounds | 8 |
Medals | 450 |
Bonus Challenge | ' ' |
Medal Bonus | Medals x
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Rewards | Terra: Max HP+10 Ventus: N/A Aqua: N/A |
Round | Enemies
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1 | Bruiser x 4 Hareraiser x6 Triple Wrecker x10 Yellow Mustard x7 |
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2 | Archraven x 5 Monotrucker x7 Spiderchest x7 Tank Toppler x8 |
3 | Blue Sea Salt x10 Buckle Bruiser x9 Mandrake x 8 Thornbite x4 |
4 | Jellyshade x200 |
5 | Axe Flapper x5 Bruiser x4 Thornbite x7 Vile Phial x8 |
6 | Blue Sea Salt x6 Hareraiser x4 Triple Wrecker x9 Wild Bruiser x6 |
7 | Archraven x 5 Buckle Bruiser x4 Chrono Twister x5 Mandrake x8 |
8 | Mimic Master |
Copycat Crisis is the eleventh battle featured at the Mirage Arena in Kingdom Hearts Birth by Sleep.
Strategy
This mission has the player character facing hordes of Unversed which are harder to defeat than there were in the Dead Ringer mission, before finally rematching the Mimic Master. It is recommended to go into this mission with a screen nuke or two: Mega Flare, Meteor and Glacier are especially good for taking out the Unversed hordes. If the player is entering this mission as Ventus, Salvation is a great help: it can damage enemies while healing him. However, do not stock the player's deck with screen nukes: keep a Curaga or two handy, and keep a Sonic Blade and a few Firaga commands (or Triple Firaga, if playing as Aqua) just in case a homing attack is needed.
The Mimic Master is more relentless with its attacks this time. Start with a rushing Shotlock, e.g. Photon Charge or Absolute Zero. Make sure the Shotlock is at its maximum level, to get the most use out of it before depleting the player's Focus gauge. The Mimic Master can be hurt when it cloaks itself in fire and travels round the arena, so quickly make an opening to hurt it. Template:Section-stub
Enemies
Unversed
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