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Ohana Beat is one of many Finish Commands available to the player through the use of D-Links.
Ventus can perform "Ohana Beat" as a Finish Command for the
Experiment 626 D-Link.
The Dimension Link (ディメンションリンク, Dimenshon Rinku?), also known as D-Link, is a feature similar to summoning that appears in Kingdom Hearts Birth by Sleep. It allows the user to summon another character's power from across the worlds.
Story
Kingdom Hearts Birth by Sleep
Aqua makes three Wayfinders, and she gives two of them to Terra and Ventus the night before she and Terra take the Mark of Mastery exam. After telling the legend behind the Wayfinder, she explains that she added some magic to the ones she made, representing an "unbreakable connection".
As the three of them journey from world to world, the bonds they make with those they meet along the way create D-Links, through the power of their Wayfinders.
Usage
A Dimension Link can only activated when the blue D-Link Gauge is full. The gauge is located on the left of the HP gauge, and it is filled by picking up blue D-Link prizes, or by using a Balloon Letter. To activate a D-Link, press on the D-pad and select an enabled link from the list.
Activating a D-Link immediately restores all lost HP. While the link is active, the equipped Command Deck is replaced with the deck associated with the link. Additionally, the Command Gauge changes its appearance to reflect the linked character, and a sprite of the character appears above that of the player character. Upon filling the Command Gauge, the player can use a unique Finish command. While the link is active, the D-Link Gauge decreases continuously, and the link is broken when the gauge is completely empty. Alternatively, the player can deactivate the D-Link early by selecting "Revert" from the D-Link menu, by leaving the area, or by bringing up the main menu.
The D-Link upgrade prize resembles a
Wayfinder.
While the player character is using a D-Link, defeated enemies have a chance of dropping a special emblem (シンボルマーク, Shinboru Māku?) that can be collected to raise the D-Link's level, expanding its Command Deck and unlocking a unique ability, as represented by the symbols to the left of the linked companion's sprite. Bringing the link up to Level 2 expands the deck again, adds a second ability, and grants access to a more powerful Finish command. Once a D-Link has reached Level 2, any additional emblems collected simply restore the D-Link Gauge.
The D-Link menu allows the player to enable or disable D-Links and switch the Finish Commands equipped to them.
The player is able to create D-Links with their friends from the Mirage Arena over a wireless connection. Linked friends appear as Terra, Aqua, or Ventus in their respective armor, and the associated Command Decks and Finish command will be the ones that were equipped when the link was made.
(If the player meets the same person again who exchanged D-links it will charge the finish commands)
D-Links can be disabled from being used in-battle from the main menu, under "D-Links". This can be used to shorten the D-Link menu, making it easier to select the desired link quickly.
List of D-Links
D-Link
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Deck Description
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Abilities
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Finish Commands
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Unique Commands
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Obtained
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Rushing attacks.
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LV 1
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File:DL Sprite Terra Ability 1 KHBBS.png Overdrive
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Finish
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—
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Ventus,[1] Aqua[1]
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LV 2
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File:DL Sprite Terra Ability 2 KHBBS.png Auto-Block
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Landbreaker
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Blast of wind.
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LV 1
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File:DL Sprite Ventus Ability 1 KHBBS.png Haste
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Finish
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—
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Terra,[1] Aqua[1]
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LV 2
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File:DL Sprite Ventus Ability 2 KHBBS.png Auto-Counter
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Air Dive
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Magic of each element.
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LV 1
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File:DL Sprite Aqua Ability 1 KHBBS.png Magic Deflector
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Finish
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—
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Terra,[1] Ventus[1]
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LV 2
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File:DL Sprite Aqua Ability 2 KHBBS.png Auto-Life
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Magic Volley
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HP Recovery
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LV 1
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File:DL Sprite Mickey Ability 1 KHBBS.png Auto-Teleport
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Lightcharge
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Sign of Faith
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Ventus,[2] Aqua[3]
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LV 2
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File:DL Sprite Mickey Ability 2 KHBBS.png Double EXP
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Faithcharge
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Fire attacks.
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LV 1
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File:DL Sprite Donald Ability 1 KHBBS.png Magic Boost
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Donald Flare
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—
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Ventus,[4] Aqua[4]
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LV 2
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File:DL Sprite Donald Ability 2 KHBBS.png Shell
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Cosmic Donald
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Charge at enemies.
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LV 1
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File:DL Sprite Goofy Ability 1 KHBBS.png Protect
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Goofy Spin
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—
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Ventus,[4] Aqua[4]
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LV 2
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File:DL Sprite Goofy Ability 2 KHBBS.png Stun Boost
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Goofy Turbo
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Unique moves for each of the dwarfs.
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LV 1
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File:DL Sprite Snow White Ability 1 KHBBS.png Gauge Boost
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Sweet Memory
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Sleepy, Sneezy, Grumpy, Happy, Dopey, Bashful, Doc
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Ventus,[5] Aqua[5]
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LV 2
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File:DL Sprite Snow White Ability 2 KHBBS.png Quickload
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Sweet Seven
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Fairy magic.
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LV 1
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File:DL Sprite Cinderella Ability 1 KHBBS.png Auto-Remedy
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Dream Sparkle
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Wish Shot, Wish Circle, Enchanted Step, Magic Mending
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Terra,[6] Ventus,[6] Aqua[6]
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LV 2
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File:DL Sprite Cinderella Ability 2 KHBBS.png Regen
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Miracle Dance
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Fire and sleep attacks.
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LV 1
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File:DL Sprite Maleficent Ability 1 KHBBS.png Focus Saver
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Thunderchaser
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—
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Terra[7]
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LV 2
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File:DL Sprite Maleficent Ability 2 KHBBS.png Drain
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Dragonfire
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Fiery spin attack.
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LV 1
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File:DL Sprite Zack Ability 1 KHBBS.png Berserk
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Hero's Entrance
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—
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Terra,[8] Ventus,[8] Aqua[8]
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LV 2
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File:DL Sprite Zack Ability 2 KHBBS.png Attack Deflector
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Hero's Pride
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Thunder attacks.
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LV 1
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File:DL Sprite Experiment 626 Ability 1 KHBBS.png Attack Boost
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Random Beam
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—
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Terra,[9] Ventus,[9] Aqua[9]
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LV 2
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File:DL Sprite Experiment 626 Ability 2 KHBBS.png Double CP
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Ohana Beat
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Jumping attacks.
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LV 1
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File:DL Sprite Peter Pan Ability 1 KHBBS.png Float
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Swordbill
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—
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Terra,[10] Ventus,[10] Aqua[10]
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LV 2
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File:DL Sprite Peter Pan Ability 2 KHBBS.png Double Strike
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Barrel Roll
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Spin attack that causes status effects.
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LV 1
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File:DL Sprite Pete Ability 1 KHBBS.png Munny Plus
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Fruit Shot
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—
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Terra,[11] Ventus,[11] Aqua[11]
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LV 2
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File:DL Sprite Pete Ability 2 KHBBS.png Steal
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Rumble Rave
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Dark-based attacks.
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—
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Last Word
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Dark Spiral, Dark Splicer, Dark Link (Shotlock)
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Ventus[12]
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Video
Dimension Links
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<youtube>BNaQ9xBpHpk</youtube>
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Notes and references
Template:BoxTop
Template:DLinks
Game mechanics
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General mechanics
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Attack | Magic | Items | Party member | Stats | Gauges | Prizes Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
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Special combat and play mechanics
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Commands
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Command Menu | Command Matrix | Command Deck (KHBBS, KH3D) Reaction Command | Overlay command | Finish command | Special Command | Situation Command
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Alternate action systems
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Cards (Battle, Map, World) | Cards (KHχ) | Medal (KHUχ) | Cards (KHDR)
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Alternate level systems
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Mission Mode | Questploration | Quests | Music Stage
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Character and stats mechanics
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Panel System | Rank | Version Up | Stat Matrix | Gear Matrix | Command Meld | Drop System | Spirit
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Movement mechanics
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Lock-On | Swimming | Flowmotion | Free Running
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Technique and action mechanics
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Critical Hit | Summon | Sleight | Dark Mode | Drive Form | Limit | Limit Break | Debug Ability | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Special Attack | Style Change | Attractions | Link Summon | Formchange
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Rewards
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Treasure Chest | Bonus Level | Experience | Tech Points | Munny | Moogle Point | Heart Point | VP | Medals | Rhythm Point
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Enemy mechanics
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Revenge Action | Reaction Endurance | Reality Endurance | Attraction Endurance | Armor Mode
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Game elements
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Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Theater Mode | Trophies
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