Ohana Beat is one of many Finish Commands available to the player through the use of D-Links.
The Dimension Link (ディメンションリンク, Dimenshon Rinku?), abbreviated to D-Link, is a feature similar to summoning that appears in Kingdom Hearts Birth by Sleep. It allows the user to summon another character's power from across the worlds.
Story
Kingdom Hearts Birth by Sleep
Aqua makes three Wayfinders, and she gives two of them to Terra and Ventus the night before she and Terra take the Mark of Mastery exam. After telling the legend behind the Wayfinder, she explains that she added some magic to the ones she made, representing an "unbreakable connection".
As the three of them journey from world to world, the bonds they make with those they meet along the way create D-Links, through the power of their Wayfinders.
Usage
A Dimension Link can only be activated when the blue D-Link Gauge is full. The gauge is located directly above the HP gauge, and it is filled by picking up blue D-Link prizes, or by using a Balloon Letter. The protagonists can activate D-Links by pressing on the D-pad and selecting an enabled link from the list. D-Links cannot be activated if there are temporary allies in the party.
Activating a D-Link immediately restores all lost HP. While the link is active, the equipped Command Deck is replaced with the deck associated with the link. Additionally, the Command Gauge changes its appearance to reflect the linked character, and a sprite of the character appears above that of the player character. Upon filling the Command Gauge, the player can use a unique Finish command. While the link is active, the D-Link Gauge decreases continuously, and the link is broken when the gauge is completely empty. Alternatively, the player can deactivate the D-Link early by selecting "Revert" from the D-Link menu, by leaving the area, or by bringing up the main menu.
While the player character is using a D-Link, defeated enemies have a chance of dropping a special emblem (シンボルマーク, Shinboru Māku?, lit. "Symbol Mark") that can be collected to raise the D-Link's level, expanding its Command Deck and unlocking a unique ability, as represented by the symbols to the left of the linked companion's sprite. Bringing the link up to Level 2 expands the deck again, adds a second ability, and grants access to a more powerful Finish command. Once a D-Link has reached Level 2, any additional emblems collected simply restore the D-Link Gauge.
The D-Link menu allows the player to enable or disable D-Links and switch the Finish Commands equipped to them.
D-Links can be disabled from being used in-battle from the main menu, under "D-Links". This can be used to shorten the D-Link menu, making it easier to select the desired link quickly.
In the PSP releases of the game, the player can create custom D-Links based on their friends' characters at the Mirage Arena, using the PSP's wireless connection. This feature is not present in the Kingdom Hearts HD 2.5 ReMIX release due to the removal of multiplayer. These D-Links can also be removed or replaced at player discretion. The custom D-Link will operate as a variant of the Terra, Ventus, or Aqua D-Links, depending on which character their friend is using, but its Command Deck and Finish Command will match whatever commands the friend had equipped when the D-Link was created. Regardless of level, these D-Links' sprites are an armored version of the character the friend is playing as. Like the standard Terra, Ventus, and Aqua D-Links, it can be leveled up by collecting emblems, unlocking the appropriate abilities as well as any Advanced or Ultimate commands that were part of the Command Deck. However, the player cannot use any commands that their character wouldn't be able to use in normal gameplay (e.g., Terra cannot use a Faith command within the custom deck).
List of D-Links
D-Link |
Description |
Abilities |
Finish Commands |
Unique Commands |
Obtained |
Character
|
LV 1 |
LV 2 |
LV 0-1 |
LV 2
|
|
Rushing attacks.
|
File:DL Sprite Terra Ability 1 KHBBS.png Overdrive
|
File:DL Sprite Terra Ability 2 KHBBS.png Auto-Block
|
Finish
|
Landbreaker
|
—
|
Clear the Land of Departure
|
|
V |
A
|
|
Blast of wind.
|
File:DL Sprite Ventus Ability 1 KHBBS.png Haste
|
File:DL Sprite Ventus Ability 2 KHBBS.png Auto-Counter
|
Finish
|
Air Dive
|
—
|
Clear the Land of Departure
|
T |
|
A
|
|
Magic of each element.
|
File:DL Sprite Aqua Ability 1 KHBBS.png Magic Deflector
|
File:DL Sprite Aqua Ability 2 KHBBS.png Auto-Life
|
Finish
|
Magic Volley
|
—
|
Clear the Land of Departure
|
T |
V |
|
|
HP Recovery
|
File:DL Sprite Mickey Ability 1 KHBBS.png Auto-Teleport
|
File:DL Sprite Mickey Ability 2 KHBBS.png Double EXP
|
Lightcharge
|
Faithcharge
|
Sign of Faith
|
V: Defeat Vanitas at the Badlands A: Defeat the Unversed at the Front Doors
|
|
V |
A
|
|
Fire attacks.
|
File:DL Sprite Donald Ability 1 KHBBS.png Magic Boost
|
File:DL Sprite Donald Ability 2 KHBBS.png Shell
|
Donald Flare
|
Cosmic Donald
|
—
|
Clear the Mysterious Tower
|
|
V |
A
|
|
Charge at enemies.
|
File:DL Sprite Goofy Ability 1 KHBBS.png Protect
|
File:DL Sprite Goofy Ability 2 KHBBS.png Stun Boost
|
Goofy Spin
|
Goofy Turbo
|
—
|
Clear the Mysterious Tower
|
|
V |
A
|
|
Unique moves for each of the dwarfs.
|
File:DL Sprite Snow White Ability 1 KHBBS.png Gauge Boost
|
File:DL Sprite Snow White Ability 2 KHBBS.png Quickload
|
Sweet Memory
|
Sweet Seven
|
Sleepy, Sneezy, Grumpy, Happy, Dopey, Bashful, Doc
|
Clear Dwarf Woodlands
|
|
V |
A
|
|
Fairy magic.
|
File:DL Sprite Cinderella Ability 1 KHBBS.png Auto-Remedy
|
File:DL Sprite Cinderella Ability 2 KHBBS.png Regen
|
Dream Sparkle
|
Miracle Dance
|
Wish Shot, Wish Circle, Enchanted Step, Magic Mending
|
Clear Castle of Dreams
|
T |
V |
A
|
|
Fire and sleep attacks.
|
File:DL Sprite Maleficent Ability 1 KHBBS.png Focus Saver
|
File:DL Sprite Maleficent Ability 2 KHBBS.png Drain
|
Thunderchaser
|
Dragonfire
|
—
|
Reach Aurora's Chamber
|
T |
|
|
|
Fiery spin attack.
|
File:DL Sprite Zack Ability 1 KHBBS.png Berserk
|
File:DL Sprite Zack Ability 2 KHBBS.png Attack Deflector
|
Hero's Entrance
|
Hero's Pride
|
—
|
Clear Olympus Coliseum
|
T |
V |
A
|
|
Thunder attacks.
|
File:DL Sprite Experiment 626 Ability 1 KHBBS.png Attack Boost
|
File:DL Sprite Experiment 626 Ability 2 KHBBS.png Double CP
|
Random Beam
|
Ohana Beat
|
—
|
Clear Deep Space
|
T |
V |
A
|
|
Jumping attacks.
|
File:DL Sprite Peter Pan Ability 1 KHBBS.png Float
|
File:DL Sprite Peter Pan Ability 2 KHBBS.png Double Strike
|
Swordbill
|
Barrel Roll
|
—
|
Clear Never Land
|
T |
V |
A
|
|
Spin attack that causes status effects.
|
File:DL Sprite Pete Ability 1 KHBBS.png Munny Plus
|
File:DL Sprite Pete Ability 2 KHBBS.png Steal
|
Fruit Shot
|
Rumble Rave
|
—
|
Finish a Command Board game in which either the "Captain Justice" or "Captain Dark" special events are activated[1]
|
T |
V |
A
|
|
Dark-based attacks.
|
—
|
—
|
Last Word
|
—
|
Dark Spiral, Dark Splicer, Dark Link
|
Available during the battle against Vanitas at the Dive to the Heart
|
|
V |
|
Mirage Arena D-Links
In the original PSP releases of Birth by Sleep, players could D-Link with other players via local play within the Mirage Arena to obtain their Command Deck and Finish Commands as unique D-Links that can be used through the game. Due to a lack of a multiplayer function, this feature was removed in the Kingdom Hearts HD 2.5 ReMIX version.
DL Mirage Arena 1 KHBBS.png
DL Mirage Arena 2 KHBBS.png
DL Mirage Arena 3 KHBBS.png
Video
Trivia
- When using the Ventus D-Link, the Wayward Wind Keyblade sprite above the Command Gauge uses its original design from Birth by Sleep, with the teeth and guard on opposite sides of the blade.
Notes and references
- ^ Not available in the original Japanese version.
Template:DLinks
Game mechanics
|
General mechanics
|
Attack | Magic | Items | Party member | Stats | Gauges | Prizes Synthesis | Moogle Shop | Report | Glossary | Abilities (KH, KHCOM, KHII, KHD, KHREC, KHBBS, KH3D, KHUχ, KHIII, KHDR)
|
Special combat and play mechanics
|
Commands
|
Command Menu | Command Matrix | Command Deck (KHBBS, KH3D) Reaction Command | Overlay command | Finish command | Special Command | Situation Command
|
Alternate action systems
|
Cards (Battle, Map, World) | Cards (KHχ) | Medal (KHUχ) | Cards (KHDR)
|
Alternate level systems
|
Mission Mode | Questploration | Quests | Music Stage
|
Character and stats mechanics
|
Panel System | Rank | Version Up | Stat Matrix | Gear Matrix | Command Meld | Drop System | Spirit
|
Movement mechanics
|
Lock-On | Swimming | Flowmotion | Free Running
|
Technique and action mechanics
|
Critical Hit | Summon | Sleight | Dark Mode | Drive Form | Limit | Limit Break | Debug Ability | Dimension Link | Command Style | Shotlock | Flowmotion | Reality Shift | Link System | Special Attack | Style Change | Attractions | Link Summon | Formchange
|
Rewards
|
Treasure Chest | Bonus Level | Experience | Tech Points | Munny | Moogle Point | Heart Point | VP | Medals | Rhythm Point
|
Enemy mechanics
|
Revenge Action | Reaction Endurance | Reality Endurance | Attraction Endurance | Armor Mode
|
Game elements
|
Opening Menu | The End | Difficulty Level | Tutorial | Game Over | Save Point | Game Clear Data | Theater Mode | Trophies
|