Kingdom Hearts Chain of Memories
Kingdom Hearts Re:Chain of Memories
Kingdom Hearts Re:coded
Kingdom Hearts Union χ
Kingdom Hearts Melody of Memory

Naminé (track)

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Revision as of 19:10, 14 July 2023 by SDR152 (talk | contribs) (The song does not appear in any version of Kingdom Hearts 2, in any form.)
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Kingdom Hearts Chain of Memories
Naminé
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Kingdom Hearts Re:Chain of Memories
Naminé
Theme Notes.png
Arranger Yoko Shimomura
Composer Yoko Shimomura
Length 2:15

"Naminé" is a musical composition by Yoko Shimomura that appears in the Kingdom Hearts series. It is the character theme of Naminé.

Appearances

"Naminé" appears only in cutscenes.

Kingdom Hearts Chain of Memories

Sora's Story

  • Castle Oblivion: "Girl in a White Room", "Girl Drawing Memories", "Girl on the Islands", "The Girl That Never Was", "False Memories and Real Feelings", "Promise in the Light"

Reverse/Rebirth Mode

  • Castle Oblivion: "Riku's Choice"

Kingdom Hearts Re:coded

  • Castle Oblivion: "Ending"

Kingdom Hearts Union χ

Medals

Kingdom Hearts Melody of Memory

  • "KINGDOM HEARTS Re:Chain of Memories: Chapter 4"

Composition

"Naminé" is approximately two minutes and fifty-five seconds long [KH Re:CoM]; and three minutes and sixteen seconds for the piano collections version. The Kingdom Hearts Chain of Memories version plays at a tempo of 68 beats per minute. For Kingdom Hearts Re:Chain of Memories and Kingdom Hearts II, the tempo slightly increases to 70 beats per minute. The piano collections track takes more freedom with both the tempo and interpretation; though the common tempo is 63 beats per minute. Regardless of the source, all copies are played in the key of Gb [G flat] Major and have a time signature of 3/4 time. The instrumentation varies according to game. In Kingdom Hearts Chain of Memories the piece is played solely with a piano. In Kingdom Hearts Re:Chain of Memories the piece is played with a piano, harp, and strings.

The piece is characterized by a flowing sixteenth note rhythm in the left hand (piano version) or harp/piano (in-game versions). The piece is generally played at a soft dynamic level and consists of no alarming dissonances, thus allowing a smooth flow. The piece has no real introduction or conclusion, allowing for smooth repetitive loops. The piece is composed of two phrases. The first phrase consists of nine measures, in which the piano is featured by itself. Beginning in the tenth measure, it is accompanied by the sixteenth note runs for the next nine measures. The melody mainly plays off of a pattern of half notes and quarter notes, with dotted eighth notes and triplets being used on the fourth and sixth measure, respectively.

Albums