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Soothing

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Revision as of 08:18, 14 July 2010 by LapisScarab (talk | contribs) (→‎Design: this good?)
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File:Bright Crystal.png
A Bright Crystal, the rarest of the Bright materials

Bright (うるおい Uruoi?, lit. "Moist"), renamed Shining (光かがやく Hikarikagayaku?) in Kingdom Hearts 358/2 Days, is a material type available in Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts 358/2 Days. Bright materials contain the essence of vitality, and are colored green. In Kingdom Hearts and Kingdom Hearts 358/2 Days they are used as normal synthesis items, while in Kingdom Hearts II they are "modifier" materials that can be added to a recipe of the same rank to double the experience that it will give to the Moogle, and are usable once the Moogle reaches level 2, Novice Moogle. In Kingdom Hearts II, once all Bright materials are obtained the Moogle will reward Sora with a Defense Boost.

Design

Bright materials are represented by Bright Shard is represented by green jewels with light green particles resembling bubbles in them. They have a Modifier material structure.

"Bright" means "luminous" or "colorful". The bubbles in the material may be a reference to its original Japanese name, "Moist".

Drops

Kingdom Hearts

Kingdom Hearts II

In Kingdom Hearts II Final Mix, Bulky Vendors no longer drop Bright materials.

Kingdom Hearts 358/2 Days

Treasures

Other Methods

  • Shining Shard: Clear bonus for Missions 7, 9, 16, Mission 17, 19, 22, Mission 26, 31, and 34; Random Bonus for Missions 9, 16, 18, 19, 21, 24, 26, 30, 32, and 34.
  • Shining Gem: Clear bonus for Missions 55, 70, and 80; Random Bonus for Missions 51, 55, 57, 63, 65, 67, Mission 69.
  • Shining Crystal: Clear bonus for Missions 70 and 80; Random Bonus for Missions 62, 66, 72, 79, 87, and 88.

Synthesized items

Bright materials are used to synthesize the following items:

Kingdom Hearts 358/2 Days

Gallery

Notes and References

  1. ^ The White Mushroom drops a Bright Shard if a Cure spell is the last of three different spells cast on it.
  2. ^ At Agrabah, Bambi drops a Bright Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
  3. ^ The White Mushroom drops a Bright Gem 10% of the time if a Cure spell is the last of three different spells cast on it, and 40% of the time if all three are a Cure spell.
  4. ^ At Agrabah, Bambi drops a Bright Gem 30% of the time the third time his gauge is filled.
  5. ^ The Bulky Vendor drops a Bright Shard if the Capsule Prize reaction is used on it.
  6. ^ The Bulky Vendor drops a Bright Stone if the Rare Capsule reaction is used on it.
  7. ^ The Bulky Vendor drops a Bright Gem if the Limited Capsule reaction is used on it.
  8. ^ The Bulky Vendor drops a Bright Crystal if the Prime Capsule reaction is used on it.