Kingdom Hearts Birth by Sleep

User:One-Winged Angel/Game Data/BbS

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Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Logo KHBBS.png
キングダム ハーツ バース バイ スリープ
Kingudamu Hātsu Bāsu Bai Surīpu
Developer(s) Square Enix
Publisher(s) Japan Square Enix
United States/Canada Square Enix
Europe/Australia Square Enix
Release date(s) Japan January 9, 2010
United States/Canada September 7, 2010

Australia September 9, 2010
Europe September 10, 2010

Genre Action RPG
Game modes Single player, multiplayer
Ratings CERO: A
ESRB: E10+
PEGI: 12+
USK: 6+
OFLC:PG
Platform(s) PlayStation Portable

Unlike all my other Game Data (Reviews), I am designing the data for Kingdom Hearts Birth by Sleep to be both a review and a guide.

ICON0.png Data Install:

200 MB
400 MB
X 624 MB

Congratulations! I cleared the whole game on Critical!

Beginner
Standard
Proud
X Critical

Terra Saving XMB.pngTerraCharm.pngTerraTerraCharm.png

Earthshaker (Default)

Critical Mode is new to me like most people, so even though I like a good challenge, some points were unbelievable. In Enchanted Dominion, I had to use all 6 or so of my potions on the bridge before dying in throne room once I got in there. If I recall correctly, My level was in the double digits before I was able to defeat Wheel Master. Getting onto a tangent, the stickers for the Sticker Album are in the most impossible of places. In Castle of Dreams, I failed the first time around escorting Cinderella to the ball. Nothing notable about Dwarf Woodlands. In Radiant Garden, The battle with Trinity Armor was smooth. I took caution in the battle with Braig causing it to be much longer than average. Disney Town was..."interesting". It took me forever to get the machine room going. Pete's Rec Room seemed kinda pointless yet fun. In Olympus Coliseum, it took me forever to defeat Dark Zack. In Deep Space, the Expirement 221 battle was annoying. The last Disney world and last nothing-notable-about world: Neverland. Then, the battle with Master Eraqus was fairly quick and easy. Keyblade Graveyard: The tornadoes were annoying. Master Xehanort was way too easy. It's hilarious how easy it was to Shotlock and Combo him a few times before victory. He dare call himself a Master!? Anyway, Terra-Xehanort was a worthy opponent. I spent around 3-4 hours training before I could beat him.


Ventus Saving XMB.pngVenCharm.pngVentusVenCharm.png

Wayward Wind (Default)

In Dwarf Woodlands, it was annoying trying to find the dwarfs and escorting Snow White was worse than escorting Cinderella in Terra's story. Then Castle of Dreams was so-so. I racked up a lot of EXP but finding dress items was annoying. The one thing more annoying then dwarfs or a dress, was the warp holes (reminiscent of Saffron City in Poke'mon) in Enchanted Dominion. I don't appreciate Square Enix Teasing me with treasure chests because I'm being warped from one dead end to the next. I had a little trouble (Mandrakes) when starting out in Radiant Garden. Olympus Coliseum went quick and then the first battle with Metamorphosis got on my nerves. When in Deep Space, I had trouble realizing where to find it for it's second showdown. In Neverland I had trouble (Mandrakes) in the Indian Village. Then more trouble (Mandrakes) befell me when in the Keyblade Graveyard. The final battle with Vanitas was just about as easy as Marluxia's second form.





Aqua Saving XMB.pngAquaCharm.pngAquaAquaCharm.png

Rainfell (Default)

A common thing between the three stories is that the first world is the hardest because since it is the start, almost no abilities and every stat including HP is the lowest (well DUH!). In addition to the obviousness, you have very little variety of Deck Commands. I had this trouble with Terra and Ventus, but with Aqua it was unbelievable. It took me a few hours to get past Castle of Dreams. Dwarf Woodlands wasn't bad but when I got to Enchanted Dominion, Maleficent's goons gave me a run for my money. I had to restart the save file to right before entering so I could train in the other worlds. There was nothing notable about Radiant Garden, Disney Town, or Olympus Coliseum. Deep Space was annoying because I kept going back and forth in an odd confusion of not knowing where to go. Then in Neverland the Rainbow Falls were annoying. I kept falling off because of the stupid Unversed. Both Vanitas battles weren't much of a challenge, but Braig and Ventus-Vanitas were.




Final Episode Saving XMB.pngSymbol - Keyblade Master.pngFinal EpisodeSymbol - Keyblade Master.png

Brightcrest (Obtained at Start)

The first Terra-Xehanort battle took me a few tries, but when I FINALly got to the FINAL boss of the FINAL episode, I stubbornly refused to level up and retry no matter how many dozen times I was KO'd. When I FINALly beat the FINAL episode, the battle took me just about an hour (Me and my over-exaggerated carefulness Xp). The new unorganized strategy of mine was only go on the offense right after the Guardian returned from the ground. Well, not only that but a couple times I used shotlock right as the Guardian sinks into the ground. Then I realized I would get a lot more damage in by using Mine Seeker "right as..." just like the shotlock which I could use again after enough of the gauge was restored by the other attacks. After I got him down to his last HP bar I was "dodge-waiting" 10-20 minutes for the Guardian to sink into the ground again before it hit me: "Wait. Maybe he doesn't use that attack anymore." It was then that I went back to "Blizzard-ing" but now was happening between the Guardians attacks. Most of the time he was dodging so damage was still rare. When a little less then a quarter of his last HP bar was left, I was expecting to go into the light part but it never happened. I actually beat him without going into the light, but Aqua went into the darkness.

My tentative statement is that TX is harder than VR.


Superbosses

Unversedlogo.pngVanitas RemnantUnversedlogo.png

File:Vanitas Remnant (Action Render) KHBBS.png
HP 200
Rewards
Secret Gem,

Void Gear

Secret Gem,

Void Gear

Secret Gem,

Void Gear

File:DL Sprite Terra Icon 1 KHBBS.pngTerraCharm.pngTerraTerraCharm.png

No Data Saving XMB.png

File:DL Sprite Ventus Icon 1 KHBBS.pngVenCharm.pngVentusVenCharm.png

One of the hardest bosses in the game becomes one of the easiest with the perfect strategy. Make the first two commands Tornado. Right as the battle starts waste no time...:

  1. getting to the remnant
  2. pressing triangle button
  3. paying close attention to when the tornado fades.
  4. repeating step 2 and 3 right when you see the remnant fall to the ground.
  5. pressing cross button right when you see the remnant fall to the ground the 2nd time.

With this strategy you will have him beat in less than 30 seconds like I am seemingly the first one to do.

Vanitas Remnant defeated in less than 30 seconds!

File:DL Sprite Aqua Icon 1 KHBBS.pngAquaCharm.pngAquaAquaCharm.png

No Data Saving XMB.png

Joker Card KHBBS.pngUnknownJoker Card KHBBS.png

Render of Unknown (The Mysterious Figure) from the Famitsu magazine.
HP 999
Rewards
No Name
No Name
No Name

File:DL Sprite Terra Icon 2 KHBBS.pngTerraCharm.pngTerraTerraCharm.png

No Data Saving XMB.png

File:DL Sprite Ventus Icon 2 KHBBS.pngVenCharm.pngVentusVenCharm.png

No Data Saving XMB.png

File:DL Sprite Aqua Icon 2 KHBBS.pngAquaCharm.pngAquaAquaCharm.png

No Data Saving XMB.png

Mirage Arena

Arena Mode

Match #1: Day of Reckoning
How To Unlock
N/A
N/A
N/A
Battle Level
Location Mirage Arena
Rewards
75 Medals
N/A
N/A
N/A
Round Enemies
1
Bruiser x1

Flood x5

Scrapper x6

Red Hot Chili x3

Bruiser x3

Red Hot Chili x3

Flood x2

2
Thornbite x3

Red Hot Chili x2

Bruiser x3

Red Hot Chili x3

Scrapper x4
Bruiser x3

Red Hot Chili x3

3
Hareraiser x6
Bruiser x4
Bruiser x3

Monotrucker x3

Bruiser x3

Archraven x4

4 Iron Imprisoner I
Match #2: Wheels of Misfortune
How To Unlock
Clear Aqua's Story
Clear Aqua's Story
Clear Castle of Dreams
Battle Level
Location Castle of Dreams
Rewards
90 Medals
N/A
N/A
HP Boost
Round Enemies
1
Shoegazer x3

Thornbite x3

Hareraiser x3

Red Hot Chili x4

Shoegazer x6

Hareraiser x1

Thornbite x1

Red Hot Chili x1

2
Monotrucker x3

Archraven x3

Spiderchest x3

Blue Sea Salt x3

Monotrucker x4

Blue Sea Salt x4

Spiderchest x3

Monotrucker x3

Archraven x3

3
Red Hot Chili x6
Bruiser x1

Axe Flapper x3

Vile Phial x3

Bruiser x3

Axe Flapper x2

Vile Phial x2

Red Hot Chili x1

4 Cursed Coach
Match #3: Risky Riches
How To Unlock
Reach Arena Level 8 or purchase Risky Ticket
Reach Arena Level 8 or purchase Risky Ticket
Reach Arena Level 8 or purchase Risky Ticket
Battle Level
Location Neverland
Rewards
105 Medals
N/A
N/A
N/A
Round Enemies
1
Spiderchest x4

Flood x3

Spiderchest x4

Scrapper x3

2
Spiderchest x4

Archraven x4

Spiderchest x4

Chrono Twister x1

Bruiser x3

3
Spiderchest x8
Spiderchest x1

Bruiser x4

Hareraiser x4

Prize Pod (Dancin' Lemon) x6
Spiderchest x8
Match #4: Weaver Fever
How To Unlock
Clear Enchanted Dominion
Clear Terra's Story
Clear Terra's Story
Battle Level ★★
Location Enchanted Dominion
Rewards
120 Medals
HP Boost
N/A
N/A
Round Enemies
1
Bruiser x3

Flood x4

Bruiser x1

Blue Sea Salt x4

Bruiser x4

Vile Phial x4

2
Thornbite x3

Scrapper x4

Scrapper x3

Blue Sea Salt x5

Bruiser x3

Thornbite x5

3
Bruiser x1

Red Hot Chili x2

Blue Sea Salt x4

Thornbite x4

Red Hot Chili x4

Bruiser x3

Red Hot Chili x3

Blue Sea Salt x3

4 Wheel Master
Match #5: Sinister Sentinel
How To Unlock
Reach Arena Level 3 or purchase Sentinel Ticket
Reach Arena Level 3 or purchase Sentinel Ticket
Reach Arena Level 3 or purchase Sentinel Ticket
Battle Level ★★
Location Mirage Arena
Rewards
150 Medals
Xehanort's Report 5
Sky Climber Command Style
N/A
Round Enemies
1
Bruiser x1

Flood x6

Scrapper x6

Red Hot Chili x1

Bruiser x1

Red Hot Chili x6

Bruiser x6

Red Hot Chili x3

2
Bruiser x1

Flood x6

Scrapper x3

Red Hot Chili x3

Bruiser x1

Flood x6

Bruiser x3

Scrapper x3

Red Hot Chili x3

3
Tank Toppler x3

Red Hot Chili x3

Thornbite x4

Blue Sea Salt x4

Tank Toppler x4

Red Hot Chili x3

Blue Sea Salt x1

4
Hareraiser x8
Tank Toppler x3

Scrapper x4

Scrapper x4

Hareraiser x3

Tank Toppler x4

Archraven x4

5 Iron Imprisoner II
Match #6: Dead Ringer
How To Unlock
Reach Arena Level 5 or purchase Ringer Ticket
Reach Arena Level 5 or purchase Ringer Ticket
Reach Arena Level 5 or purchase Ringer Ticket
Battle Level ★★
Location Deep Space
Rewards
180 Medals
Darkgnaw Keyblade
HP Boost
N/A
Round Enemies
1
Bruiser x3

Flood x6

Bruiser x1

Red Hot Chili x8

Bruiser x1

Shoegazer x5

2
Tank Toppler x1

Flood x3

Thornbite x4

Sonic Blaster x1

Tank Toppler x1

Sonic Blaster x3

Flood x3

Tank Toppler x1

Thornbite x4

Flood x4

3
Sonic Blaster x3

Vile Phial x4

Vile Phial x2

Flood x6

Hareraiser x5

Vile Phial x1

Sonic Blaster x5

Vile Phial x4

4
Tank Toppler x1

Scrapper x4

Monotrucker x6

Sonic Blaster x1

Tank Toppler x1

Sonic Blaster x3

Scrapper x3

Tank Toppler x4

Sonic Blaster x5

5 Mimic Master
Match #7: Combined Threat
How To Unlock
Reach Arena Level 7 or purchase Threat Ticket
Reach Arena Level 7 or purchase Threat Ticket
Reach Arena Level 7 or purchase Threat Ticket
Battle Level ★★★
Location Deep Space
Rewards
210 Medals
N/A
N/A
Sky Climber Command Style
Round Enemies
1
Tank Toppler x1

Scrapper x3

Sonic Blaster x3

Red Hot Chili x3

Tank Toppler x4

Red Hot Chili x3

Scrapper x3

2
Chrono Twister x1

Bruiser x3

Sonic Blaster x3

Vile Phial x3

Bruiser x5

Vile Phial x3

3
Blue Sea Salt x3

Flood x3

Tank Toppler x1

Flood x8

Chrono Twister x3

Tank Toppler x3

Blue Sea Salt x3

4
Shoegazer x8

Sonic Blaster x1

Bruiser x3

Shoegazer x3

Mandrake x3

Sonic Blaster x3

Bruiser x3

Mandrake x3

5
Tank Toppler x1

Yellow Mustard x3

Tank Toppler x4

Monotrucker x4

Yellow Mustard x1

Chrono Twister x3

Tank Toppler x3

Yellow Mustard x3

6 Trinity Armor
Match #8: Treasure Tussle
How To Unlock
Reach Arena Level 15 or purchase Treasure Ticket
Reach Arena Level 15 or purchase Treasure Ticket
Reach Arena Level 15 or purchase Treasure Ticket
Battle Level ★★★
Location Disney Town
Rewards
240 Medals
N/A
N/A
N/A
Round Enemies
1
Tank Toppler x2

Spiderchest x7

Red Hot Chili x4

Blue Sea Salt x4

Spiderchest x9
2
Chrono Twister x1

Hareraiser x4

Spiderchest x4

Archraven x5

Chrono Twister x2

Hareraiser x3

Archraven x4

Spiderchest x9
3
Spiderchest x5
Spiderchest x5
Prize Pod (Open Sesame) x4
Spiderchest x8
Match #9: Harsh Punishment
How To Unlock
Reach Arena Level 10
Reach Arena Level 10
Reach Arena Level 10
Battle Level ★★★
Location Mirage Arena
Rewards
300 Medals
N/A
N/A
N/A
Round Enemies
1
Scrapper x9

Monotrucker x8

Shoegazer x9

Bruiser x8

2
Axe Flapper x6

Flood x3

Scrapper x3

Blue Sea Salt x3

Buckle Bruiser x1

Axe Flapper x6

Buckle Bruiser x4

Scrapper x3

Blue Sea Salt x3

3
Sonic Blaster x4

Vile Phial x4

Scrapper x3

Blue Sea Salt x3

Tank Toppler x5

Blue Sea Salt x3

Vile Phial x1

4
Tank Toppler x1

Vile Phial x8

Chrono Twister x1

Tank Toppler x3

Vile Phial x3

Chrono Twister x1

Buckle Bruiser x3

Vile Phial x3

Chrono Twister x1

Tank Toppler x4

Buckle Bruiser x3

5
Blue Sea Salt x9

Archraven x9

Bruiser x9

Tank Toppler x9

6 Iron Imprisoner III
Match #10: A Time to Chill
How To Unlock
Clear Aqua's Story or Reach Arena Level 13 or purchase Chill Ticket
Clear Aqua's Story or Reach Arena Level 13 or purchase Chill Ticket
Clear Olympus Coliseum or Reach Arena Level 13 or purchase Chill Ticket
Battle Level ★★★★
Location Olympus Coliseum
Rewards
375 Medals
N/A
HP Boost
HP Boost
Round Enemies
1
Spiderchest x4
Monotrucker x4

Archraven x3

Buckle Bruiser x5

Spiderchest x4

2
Hareraiser x4

Blue Sea Salt x3

Sonic Blaster x5
Tank Toppler x4

Blue Sea Salt x5

3
Wild Bruiser x4

Thornbite x1

Chrono Twister x2

Mandrake x5

Wild Bruiser x3

Thornbite x3

Mandrake x3

4 Zack & Hades
5
Bruiser x3

Yellow Mustard x4

Triple Wrecker x3

Vile Phial x3

Bruiser x4

Triple Wrecker x1

Yellow Mustard x4

6
Buckle Bruiser x2

Sonic Blaster x2

Vile Phial x1

Vile Phial x8
Buckle Bruiser x4

Sonic Blaster x1

Yellow Mustard x2

Vile Phial x2

7
Red Hot Chili x9
Wild Bruiser x1

Tank Toppler x4

Monotrucker x2

Red Hot Chili x2

Wild Bruiser x3

Tank Toppler x2

Red Hot Chili x4

8 Ice Colossus
Match #11: Copycat Crisis
How To Unlock
Reach Arena Level 17
Reach Arena Level 17
Reach Arena Level 17
Battle Level ★★★★
Location Land of Departure
Rewards
450 Medals
HP Boost
N/A
N/A
Round Enemies
1
Bruiser x3
Triple Wrecker x6

Yellow Mustard x1

Bruiser x1

Yellow Mustard x6

Triple Wrecker x1

Hareraiser x4

2
Tank Toppler x3

Monotrucker x6

Spiderchest x4

Archraven x5

Tank Toppler x4

Spiderchest x3

Monotrucker x1

3
Buckle Bruiser x3

Blue Sea Salt x3

Monotrucker x5

Thornbite x3

Buckle Bruiser x2

Mandrake x3

Blue Sea Salt x3

Buckle Bruiser x4

Blue Sea Salt x4

Thornbite x1

4 Jellyshade
5
Thornbite x3

Vile Phial x4

Axe Flapper x5

Vile Phial x3

Bruiser x4

Thornbite x4

Vile Phial x1

6
Triple Wrecker x6

Blue Sea Salt x1

Wild Bruiser x1

Hareraiser x4

Blue Sea Salt x4

Wild Bruiser x5

Triple Wrecker x3

Blue Sea Salt x1

7
Chrono Twister x1

Mandrake x4

Chrono Twister x3

Archraven x3

Mandrake x2

Chrono Twister x1

Buckle Bruiser x4

Mandrake x2

Archraven x2

8 Mimic Master
Match #12: Keepers of the Arena
How To Unlock
Reach Arena Level 20
Reach Arena Level 20
Reach Arena Level 20
Battle Level ★★★★★
Location Mirage Arena
Rewards
500 Medals
Ultima Cannon Shotlock
Multivortex Shotlock
Lightbloom Shotlock
Round Enemies
1
Axe Flapper x3

Flood x3

Buckle Bruiser x3

Mandrake x3

Axe Flapper x3

Mandrake x2

Flood x3

Buckle Bruiser x3

Mandrake x3

Buckle Bruiser x3

Axe Flapper x3

Mandrake x3

2
Monotrucker x6

Archraven x3

Monotrucker x3

Blue Sea Salt x3

Wild Bruiser x4

Archraven x4

Monotrucker x5

Blue Sea Salt x3

3
Chrono Twister x2

Tank Toppler x6

Tank Toppler x3

Mandrake x3

Chrono Twister x1

Buckle Bruiser x3

Mandrake x3

Chrono Twister x1

Tank Toppler x4

Buckle Bruiser x4

4 Iron Imprisoner III
5
Triple Wrecker x6

Bruiser x3

Scrapper x3

Blue Sea Salt x3

Bruiser x3

Scrapper x4

Bruiser x4

Scrapper x4

Blue Sea Salt x3

6
Thornbite x4

Axe Flapper x2

[Tank Toppler]] x3

Yellow Mustard x3

Tank Toppler x1

Axe Flapper x4

Yellow Mustard x4

Tank Toppler x4

Yellow Mustard x2

Thornbite x2

Axe Flapper x1

7
Triple Wrecker x3

Mandrake x5

Buckle Bruiser x3

Scrapper x4

Triple Wrecker x1

Mandrake x3

Scrapper x3

Wild Bruiser x4

Mandrake x5

8
Sonic Blaster x3

Yellow Mustard x3

Mandrake x1

Yellow Mustard x4

Mandrake x5

Wild Bruiser x3

Sonic Blaster x3

Mandrake x1

Wild Bruiser x4

Mandrake x5

9 Iron Imprisoner IV
Match #13: Villains' Vendetta
How To Unlock
Reach Arena Level 30
Reach Arena Level 30
Reach Arena Level 30
Battle Level ★★★★★
Location Mirage Arena
Rewards
750 Medals
Ultima Weapon
Ultima Weapon
Ultima Weapon
Round Enemies
1 Iron Imprisoner I
2 Cursed Coach
3 Wheel Master
4 Iron Imprisoner II
5 Ice Colossus
6 Iron Imprisoner III
7 Trinity Armor
8 Iron Imprisoner IV

Command Board

Board World Characters
Keyblade Board/

Secret Board

Land of Departure Terra, Ventus, Aqua
Royal Board Castle of Dreams Cinderella
Spaceship Board Deep Space Experiment 626, Gantu
Toon Board Disney Town Queen Minnie, Captain Dark
Skull Board Neverland Peter Pan, Captain Hook
Honeypot Board 100 Acre Wood Winnie the Pooh, Tigger
Cards
Card Description
Attack Card KHBBS.png
Attack Card
A card representing an attack command. Marked with a Keyblade.
Magic Card KHBBS.png
Magic Card
A card that represents a magic command. Marked with a Mage Hat.
Misc Card KHBBS.png
Miscellaneous Card
A card representing action commands and Shotlock commands. Marked with a Crown.
Joker Card KHBBS.png
Joker Card
A random card marked with a question mark.
Effects
Effects Description Requirements
Stun Causes an opponent to lose their next turn.
Attack Card KHBBS.png
Navigator Allows player to move in any direction on their turn
Attack Card KHBBS.png+Attack Card KHBBS.png
Double Toll Doubles the value of player's panels for 5 turns.
Attack Card KHBBS.png+Attack Card KHBBS.png+Attack Card KHBBS.png
Two Dice Allows the user to roll two dice for this turn.
Magic Card KHBBS.png
Three Dice Allows the user to roll three dice for this turn.
Magic Card KHBBS.png+Magic Card KHBBS.png
GP Protector Prevents the player from losing GP.
Misc Card KHBBS.png
Confuse Causes all opponents to move without control. This does not work, however, with A.I. opponents.
Misc Card KHBBS.png+Misc Card KHBBS.png
Jokers Fortune Activates a slot reel that can be stopped to activate various effects, including a "Panel Capture", where you can claim a random panel in the board.
Joker Card KHBBS.png
Golden Fortune Activates a slot reel that can be stopped to activate various effects, including a "Zone Capture", where you can claim an entire colored zone in the board.
Joker Card KHBBS.png+Joker Card KHBBS.png+Joker Card KHBBS.png
GP Magnet Receive GP based on the number of panels owned by opponents, the more panels they own the more GP is gained.
Attack Card KHBBS.png+Magic Card KHBBS.png+Misc Card KHBBS.png

There are some Command Cards that can protect you from Special Panels.

If you run out of Command Cards, you can no longer buy Command Panels. If you reach a Check Panel, you receive one Command Card, and if you reach the Start Panel after passing all Check Panels you will receive as many command cards as you can hold.

Rumble Racing

Courses Prize for Top-Three Finish Mirage Arena Target Time
Country Chase Hi-Potion 5 laps in 2:30
Disney Drive Fire Dash 5 laps in 5:00
Grand Spree Aerora 5 laps in 5:00
Castle Circuit Victory Line 5 laps in 5:30
Controls
  • Triangle: Barrier
  • Circle: Skid Charge (Terra)
  • Circle: Air Gyre (Ventus)
  • Circle: Wing Arrow (Aqua)
  • Square: Brake
  • X: Accelerate

Trinity Archives

Trinity Archives
  • 1 TIMELINE

Simple enough. To complete TIMELINE all you have to do is clear all three stories and the Final Episode.

Timeline

Trinity Timeline.png

  • 2 THEATER:

Same as above.

    • SECRET ENDING:
      • The Secret ending entitled "Blank Points", is only viewable here. How to get it:
        • Beginner: Not Available.
        • Standard: Collect every Report for each story to get a 100% game and beat Final Episode.
        • Proud: Clear every story and the Final Episode.
        • Critical: Clear every chapter and the Final Episode
  • 3 GAME STATS:

There's 5 different objectives for this one:

    • 1 COMBAT:
      • For 100% complete every chapter
    • 2 MINI-GAMES:
      • For 100% complete every mini game, this includes Mirage Arena.
    • 3 STORY:
      • Simple enough, for 100% complete the story.
    • 4 ITEM COLLECTION:
      • This is one of those tricky ones that's going to get its own guide. To get 100% you need to create every attack, magic, guard, shoot-lock, and so on. It takes a lot of time and patience.
    • 5 TOTAL PLAY TIME:
      • This is just the total amount of time you've played the game.
  • 4 TROPHIES:

There are a total of 8 Trophies. Each require different actions to be done to get them

Trophies
  • 5 SECRET REPORTS:

Completing this nets you Final Episode. Obtain every Xehanort Report in the game. There's a total of 13, including Xehanort's letter.

Xehanort Reports
Number How To Obtain
Letter Obtained after leaving the Land of Departure.
I Obtained from a chest on the Launch Deck at Deep Space.
II Obtained after defeating Braig at Radiant Garden.
III Obtained from a chest in Merlin's House at Radiant Garden.
IV Obtained after speaking with Yen Sid at the Mysterious Tower.
V Obtained after completing Sinister Sentinel at the Mirage Arena.
VI Obtained after defeating Maleficent at Enchanted Dominion.
VII Obtained after defeating Vanitas at Keyblade Graveyard.
VIII Obtained after defeating Master Eraqus at the Land of Departure.
IX Obtained after leaving Destiny Islands.
X Obtained after defeating Vanitas at the Keyblade Graveyard.
XI Obtained after defeating Terra-Xehanort at the Keyblade Graveyard.
XII Obtained from a chest in the Seat of War at the Keyblade Graveyard.

Info

Story Selection
Name Type Description 1 Description 2 Description 3
Terra Power Type A disciplined young man who feels

compelled to find greater strength.

He relies on brute force in combat

One of a certain Keyblade Master's three pupils.

Beneath Terra's mellow exterior lies a young man

with tremendous drive; he is wholly

devoted to his training...

He overwhelms his opponents

with powerful attacks.

Ventus Speed Type An outgoing and inquisitive

boy who holds his Keyblade backhand.

Quick attacks are his forte.

A cheerful likeable boy who studies with the

same Keyblade Master as Terra and Aqua. For

"Ven", as his friends affectionately call him, every

day is a new discovery.

He bewilders his foes with

incredible quickness.

Aqua Magic Type A kind young woman whose sense

of right and wrong never wavers.

She is nimble, and a gifted mage.

Aqua's dignified bearing belies an inner

sensitivity, and she often looks after

Terra and Ventus who study with her under the

same Keyblade Master.

Her powerful spells leave

her enemies at her mercy.

D-Links

D-Link Avatar Finishers Effects Deck Obtained
Name Description Name Description
File:DL Sprite Terra KHBBS.png File:DL Sprite Terra Icon 1 KHBBS.png Finish A strong jumping slash blow. File:DL Sprite Terra Ability 1 KHBBS.png Overdrive Attack power increases when HP is at less than 25%. Lv.0: Quick Blitz, Slide Dash, Stun Blade
Lv.1: Quick Blitz, Slide Dash, Stun Edge, Slide Dash, Zero Gravity
Lv.2: Quick Blitz, Sonic Blade, Stun Edge, Sonic Blade, Zero Gravira, Binding Strike, Cure
Ventus, Aqua
File:DL Sprite Terra Icon 2 KHBBS.png Landbreaker Breaks the ground so that nearly all enemies are damaged and blown off. File:DL Sprite Terra Ability 2 KHBBS.png Auto-Block Automatic guard against enemies from the front.
File:DL Sprite Ventus KHBBS.png File:DL Sprite Ventus Icon 1 KHBBS.png Finish A speedy rapid combo attack. File:DL Sprite Ventus Ability 1 KHBBS.png Haste Increase your speed and the speed of normal attack. Lv.0: Quick Blitz, Strike Raid, Aero
Lv.1: Quick Blitz, Strike Raid, Sliding Dash, Aero
Lv.2: Blitz, Strike Raid, Slide Dash, Blitz, Freeze Raid, Sliding Dash, Aerora, Cura
Terra, Aqua
File:DL Sprite Ventus Icon 2 KHBBS.png Air Dive Press Circle/X/Square/Triangle to hit enemies while flying through the air. File:DL Sprite Ventus Ability 2 KHBBS.png Auto-Counter When blown away by enemies you will automatically counter attack.
File:DL Sprite Aqua KHBBS.png File:DL Sprite Aqua Icon 1 KHBBS.png Finish Shoot many magic orbs towards enemies. File:DL Sprite Aqua Ability 1 KHBBS.png Magic Deflector Sometimes guard against magic automatically. Lv.0: Blizzara, Thundara, Cura
Lv.1: Blizzara, Fira, Thundara, Magnera, Fire Strike, Cura
Lv.2: Blizzara, Fira, Thundara, Mine Square, Blizzara, Magnera, Fire Strike, Cura
Terra, Ventus
File:DL Sprite Aqua Icon 2 KHBBS.png Magic Volley Shoot magic orbs. Sometimes there will be a chance to press Circle, then you can teleport and shoot more magic orbs. File:DL Sprite Aqua Ability 2 KHBBS.png Auto-Life Auto Revive from battle once with 25% health.