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Special Card
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
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Special Cards (スペシャルカード, Supesharu Kādo?) are a type of Card in Kingdom Hearts Re:Chain of Memories. Like Enemy Cards, they have a black border and provide a passive effect. There are only two Special Cards, which can be obtained from a Bounty in any World once all other Cards have been obtained. None of their effects can be imitated by Random Flush.
List of Special Cards
Card
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Ability
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Effect
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Duration
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CP
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 Gold Card |
Premium Guard (プレミアガード, Puremia Gādo?) |
Allows premium cards to be reloaded. |
5 reloads |
99
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 Platinum Card |
Invincible (ダメージ0, Damēji 0?, lit. "Damage 0") |
You will receive no damage. |
20 attacks |
99
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showGame mechanics
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General mechanics
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Attack | Magic | Items | Party member | Stats | Gauges | Prizes Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
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Special combat and play mechanics
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Commands
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Command Menu | Command Matrix | Command Deck (KHBBS, KH3D) Reaction Command | Overlay command | Finish command | Special Command | Situation Command
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Alternate action systems
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Cards (Battle, Map, World) | Cards (KHχ) | Medal (KHUχ) | Cards (KHDR)
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Alternate level systems
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Mission Mode | Questploration | Quests | Music Stage
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Character and stats mechanics
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Panel System | Rank | Version Up | Stat Matrix | Gear Matrix | Command Meld | Drop System | Spirit
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Movement mechanics
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Lock-On | Swimming | Flowmotion | Free Running
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Technique and action mechanics
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Critical Hit | Summon | Sleight | Dark Mode | Drive Form | Limit | Limit Break | Debug Ability | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Special Attack | Style Change | Attractions | Link Summon | Formchange
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Rewards
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Treasure Chest | Bonus Level | Experience | Tech Points | Munny | Moogle Point | Heart Point | VP | Medals | Rhythm Point
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Enemy mechanics
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Revenge Action | Reaction Endurance | Reality Endurance | Attraction Endurance | Armor Mode
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Game elements
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Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Theater Mode | Trophies
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