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Weapons (KHD)
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
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Insert introduction about gears and units here.
Roxas and Xion's Keychains
Keyblade | Strength | Defense | Magic | Critical Rate | Critical Bonus | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | ||||
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Kingdom Key | +15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | — | No gear |
The most basic of Keyblades. Install a weapon panel to transform it. | ||||||||||||||
Kingdom Key+ | +124 | +4 | +15 | +0 | +4 | +30 | +4 | +10 | +4 | +19 | +4 | 1: Defender 2: Damage Control 3: Second Chance |
Zero Gear + 0 Ability Unit Ⓛ Zero Gear + 3 Ability Unit Ⓛ[1] | |
An upgraded Kingdom Key. | ||||||||||||||
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Oathkeeper | +100 | +4 | +15 | +0 | +4 | +30 | +4 | +10 | +4 | +13 | +4 | 1: Defender | Zero Gear + 1 Ability Unit Ⓛ |
A weapon transformation brought about by installing an Ability Unit in a Kingdom Key+. | ||||||||||||||
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Two Become One | +110 | +4 | +15 | +0 | +4 | +30 | +4 | +10 | +4 | +24 | +4 | 1: Defender 2: Damage Control |
Zero Gear + 2 Ability Unit Ⓛ |
A weapon transformation brought about by installing another Ability Unit in an Oathkeeper. | ||||||||||||||
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Oathkeeper & Oblivion | +685[2] +108[3] |
+4 | +15 | +3 | +4 | +34 | +4 | +15 | +4 | +16 | +4 | 1: Defender 2: Damage Control 3: Second Chance |
During Mission 93: Believe. Zero Gear + 3 Ability Unit Ⓛ[4] |
A Keyblade radiant with light. A Keyblade black as darkness. | ||||||||||||||
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Missing Ache | +20 | — | +80 | +0 | — | +0 | — | +3 | — | +2 | — | — | Skill Gear |
A weapon that lets you string together faster, longer ground combos. | ||||||||||||||
Missing Ache+ | +22 | +1 | +78 | +0 | +1 | +0 | +1 | +4 | +1 | +2 | +1 | 1: Combo Boost | Skill Gear+ | |
An upgraded Missing Ache. Lets you string together faster, longer ground combos. | ||||||||||||||
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Ominous Blight | +45 | +1 | +55 | +0 | +1 | +0 | +1 | +6 | +2 | +3 | +1 | 1: Combo Boost 2: Combo-Jump |
Technical Gear |
A weapon that lets you string together faster, much longer ground combos. | ||||||||||||||
Ominous Blight+ | +50 | +1 | +50 | +0 | +1 | +0 | +1 | +8 | +2 | +4 | +1 | 1: Chain Power 2: Chain Time |
Technical Gear+ | |
An upgraded Ominous Blight. Lets you string together faster, much longer ground combos. | ||||||||||||||
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Abaddon Plasma | +71 | +1 | +29 | +0 | +1 | +0 | +1 | +12 | +2 | +8 | +1 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Duel Gear |
A weapon that lets you string together faster, incredibly long ground combos. | ||||||||||||||
Abaddon Plasma+ | +76 | +1 | +24 | +0 | +1 | +0 | +1 | +9 | +2 | +6 | +1 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear+ | |
An upgraded Abaddon Plasma. Lets you string together faster, incredibly long ground combos. | ||||||||||||||
Abaddon Plasma++ | +62 | +1 | +38 | +0 | +1 | +0 | +1 | +12 | +5 | +7 | +0 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Duel Gear++ | |
The ultimate Abaddon Plasma. Lets you string together faster, incredibly long ground combos. | ||||||||||||||
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Pain of Solitude | +24 | — | +76 | +0 | — | +12 | — | +2 | — | +3 | — | — | Loaded Gear |
A weapon that boosts your Magic to give it more power. | ||||||||||||||
Pain of Solitude+ | +55 | +1 | +45 | +0 | +1 | +15 | +1 | +2 | +1 | +5 | +1 | 1: Fire Finish | Loaded Gear+ | |
An upgraded Pain of Solitude. Boosts your Magic to give it more power. | ||||||||||||||
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Sign of Innocence | +60 | +1 | +40 | +0 | +1 | +18 | +2 | +4 | +1 | +4 | +1 | 1: Thunder Finish 2: Magic Bracer |
Chrono Gear |
A weapon that boosts your Magic to give it a lot more power. | ||||||||||||||
Sign of Innocence+ | +62 | +1 | +38 | +0 | +1 | +25 | +2 | +4 | +1 | +6 | +1 | 1: Blizzard Finish 2: Magic Bracer |
Chrono Gear+ | |
An upgraded Sign of Innocence. Boosts your Magic to give it a lot more power. | ||||||||||||||
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Crown of Guilt | +67 | +1 | +33 | +0 | +2 | +29 | +1 | +6 | +1 | +6 | +1 | 1: Fire Finish 2: Magic Bracer 3: Magic Finale |
Phantom Gear |
A weapon that boosts your Magic to give it incredible power. | ||||||||||||||
Crown of Guilt+ | +73 | +1 | +27 | +0 | +2 | +36 | +1 | +6 | +1 | +9 | +1 | 1: Thunder Finish 2: Magic Bracer 3: Magic Finale |
Phantom Gear+ | |
An upgraded Crown of Guilt. Boosts your Magic to give it incredible power. | ||||||||||||||
Crown of Guilt++ | +76 | +1 | +24 | +0 | +1 | +39 | +5 | +8 | +1 | +11 | +1 | 1: Magic Bracer 2: Magic Finale 3: Magical Strike |
Phantom Gear++ | |
The ultimate Crown of Guilt. Boosts your Magic to give it incredible power. | ||||||||||||||
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Abyssal Tide | +55 | +1 | +45 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1: Combo Boost 2: Combo-Jump |
Lift Gear |
A weapon that performs very well in midair. Excellent for taking on fliers. | ||||||||||||||
Abyssal Tide+ | +60 | +1 | +40 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1: Chain Power 2: Combo-Jump |
Lift Gear+ | |
An upgraded Abyssal Tide. Performs very well in midair. Excellent for taking on fliers. | ||||||||||||||
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Leviathan | +54 | +1 | +46 | +0 | +1 | +0 | +1 | +6 | +1 | +4 | +2 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Nimble Gear |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | ||||||||||||||
Leviathan+ | +70 | +1 | +30 | +0 | +1 | +0 | +1 | +6 | +1 | +4 | +2 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Nimble Gear+ | |
An upgraded Leviathan. Performs extremely well in midair. Outstanding for taking on fliers. | ||||||||||||||
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True Light's Flight | +55 | +1 | +45 | +4 | +2 | +0 | +1 | +2 | +1 | +3 | +1 | 1: Offensive Block 2: Defender |
Wild Gear |
A weapon that enables your attacks to reach a wide area and deal heavy damage. | ||||||||||||||
True Light's Flight+ | +65 | +1 | +35 | +4 | +2 | +0 | +1 | +2 | +1 | +4 | +1 | 1: Offensive Block 2: Defender |
Wild Gear+ | |
An upgraded True Light's Fligh. Enables your attacks to reach a wide area and deal heavy damage. | ||||||||||||||
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Rejection of Fate | +52 | +1 | +48 | +6 | +1 | +0 | +1 | +3 | +1 | +6 | +1 | 1: Offensive Block 2: Defender 3: Second Chance |
Ominous Gear |
A weapon that enables your attacks to reach a wide area and deal immense damage. | ||||||||||||||
Rejection of Fate+ | +70 | +1 | +30 | +6 | +2 | +0 | +1 | +3 | +1 | +5 | +1 | 1: Offensive Block 2: Defender 3: Damage Control |
Ominous Gear+ | |
An upgraded Rejection of Fate. Enables your attacks to reach a wide area and deal immense damage. | ||||||||||||||
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Midnight Roar | +70 | +1 | +30 | +1 | +1 | +0 | +1 | +2 | +1 | +5 | +1 | 1: Defender | Valor Gear |
A weapon that possesses high Strength. Useful against tough enemies. | ||||||||||||||
Midnight Roar+ | +75 | +1 | +25 | +1 | +1 | +0 | +1 | +0 | +1 | +6 | +1 | 1: Striker | Valor Gear+ | |
An upgraded Midnight Roar. Possesses high Strength. Useful against tough enemies. | ||||||||||||||
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Glimpse of Darkness | +70 | +2 | +30 | +2 | +1 | +0 | +1 | +4 | +1 | +6 | +1 | 1: Defender 2: Striker |
Fearless Gear |
A weapon that possesses very high Strength. Effective against tough enemies. | ||||||||||||||
Glimpse of Darkness+ | +78 | +2 | +32 | +2 | +1 | +0 | +1 | +0 | +1 | +6 | +1 | 1: Defender 2: Striker |
Fearless Gear+ | |
An upgraded Glimpse of Darkness. Possesses very high Strength. Effective against tough enemies. | ||||||||||||||
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Total Eclipse | +65 | +2 | +35 | +3 | +1 | +0 | +1 | +0 | +1 | +10 | +1 | 1: Defender 2: Striker 3: Combo-Block |
Prestige Gear |
A weapon that possesses extreme Strength. Devastates tough enemies. | ||||||||||||||
Total Eclipse+ | +70 | +2 | +30 | +3 | +1 | +0 | +1 | +6 | +1 | +11 | +1 | 1: Defender 2: Striker 3: Brick Wall |
Prestige Gear+ | |
An upgraded Total Eclipse. Possesses extreme Strength. Devastates tough enemies. | ||||||||||||||
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Silent Dirge | +64 | +3 | +36 | +4 | +1 | +23 | +3 | +8 | +1 | +9 | +1 | 1: Defender 2: Combo-Block 3: Brick Wall |
Crisis Gear |
A weapon that provides versatility by boosting both Strength and Magic. | ||||||||||||||
Silent Dirge+ | +70 | +3 | +30 | +4 | +1 | +28 | +3 | +0 | +1 | +10 | +1 | 1: Striker 2: Combo-Block 3: Brick Wall |
Crisis Gear+ | |
An upgraded Silent Dirge. Provides versatility by boosting both Strength and Magic. | ||||||||||||||
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Lunar Eclipse | +100 | +3 | +15 | +5 | +1 | +31 | +3 | +0 | +1 | +14 | +1 | 1: Striker 2: Grand Slam 3: Damage Control |
Omega Gear |
A weapon that boosts versatility by greatly boosting both Strength and Magic. | ||||||||||||||
Lunar Eclipse+ | +110 | +3 | +15 | +5 | +1 | +34 | +3 | +10 | +1 | +15 | +1 | 1: Magic Bracer 2: Brick Wall 3: Vitality Barrier |
Omega Gear+ | |
An upgraded Lunar Eclipse. Provides versatility by greatly boosting both Strength and Magic. | ||||||||||||||
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Darker Than Dark | +75 | +1 | +25 | +8 | +3 | +37 | +3 | +4 | +1 | +10 | +1 | 1: Magic Bracer 2: Vitality Barrier 3: Damage Control |
Hazard Gear |
A weapon that offers high Magic and combo reach. | ||||||||||||||
Darker Than Dark+ | +100 | +1 | +15 | +8 | +3 | +45 | +3 | +4 | +1 | +12 | +1 | 1: Fire Finish 2: Thunder Finish 3: Blizzard Finish |
Hazard Gear+ | |
An upgraded Darker Than Dark. Offers high Magic and combo reach. | ||||||||||||||
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Astral Blast | +88 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +8 | +3 | 1: Chain Power 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear |
A weapon that lets you string together longer ground and aerial combos. | ||||||||||||||
Astral Blast+ | +93 | +1 | +15 | +0 | +1 | +0 | +1 | +10 | +3 | +9 | +3 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Rage Gear+ | |
An upgraded Astral Blast. Lets you string together longer ground and aerial combos. | ||||||||||||||
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Maverick Flare | +80 | +3 | +20 | +2 | +1 | +0 | +1 | +12 | +3 | +11 | +1 | 1: Combo Boost 2: Combo-Jump 3: Critical Boost |
Champion Gear |
A weapon that offers high Strength and ground combo speed. | ||||||||||||||
Maverick Flare+ | +100 | +3 | +15 | +2 | +1 | +0 | +1 | +16 | +3 | +11 | +1 | 1: Chain Power 2: Chain Time 3: Heart Bonus |
Champion Gear+ | |
An upgraded Maverick Flare. Offers high Strength and ground combo speed. | ||||||||||||||
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Twilight Blaze | +120 | +3 | +15 | +3 | +1 | +0 | +1 | +20 | +3 | +14 | +1 | 1: Combo-Jump 2: Combo-Block 3: Critical Boost |
Ultimate Gear |
A weapon that boasts superior Strength and ground combo speed. | ||||||||||||||
Twilight Blaze+ | +125 | +3 | +15 | +3 | +1 | +0 | +1 | +15 | +3 | +16 | +1 | 1: Combo Boost 2: Chain Power 3: Chain Time |
Ultimate Gear+ | |
An upgraded Twilight Blaze. Boasts superior Strength and ground combo speed. | ||||||||||||||
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Omega Weapon | +90 | +5 | +15 | +0 | +5 | +30 | +5 | +10 | +5 | +11 | +5 | 0: Risky Play 1: Vitality Surge 2: Vitality Barrier 3: Alive 'n' Kicking |
Pandora's Gear |
A formidable weapon with exceptional capabilities. | ||||||||||||||
Omega Weapon+ | +95 | +1 | +15 | +0 | +1 | +34 | +1 | +10 | +1 | +12 | +1 | 1: Vitality Surge 2: Vitality Barrier 3: Alive 'n' Kicking |
Pandora's Gear+ | |
An upgraded Omega Weapon. Possesses formidable power and exceptional capabilities. | ||||||||||||||
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Umbrella | +40 | +1 | +60 | +0 | +1 | +0 | +1 | +0 | +1 | +4 | +1 | 1: Offensive Block | Casual Gear |
This looks awfully familiar... | ||||||||||||||
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Aubade | +80 | +1 | +20 | +0 | +1 | +0 | +1 | +4 | +5 | +9 | +5 | 1: Striker 2: Grand Slam |
Mystery Gear |
A weapon that draws forth its wielder's personality. |
Xemnas's Ethereal Blades
Ehtereal Blade | Strength | Defense | Magic | Critical Rate | Critical Bonus | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | ||||
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Malice | +15 | — | +85 | +0 | — | +0 | — | +0 | — | +2 | — | — | No Gear |
Your most basic weapon. Nothing really sets it apart. | ||||||||||||||
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Sanction | +20 | — | +80 | +0 | — | +0 | — | +2 | — | +2 | — | — | Skill Gear |
A weapon that performs well in midair. Great for taking on fliers. | ||||||||||||||
Sanction+ | +22 | +1 | +78 | +0 | +1 | +0 | +1 | +2 | +1 | +2 | +1 | 1: Combo Boost | Skill Gear+ | |
An upgraded Sanction. Performs well in midair. Great for taking on fliers. | ||||||||||||||
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Overlord | +40 | +1 | +60 | +0 | +1 | +0 | +1 | +4 | +1 | +3 | +2 | 1: Combo Boost 2: Chain Time |
Technical Gear |
A weapon that performs very well in midair. Excellent for taking on fliers. | ||||||||||||||
Overlord+ | +50 | +1 | +50 | +0 | +1 | +0 | +1 | +4 | +1 | +4 | +2 | 1: Chain Power 2: Chain Time |
Technical Gear+ | |
An upgraded Overlord. Performs very well in midair. Excellent for taking on fliers. | ||||||||||||||
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Veneration | +40 | +1 | +60 | +0 | +1 | +0 | +1 | +6 | +1 | +6 | +2 | 1: Chain Power 2: Chain Time 3: Combo-Air Slide |
Duel Gear |
A weapon that performs extremely well in midair. Outstanding for taking on fliers. | ||||||||||||||
Veneration+ | +50 | +1 | +50 | +0 | +1 | +0 | +1 | +8 | +1 | +7 | +2 | 1: Combo Boost 2: Chain Time 3: Combo-Air Slide |
Duel Gear+ | |
An upgraded Veneration. Performs extremely well in midair. Outstanding for taking on fliers. | ||||||||||||||
Veneration++ | +76 | +1 | +24 | +0 | +1 | +0 | +1 | +6 | +0 | +8 | +5 | 1: Combo Boost 2: Chain Power 3: Combo-Air Slide |
Duel Gear++ | |
The ultimate Veneration. Performs extremely well in midair. Outstanding for taking on fliers. | ||||||||||||||
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Autocracy | +24 | — | +76 | +0 | — | +12 | — | +2 | — | +3 | — | — | Loaded Gear |
A weapon that boosts your Magic to give it more power. | ||||||||||||||
Autocracy+ | +32 | +1 | +68 | +0 | +1 | +15 | +1 | +2 | +1 | +5 | +1 | 1: Magic Bracer | Loaded Gear+ | |
An upgraded Autocracy. Boosts your Magic to give it more power. | ||||||||||||||
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Interdiction | +124 | +4 | +15 | +0 | +4 | +30 | +4 | +10 | +4 | +19 | +4 | 1: Magic Bracer 2: Magic Finale 3: Combo-Air Slide |
Zero Gear |
A powerful weapon that draws forth its wielder's true worth. |
Riku's Keychains
Keyblade | Strength | Defense | Magic | Critical Rate | Critical Bonus | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | ||||
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Soul Eater | +70 | +1/ +2/ +3 |
+30 | +0 | +1/ +2/ +3 |
+0 | +1/ +2/ +3 |
+5 | +1/ +2/ +3 |
+7 | +1/ +2/ +3 |
1: Striker 2: Grand Slam 3: Critical Boost |
No gear Skill Gear, Skill Gear+ Technical Gear, Technical Gear+ Duel Gear, Duel Gear+ Loaded Gear, Loaded Gear+ Chrono Gear, Chrono Gear+ Phantom Gear, Phantom Gear+, Phantom Gear++ Lift Gear, Lift Gear+ Nimble Gear, Nimble Gear+ Wild Gear, Wild Gear+ Ominous Gear, Ominous Gear+ Valor Gear, Valor Gear+ Fearless Gear, Fearless Gear+ Prestige Gear, Prestige Gear+ Hazard Gear, Hazard Gear+ Casual Gear Mystery Gear |
A sword that swims with darkness. Possesses high Strength. | ||||||||||||||
Soul Eater+ | +100 | +3 | +15 | +0 | +3 | +15 | +3 | +7 | +5 | +10 | +3 | 1: Striker 2: Grand Slam 3: Critical Boost |
Duel Gear++ Crisis Gear, Crisis Gear+ Rage Gear, Rage Gear+ | |
An upgraded Soul Eater. Possesses high Strength. | ||||||||||||||
Soul Eater++ | +120 | +3 | +15 | +0 | +3 | +25 | +3 | +12 | +3 | +15 | +3 | 1: Striker 2: Grand Slam 3: Critical Boost |
Omega Gear, Omega Gear+ Champion Gear, Champion Gear+, Ultimate Gear, Ultimate Gear+ | |
The ultimate Soul Eater. Possesses high Strength. | ||||||||||||||
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Oblivion | +110 | +5 | +15 | +0 | +5 | +30 | +5 | +10 | +5 | +20 | +5 | 0: Risky Play 1: Defender 2: Damage Control 3: Second Chance |
Pandora's Gear |
A Keyblade black as darkness. Boasts superior Strength and Magic. | ||||||||||||||
Oblivion+ | +125 | +1 | +15 | +0 | +1 | +30 | +1 | +10 | +1 | +23 | +1 | 1: Defender 2: Damage Control 3: Second Chance |
Pandora's Gear+ | |
An upgraded Oblivion. Boasts superior Strength and Magic. | ||||||||||||||
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Way to the Dawn | +124 | +4 | +15 | +0 | +4 | +30 | +4 | +10 | +4 | +19 | +4 | 1: Vitality Surge 2: Vitality Barrier 3: Alive 'n' Kicking |
Zero Gear |
Riku's Keyblade. Boasts superior Strength and Magic. |
King Mickey's Keychains
Keyblade | Strength | Defense | Magic | Critical Rate | Critical Bonus | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | ||||
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Kingdom Key D | +80 | +1/ +2/ +3 |
+20 | +0 | +1/ +2/ +3 |
+10 | +1/ +2/ +3 |
+7 | +1/ +2/ +3 |
+7 | +1/ +2/ +3 |
1: Defender 2: Damage Control 3: Second Chance |
No gear Skill Gear, Skill Gear+ Technical Gear, Technical Gear+ Duel Gear, Duel Gear+ Loaded Gear, Loaded Gear+ Chrono Gear, Chrono Gear+ Phantom Gear, Phantom Gear+, Phantom Gear++ Lift Gear, Lift Gear+ Nimble Gear, Nimble Gear+ Wild Gear, Wild Gear+ Ominous Gear, Ominous Gear+ Valor Gear, Valor Gear+ Fearless Gear, Fearless Gear+ Prestige Gear, Prestige Gear+ Hazard Gear, Hazard Gear+ Casual Gear Mystery Gear |
The King's Keyblade. The dark side of the Kingdom Key. | ||||||||||||||
Kingdom Key D+ | +117 | +3 | +15 | +0 | +3 | +25 | +3 | +10 | +3 | +15 | +3 | 1: Defender 2: Damage Control 3: Second Chance |
Duel Gear++ Crisis Gear, Crisis Gear+ Rage Gear, Rage Gear+ | |
An upgraded Kingdom Key D. Possesses excellent capabilities. | ||||||||||||||
Kingdom Key D++ | +120 | +3 | +15 | +0 | +3 | +34 | +3 | +10 | +3 | +19 | +3 | 1: Defender 2: Damage Control 3: Second Chance |
Omega Gear, Omega Gear+ Champion Gear, Champion Gear+ Ultimate Gear, Ultimate Gear+ | |
The penultimate Kingdom Key D. Possesses excellent capabilities. | ||||||||||||||
Kingdom Key DΩ | +125 | +4 | +15 | +0 | +4 | +38 | +4 | +10 | +4 | +20 | +4 | 1: Defender 2: Damage Control 3: Second Chance |
Zero Gear | |
The TRUE ultimate Kingdom Key D. Possesses excellent capabilities. | ||||||||||||||
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Star Seeker | +115 | +5 | +15 | +0 | +5 | +30 | +5 | +10 | +5 | +18 | +5 | 0: Risky Play 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Pandora's Gear |
A weapon that makes it easier to stay on enemies during aerial combos. | ||||||||||||||
Star Seeker+ | +125 | +1 | +15 | +0 | +1 | +35 | +1 | +10 | +1 | +20 | +1 | 1: Combo Boost 2: Combo-Jump 3: Combo-Air Slide |
Pandora's Gear+ | |
An upgraded Star Seeker. Makes it much easier to stay on enemies during aerial combos. |
Sora's Keychains
Keyblade | Strength | Defense | Magic | Critical Rate | Critical Bonus | Abilities | Obtained | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Unit | Ultima | Base | Unit | Base | Unit | Base | Unit | Base | Unit | ||||
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Kingdom Key | +100 | +1/ +2/ +3 |
+15 | +0 | +1/ +2/ +3 |
+0 | +1/ +2/ +3 |
+7 | +1/ +2/ +3 |
+7 | +1/ +2/ +3 |
1: Defender 2: Damage Control 3: Second Chance |
No gear Skill Gear, Skill Gear+ Technical Gear, Technical Gear+ Duel Gear, Duel Gear+ Loaded Gear, Loaded Gear+ Chrono Gear, Chrono Gear+ Phantom Gear, Phantom Gear+, Phantom Gear++ Lift Gear, Lift Gear+ Nimble Gear, Nimble Gear+ Wild Gear, Wild Gear+ Ominous Gear, Ominous Gear+ Valor Gear, Valor Gear+ Fearless Gear, Fearless Gear+ Prestige Gear, Prestige Gear+ Hazard Gear, Hazard Gear+ Casual Gear Mystery Gear |
The most basic of Keyblades. | ||||||||||||||
Kingdom Key+ | +115 | +3 | +15 | +0 | +3 | +25 | +3 | +10 | +3 | +10 | +3 | 1: Defender 2: Damage Control 3: Second Chance |
Duel Gear++ Crisis Gear, Crisis Gear+ Rage Gear, Rage Gear+ | |
An upgraded Kingdom Key. | ||||||||||||||
Kingdom Key++ | +120 | +3 | +15 | +5 | +3 | +30 | +3 | +12 | +3 | +15 | +3 | 1: Defender 2: Damage Control 3: Second Chance |
Omega Gear, Omega Gear+ Champion Gear, Champion Gear+ Ultimate Gear, Ultimate Gear+ | |
The ultimate Kingdom Key. | ||||||||||||||
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Bond of Flame | +118 | +5 | +15 | +7 | +5 | +28 | +5 | +15 | +5 | +15 | +5 | 0: Risky Play 1: Fire Finish 2: Magic Finale 3: Second Chance |
Pandora's Gear |
An extremely capable weapon that is replete with the power of fire. | ||||||||||||||
Bond of Flame+ | +125 | +1 | +15 | +7 | +1 | +33 | +1 | +15 | +1 | +15 | +1 | 1: Fire Finish 2: Magic Finale 3: Second Chance |
Pandora's Gear+ | |
An upgraded Bond of Flame. Extremely capable and replete with the power of fire. | ||||||||||||||
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Dream Sword | +124 | +4 | +15 | +7 | +4 | +30 | +4 | +15 | +4 | +19 | +4 | 1: Combo Boost 2: Chain Power 3: Striker |
Zero Gear |
A sword whose strength is courage: the will to stand against anything. |
Notes and references
- ^ On Mission Mode, Xion only.
- ^ Story Mode
- ^ Mission Mode
- ^ Roxas, Mission Mode only
showEquipment |
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