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Issues: Gameplay description section

Kingdom Hearts 358/2 Days
Clair de Lune
Clair de Lune
"A weapon that lets you string together much longer ground combos with wider reach."
Japanese クレール・ドゥ・リュヌ
Rōmaji Kurēru du Ryunu
Stats
Strength Magic
Base Unit Ultima Base Unit
+90 +1 +15 +15 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +10 +3 +13 +1
Attack Speed Approach Speed
Ground Air
1.2 1.0 1.0
Abilities
1: Offensive Block
2: Chain Time
3: Heart Bonus
Obtained
Ultimate Gear ⑥ (Larxene)
Kingdom Hearts 358/2 Days
Clair de Lune+
Clair de Lune
"An upgraded Claire de Lune.
Lets you string together much longer ground combos with wider reach."
Japanese クレール・ドゥ・リュヌ+
Rōmaji Kurēru du Ryunu+
Stats
Strength Magic
Base Unit Ultima Base Unit
+94 +1 +15 +16 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +3 +10 +3 +12 +1
Attack Speed Approach Speed
Ground Air
1.2 1.0 1.0
Abilities
1: Combo-Jump
2: Chain Time
3: Heart Bonus
Obtained
Ultimate Gear+ ⑥ (Larxene)

The Clair de Lune is a set of Knives that can be wielded by Larxene in Kingdom Hearts 358/2 Days. It can be upgraded to the Clair de Lune+.

DesignEdit

The Clair de Lune has a short, navy blue handle. The main shaft of the blade is long, thin, and ends in an arrowhead-like tip. Two crescent-shaped side blades are attached to the main blade. The base of the blades are sky blue and the tips are yellow, and the two colors blend together. The edges of the blades are black.

Clair de Lune is French for "Moonlight".

GameplayEdit

Clair de Lune's ground combo is rather long, consisting of five moves in total. It begins with a low, circular sweep, followed by another low, circular sweep, followed by another low, circular sweep. While low, circular sweeping, the combo can be branched at any time with a  -Combo, in which Larxene jumps in the air and throws her knives down upon the target. If the combo is continued normally, Larxene will jump and spin vertically, knives brandished, then finish the combo with a jump in the air, throwing her knives down upon the target.

The aerial combo is much shorter. It begins with a simple swipe to the left, followed by a downward slash with both sets of knives. After these two moves, the combo can be branched off into another  -Combo, in which Larxene rains her knives down upon the target, identical to the  -Combo in the ground combo. The normal combo finishes with a mid-air roll and downward slash.

Combos
Ground
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Ground) Horizontal Double Spin Swing
Hit 1 0.38 X X X
Hit 2 0.38 X
 
 
(Air) Somersault Diagonal Down Throw
 
 
Hit 1 0.75 x4 X
(Ground) Horizontal Double Spin Swing
Hit 1 0.38 X X X
Hit 2 0.38 X
 
 
(Air) Somersault Diagonal Down Throw
 
 
Hit 1 0.75 x4 X
(Ground) Horizontal Double Spin Swing
Hit 1 0.38 X X X
Hit 2 0.38 X
 
 
(Air) Somersault Diagonal Down Throw
 
 
Hit 1 0.75 x4 X
(Air) Vertical Spin Launch
Hit 1 0.75 X
 
 
(Air) Somersault Diagonal Down Throw
Hit 1 0.75 x4 X


Air
Attack Power Critical? Flinch? Counter? Attack Power Critical? Flinch? Counter?
(Air) Upswing
Hit 1 0.63 X X X
 
 
(Air) Somersault Diagonal Down Throw
 
 
Hit 1 0.75 x4 X
(Air) Cross Downswing
Hit 1 0.75 X X X
 
 
(Air) Somersault Diagonal Down Throw
 
 
Hit 1 0.75 x4 X
(Air) Vertical Double Spin Downswing
Hit 1 0.5 X X
Hit 2 0.5 X X
Hit 3 1.0